Files
UA-.NETStandard/SampleApplications/Samples/Common/TestData/UserArrayValueObjectState.cs
T
2016-04-15 09:14:38 -07:00

120 lines
6.2 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2016 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Generic;
using System.Xml;
using System.IO;
using System.Reflection;
using Opc.Ua;
namespace TestData
{
public partial class UserArrayValueObjectState
{
#region Initialization
/// <summary>
/// Initializes the object as a collection of counters which change value on read.
/// </summary>
protected override void OnAfterCreate(ISystemContext context, NodeState node)
{
base.OnAfterCreate(context, node);
InitializeVariable(context, BooleanValue, TestData.Variables.UserArrayValueObjectType_BooleanValue);
InitializeVariable(context, SByteValue, TestData.Variables.UserArrayValueObjectType_SByteValue);
InitializeVariable(context, ByteValue, TestData.Variables.UserArrayValueObjectType_ByteValue);
InitializeVariable(context, Int16Value, TestData.Variables.UserArrayValueObjectType_Int16Value);
InitializeVariable(context, UInt16Value, TestData.Variables.UserArrayValueObjectType_UInt16Value);
InitializeVariable(context, Int32Value, TestData.Variables.UserArrayValueObjectType_Int32Value);
InitializeVariable(context, UInt32Value, TestData.Variables.UserArrayValueObjectType_UInt32Value);
InitializeVariable(context, Int64Value, TestData.Variables.UserArrayValueObjectType_Int64Value);
InitializeVariable(context, UInt64Value, TestData.Variables.UserArrayValueObjectType_UInt64Value);
InitializeVariable(context, FloatValue, TestData.Variables.UserArrayValueObjectType_FloatValue);
InitializeVariable(context, DoubleValue, TestData.Variables.UserArrayValueObjectType_DoubleValue);
InitializeVariable(context, StringValue, TestData.Variables.UserArrayValueObjectType_StringValue);
InitializeVariable(context, DateTimeValue, TestData.Variables.UserArrayValueObjectType_DateTimeValue);
InitializeVariable(context, GuidValue, TestData.Variables.UserArrayValueObjectType_GuidValue);
InitializeVariable(context, ByteStringValue, TestData.Variables.UserArrayValueObjectType_ByteStringValue);
InitializeVariable(context, XmlElementValue, TestData.Variables.UserArrayValueObjectType_XmlElementValue);
InitializeVariable(context, NodeIdValue, TestData.Variables.UserArrayValueObjectType_NodeIdValue);
InitializeVariable(context, ExpandedNodeIdValue, TestData.Variables.UserArrayValueObjectType_ExpandedNodeIdValue);
InitializeVariable(context, QualifiedNameValue, TestData.Variables.UserArrayValueObjectType_QualifiedNameValue);
InitializeVariable(context, LocalizedTextValue, TestData.Variables.UserArrayValueObjectType_LocalizedTextValue);
InitializeVariable(context, StatusCodeValue, TestData.Variables.UserArrayValueObjectType_StatusCodeValue);
InitializeVariable(context, VariantValue, TestData.Variables.UserArrayValueObjectType_VariantValue);
}
#endregion
#region Protected Methods
/// <summary>
/// Handles the generate values method.
/// </summary>
protected override ServiceResult OnGenerateValues(
ISystemContext context,
MethodState method,
NodeId objectId,
uint count)
{
TestDataSystem system = context.SystemHandle as TestDataSystem;
if (system == null)
{
return StatusCodes.BadOutOfService;
}
GenerateValue(system, BooleanValue);
GenerateValue(system, SByteValue);
GenerateValue(system, ByteValue);
GenerateValue(system, Int16Value);
GenerateValue(system, UInt16Value);
GenerateValue(system, Int32Value);
GenerateValue(system, UInt32Value);
GenerateValue(system, UInt32Value);
GenerateValue(system, Int64Value);
GenerateValue(system, UInt64Value);
GenerateValue(system, FloatValue);
GenerateValue(system, DoubleValue);
GenerateValue(system, StringValue);
GenerateValue(system, DateTimeValue);
GenerateValue(system, GuidValue);
GenerateValue(system, ByteStringValue);
GenerateValue(system, XmlElementValue);
GenerateValue(system, NodeIdValue);
GenerateValue(system, ExpandedNodeIdValue);
GenerateValue(system, QualifiedNameValue);
GenerateValue(system, LocalizedTextValue);
GenerateValue(system, StatusCodeValue);
GenerateValue(system, VariantValue);
return base.OnGenerateValues(context, method, objectId, count);
}
#endregion
}
}