mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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201 lines
6.1 KiB
C#
201 lines
6.1 KiB
C#
/* Copyright (c) 1996-2016, OPC Foundation. All rights reserved.
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The source code in this file is covered under a dual-license scenario:
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- RCL: for OPC Foundation members in good-standing
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- GPL V2: everybody else
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RCL license terms accompanied with this source code. See http://opcfoundation.org/License/RCL/1.00/
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GNU General Public License as published by the Free Software Foundation;
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version 2 of the License are accompanied with this source code. See http://opcfoundation.org/License/GPLv2
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This source code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Xml;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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using Opc.Ua;
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using Opc.Ua.Server;
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namespace MemoryBuffer
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{
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/// <summary>
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/// A class to browse the references for a memory buffer.
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/// </summary>
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public class MemoryBufferBrowser : NodeBrowser
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{
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#region Constructors
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/// <summary>
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/// Creates a new browser object with a set of filters.
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/// </summary>
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public MemoryBufferBrowser(
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ISystemContext context,
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ViewDescription view,
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NodeId referenceType,
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bool includeSubtypes,
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BrowseDirection browseDirection,
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QualifiedName browseName,
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IEnumerable<IReference> additionalReferences,
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bool internalOnly,
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MemoryBufferState buffer)
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:
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base(
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context,
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view,
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referenceType,
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includeSubtypes,
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browseDirection,
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browseName,
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additionalReferences,
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internalOnly)
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{
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m_buffer = buffer;
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m_stage = Stage.Begin;
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}
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#endregion
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#region Overridden Methods
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/// <summary>
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/// Returns the next reference.
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/// </summary>
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/// <returns></returns>
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public override IReference Next()
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{
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lock (DataLock)
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{
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IReference reference = null;
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// enumerate pre-defined references.
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// always call first to ensure any pushed-back references are returned first.
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reference = base.Next();
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if (reference != null)
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{
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return reference;
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}
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if (m_stage == Stage.Begin)
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{
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m_stage = Stage.Components;
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m_position = 0;
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}
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// don't start browsing huge number of references when only internal references are requested.
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if (InternalOnly)
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{
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return null;
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}
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// enumerate components.
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if (m_stage == Stage.Components)
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{
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if (IsRequired(ReferenceTypeIds.HasComponent, false))
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{
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reference = NextChild();
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if (reference != null)
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{
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return reference;
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}
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}
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m_stage = Stage.ModelParents;
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m_position = 0;
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}
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// all done.
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return null;
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}
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}
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#endregion
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#region Private Methods
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/// <summary>
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/// Returns the next child.
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/// </summary>
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private IReference NextChild()
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{
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MemoryTagState tag = null;
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// check if a specific browse name is requested.
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if (!QualifiedName.IsNull(base.BrowseName))
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{
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// check if match found previously.
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if (m_position == UInt32.MaxValue)
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{
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return null;
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}
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// browse name must be qualified by the correct namespace.
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if (m_buffer.TypeDefinitionId.NamespaceIndex != base.BrowseName.NamespaceIndex)
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{
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return null;
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}
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string name = base.BrowseName.Name;
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for (int ii = 0; ii < name.Length; ii++)
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{
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if ("0123456789ABCDEF".IndexOf(name[ii]) == -1)
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{
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return null;
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}
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}
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m_position = Convert.ToUInt32(name, 16);
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// check for memory overflow.
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if (m_position >= m_buffer.SizeInBytes.Value)
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{
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return null;
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}
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tag = new MemoryTagState(m_buffer, m_position);
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m_position = UInt32.MaxValue;
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}
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// return the child at the next position.
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else
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{
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if (m_position >= m_buffer.SizeInBytes.Value)
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{
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return null;
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}
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tag = new MemoryTagState(m_buffer, m_position);
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m_position += m_buffer.ElementSize;
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// check for memory overflow.
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if (m_position >= m_buffer.SizeInBytes.Value)
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{
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return null;
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}
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}
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return new NodeStateReference(ReferenceTypeIds.HasComponent, false, tag);
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}
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#endregion
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#region Stage Enumeration
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/// <summary>
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/// The stages available in a browse operation.
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/// </summary>
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private enum Stage
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{
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Begin,
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Components,
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ModelParents,
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Done
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}
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#endregion
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#region Private Fields
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private Stage m_stage;
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private uint m_position;
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private MemoryBufferState m_buffer;
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#endregion
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}
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}
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