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dotnet/Microsoft.Toolkit.HighPerformance/Extensions/ArrayPoolExtensions.cs
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Sergio Pedri 21547f3712 Microsoft.Toolkit.HighPerformance package (part 2) (#3273)
* Added support for .NET Core 2.1 and 3.1 targets

* Fixed T[] dangerous accessors on .NET Standard

* Minor speed improvements to Array2DColumnEnumerable<T>

* Updated 2D array extensions

* Minor code tweaks

* Added DangerousGetLookupReferenceAt<T> extension

* Added BitHelper.HasLookupFlag APIs

* Added BitHelper.ExtractRange and SetRange APIs

* Added bool bitwise mask extensions

* Added StreamExtensions class on .NET Standard 2.0

* Added IBufferWriterExtensions type

* Added more Stream extensions

* Added object field offset extensions

* Minor code refactoring

* Improved description

* Switched managed count to IntPtr

* Refactored GetDjb2HashCode code, minor tweaks

* Unit tests fixes

* Refactored Count extensions, minor tweaks

* Fixed incorrect operators precedence

* Added SpanHelper.GetDjb2LikeByteHash method

* Minor code refactoring

* Code refactoring to HashCode<T>

* Minor style tweaks

* Updated comments styles to follow style convention

* Minor code tweaks to the Count method

* More code tweaks to the Count method

* Added tests for DangerousGetObjectDataByteOffset

* Fixed visibility of new object extensions

* Added tests for 64-bit extract/set range APIs

* Added tests for bool to bitwise mask APIs

* Fixed MemoryStream EOF exception type

* Enabled Stream extension tests on UWP

* Added StreamExtensions read/write value tests

* Minor code refactoring to IBufferWriter<T> extensions

* Added IBufferWriterExtensions tests

* Added MemoryBufferWriter<T> type

* Added IBuffer<T> interface

* Added MemoryBufferWriterDebugView<T> type

* Added MemoryBufferWriter<T> tests

* Fixed a unit test

* Fixed incorrect inlining attribute

* Removed leftover partial modifier

* Added missing readonly modifier for lock structs

* Improved summary for the Box<T> type

* Added comments for #pragma warning disable items

* Added info on (x << 5) + x over x * 33 optimization

* Improved XML docs for BitHelper APIs

* Fixed potentially misleading test method names

* Added comment for MemoryOwner<T>.Dispose test

* Fixed multi-target support for string extensions

* Improved IMemoryOwner.AsStream tests

* Added XML remarks to the HashCode<T> type

* Improved docs for ReadOnlySpanExtensions.GetDjb2HashCode<T>

* Tweaked an XML link

* Tweaked attributes for SpanHelper methods

* Minor optimizations to SpanHelper.Count

* Fixed an overflow bug in SpanHelper.Count

* Speed improvements to SpanHelper.Count

~35% speedup with large collections of byte-size values, ~10% with other types

* Updated .csproj description

* Added float/double support to SpanHelper.Count

* Added exception to the Box<T> constructor

* Removed unnecessary [SuppressMessage] attributes

* Removed [SuppressMessage] attributes

* Changed NullableRef<T>-s exceptions to follow Nullable<T>

* Added more operators to NullableRef<T> types

* Added missing in modifiers in ParallelHelper.For overloads

* Removed SIMD support for float/double count

It lacked proper handling of NaN values and both (signed) zeros

* Fixed compiler directives in SpanEnumerable<T>

* Updated ReadOnlySpanEnumerable<T> type

* Updated NuGet package tags

* Added HighPerformance package to readme.md list

* Added .NET Standard 1.4 target

* Added tests for implicit NullableRef<T> operators

* Removed unnecessary using directive

* Added missing sealed modifiers to MemoryStream methods

* Added Span<T>.IndexOf(ref T) extension

* Added ReadOnlySpan<T>.IndexOf<T>(in T) extension

* Added missing changes (incorrect commit)

* Removed unnecessary workaround (method is inlined)

* Added improved remarks for bool.ToBitwiseMask32/64

* Added internal NotNullWhen attribute when < .NET Standard 2.1

* Enabled .csproj-wide nullability annotations

* Minor code style tweaks

* Added [ReadOnly]NullableRef<T>.Null static properties
2020-05-13 12:32:20 -07:00

57 lines
2.6 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Buffers;
namespace Microsoft.Toolkit.HighPerformance.Extensions
{
/// <summary>
/// Helpers for working with the <see cref="ArrayPool{T}"/> type.
/// </summary>
public static class ArrayPoolExtensions
{
/// <summary>
/// Changes the number of elements of a rented one-dimensional array to the specified new size.
/// </summary>
/// <typeparam name="T">The type of items into the target array to resize.</typeparam>
/// <param name="pool">The target <see cref="ArrayPool{T}"/> instance to use to resize the array.</param>
/// <param name="array">The rented <typeparamref name="T"/> array to resize, or <see langword="null"/> to create a new array.</param>
/// <param name="newSize">The size of the new array.</param>
/// <param name="clearArray">Indicates whether the contents of the array should be cleared before reuse.</param>
/// <exception cref="ArgumentOutOfRangeException">Thrown when <paramref name="newSize"/> is less than 0.</exception>
/// <remarks>When this method returns, the caller must not use any references to the old array anymore.</remarks>
public static void Resize<T>(this ArrayPool<T> pool, ref T[]? array, int newSize, bool clearArray = false)
{
// If the old array is null, just create a new one with the requested size
if (array is null)
{
array = pool.Rent(newSize);
return;
}
// If the new size is the same as the current size, do nothing
if (array.Length == newSize)
{
return;
}
// Rent a new array with the specified size, and copy as many items from the current array
// as possible to the new array. This mirrors the behavior of the Array.Resize API from
// the BCL: if the new size is greater than the length of the current array, copy all the
// items from the original array into the new one. Otherwise, copy as many items as possible,
// until the new array is completely filled, and ignore the remaining items in the first array.
T[] newArray = pool.Rent(newSize);
int itemsToCopy = Math.Min(array.Length, newSize);
array.AsSpan(0, itemsToCopy).CopyTo(newArray);
pool.Return(array, clearArray);
array = newArray;
}
}
}