Files
UA-.NETStandard/tools/Opc.Ua.SourceGeneration
Marc Schier e73e71184d [WotCon] Add OPC UA WoT Connectivity 1.1 with the Types, source generation, Server and xRegistry work it builds on (#4128)
## Summary

Adds OPC UA WoT Connectivity 1.1 to the stack, together with the Types,
source generation, Server and xRegistry work it is built on. This branch
is the merge point for the fourteen-PR stack that replaced integration
PR #4093; every constituent PR was reviewed and approved separately and
is listed below.

414 files changed, +108,936 / -3,199. Roughly 46k added lines of product
code, 57k of tests, plus samples, tools and documentation.

## Types

- Complete `ExtensionObject` raw-body decoding for binary, XML and JSON
bodies by resolving the concrete type through the message context's
encodeable factory, and simplify the `Variant` structure helpers by
delegating to it (#4128).
- Add `IAtomicFileReplace` as an optional `IFileSystem` capability so
existing external implementations keep working, with atomic publish for
`LocalFileSystem` via `File.Replace`/`File.Move` and for
`VirtualFileSystem` by re-keying the in-memory entry (#4128).
- Add lossless conversion between WoT documents and NodeSet2
(`Opc.Ua.Wot.WotNodeSetConverter`). A byte-exact `uav:nodeSet` envelope
is preserved when requested, the structured `uav:nodes` projection is
used when the readable vocabulary is incomplete, and NodeSet2 is
otherwise synthesized from readable WoT terms. Unmapped JSON members
survive a round trip as pointer-addressed residue (#4131).

## Source generation

- Improve the NodeSet to ModelDesign conversion and the generated node
state (#4132).
- Generate OPC UA models directly from WoT Thing Description files
(#4134).

## Server

- Add live NodeManager shadow and immediate reload. A reload
materializes a new generation beside the active one and switches
atomically; the superseded generation is retired gracefully so existing
MonitoredItems keep being served until they drain, or immediately when
the caller asks for it. Includes the request admission and drain
machinery that lets an orderly shutdown wait for admitted requests
instead of tearing down underneath them (#4147).
- Make subscription transfer between sessions transactional, so a failed
transfer leaves neither session holding a partially moved subscription
(#4150).

## xRegistry

- Allow clients to use explicit registry roots rather than assuming a
well-known location (#4130).

## WoT Connectivity

- Add the WoT Connectivity 1.1 information model: a registry-first
revision layered on the abstract xRegistry base model, incorporating the
complete published OPC 10100-1 v1.02 surface as deprecated nodes in the
same namespace so existing 1.02 clients keep working (#4139).
- Add the protocol binding abstractions and planners that compile WoT
forms into executable plans (#4140).
- Add the HTTP, Modbus, OPC UA and MQTT binding executors (#4144).
- Add the registry and its stores, including document versioning,
validation, dependency resolution and refresh (#4146).
- Add the registry client (#4142).
- Materialize WoT Thing Descriptions into the server address space,
deriving types from Thing Models and instances from Thing Descriptions
(#4154).
- Restore the WoT asset registry bridge so the deprecated 1.02 asset
surface is backed by the registry (#4171).
- Add the WoT Connectivity samples and complete the documentation
(#4156), and restore the remaining coverage and docs (#4172).

## New projects

`src/Opc.Ua.WotCon.Bindings`, `src/Opc.Ua.WotCon.Bindings.Mqtt`,
`tests/Opc.Ua.WotCon.Bindings.Tests`,
`tests/Opc.Ua.WotCon.Samples.Tests`, and the `samples/WotCon`
AggregationServer, AggregationClient and FlatTagServer samples.

