Files
2023-01-16 14:52:43 +01:00

39 lines
929 B
HLSL

#ifndef THREADS
#define THREADS 512
#endif
Buffer<float> arg0: register( t0 );
RWBuffer<float> result: register( u0 );
cbuffer Constants: register( b0 )
{
uint4 size: packoffset( c0 );
uint4 strides: packoffset( c1 );
uint4 argStrides: packoffset( c3 );
}
inline uint rowOffset( uint3 idx, uint4 strides )
{
return idx[ 0 ] * strides[ 1 ] + idx[ 1 ] * strides[ 2 ] + idx[ 2 ] * strides[ 3 ];
}
[ numthreads( THREADS, 1, 1 ) ]
void main( uint3 group: SV_GroupID, uint thread : SV_GroupIndex )
{
uint rdi = rowOffset( group, strides );
uint rsi = rowOffset( group, argStrides );
const uint rdiEnd = rdi + size[ 0 ] * strides[ 0 ];
rdi += thread * strides[ 0 ];
rsi += thread * argStrides[ 0 ];
const uint rdiInc = THREADS * strides[ 0 ];
const uint rsiInc = THREADS * argStrides[ 0 ];
for( ; rdi < rdiEnd; rdi += rdiInc, rsi += rsiInc )
{
float f = result[ rdi ];
f += arg0[ rsi ];
result[ rdi ] = f;
}
}