mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
synced 2026-10-22 01:26:20 +08:00
81832f71a3
* Update generated code and UA-nodeset files for 1.04.5 Errata * Update UA-Nodeset files and generated code of Sample projects with latest version of ModelCompiler
388 lines
12 KiB
C#
388 lines
12 KiB
C#
/* ========================================================================
|
|
* Copyright (c) 2005-2019 The OPC Foundation, Inc. All rights reserved.
|
|
*
|
|
* OPC Foundation MIT License 1.00
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person
|
|
* obtaining a copy of this software and associated documentation
|
|
* files (the "Software"), to deal in the Software without
|
|
* restriction, including without limitation the rights to use,
|
|
* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following
|
|
* conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
|
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
* OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
* The complete license agreement can be found here:
|
|
* http://opcfoundation.org/License/MIT/1.00/
|
|
* ======================================================================*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Xml;
|
|
using System.Runtime.Serialization;
|
|
using Opc.Ua;
|
|
|
|
namespace MemoryBuffer
|
|
{
|
|
#region MemoryTagState Class
|
|
#if (!OPCUA_EXCLUDE_MemoryTagState)
|
|
/// <summary>
|
|
/// Stores an instance of the MemoryTagType VariableType.
|
|
/// </summary>
|
|
/// <exclude />
|
|
[System.CodeDom.Compiler.GeneratedCodeAttribute("Opc.Ua.ModelCompiler", "1.0.0.0")]
|
|
public partial class MemoryTagState : BaseDataVariableState
|
|
{
|
|
#region Constructors
|
|
/// <summary>
|
|
/// Initializes the type with its default attribute values.
|
|
/// </summary>
|
|
public MemoryTagState(NodeState parent) : base(parent)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the id of the default type definition node for the instance.
|
|
/// </summary>
|
|
protected override NodeId GetDefaultTypeDefinitionId(NamespaceTable namespaceUris)
|
|
{
|
|
return Opc.Ua.NodeId.Create(MemoryBuffer.VariableTypes.MemoryTagType, MemoryBuffer.Namespaces.MemoryBuffer, namespaceUris);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the id of the default data type node for the instance.
|
|
/// </summary>
|
|
protected override NodeId GetDefaultDataTypeId(NamespaceTable namespaceUris)
|
|
{
|
|
return Opc.Ua.NodeId.Create(Opc.Ua.DataTypes.BaseDataType, Opc.Ua.Namespaces.OpcUa, namespaceUris);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the id of the default value rank for the instance.
|
|
/// </summary>
|
|
protected override int GetDefaultValueRank()
|
|
{
|
|
return ValueRanks.Scalar;
|
|
}
|
|
|
|
#if (!OPCUA_EXCLUDE_InitializationStrings)
|
|
/// <summary>
|
|
/// Initializes the instance.
|
|
/// </summary>
|
|
protected override void Initialize(ISystemContext context)
|
|
{
|
|
Initialize(context, InitializationString);
|
|
InitializeOptionalChildren(context);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes the instance with a node.
|
|
/// </summary>
|
|
protected override void Initialize(ISystemContext context, NodeState source)
|
|
{
|
|
InitializeOptionalChildren(context);
|
|
base.Initialize(context, source);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes the any option children defined for the instance.
|
|
/// </summary>
|
|
protected override void InitializeOptionalChildren(ISystemContext context)
|
|
{
|
|
base.InitializeOptionalChildren(context);
|
|
}
|
|
|
|
#region Initialization String
|
|
private const string InitializationString =
|
|
"AQAAACIAAABodHRwOi8vc2FtcGxlcy5vcmcvVUEvbWVtb3J5YnVmZmVy/////xVgiQICAAAAAQAVAAAA" +
|
|
"TWVtb3J5VGFnVHlwZUluc3RhbmNlAQH6AwEB+gP6AwAAABj+////AQH/////AAAAAA==";
|
|
#endregion
|
|
#endif
|
|
#endregion
|
|
|
|
#region Public Properties
|
|
#endregion
|
|
|
|
#region Overridden Methods
|
|
#endregion
|
|
|
|
#region Private Fields
|
|
#endregion
|
|
}
|
|
|
|
#region MemoryTagState<T> Class
|
|
/// <summary>
|
|
/// A typed version of the MemoryTagType variable.
|
|
/// </summary>
|
|
/// <exclude />
|
|
[System.CodeDom.Compiler.GeneratedCodeAttribute("Opc.Ua.ModelCompiler", "1.0.0.0")]
|
|
public class MemoryTagState<T> : MemoryTagState
|
|
{
|
|
#region Constructors
|
|
/// <summary>
|
|
/// Initializes the instance with its defalt attribute values.
|
|
/// </summary>
|
|
public MemoryTagState(NodeState parent) : base(parent)
|
|
{
|
|
Value = default(T);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes the instance with the default values.
|
|
/// </summary>
|
|
protected override void Initialize(ISystemContext context)
|
|
{
|
|
base.Initialize(context);
|
|
|
|
Value = default(T);
|
|
DataType = TypeInfo.GetDataTypeId(typeof(T));
|
|
ValueRank = TypeInfo.GetValueRank(typeof(T));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes the instance with a node.
|
|
/// </summary>
|
|
protected override void Initialize(ISystemContext context, NodeState source)
|
|
{
|
|
InitializeOptionalChildren(context);
|
|
base.Initialize(context, source);
|
|
}
|
|
#endregion
|
|
|
|
#region Public Members
|
|
/// <summary>
|
|
/// The value of the variable.
|
|
/// </summary>
|
|
public new T Value
|
|
{
|
|
get
|
|
{
|
|
return CheckTypeBeforeCast<T>(base.Value, true);
|
|
}
|
|
|
|
set
|
|
{
|
|
base.Value = value;
|
|
}
|
|
}
|
|
#endregion
|
|
}
|
|
#endregion
|
|
#endif
|
|
#endregion
|
|
|
|
#region MemoryBufferState Class
|
|
#if (!OPCUA_EXCLUDE_MemoryBufferState)
|
|
/// <summary>
|
|
/// Stores an instance of the MemoryBufferType ObjectType.
|
|
/// </summary>
|
|
/// <exclude />
|
|
[System.CodeDom.Compiler.GeneratedCodeAttribute("Opc.Ua.ModelCompiler", "1.0.0.0")]
|
|
public partial class MemoryBufferState : BaseObjectState
|
|
{
|
|
#region Constructors
|
|
/// <summary>
|
|
/// Initializes the type with its default attribute values.
|
|
/// </summary>
|
|
public MemoryBufferState(NodeState parent) : base(parent)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the id of the default type definition node for the instance.
|
|
/// </summary>
|
|
protected override NodeId GetDefaultTypeDefinitionId(NamespaceTable namespaceUris)
|
|
{
|
|
return Opc.Ua.NodeId.Create(MemoryBuffer.ObjectTypes.MemoryBufferType, MemoryBuffer.Namespaces.MemoryBuffer, namespaceUris);
|
|
}
|
|
|
|
#if (!OPCUA_EXCLUDE_InitializationStrings)
|
|
/// <summary>
|
|
/// Initializes the instance.
|
|
/// </summary>
|
|
protected override void Initialize(ISystemContext context)
|
|
{
|
|
Initialize(context, InitializationString);
|
|
InitializeOptionalChildren(context);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes the instance with a node.
|
|
/// </summary>
|
|
protected override void Initialize(ISystemContext context, NodeState source)
|
|
{
|
|
InitializeOptionalChildren(context);
|
|
base.Initialize(context, source);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes the any option children defined for the instance.