## Constituent pull requests

Merged into this branch top-down, each independently approved:

| PR | Title |
| --- | --- |
| #4128 | [Types] Complete ExtensionObject decoding and add an atomic
file replace capability |
| #4131 | [Types] Add lossless conversion between WoT documents and
NodeSet2 |
| #4132 | [SourceGeneration] Improve NodeSet to ModelDesign conversion
and generated node state |
| #4134 | [SourceGeneration] Generate OPC UA models from WoT Thing
Description files |
| #4147 | [Server] Add live NodeManager shadow and immediate reload |
| #4150 | [Server] Make subscription transfer between sessions
transactional |
| #4130 | [XRegistry] Allow clients to use explicit registry roots |
| #4139 | [WotCon] Add the WoT Connectivity 1.1 information model |
| #4140 | [WotCon] Add the WoT protocol binding abstractions and
planners |
| #4144 | [WotCon] Add the HTTP, Modbus, OPC UA and MQTT binding
executors |
| #4146 | [WotCon] Add the WoT Connectivity registry and its stores |
| #4142 | [WotCon] Add the WoT Connectivity registry client |
| #4154 | [WotCon] Materialize WoT Thing Descriptions into the server
address space |
| #4156 | [WotCon] Add the WoT Connectivity samples and complete the
documentation |
| #4171 | Restore WoT asset registry bridge |
| #4172 | Restore WoT coverage and docs |

Supersedes #4093.

## Follow-up

The WoT Connectivity and WoT Binding drafts have moved to 1.1-draft2
since this work was authored. Aligning with that revision - the removed
group vocabulary, the new projection/View construct, the remaining model
vocabulary terms and the two new portable-identity validation rules - is
tracked separately and will follow in its own pull request.

## Validation

Built for every target framework with zero warnings and zero errors, and
validated at the tip of the stack with `Opc.Ua.WotCon.Tests` at 999
passed / 0 failed and `Opc.Ua.Server.Tests` at 4024 passed / 0 failed.

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Copilot-Session: 9e6a5abf-3299-4cd1-9855-010fedbf0ad8
2026-08-05 10:14:15 +02:00
..

Source generation for OPC UA .NET Standard Library

This project uses C# source generators to create parts of the OPC UA .NET Standard Library at compile time. Source generators are a powerful feature in C# that allow developers to generate additional source code during the compilation process, enabling more efficient and maintainable codebases.

The OPC UA source generator is designed to automate working with the OPC UA core library in that it supports several ways to generate code at design time.

  1. Generate all required classes for servers and clients from a given OPC UA information model. The model can be provided in various formats, such as NodeSet2 XML files or Model design xml file.

  2. DataType Generators: These generators create classes and structures that represent OPC UA data types, ensuring that the generated code adheres to the OPC UA specifications.

Generate code from OPC UA Information Models

To generate code from OPC UA information models, you need to include the source generator in your project. This can be done by adding the appropriate NuGet package to your project file.

<PackageReference Include="Opc.Ua.SourceGeneration" Version="x.y.z" />

Once the package is added, you can configure the source generator to process your OPC UA information models. You can do this by adding an ItemGroup to your project file that specifies the model files to be processed.

<ItemGroup>
  <AdditionalFiles Include="Path\To\Your\ModelFile.xml" />
</ItemGroup>

The file to include must be part of your project and have its Build Action set to AdditionalFiles. When you build your project, the source generator will process the specified model files and generate the corresponding C# classes and structures.

Both ModelDesign and NodeSet2 XML files are supported, and they can be combined in one project — a node in one input may reference a type defined in another (for example, instances authored as a ModelDesign whose TypeDefinition points at object types authored as a NodeSet2). Every input is supplied to the others as a resolution dependency, so such cross-model references resolve automatically.

Per-file behaviour is controlled with AdditionalFiles metadata:

Metadata Description
ModelSourceGeneratorModelUri The model (namespace) URI of the input. Required when it cannot be inferred, and used to match the input to a namespace.
ModelSourceGeneratorName Overrides the generated Namespaces class identifier for the model.
ModelSourceGeneratorPrefix Overrides the C# namespace / prefix under which the model's types are generated. For a NodeSet2 input this defaults to a value derived from the model URI — set it explicitly to choose the generated C# namespace. A Prefix declared inside a referencing ModelDesign's <opc:Namespaces> does not rename the referenced model's generated types.
<ItemGroup>
  <AdditionalFiles Include="Model\EquipmentTypes.NodeSet2.xml">
    <ModelSourceGeneratorModelUri>http://example.org/EquipmentTypes</ModelSourceGeneratorModelUri>
    <ModelSourceGeneratorPrefix>Example.EquipmentTypes</ModelSourceGeneratorPrefix>
  </AdditionalFiles>
  <AdditionalFiles Include="Model\Instances.ModelDesign.xml">
    <ModelSourceGeneratorModelUri>http://example.org/EquipmentInstances</ModelSourceGeneratorModelUri>
  </AdditionalFiles>
</ItemGroup>

See Source-Generated NodeManagers for the end-to-end pattern.

