mirror of
https://github.com/colbymchenry/codegraph.git
synced 2026-10-16 20:53:57 +08:00
main
8 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
1008b34e69 |
fix(bundle): ship a Windows Git Bash launcher (#1278) (#2047)
Ship an extensionless shell launcher alongside codegraph.cmd for Windows. Use bundled node.exe with matching runtime flags and preserve arguments, exit status, and inherited host PID. Validate on Windows 11, macOS, and Linux, including CLI/hooks and archive contents. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
||
|
|
a72f22a6d3 |
feat(ui): scaffold the codegraph ui viewer as a Svelte 5 + Vite workspace (CG-40)
Adds `ui/` as an npm workspace (Svelte 5.56 + Vite 7, devDependencies only — the engine's runtime dependencies are untouched) and chains its build into `npm run build`, so the browser viewer ships inside `dist/` with everything else: `build-bundle.sh` already copies `dist` wholesale and `pack-npm.sh` packs that bundle. Output is `dist/viewer/`, NOT `dist/ui/`: `src/ui/` is the engine's terminal ui (shimmer progress + its worker) and tsc compiles it to `dist/ui/`, so emitting there both deletes those modules — the CLI then dies at startup with `Cannot find module '../ui/shimmer-progress'` — and would leave the static server handing out compiled engine internals. The design spec is corrected to match. `scripts/check-ui-build.mjs` is the release guard: index.html must exist, be non-trivial, and every local asset it references must be on disk, and the compiled engine next door must still be intact. It runs after every UI build, again in `build-bundle.sh` once the bundle stage has copied `dist`, and again in `pack-npm.sh` once each archive is unpacked — so a broken viewer fails the release instead of shipping a CLI that serves a 404. `vite build` does not override an ambient NODE_ENV, so a shell or runner with NODE_ENV=development silently shipped dev-mode Svelte (~13 kB of dev-only runtime checks, warning in the user's console). The config now pins production for `command === 'build'`; macOS and Windows ARM64 then emit byte-identical bundle hashes. The shell itself follows docs/design/codegraph-ui-design-spec.md §2–§3.1: design tokens as CSS custom properties (light on bare `:root`, dark under both `prefers-color-scheme` and `[data-theme="dark"]`), square corners, hairline rules, one oxblood accent; top bar 48px / trail bar 34px / main; a hash router over `#/s/<id>`, `#/file/<path>`, with `#/map` and `#/flow` reserved for phase 2. Fonts are vendored through @fontsource rather than fetched, so a local reader works offline and never announces the project to a CDN. Verified: clean `npm run build` from an empty dist on macOS and on the Windows ARM64 VM (forward-slash asset URLs, CLI still starts, both assertion failure modes exit 1); `dist/viewer` present in a real darwin-arm64 bundle and in the packed npm platform package; shell geometry, tokens, all seven routes, both themes and font loading checked in headless Chromium with no console errors; `npm test` unaffected. |
||
|
|
c5eebe6beb |
feat(kernel): R1 scaffold — napi-rs extraction kernel, buffer contract, routing + fallback, grammar-parity CI
Phase 0 of the Rust extraction-kernel migration (docs/design/ rust-kernel-migration-plan.md, now checked in with §3a recording the shipped state): - codegraph-kernel/ napi-rs crate: extractFile(path, content, language) → five flat buffers (meta/nodes/edges/refs/arena), one JS boundary crossing per file. Node ids computed Rust-side, byte-identical to generateNodeId (pinned by test vector). Reserved per-node metrics slot for the Arc 3.2 code-metrics work. - Generic .scm-driven emitter (@def.<kind>/@name/@ref.<kind> captures, byte-range scope stack → ::-joined qualified names, contains edges, refs attributed to the innermost enclosing symbol). Seed TS/JS queries are smoke-level; R2 replaces them with the full port. - Routing seam in extractFromSource with per-file wasm fallback. DEFAULT_ROUTED is empty — no behavior change until a language passes its equivalence gate (R3). Dev opt-in: CODEGRAPH_KERNEL_LANGS. Kill switch: CODEGRAPH_KERNEL=0. Loader verifies ABI + kind tables before routing; EDGE_KINDS became a runtime array because kind order is now wire contract. - Grammar-source parity: vendored TS/TSX/JS wasm grammars built from the exact crate revisions (tree-sitter-typescript v0.23.2, tree-sitter-javascript v0.25.0, checked-in parser.c, ts-cli 0.25.10) — the tree-sitter-wasms builds were 2023-era, which the new kernel-grammar-parity test caught on day one. Production TS/JS parsing gets 2.5 years of grammar fixes; full suite green (2456 tests). - Build/release wiring: scripts/build-kernel.sh + npm run build:kernel; release.yml kernel prebuild matrix (continue-on-error — the kernel is optional everywhere, bundles fall back to the wasm path); bundles stage lib/kernel/codegraph-kernel.node; release job runs the kernel suites with CODEGRAPH_KERNEL_EXPECT=1. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
||
|
|
ad5300a601 |
fix(ui): show synthesis as a 'Linking dynamic dispatch' phase; mute node:sqlite warning spam (#1299)
