Files
UA-.NETStandard/SampleApplications/Workshop/SimpleEvents/Server/SimpleEventsNodeManager.cs
T
2019-02-14 12:34:33 +02:00

262 lines
9.2 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2019 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.Xml;
using System.IO;
using System.Threading;
using System.Reflection;
using Opc.Ua;
using Opc.Ua.Server;
namespace Quickstarts.SimpleEvents.Server
{
/// <summary>
/// A node manager for a server that exposes several variables.
/// </summary>
public class SimpleEventsNodeManager : CustomNodeManager2
{
#region Constructors
/// <summary>
/// Initializes the node manager.
/// </summary>
public SimpleEventsNodeManager(IServerInternal server, ApplicationConfiguration configuration)
:
base(server, configuration)
{
SystemContext.NodeIdFactory = this;
// set one namespace for the type model and one names for dynamically created nodes.
string[] namespaceUrls = new string[1];
namespaceUrls[0] = Namespaces.SimpleEvents;
SetNamespaces(namespaceUrls);
// get the configuration for the node manager.
m_configuration = configuration.ParseExtension<SimpleEventsServerConfiguration>();
// use suitable defaults if no configuration exists.
if (m_configuration == null)
{
m_configuration = new SimpleEventsServerConfiguration();
}
}
#endregion
#region IDisposable Members
/// <summary>
/// An overrideable version of the Dispose.
/// </summary>
protected override void Dispose(bool disposing)
{
if (disposing)
{
if (m_simulationTimer != null)
{
Utils.SilentDispose(m_simulationTimer);
m_simulationTimer = null;
}
}
}
#endregion
#region INodeIdFactory Members
/// <summary>
/// Creates the NodeId for the specified node.
/// </summary>
public override NodeId New(ISystemContext context, NodeState node)
{
return node.NodeId;
}
#endregion
#region Overridden Methods
/// <summary>
/// Loads a node set from a file or resource and addes them to the set of predefined nodes.
/// </summary>
protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context)
{
NodeStateCollection predefinedNodes = new NodeStateCollection();
predefinedNodes.LoadFromBinaryResource(context,
"Quickstarts.SimpleEvents.Server.Quickstarts.SimpleEvents.PredefinedNodes.uanodes",
typeof(SimpleEventsNodeManager).GetTypeInfo().Assembly,
true);
return predefinedNodes;
}
#endregion
#region INodeManager Members
/// <summary>
/// Does any initialization required before the address space can be used.
/// </summary>
/// <remarks>
/// The externalReferences is an out parameter that allows the node manager to link to nodes
/// in other node managers. For example, the 'Objects' node is managed by the CoreNodeManager and
/// should have a reference to the root folder node(s) exposed by this node manager.
/// </remarks>
public override void CreateAddressSpace(IDictionary<NodeId, IList<IReference>> externalReferences)
{
lock (Lock)
{
LoadPredefinedNodes(SystemContext, externalReferences);
// start a simulation that changes the values of the nodes.
m_simulationTimer = new Timer(DoSimulation, null, 3000, 3000);
}
}
/// <summary>
/// Frees any resources allocated for the address space.
/// </summary>
public override void DeleteAddressSpace()
{
lock (Lock)
{
base.DeleteAddressSpace();
}
}
/// <summary>
/// Returns a unique handle for the node.
/// </summary>
protected override NodeHandle GetManagerHandle(ServerSystemContext context, NodeId nodeId, IDictionary<NodeId, NodeState> cache)
{
lock (Lock)
{
// quickly exclude nodes that are not in the namespace.
if (!IsNodeIdInNamespace(nodeId))
{
return null;
}
// check for predefined nodes.
if (PredefinedNodes != null)
{
NodeState node = null;
if (PredefinedNodes.TryGetValue(nodeId, out node))
{
NodeHandle handle = new NodeHandle();
handle.NodeId = nodeId;
handle.Validated = true;
handle.Node = node;
return handle;
}
}
return null;
}
}
/// <summary>
/// Verifies that the specified node exists.
/// </summary>
protected override NodeState ValidateNode(
ServerSystemContext context,
NodeHandle handle,
IDictionary<NodeId, NodeState> cache)
{
// not valid if no root.
if (handle == null)
{
return null;
}
// check if previously validated.
if (handle.Validated)
{
return handle.Node;
}
// TBD
return null;
}
#endregion
#region Private Methods
/// <summary>
/// Does the simulation.
/// </summary>
/// <param name="state">The state.</param>
private void DoSimulation(object state)
{
try
{
for (int ii = 1; ii < 3; ii++)
{
// construct translation object with default text.
TranslationInfo info = new TranslationInfo(
"SystemCycleStarted",
"en-US",
"The system cycle '{0}' has started.",
++m_cycleId);
// construct the event.
SystemCycleStartedEventState e = new SystemCycleStartedEventState(null);
e.Initialize(
SystemContext,
null,
(EventSeverity)ii,
new LocalizedText(info));
e.SetChildValue(SystemContext, Opc.Ua.BrowseNames.SourceName, "System", false);
e.SetChildValue(SystemContext, Opc.Ua.BrowseNames.SourceNode, Opc.Ua.ObjectIds.Server, false);
e.SetChildValue(SystemContext, new QualifiedName(BrowseNames.CycleId, NamespaceIndex), m_cycleId.ToString(), false);
CycleStepDataType step = new CycleStepDataType();
step.Name = "Step 1";
step.Duration = 1000;
e.SetChildValue(SystemContext, new QualifiedName(BrowseNames.CurrentStep, NamespaceIndex), step, false);
e.SetChildValue(SystemContext, new QualifiedName(BrowseNames.Steps, NamespaceIndex), new CycleStepDataType[] { step, step }, false);
Server.ReportEvent(e);
}
}
catch (Exception e)
{
Utils.Trace(e, "Unexpected error during simulation.");
}
}
#endregion
#region Private Fields
private SimpleEventsServerConfiguration m_configuration;
private Timer m_simulationTimer;
private int m_cycleId;
#endregion
}
}