Generate code from WoT Thing Models / Thing Descriptions

An AdditionalFiles input can also be a W3C Web of Things (WoT) Thing Model or Thing Description. It is converted in memory to a NodeSet2 document (using the Opc.Ua.Wot converter) before the normal NodeSet2/ModelDesign pipeline above runs — the rest of the generator cannot tell the difference. No file or network I/O beyond the supplied AdditionalFiles content is performed, and externally referenced TD/TM documents are not resolved.

The following extensions are always recognized as WoT model input:

Extension Content
.tm.json Thing Model, plain JSON
.td.json Thing Description, plain JSON
.tm.jsonld Thing Model, JSON-LD
.td.jsonld Thing Description, JSON-LD

A plain .jsonld file is not treated as a WoT input by default — arbitrary JSON-LD is not consumed as a model. Opt a specific file in with the ModelSourceGeneratorWot metadata:

<ItemGroup>
  <AdditionalFiles Include="Model\Sensor.jsonld">
    <ModelSourceGeneratorWot>true</ModelSourceGeneratorWot>
  </AdditionalFiles>
</ItemGroup>

The same per-file model metadata described above (ModelSourceGeneratorModelUri, ModelSourceGeneratorName, ModelSourceGeneratorPrefix, and ModelSourceGeneratorVersion) is preserved after a WoT document is wrapped as an in-memory NodeSet2 file. ModelSourceGeneratorIgnore=true is applied earlier: the WoT file is excluded before its contents are read or converted, so it emits no WoT diagnostics or sources and does not participate in dependency or synthesized-path collision resolution.

A malformed or unsupported WoT document never crashes the generator. Instead it is reported through one of these diagnostics, and the affected input is excluded from generation while every other input continues to be processed:

Diagnostic Meaning
MODELGEN030 The document could not even be parsed as JSON, or exceeded a configured resource bound.
MODELGEN031 The converter reported an error (a resource bound, a missing preservation envelope/native mapping, a dependency/resolver failure, or another conversion error). The Opc.Ua.Wot.WotDiagnosticCode is embedded in the message.
MODELGEN032 The converter reported a warning (for example an unresolved dependency reference); generation continues with the best-effort result.
MODELGEN033 The converter reported an informational note (for example a deterministically generated NodeId).
MODELGEN034 The in-memory NodeSet2 path synthesized for a WoT input (for example Foo.tm.json → Foo.NodeSet2.xml) collides with an explicitly supplied .NodeSet2.xml or with another WoT input's synthesized path. Rename one of the inputs, or set distinct ModelSourceGeneratorName/ModelSourceGeneratorPrefix metadata.

Using DataType Generators

The OPC UA source generator includes several data type generators that can be used to create classes by annotating your existing code with specific attributes. Here are some of the available data type generators:

DataTypeAttribute

Generates IEncodeable implementation for your class. Simply annotate your class with the [DataType] attribute to generate the necessary serialization and deserialization code and other required implementation. The [DataContract} and [DataMember] attributes from System.Runtime.Serialization can be used to control the serialization behavior.

[DataType(TypeId = "nsu=http://your-namespace-uri/;i=1000")]
public partial class MyCustomDataType
{
    [DataMember(Order = 1)]
    public int Id { get; set; }
    [DataMember(Order = 2)]
    public string Name { get; set; }
}

IMPORTANT: your class must be a partial class with a default constructor for the source generator to work. Do not implement the IEncodeable interface yourself, as this will conflict with the generated code.

