Files

143 lines
5.3 KiB
C#

using System;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using Util.Domains;
using Util.Domains.Auditing;
using Util.Domains.Trees;
namespace Util.Samples.Domain.Models {
/// <summary>
/// 角色
/// </summary>
[Description( "角色" )]
public partial class Role : TreeEntityBase<Role, Guid, Guid?>, IDelete, IAudited {
/// <summary>
/// 初始化角色
/// </summary>
public Role()
: this( Guid.Empty, "", 0 ) {
}
/// <summary>
/// 初始化角色
/// </summary>
/// <param name="id">角色标识</param>
/// <param name="path">路径</param>
/// <param name="level">级数</param>
public Role( Guid id, string path, int level )
: base( id, path, level ) {
}
/// <summary>
/// 角色编码
/// </summary>
[Required( ErrorMessage = "角色编码不能为空" )]
[StringLength( 256, ErrorMessage = "角色编码输入过长,不能超过256位" )]
public string Code { get; set; }
/// <summary>
/// 角色名称
/// </summary>
[Required( ErrorMessage = "角色名称不能为空" )]
[StringLength( 256, ErrorMessage = "角色名称输入过长,不能超过256位" )]
public string Name { get; set; }
/// <summary>
/// 标准化角色名称
/// </summary>
[Required( ErrorMessage = "标准化角色名称不能为空" )]
[StringLength( 256, ErrorMessage = "标准化角色名称输入过长,不能超过256位" )]
public string NormalizedName { get; set; }
/// <summary>
/// 角色类型
/// </summary>
[Required( ErrorMessage = "角色类型不能为空" )]
[StringLength( 80, ErrorMessage = "角色类型输入过长,不能超过80位" )]
public string Type { get; set; }
/// <summary>
/// 管理员
/// </summary>
public bool IsAdmin { get; private set; }
/// <summary>
/// 备注
/// </summary>
[StringLength( 500, ErrorMessage = "备注输入过长,不能超过500位" )]
public string Comment { get; set; }
/// <summary>
/// 拼音简码
/// </summary>
[StringLength( 200, ErrorMessage = "拼音简码输入过长,不能超过200位" )]
public string PinYin { get; set; }
/// <summary>
/// 签名
/// </summary>
[StringLength( 256, ErrorMessage = "签名输入过长,不能超过256位" )]
public string Sign { get; private set; }
/// <summary>
/// 创建时间
/// </summary>
public DateTime? CreationTime { get; set; }
/// <summary>
/// 创建人编号
/// </summary>
public Guid? CreatorId { get; set; }
/// <summary>
/// 最后修改时间
/// </summary>
public DateTime? LastModificationTime { get; set; }
/// <summary>
/// 最后修改人编号
/// </summary>
public Guid? LastModifierId { get; set; }
/// <summary>
/// 是否删除
/// </summary>
public bool IsDeleted { get; set; }
/// <summary>
/// 添加描述
/// </summary>
protected override void AddDescriptions() {
AddDescription( t => t.Id );
AddDescription( t => t.Code );
AddDescription( t => t.Name );
AddDescription( t => t.NormalizedName );
AddDescription( t => t.Type );
AddDescription( t => t.IsAdmin );
AddDescription( t => t.ParentId );
AddDescription( t => t.Path );
AddDescription( t => t.Level );
AddDescription( t => t.SortId );
AddDescription( t => t.Enabled );
AddDescription( t => t.Comment );
AddDescription( t => t.PinYin );
AddDescription( t => t.Sign );
AddDescription( t => t.CreationTime );
AddDescription( t => t.CreatorId );
AddDescription( t => t.LastModificationTime );
AddDescription( t => t.LastModifierId );
}
/// <summary>
/// 添加变更列表
/// </summary>
protected override void AddChanges( Role other ) {
AddChange( t => t.Id, other.Id );
AddChange( t => t.Code, other.Code );
AddChange( t => t.Name, other.Name );
AddChange( t => t.NormalizedName, other.NormalizedName );
AddChange( t => t.Type, other.Type );
AddChange( t => t.IsAdmin, other.IsAdmin );
AddChange( t => t.ParentId, other.ParentId );
AddChange( t => t.Path, other.Path );
AddChange( t => t.Level, other.Level );
AddChange( t => t.SortId, other.SortId );
AddChange( t => t.Enabled, other.Enabled );
AddChange( t => t.Comment, other.Comment );
AddChange( t => t.PinYin, other.PinYin );
AddChange( t => t.Sign, other.Sign );
AddChange( t => t.CreationTime, other.CreationTime );
AddChange( t => t.CreatorId, other.CreatorId );
AddChange( t => t.LastModificationTime, other.LastModificationTime );
AddChange( t => t.LastModifierId, other.LastModifierId );
}
}
}