Two first-run UX bugs surfaced by indexing a real 1,342-file C repo: 1. After 'Resolving refs' hit 100%, the ~40 dynamic-dispatch synthesis passes ran with no progress surface, so the bar sat frozen at 100% long enough to read as a hang (the C fn-pointer pass alone can hold for a while on C-heavy repos). Synthesis now reports per-pass progress through a new 'linking' IndexProgress phase, rendered as 'Linking dynamic dispatch'. The step total is pinned by a test to the synthesizer's actual __mark() count so adding a pass without bumping it fails loudly. 2. node:sqlite's ExperimentalWarning is emitted once per THREAD, so the main process plus every parse worker printed it mid-index, interleaved with the progress UI. All launch paths now pass --disable-warning=ExperimentalWarning: both bundle launchers, the Windows npm-shim invocation, and the CLI self-relaunch (NODE_RUNTIME_FLAGS, deliberately excluded from the re-exec gate so an older installed launcher never triggers a pointless re-exec, and version-gated off nodes older than the flag). Verified end-to-end on the same repo: zero warnings, live linking bar, byte-identical graph (50,520 nodes / 148,232 edges). Full suite green. Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
||
|
|
c9f8c0ebaf |
fix(mcp): reap the server when its launcher is killed during startup (#1185) (#1199)
An MCP host that kills the launcher chain within the server's first ~100ms while keeping the stdio pipes open (config probe, cancelled request, startup timeout; Rust hosts that kill a child without dropping its stdio handles) left the server orphaned: it booted already reparented to init, so the PPID watchdog's "ppid changed" baseline was captured as 1 and could never fire, and stdin never EOF'd. The process lingered — idle, ~30MB — until the host itself exited, accumulating one per abandoned launch (the pile-up reported in #1185). Reproduced on released 1.2.0/macOS: SIGKILL the launcher at +50ms → permanent orphan; at +150ms the old late baseline had already run and reaped it. Three-part fix: - Capture process.ppid at the earliest line of the CLI entry (early-ppid.ts) and use it as every watchdog baseline, shrinking the blind window to the few ms before our first JS runs. - Thread the real host pid down the bundled path: the npm shim and the standalone sh launcher set CODEGRAPH_HOST_PPID (an outer launcher's value wins), so the watchdog polls the host directly. Previously only the --liftoff-only relaunch set it, leaving the entire npm/standalone install base with hostPpid=null. - Never-initialized backstop (startup-handshake.ts): a serve --mcp that receives no MCP traffic for CODEGRAPH_STARTUP_HANDSHAKE_TIMEOUT_MS (default 15min, 0 disables) shuts down — the catch-all for a kill landing in the residual pre-JS window. Disarmed on the first byte, so a quiet-but-live session is never touched. Also scrub CODEGRAPH_HOST_PPID from the detached daemon's env — it has no host, and a stale pid must not leak into anything it spawns. Validated end-to-end on the built bundle: the +50ms early-kill orphan is now reaped while the host still holds the pipes open, and all six normal lifecycle paths (clean close, SIGTERM/SIGKILL child, host exit/SIGKILL, fd-holding adversarial host) stay clean. New coverage in startup-handshake.test.ts, mcp-startup-orphan.test.ts, and npm-shim.test.ts. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|
|
e5d633075c |
fix: prevent V8 turboshaft WASM Zone OOM during indexing (#298, #293) (#322)
Large multi-language indexes crashed with `Fatal process out of memory: Zone` on Node 22/24 (including the bundled runtime) — V8's turboshaft optimizing WASM compiler exhausts its per-compilation Zone arena while compiling tree-sitter grammars on a background thread, even with tens of GB free (the Zone is a V8-internal arena, not the JS heap). Run node with V8 `--liftoff-only`, which keeps grammar compilation on the Liftoff baseline and never reaches the optimizing tier. Delivered via the bundled launcher + a one-shot CLI re-exec guard for all other launch paths. Empirically only `--liftoff-only` stops it (`--no-wasm-tier-up` / `--no-wasm-dynamic-tiering` do not), and it must be on node's command line (setFlagsFromString / worker execArgv / NODE_OPTIONS all fail). Reproduced the exact crash with the real indexer on Node 24.16 against a 2,880-file / 18-language repo and confirmed the fix eliminates it; full suite + 7 new tests pass. Bumps to 0.9.4. Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|
|
2759afa57b |
fix(dist): resolve symlinks in the bundle launcher (curl install was broken)
install.sh symlinks ~/.local/bin/codegraph -> the bundle launcher, but the launcher derived its dir from $0, which is the symlink path — so it looked for `node` next to the symlink and failed with `exec: .../node: not found`. Follow the symlink chain to the real bundle dir first. (npm was unaffected — the shim invokes the launcher by absolute path.) Verified via the symlinked install path in a clean no-Node Linux container. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|
|
ac52fd76c0 |
Self-contained distribution: bundle Node + node:sqlite, drop better-sqlite3/wasm (closes #238) (#282)