The source generator generates the necessary implementation for the IEncodeable interface, including methods for encoding and decoding the data type. If the type extends another type this type also must be annotated with the [DataType] attribute to be included in the source generation. Only the properties of the annotated type will be part of the generated implementation.

If the structure is abstract the type will be generated as abstract as well.

The following functionality will be implemented over time

  • Record types and structs
  • Support for generating structures with optional fields, option set and union types
  • Support to understand nullable annotation for optional fields
  • Support for generating collection types (arrays, lists, etc.)
  • Support for generating complex types with nested data types. If the type references other data types, these must be built in or implement IEncodeable to be included.

ObjectType client proxies

In addition to data type generation, the source generator emits a strongly typed asynchronous client proxy for every ObjectType defined in the processed model. Each emitted class is named {TypeName}Client and exposes the OPC UA methods declared by that ObjectType as await-able C# methods that internally translate to a CallRequest over an ISessionClient.

Inheritance and shadowing

Generated proxies form an inheritance chain that mirrors the OPC UA type hierarchy:

  • If an ObjectType derives from another ObjectType, its proxy derives from that parent's proxy — even when the parent lives in a different assembly (e.g. DirectoryTypeClient : Opc.Ua.FolderTypeClient).
  • The roots of the chain (types that derive directly from BaseObjectType) ultimately inherit from the hand-authored abstract base Opc.Ua.ObjectTypeClient, which provides the Session, ObjectId, Telemetry properties and the CallMethodAsync helper used by every generated wrapper.
  • When an ObjectType declares a method with the same browse name as an ancestor method but a different signature, the generated wrapper is emitted with the C# new modifier so the derived signature shadows the inherited one.

The standard UA stack ships with proxies for every ObjectType in the core NodeSet (e.g. FileTypeClient, TrustListTypeClient, ServerConfigurationTypeClient, …) emitted into the Opc.Ua namespace, so downstream models can simply derive from them.

For an ergonomic, System.IO-style async client built on top of the generated FileTypeClient / FileDirectoryTypeClient / TemporaryFileTransferTypeClient proxies, see docs/FileSystemClient.md.

Output namespace

By default each model emits its proxies into its own namespace — the C# prefix of the model's target namespace. For example:

Model Proxy namespace
Standard UA Opc.Ua
GDS Opc.Ua.Gds
Custom NodeSet matches the model's target namespace prefix

To redirect proxy emission to a different namespace, set the ModelSourceGeneratorObjectTypeProxyNamespace MSBuild property.

MSBuild properties

The proxy generator is controlled by the following MSBuild properties on the consuming project:

Property Description
ModelSourceGeneratorOmitObjectTypeProxies Set to true to suppress emission of *TypeClient proxies. By default proxies are emitted for every ObjectType in the model alongside the standard model output (constants, NodeIds, NodeStates, DataTypes, schemas).
ModelSourceGeneratorObjectTypeProxyNamespace Optional. Overrides the C# namespace used for the emitted proxy classes. Defaults to the model's own namespace.
ModelSourceGeneratorUseTypeDefinitionModellingRules Set to true to make instance code generation use the modelling rules from the referenced type definition unconditionally, rather than the overridden rules on the instance. Off by default; enabled by default for stack generation. Note: regardless of this setting, the generator always enforces OPC UA modelling rule promotion semantics — instances may only promote the type definition's rule (Optional→Mandatory, OptionalPlaceholder→Mandatory|MandatoryPlaceholder, MandatoryPlaceholder→Mandatory); demotions are silently rejected.

Example (suppress proxy emission for a model that does not need them):

<PropertyGroup>
  <ModelSourceGeneratorOmitObjectTypeProxies>true</ModelSourceGeneratorOmitObjectTypeProxies>
</PropertyGroup>

Implementation details

The source generator is implemented using the Roslyn API,which provides a rich set of tools for analyzing and generating C# code. The generator finds all marker attributes such as [DataType] in your code and builds the model design from it. It then processes the model design to generate the necessary C# code. The annotated types are grouped by namespace. Each namespace will result in a separate generated file. A namespace can be annotated with a namespace URI which