Files
2017-05-14 16:15:52 +08:00

34 lines
865 B
C#

//----------------------------------------------
// NGUI: Next-Gen UI kit
// Copyright © 2011-2014 Tasharen Entertainment
//----------------------------------------------
using UnityEngine;
/// <summary>
/// A UI script that keeps an eye on the slot in character equipment.
/// </summary>
[AddComponentMenu("NGUI/Examples/UI Equipment Slot")]
public class UIEquipmentSlot : UIItemSlot
{
public InvEquipment equipment;
public InvBaseItem.Slot slot;
override protected InvGameItem observedItem
{
get
{
return (equipment != null) ? equipment.GetItem(slot) : null;
}
}
/// <summary>
/// Replace the observed item with the specified value. Should return the item that was replaced.
/// </summary>
override protected InvGameItem Replace (InvGameItem item)
{
return (equipment != null) ? equipment.Replace(slot, item) : item;
}
}