Files
UA-.NETStandard/Stack/Opc.Ua.Core/Stack/Constants/ConditionStateNames.cs
T
Martin Regen 4c0880c800 Fix codesmells. No functional changes and bug fixes. (#2368)
Fix many warnings to improve code quality or simplify the code.
2023-11-07 10:34:42 +01:00

93 lines
2.9 KiB
C#

/* Copyright (c) 1996-2022 The OPC Foundation. All rights reserved.
The source code in this file is covered under a dual-license scenario:
- RCL: for OPC Foundation Corporate Members in good-standing
- GPL V2: everybody else
RCL license terms accompanied with this source code. See http://opcfoundation.org/License/RCL/1.00/
GNU General Public License as published by the Free Software Foundation;
version 2 of the License are accompanied with this source code. See http://opcfoundation.org/License/GPLv2
This source code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
using System;
namespace Opc.Ua
{
/// <summary>
/// Defines the default names for the condition states.
/// </summary>
public static partial class ConditionStateNames
{
/// <summary>
/// The name of the Disabled state.
/// </summary>
public const string Disabled = "Disabled";
/// <summary>
/// The name of the Enabled state.
/// </summary>
public const string Enabled = "Enabled";
/// <summary>
/// The name of the Inactive state.
/// </summary>
public const string Inactive = "Inactive";
/// <summary>
/// The name of the Active state.
/// </summary>
public const string Active = "Active";
/// <summary>
/// The name of the Unacknowledged state.
/// </summary>
public const string Unacknowledged = "Unacknowledged";
/// <summary>
/// The name of the Acknowledged state.
/// </summary>
public const string Acknowledged = "Acknowledged";
/// <summary>
/// The name of the Unconfirmed state.
/// </summary>
public const string Unconfirmed = "Unconfirmed";
/// <summary>
/// The name of the Confirmed state.
/// </summary>
public const string Confirmed = "Confirmed";
/// <summary>
/// The name of the Unsuppressed state.
/// </summary>
public const string Unsuppressed = "Unsuppressed";
/// <summary>
/// The name of the Suppressed state.
/// </summary>
public const string Suppressed = "Suppressed";
/// <summary>
/// The name of the HighHighActive state.
/// </summary>
public const string HighHighActive = "HighHighActive";
/// <summary>
/// The name of the HighActive state.
/// </summary>
public const string HighActive = "HighActive";
/// <summary>
/// The name of the LowActive state.
/// </summary>
public const string LowActive = "LowActive";
/// <summary>
/// The name of the LowLowActive state.
/// </summary>
public const string LowLowActive = "LowLowActive";
}
}