Files
UA-.NETStandard/SampleApplications/Samples/Opc.Ua.Sample/TestData/AnalogArrayValueObjectState.cs
T
Erich Barnstedt 1ac35fdec0 .Net Core 1.0 Release Upgrade (VS2015 Update3 is now required!):
1. Upgraded from UWP 5.1.0 to 5.2.0
2. Upgraded all assemblies from RC to RTM bits
3. Renamed Common directory to Opc.Ua.Sample
4. Reimplemented HTTP transport due to removed classes in .Net Standard
5. Small UWP XML class cleanup due to changes in UWP 5.2.0
2016-06-29 10:09:34 +02:00

102 lines
4.6 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2016 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Generic;
using System.Xml;
using System.IO;
using System.Reflection;
using Opc.Ua;
namespace TestData
{
public partial class AnalogArrayValueObjectState
{
#region Initialization
/// <summary>
/// Initializes the object as a collection of counters which change value on read.
/// </summary>
protected override void OnAfterCreate(ISystemContext context, NodeState node)
{
base.OnAfterCreate(context, node);
InitializeVariable(context, SByteValue, TestData.Variables.AnalogArrayValueObjectType_SByteValue);
InitializeVariable(context, ByteValue, TestData.Variables.AnalogArrayValueObjectType_ByteValue);
InitializeVariable(context, Int16Value, TestData.Variables.AnalogArrayValueObjectType_Int16Value);
InitializeVariable(context, UInt16Value, TestData.Variables.AnalogArrayValueObjectType_UInt16Value);
InitializeVariable(context, Int32Value, TestData.Variables.AnalogArrayValueObjectType_Int32Value);
InitializeVariable(context, UInt32Value, TestData.Variables.AnalogArrayValueObjectType_UInt32Value);
InitializeVariable(context, Int64Value, TestData.Variables.AnalogArrayValueObjectType_Int64Value);
InitializeVariable(context, UInt64Value, TestData.Variables.AnalogArrayValueObjectType_UInt64Value);
InitializeVariable(context, FloatValue, TestData.Variables.AnalogArrayValueObjectType_FloatValue);
InitializeVariable(context, DoubleValue, TestData.Variables.AnalogArrayValueObjectType_DoubleValue);
InitializeVariable(context, NumberValue, TestData.Variables.AnalogArrayValueObjectType_NumberValue);
InitializeVariable(context, IntegerValue, TestData.Variables.AnalogArrayValueObjectType_IntegerValue);
InitializeVariable(context, UIntegerValue, TestData.Variables.AnalogArrayValueObjectType_UIntegerValue);
}
#endregion
#region Protected Methods
/// <summary>
/// Handles the generate values method.
/// </summary>
protected override ServiceResult OnGenerateValues(
ISystemContext context,
MethodState method,
NodeId objectId,
uint count)
{
TestDataSystem system = context.SystemHandle as TestDataSystem;
if (system == null)
{
return StatusCodes.BadOutOfService;
}
GenerateValue(system, SByteValue);
GenerateValue(system, ByteValue);
GenerateValue(system, Int16Value);
GenerateValue(system, UInt16Value);
GenerateValue(system, Int32Value);
GenerateValue(system, UInt32Value);
GenerateValue(system, UInt32Value);
GenerateValue(system, Int64Value);
GenerateValue(system, UInt64Value);
GenerateValue(system, FloatValue);
GenerateValue(system, DoubleValue);
GenerateValue(system, NumberValue);
GenerateValue(system, IntegerValue);
GenerateValue(system, UIntegerValue);
return base.OnGenerateValues(context, method, objectId, count);
}
#endregion
}
}