Save trail on the trail bar writes the walk to .codegraph/ui/trails/ as one
JSON file, listed on the empty screen and on Entry points above the derived
suggestions, reopened at the symbol you left with the whole path restored.
A hop is stored by qualified name, kind and file — never by node id, which
contains a start line and so changes the first time anybody edits above the
symbol. Every hop is re-resolved against the current index on the way out and
each row says what became of it: still here, moved to another file, now
ambiguous, or gone. A hole is never stitched over: the row opens the longest
run of CONSECUTIVE resolved hops and says which ones those are, because the
trail is a path and a skipped hop would draw a call that does not exist.
This is the first write the viewer makes, and the boundary moved with it:
POST/DELETE answer under /api/ only, must carry X-CodeGraph-UI and
application/json (neither of which a cross-origin form can produce without a
preflight this server answers none of), and --read-only refuses both while
still listing what is there. The blanket "read-only" claim is retired from the
banner, the README, the CLI help and the docs site in favour of the narrower
true one.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`ui/src` now builds two ways from one tree: the static app `codegraph ui`
serves, and — via `svelte-package` — a Svelte library the Pro app imports.
A forked component would be a second answer to the same question about the
same graph, so there is no fork.
Everything a screen knows arrives through a `GraphAdapter`: eleven methods
answering the wire shapes verbatim, with `createHttpAdapter()` (the loopback
JSON API) as the default and a host's in-process engine reads as the point.
`lib/api.ts` became a one-line-per-call facade over it, which is why no call
site in the views changed. The payload types moved to `lib/wire.ts` — no
imports, no runtime — so a host can depend on the vocabulary alone.
Two more seams and one guard:
- `lib/navigation.ts` holds the href builders behind a `NavigationDriver`, so
a host addresses its own URL space. The app's half — the hash parser and the
live route, which attach window listeners at module scope — stays in
`router.svelte.ts` and is pruned out of the package: rendering a Symbol view
must not install a hash router in somebody else's application.
- `lib/theme.css` carries the design tokens and maps Svelte Flow's `--xy-*`
variables onto them, so a host never sees library defaults. Dark now also
answers to a bare `[data-theme]`, which is how `<CodegraphUi theme>` themes
a container rather than the document.
- `scripts/check-ui-package.mjs` prunes the app's shell, resolves the
extensionless specifiers svelte-package leaves behind, and asserts that
nothing but `lib/adapter.js` reaches the network.
The search box, its keyboard and its panel are one component now
(`SearchPalette`), because splitting them is what breaks a palette.
`__tests__/ui-package.test.ts` mounts the three screens from the package entry
against a mock adapter in jsdom; it runs as a second vitest project so the
`browser` resolve condition it needs cannot reach the engine's suites.
Versioned with the engine. Prepared, not published: `private: true` is the
guard and `pack-npm.sh` only packs a tarball under CODEGRAPH_PACK_UI=1.
The viewer's code block stops lexing with a hand-rolled dialect table and
reads real TextMate grammars instead, run once in `/api/source`.
Three things make that safe to depend on:
* Highlighting never fails a request. A missing grammar, an oversized
slice, an ESM import that did not resolve — every one of them answers
`engine: 'plain'` with a reason and the source still goes out.
* Identifiers survive whatever token boundaries a grammar chose. Every
code token is split into identifier runs before it goes on the wire, so
the graph's call-site overlay claims a token the highlighter produced
rather than re-cutting the line. `assignRefs` now matches on a token's
text rather than on the class a grammar gave it, so a language that
scopes type names as `storage.type` still links.
* The theme classifies rather than colours: its foregrounds are sentinels
the server maps back to class names, and the viewer paints them from
CSS custom properties — one token stream serves light and dark with no
refetch, and the ramp lives only in app.css.
Comments move from --ink-3 to a new --code-comment. --ink-3 measures
3.46:1 on paper and 3.00:1 on the hot-line tint, both under AA for 12.5px
text; --code-comment is the smallest step along the same ramp that clears
4.5:1 on every background a code line can have, and stays quieter than
the strings and numbers above it.
Shipping: @shikijs/core and @shikijs/engine-javascript are runtime
dependencies (no wasm, no native module); @shikijs/langs stays a
devDependency and `npm run build:textmate` writes only the closure the
engine's 40-odd languages reach — 56 grammars, 2.6 MB, against 11 MB for
all 722. check-ui-build.mjs asserts the tree after every build and inside
every release archive.
Adds `ui/` as an npm workspace (Svelte 5.56 + Vite 7, devDependencies only —
the engine's runtime dependencies are untouched) and chains its build into
`npm run build`, so the browser viewer ships inside `dist/` with everything
else: `build-bundle.sh` already copies `dist` wholesale and `pack-npm.sh`
packs that bundle.
Output is `dist/viewer/`, NOT `dist/ui/`: `src/ui/` is the engine's terminal
ui (shimmer progress + its worker) and tsc compiles it to `dist/ui/`, so
emitting there both deletes those modules — the CLI then dies at startup with
`Cannot find module '../ui/shimmer-progress'` — and would leave the static
server handing out compiled engine internals. The design spec is corrected to
match.
`scripts/check-ui-build.mjs` is the release guard: index.html must exist, be
non-trivial, and every local asset it references must be on disk, and the
compiled engine next door must still be intact. It runs after every UI build,
again in `build-bundle.sh` once the bundle stage has copied `dist`, and again
in `pack-npm.sh` once each archive is unpacked — so a broken viewer fails the
release instead of shipping a CLI that serves a 404.
`vite build` does not override an ambient NODE_ENV, so a shell or runner with
NODE_ENV=development silently shipped dev-mode Svelte (~13 kB of dev-only
runtime checks, warning in the user's console). The config now pins production
for `command === 'build'`; macOS and Windows ARM64 then emit byte-identical
bundle hashes.
The shell itself follows docs/design/codegraph-ui-design-spec.md §2–§3.1:
design tokens as CSS custom properties (light on bare `:root`, dark under both
`prefers-color-scheme` and `[data-theme="dark"]`), square corners, hairline
rules, one oxblood accent; top bar 48px / trail bar 34px / main; a hash router
over `#/s/<id>`, `#/file/<path>`, with `#/map` and `#/flow` reserved for phase
2. Fonts are vendored through @fontsource rather than fetched, so a local
reader works offline and never announces the project to a CDN.
Verified: clean `npm run build` from an empty dist on macOS and on the Windows
ARM64 VM (forward-slash asset URLs, CLI still starts, both assertion failure
modes exit 1); `dist/viewer` present in a real darwin-arm64 bundle and in the
packed npm platform package; shell geometry, tokens, all seven routes, both
themes and font loading checked in headless Chromium with no console errors;
`npm test` unaffected.