Files
UA-.NETStandard/SampleApplications/Samples/XamarinClient/XamarinClient.Android/AssetService.cs
T
2019-02-14 12:34:33 +02:00

65 lines
2.3 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2019 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.Content.Res;
using Android.OS;
using Xamarin.Forms;
[assembly: Dependency(typeof(XamarinClient.AssetService))]
namespace XamarinClient
{
public class AssetService : IAssetService
{
public string LoadFile(string fileName)
{
if (fileName == null)
{
return null;
}
// Read the contents of our asset
string content;
AssetManager assets = Android.App.Application.Context.Assets;
using (StreamReader sr = new StreamReader(assets.Open(fileName)))
{
content = sr.ReadToEnd();
}
return content;
}
}
}