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https://github.com/lllyasviel/YGOProUnity_V2.git
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54 lines
1.7 KiB
C#
54 lines
1.7 KiB
C#
//----------------------------------------------
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// NGUI: Next-Gen UI kit
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// Copyright © 2011-2015 Tasharen Entertainment
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//----------------------------------------------
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using UnityEngine;
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using UnityEditor;
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[CanEditMultipleObjects]
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[CustomEditor(typeof(UIDragObject))]
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public class UIDragObjectEditor : Editor
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{
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public override void OnInspectorGUI ()
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{
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GUILayout.Space(6f);
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serializedObject.Update();
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NGUIEditorTools.SetLabelWidth(100f);
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SerializedProperty sp = NGUIEditorTools.DrawProperty("Target", serializedObject, "target");
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EditorGUI.BeginDisabledGroup(sp.objectReferenceValue == null);
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{
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GUILayout.BeginHorizontal();
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GUILayout.Label("Movement", GUILayout.Width(78f));
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NGUIEditorTools.DrawPaddedProperty("", serializedObject, "scale");
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal();
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GUILayout.Label("Scroll Wheel", GUILayout.Width(78f));
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NGUIEditorTools.DrawPaddedProperty("", serializedObject, "scrollMomentum");
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GUILayout.EndHorizontal();
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sp = NGUIEditorTools.DrawPaddedProperty("Drag Effect", serializedObject, "dragEffect");
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if (sp.hasMultipleDifferentValues || (UIDragObject.DragEffect)sp.intValue != UIDragObject.DragEffect.None)
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{
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NGUIEditorTools.DrawProperty(" Momentum", serializedObject, "momentumAmount", GUILayout.Width(140f));
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}
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sp = NGUIEditorTools.DrawProperty("Keep Visible", serializedObject, "restrictWithinPanel");
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if (sp.hasMultipleDifferentValues || sp.boolValue)
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{
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NGUIEditorTools.DrawProperty(" Content Rect", serializedObject, "contentRect");
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NGUIEditorTools.DrawProperty(" Panel Region", serializedObject, "panelRegion");
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}
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}
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EditorGUI.EndDisabledGroup();
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serializedObject.ApplyModifiedProperties();
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}
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}
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