Files
UA-.NETStandard/Libraries/Opc.Ua.Server/RoleBasedUserManagement/UserDatabase/IUserDatabase.cs
T
Marc Schier e505800c74 Refactor string usage for secrets (#394) (#3250)
* Refactor string usage for secrets (#394)

Strings are immutable and the lifetime of secrets can not be controlled.
Use byte[] or char[] instead of strings for secrets, which can be erased
after use.

* Clear pw

---------

Co-authored-by: Martin Regen <7962757+mregen@users.noreply.github.com>
2025-10-12 03:00:36 +02:00

82 lines
3.4 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Generic;
namespace Opc.Ua.Server.UserDatabase
{
/// <summary>
/// An abstract interface to the user database which stores logins with associated roles.
/// </summary>
public interface IUserDatabase
{
/// <summary>
/// Create or update user password or roles.
/// </summary>
/// <param name="userName">The username</param>
/// <param name="password">The password</param>
/// <param name="roles">The roles assigned to the new user</param>
/// <returns>true if registration was successful</returns>
bool CreateUser(string userName, ReadOnlySpan<byte> password, ICollection<Role> roles);
/// <summary>
/// Delete existing user.
/// </summary>
/// <param name="userName">The user to delete</param>
/// <returns>true if successfully removed.</returns>
bool DeleteUser(string userName);
/// <summary>
/// Checks if the provided user credentials pass for a user.
/// </summary>
/// <param name="userName">The username</param>
/// <param name="password">The password</param>
/// <returns>true if userName + PW combination is correct.</returns>
bool CheckCredentials(string userName, ReadOnlySpan<byte> password);
/// <summary>
/// Returns the roles assigned to the user.
/// </summary>
/// <param name="userName">The username</param>
/// <returns>the Role of the provided users</returns>
/// <exception cref="ArgumentException">When the user is not found</exception>
ICollection<Role> GetUserRoles(string userName);
/// <summary>
/// Changes the password of an existing users.
/// </summary>
/// <returns>true if change was successfull</returns>
bool ChangePassword(
string userName,
ReadOnlySpan<byte> oldPassword,
ReadOnlySpan<byte> newPassword);
}
}