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https://github.com/lllyasviel/YGOProUnity_V2.git
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39 lines
1.0 KiB
C#
39 lines
1.0 KiB
C#
//----------------------------------------------
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// NGUI: Next-Gen UI kit
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// Copyright © 2011-2015 Tasharen Entertainment
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//----------------------------------------------
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using UnityEngine;
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using UnityEditor;
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/// <summary>
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/// Inspector class used to view UIDrawCalls.
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/// </summary>
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[CustomEditor(typeof(UIDrawCall))]
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public class UIDrawCallInspector : Editor
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{
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/// <summary>
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/// Draw the inspector widget.
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/// </summary>
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public override void OnInspectorGUI ()
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{
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if (Event.current.type == EventType.Repaint || Event.current.type == EventType.Layout)
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{
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UIDrawCall dc = target as UIDrawCall;
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if (dc.manager != null)
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{
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EditorGUILayout.LabelField("Render Queue", dc.renderQueue.ToString());
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EditorGUILayout.LabelField("Owner Panel", NGUITools.GetHierarchy(dc.manager.gameObject));
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EditorGUILayout.LabelField("Triangles", dc.triangles.ToString());
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}
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else if (Event.current.type == EventType.Repaint)
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{
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Debug.LogWarning("Orphaned UIDrawCall detected!\nUse [Selection -> Force Delete] to get rid of it.");
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}
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}
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}
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}
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