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UA-.NETStandard/SampleApplications/Samples/Common/TestData/AnalogArrayValueObjectState.cs
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Erich Barnstedt 405d7da868 Initial commit.
2016-02-24 00:04:19 +01:00

102 lines
4.7 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2013 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Generic;
using System.Xml;
using System.IO;
using System.Reflection;
using Opc.Ua;
namespace TestData
{
public partial class AnalogArrayValueObjectState
{
#region Initialization
/// <summary>
/// Initializes the object as a collection of counters which change value on read.
/// </summary>
protected override void OnAfterCreate(ISystemContext context, NodeState node)
{
base.OnAfterCreate(context, node);
InitializeVariable(context, SByteValue, TestData.Variables.AnalogArrayValueObjectType_SByteValue);
InitializeVariable(context, ByteValue, TestData.Variables.AnalogArrayValueObjectType_ByteValue);
InitializeVariable(context, Int16Value, TestData.Variables.AnalogArrayValueObjectType_Int16Value);
InitializeVariable(context, UInt16Value, TestData.Variables.AnalogArrayValueObjectType_UInt16Value);
InitializeVariable(context, Int32Value, TestData.Variables.AnalogArrayValueObjectType_Int32Value);
InitializeVariable(context, UInt32Value, TestData.Variables.AnalogArrayValueObjectType_UInt32Value);
InitializeVariable(context, Int64Value, TestData.Variables.AnalogArrayValueObjectType_Int64Value);
InitializeVariable(context, UInt64Value, TestData.Variables.AnalogArrayValueObjectType_UInt64Value);
InitializeVariable(context, FloatValue, TestData.Variables.AnalogArrayValueObjectType_FloatValue);
InitializeVariable(context, DoubleValue, TestData.Variables.AnalogArrayValueObjectType_DoubleValue);
InitializeVariable(context, NumberValue, TestData.Variables.AnalogArrayValueObjectType_NumberValue);
InitializeVariable(context, IntegerValue, TestData.Variables.AnalogArrayValueObjectType_IntegerValue);
InitializeVariable(context, UIntegerValue, TestData.Variables.AnalogArrayValueObjectType_UIntegerValue);
}
#endregion
#region Protected Methods
/// <summary>
/// Handles the generate values method.
/// </summary>
protected override ServiceResult OnGenerateValues(
ISystemContext context,
MethodState method,
NodeId objectId,
uint count)
{
TestDataSystem system = context.SystemHandle as TestDataSystem;
if (system == null)
{
return StatusCodes.BadOutOfService;
}
GenerateValue(system, SByteValue);
GenerateValue(system, ByteValue);
GenerateValue(system, Int16Value);
GenerateValue(system, UInt16Value);
GenerateValue(system, Int32Value);
GenerateValue(system, UInt32Value);
GenerateValue(system, UInt32Value);
GenerateValue(system, Int64Value);
GenerateValue(system, UInt64Value);
GenerateValue(system, FloatValue);
GenerateValue(system, DoubleValue);
GenerateValue(system, NumberValue);
GenerateValue(system, IntegerValue);
GenerateValue(system, UIntegerValue);
return base.OnGenerateValues(context, method, objectId, count);
}
#endregion
}
}