* fix(db): eliminate concurrent-read "database is locked"; add node:sqlite backend (#238) WAL + busy_timeout were already enabled, so the issue's suggested fix was a no-op. The real causes, addressed here: - busy_timeout is now set first (before journal_mode) and lowered 120s -> 5s, so open-time pragmas wait out a lock instead of hanging for two minutes. - getCodeGraph no longer opens a second connection to the default project when a tool passes its own projectPath (the in-process lock amplifier). - The wasm fallback (no WAL) gets a bounded read-retry on SQLITE_BUSY. - New: node:sqlite backend, preferred over wasm, so installs whose native better-sqlite3 build fails land on a real-WAL backend instead of no-WAL wasm. - codegraph status / codegraph_status now report the effective journal mode, so a lock report is triageable (wal vs delete). - CLI hard-blocks Node < 20 to actually enforce the engines floor. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(db)!: node:sqlite is the sole backend; drop better-sqlite3 + wasm Now that distribution will bundle a Node 24 runtime, node:sqlite (real SQLite with WAL + FTS5) is always available. Collapse the three-backend adapter to node:sqlite only and remove the machinery the other two needed: - Remove better-sqlite3 (optionalDependency) and node-sqlite3-wasm (dependency). - Remove WasmDatabaseAdapter, the named->positional param translation, the SQLITE_BUSY read-retry, the wasm fallback banner, the backend env override, and the native/node-sqlite/wasm selection chain. - createDatabase now opens node:sqlite directly, with a clear error pointing at the bundled release / Node 22.5+ when the module is absent. - NodeSqliteAdapter.close() is idempotent and pragma() supports { simple }, to match the better-sqlite3 behavior callers relied on. - status (CLI + MCP) reports the single node:sqlite backend; journal-mode diagnostics and the getCodeGraph single-connection fix are retained. - Tests repointed off better-sqlite3 onto node:sqlite. Net -1044 lines. Running from source now requires Node 22.5+. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(dist): self-contained bundle prototype (vendored Node + install channels) Phase 3 of the node:sqlite migration: ship a vendored Node runtime so CodeGraph runs with no system Node and no native build (node:sqlite is built in). - scripts/build-bundle.sh: build a per-platform archive (official Node + dist + prod deps + launcher). Same recipe per platform; pins Node v24.16.0. - install.sh: curl|sh installer (no Node required) — detects os/arch, pulls the archive from Releases, symlinks onto PATH; re-run to upgrade, --uninstall to remove. The VPS/SSH path. - scripts/npm-shim.js: thin launcher for the npm channel — resolves the per-platform optionalDependency bundle and execs it, so `npm i -g` keeps working and the real work runs on the bundled Node regardless of the user's. - BUNDLING.md: distribution design + release-pipeline TODO (CI matrix, platform packages, code signing, brew, retiring the Node-version gate). Validated end-to-end: darwin-arm64 and linux-x64 bundles both run init + index + status (Backend: node:sqlite, Journal: wal) + FTS query with NO system Node — linux-x64 verified in a clean ubuntu:24.04 amd64 container. Release archives are gitignored; CI will produce and upload them. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(dist): add Windows PowerShell installer (install.ps1) The `irm … | iex` one-liner for Windows, mirroring install.sh: detect arch, pull the matching bundle from Releases, extract to %LOCALAPPDATA%\codegraph, add it to user PATH. Re-run to upgrade. (Windows bundle production in build-bundle.sh is still TODO.) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(dist): release workflow + npm packaging; README/CHANGELOG for bundled distro - .github/workflows/release.yml: manually-triggered (workflow_dispatch) release matrix. Builds a self-contained bundle per platform on its own runner (darwin-arm64/x64, linux-x64/arm64), publishes a GitHub Release with all archives, and publishes the npm thin-installer (shim + per-platform packages). Windows targets are TODO (build-bundle.sh is unix-only). - scripts/pack-npm.sh: assemble the npm packages from built bundles — per-platform packages tagged os/cpu + the main shim package with them as optionalDependencies (esbuild pattern). Proven locally: npm-install the tarballs, run via the shim, resolves the bundle and runs on the bundled Node 24 (node:sqlite / WAL). - README: install section now leads with the no-Node one-liners (curl|sh, irm|iex) then npm/npx; "bundled · none required" badge. - CHANGELOG: standout headline for the self-contained release, plus Added/Changed/ Removed for the install channels, node:sqlite backend, and dropped deps. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(dist): Windows bundles + single-trigger release workflow - build-bundle.sh: add win32-x64 / win32-arm64 targets — download Node's Windows zip, bundle node.exe + a .cmd launcher, output a .zip. Verified structurally (PE32+ node.exe, CRLF .cmd, portable node_modules). Since there are no native addons, any target builds on any OS, so the whole matrix builds on one runner. - pack-npm.sh: handle .zip bundles and win32 packages (os: win32, node.exe). - release.yml: simplified to your spec — manual trigger reads the version from package.json, builds all platform bundles, creates the GitHub Release with notes pulled from CHANGELOG.md, and publishes the npm shim + platform packages. - BUNDLING.md: Windows + build-anywhere notes; release pipeline documented. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |