mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
synced 2026-10-23 02:00:00 +08:00
390 lines
14 KiB
C#
390 lines
14 KiB
C#
/* ========================================================================
|
|
* Copyright (c) 2005-2019 The OPC Foundation, Inc. All rights reserved.
|
|
*
|
|
* OPC Foundation MIT License 1.00
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person
|
|
* obtaining a copy of this software and associated documentation
|
|
* files (the "Software"), to deal in the Software without
|
|
* restriction, including without limitation the rights to use,
|
|
* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following
|
|
* conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
|
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
* OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
* The complete license agreement can be found here:
|
|
* http://opcfoundation.org/License/MIT/1.00/
|
|
* ======================================================================*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Diagnostics;
|
|
using System.Xml;
|
|
using System.IO;
|
|
using System.Threading;
|
|
using System.Reflection;
|
|
using Opc.Ua;
|
|
using Opc.Ua.Server;
|
|
|
|
namespace Quickstarts.MethodsServer
|
|
{
|
|
/// <summary>
|
|
/// A node manager for a server that exposes several variables.
|
|
/// </summary>
|
|
public class MethodsNodeManager :CustomNodeManager2
|
|
{
|
|
#region Constructors
|
|
/// <summary>
|
|
/// Initializes the node manager.
|
|
/// </summary>
|
|
public MethodsNodeManager(IServerInternal server, ApplicationConfiguration configuration)
|
|
:
|
|
base(server, configuration, Namespaces.Methods)
|
|
{
|
|
SystemContext.NodeIdFactory = this;
|
|
|
|
// get the configuration for the node manager.
|
|
m_configuration = configuration.ParseExtension<MethodsServerConfiguration>();
|
|
|
|
// use suitable defaults if no configuration exists.
|
|
if (m_configuration == null)
|
|
{
|
|
m_configuration = new MethodsServerConfiguration();
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region IDisposable Members
|
|
/// <summary>
|
|
/// An overrideable version of the Dispose.
|
|
/// </summary>
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
// TBD
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region INodeIdFactory Members
|
|
/// <summary>
|
|
/// Creates the NodeId for the specified node.
|
|
/// </summary>
|
|
public override NodeId New(ISystemContext context, NodeState node)
|
|
{
|
|
return node.NodeId;
|
|
}
|
|
#endregion
|
|
|
|
#region INodeManager Members
|
|
/// <summary>
|
|
/// Does any initialization required before the address space can be used.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// The externalReferences is an out parameter that allows the node manager to link to nodes
|
|
/// in other node managers. For example, the 'Objects' node is managed by the CoreNodeManager and
|
|
/// should have a reference to the root folder node(s) exposed by this node manager.
|
|
/// </remarks>
|
|
public override void CreateAddressSpace(IDictionary<NodeId, IList<IReference>> externalReferences)
|
|
{
|
|
lock (Lock)
|
|
{
|
|
// create a object to represent the process being controlled.
|
|
BaseObjectState process = new BaseObjectState(null);
|
|
|
|
process.NodeId = new NodeId(1, NamespaceIndex);
|
|
process.BrowseName = new QualifiedName("My Process", NamespaceIndex);
|
|
process.DisplayName = process.BrowseName.Name;
|
|
process.TypeDefinitionId = ObjectTypeIds.BaseObjectType;
|
|
|
|
// ensure the process object can be found via the server object.
|
|
IList<IReference> references = null;
|
|
|
|
if (!externalReferences.TryGetValue(ObjectIds.ObjectsFolder, out references))
|
|
{
|
|
externalReferences[ObjectIds.ObjectsFolder] = references = new List<IReference>();
|
|
}
|
|
|
|
process.AddReference(ReferenceTypeIds.Organizes, true, ObjectIds.ObjectsFolder);
|
|
references.Add(new NodeStateReference(ReferenceTypeIds.Organizes, false, process.NodeId));
|
|
|
|
// a property to report the process state.
|
|
PropertyState<uint> state = m_stateNode = new PropertyState<uint>(process);
|
|
|
|
state.NodeId = new NodeId(2, NamespaceIndex);
|
|
state.BrowseName = new QualifiedName("State", NamespaceIndex);
|
|
state.DisplayName = state.BrowseName.Name;
|
|
state.TypeDefinitionId = VariableTypeIds.PropertyType;
|
|
state.ReferenceTypeId = ReferenceTypeIds.HasProperty;
|
|
state.DataType = DataTypeIds.UInt32;
|
|
state.ValueRank = ValueRanks.Scalar;
|
|
|
|
process.AddChild(state);
|
|
|
|
// a method to start the process.
|
|
MethodState start = new MethodState(process);
|
|
|
|
start.NodeId = new NodeId(3, NamespaceIndex);
|
|
start.BrowseName = new QualifiedName("Start", NamespaceIndex);
|
|
start.DisplayName = start.BrowseName.Name;
|
|
start.ReferenceTypeId = ReferenceTypeIds.HasComponent;
|
|
start.UserExecutable = true;
|
|
start.Executable = true;
|
|
|
|
// add input arguments.
|
|
start.InputArguments = new PropertyState<Argument[]>(start);
|
|
start.InputArguments.NodeId = new NodeId(4, NamespaceIndex);
|
|
start.InputArguments.BrowseName = BrowseNames.InputArguments;
|
|
start.InputArguments.DisplayName = start.InputArguments.BrowseName.Name;
|
|
start.InputArguments.TypeDefinitionId = VariableTypeIds.PropertyType;
|
|
start.InputArguments.ReferenceTypeId = ReferenceTypeIds.HasProperty;
|
|
start.InputArguments.DataType = DataTypeIds.Argument;
|
|
start.InputArguments.ValueRank = ValueRanks.OneDimension;
|
|
|
|
Argument[] args = new Argument[2];
|
|
args[0] = new Argument();
|
|
args[0].Name = "Initial State";
|
|
args[0].Description = "The initialize state for the process.";
|
|
args[0].DataType = DataTypeIds.UInt32;
|
|
args[0].ValueRank = ValueRanks.Scalar;
|
|
|
|
args[1] = new Argument();
|
|
args[1].Name = "Final State";
|
|
args[1].Description = "The final state for the process.";
|
|
args[1].DataType = DataTypeIds.UInt32;
|
|
args[1].ValueRank = ValueRanks.Scalar;
|
|
|
|
start.InputArguments.Value = args;
|
|
|
|
// add output arguments.
|
|
start.OutputArguments = new PropertyState<Argument[]>(start);
|
|
start.OutputArguments.NodeId = new NodeId(5, NamespaceIndex);
|
|
start.OutputArguments.BrowseName = BrowseNames.OutputArguments;
|
|
start.OutputArguments.DisplayName = start.OutputArguments.BrowseName.Name;
|
|
start.OutputArguments.TypeDefinitionId = VariableTypeIds.PropertyType;
|
|
start.OutputArguments.ReferenceTypeId = ReferenceTypeIds.HasProperty;
|
|
start.OutputArguments.DataType = DataTypeIds.Argument;
|
|
start.OutputArguments.ValueRank = ValueRanks.OneDimension;
|
|
|
|
args = new Argument[2];
|
|
args[0] = new Argument();
|
|
args[0].Name = "Revised Initial State";
|
|
args[0].Description = "The revised initialize state for the process.";
|
|
args[0].DataType = DataTypeIds.UInt32;
|
|
args[0].ValueRank = ValueRanks.Scalar;
|
|
|
|
args[1] = new Argument();
|
|
args[1].Name = "Revised Final State";
|
|
args[1].Description = "The revised final state for the process.";
|
|
args[1].DataType = DataTypeIds.UInt32;
|
|
args[1].ValueRank = ValueRanks.Scalar;
|
|
|
|
start.OutputArguments.Value = args;
|
|
|
|
process.AddChild(start);
|
|
|
|
// save in dictionary.
|
|
AddPredefinedNode(SystemContext, process);
|
|
|
|
// set up method handlers.
|
|
start.OnCallMethod = new GenericMethodCalledEventHandler(OnStart);
|
|
}
|
|
}
|
|
|
|
private object m_processLock = new object();
|
|
private uint m_state;
|
|
private uint m_finalState;
|
|
private Timer m_processTimer;
|
|
private PropertyState<uint> m_stateNode;
|
|
|
|
/// <summary>
|
|
/// Called when the Start method is called.
|
|
/// </summary>
|
|
/// <param name="context">The context.</param>
|
|
/// <param name="method">The method.</param>
|
|
/// <param name="inputArguments">The input arguments.</param>
|
|
/// <param name="outputArguments">The output arguments.</param>
|
|
/// <returns></returns>
|
|
public ServiceResult OnStart(
|
|
ISystemContext context,
|
|
MethodState method,
|
|
IList<object> inputArguments,
|
|
IList<object> outputArguments)
|
|
{
|
|
// all arguments must be provided.
|
|
if (inputArguments.Count < 2)
|
|
{
|
|
return StatusCodes.BadArgumentsMissing;
|
|
}
|
|
|
|
// check the data type of the input arguments.
|
|
uint? initialState = inputArguments[0] as uint?;
|
|
uint? finalState = inputArguments[1] as uint?;
|
|
|
|
if (initialState == null || finalState == null)
|
|
{
|
|
return StatusCodes.BadTypeMismatch;
|
|
}
|
|
|
|
lock (m_processLock)
|
|
{
|
|
// check if the process is running.
|
|
if (m_processTimer != null)
|
|
{
|
|
m_processTimer.Dispose();
|
|
m_processTimer = null;
|
|
}
|
|
|
|
// start the process.
|
|
m_state = initialState.Value;
|
|
m_finalState = finalState.Value;
|
|
m_processTimer = new Timer(OnUpdateProcess, null, 1000, 1000);
|
|
|
|
// the calling function sets default values for all output arguments.
|
|
// only need to update them here.
|
|
outputArguments[0] = m_state;
|
|
outputArguments[1] = m_finalState;
|
|
}
|
|
|
|
// signal update to state node.
|
|
lock (Lock)
|
|
{
|
|
m_stateNode.Value = m_state;
|
|
m_stateNode.ClearChangeMasks(SystemContext, true);
|
|
}
|
|
|
|
return ServiceResult.Good;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when updating the process.
|
|
/// </summary>
|
|
/// <param name="state">The state.</param>
|
|
private void OnUpdateProcess(object state)
|
|
{
|
|
try
|
|
{
|
|
lock (m_processLock)
|
|
{
|
|
// check if increasing.
|
|
if (m_state < m_finalState)
|
|
{
|
|
m_state++;
|
|
}
|
|
|
|
// check if decreasing.
|
|
else if (m_state > m_finalState)
|
|
{
|
|
m_state--;
|
|
}
|
|
|
|
// check if all done.
|
|
else
|
|
{
|
|
m_processTimer.Dispose();
|
|
m_processTimer = null;
|
|
};
|
|
}
|
|
|
|
// signal update to state node.
|
|
lock (Lock)
|
|
{
|
|
m_stateNode.Value = m_state;
|
|
m_stateNode.ClearChangeMasks(SystemContext, true);
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Utils.Trace(e, "Unexpected error updating process.");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Frees any resources allocated for the address space.
|
|
/// </summary>
|
|
public override void DeleteAddressSpace()
|
|
{
|
|
lock (Lock)
|
|
{
|
|
// TBD
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a unique handle for the node.
|
|
/// </summary>
|
|
protected override NodeHandle GetManagerHandle(ServerSystemContext context, NodeId nodeId, IDictionary<NodeId, NodeState> cache)
|
|
{
|
|
lock (Lock)
|
|
{
|
|
// quickly exclude nodes that are not in the namespace.
|
|
if (!IsNodeIdInNamespace(nodeId))
|
|
{
|
|
return null;
|
|
}
|
|
|
|
NodeState node = null;
|
|
|
|
if (!PredefinedNodes.TryGetValue(nodeId, out node))
|
|
{
|
|
return null;
|
|
}
|
|
|
|
NodeHandle handle = new NodeHandle();
|
|
|
|
handle.NodeId = nodeId;
|
|
handle.Node = node;
|
|
handle.Validated = true;
|
|
|
|
return handle;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Verifies that the specified node exists.
|
|
/// </summary>
|
|
protected override NodeState ValidateNode(
|
|
ServerSystemContext context,
|
|
NodeHandle handle,
|
|
IDictionary<NodeId, NodeState> cache)
|
|
{
|
|
// not valid if no root.
|
|
if (handle == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// check if previously validated.
|
|
if (handle.Validated)
|
|
{
|
|
return handle.Node;
|
|
}
|
|
|
|
// TBD
|
|
|
|
return null;
|
|
}
|
|
#endregion
|
|
|
|
#region Overridden Methods
|
|
#endregion
|
|
|
|
#region Private Fields
|
|
private MethodsServerConfiguration m_configuration;
|
|
#endregion
|
|
}
|
|
}
|