|
|
/// </summary>
|
|
protected override void InitializeOptionalChildren(ISystemContext context)
|
|
{
|
|
base.InitializeOptionalChildren(context);
|
|
}
|
|
|
|
#region Initialization String
|
|
private const string InitializationString =
|
|
"AQAAACIAAABodHRwOi8vc2FtcGxlcy5vcmcvVUEvbWVtb3J5YnVmZmVy/////wRggAIBAAAAAQAYAAAA" +
|
|
"TWVtb3J5QnVmZmVyVHlwZUluc3RhbmNlAQHoAwEB6APoAwAA/////wIAAAAVYKkKAgAAAAEADAAAAFN0" +
|
|
"YXJ0QWRkcmVzcwEB6wMALgBE6wMAAAcAAAAAAAf/////AQH/////AAAAABVgqQoCAAAAAQALAAAAU2l6" +
|
|
"ZUluQnl0ZXMBAewDAC4AROwDAAAHABAAAAAH/////wEB/////wAAAAA=";
|
|
#endregion
|
|
#endif
|
|
#endregion
|
|
|
|
#region Public Properties
|
|
/// <remarks />
|
|
public PropertyState<uint> StartAddress
|
|
{
|
|
get
|
|
{
|
|
return m_startAddress;
|
|
}
|
|
|
|
set
|
|
{
|
|
if (!Object.ReferenceEquals(m_startAddress, value))
|
|
{
|
|
ChangeMasks |= NodeStateChangeMasks.Children;
|
|
}
|
|
|
|
m_startAddress = value;
|
|
}
|
|
}
|
|
|
|
/// <remarks />
|
|
public PropertyState<uint> SizeInBytes
|
|
{
|
|
get
|
|
{
|
|
return m_sizeInBytes;
|
|
}
|
|
|
|
set
|
|
{
|
|
if (!Object.ReferenceEquals(m_sizeInBytes, value))
|
|
{
|
|
ChangeMasks |= NodeStateChangeMasks.Children;
|
|
}
|
|
|
|
m_sizeInBytes = value;
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Overridden Methods
|
|
/// <summary>
|
|
/// Populates a list with the children that belong to the node.
|
|
/// </summary>
|
|
/// <param name="context">The context for the system being accessed.</param>
|
|
/// <param name="children">The list of children to populate.</param>
|
|
public override void GetChildren(
|
|
ISystemContext context,
|
|
IList<BaseInstanceState> children)
|
|
{
|
|
if (m_startAddress != null)
|
|
{
|
|
children.Add(m_startAddress);
|
|
}
|
|
|
|
if (m_sizeInBytes != null)
|
|
{
|
|
children.Add(m_sizeInBytes);
|
|
}
|
|
|
|
base.GetChildren(context, children);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Finds the child with the specified browse name.
|
|
/// </summary>
|
|
protected override BaseInstanceState FindChild(
|
|
ISystemContext context,
|
|
QualifiedName browseName,
|
|
bool createOrReplace,
|
|
BaseInstanceState replacement)
|
|
{
|
|
if (QualifiedName.IsNull(browseName))
|
|
{
|
|
return null;
|
|
}
|
|
|
|
BaseInstanceState instance = null;
|
|
|
|
switch (browseName.Name)
|
|
{
|
|
case MemoryBuffer.BrowseNames.StartAddress:
|
|
{
|
|
if (createOrReplace)
|
|
{
|
|
if (StartAddress == null)
|
|
{
|
|
if (replacement == null)
|
|
{
|
|
StartAddress = new PropertyState<uint>(this);
|
|
}
|
|
else
|
|
{
|
|
StartAddress = (PropertyState<uint>)replacement;
|
|
}
|
|
}
|
|
}
|
|
|
|
instance = StartAddress;
|
|
break;
|
|
}
|
|
|
|
case MemoryBuffer.BrowseNames.SizeInBytes:
|
|
{
|
|
if (createOrReplace)
|
|
{
|
|
if (SizeInBytes == null)
|
|
{
|
|
if (replacement == null)
|
|
{
|
|
SizeInBytes = new PropertyState<uint>(this);
|
|
}
|
|
else
|
|
{
|
|
SizeInBytes = (PropertyState<uint>)replacement;
|
|
}
|
|
}
|
|
}
|
|
|
|
instance = SizeInBytes;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (instance != null)
|
|
{
|
|
return instance;
|
|
}
|
|
|
|
return base.FindChild(context, browseName, createOrReplace, replacement);
|
|
}
|
|
#endregion
|
|
|
|
#region Private Fields
|
|
private PropertyState<uint> m_startAddress;
|
|
private PropertyState<uint> m_sizeInBytes;
|
|
#endregion
|
|
}
|
|
#endif
|
|
#endregion
|
|
} |