#pragma once #include "resource.h" namespace DuiLib { class CSkinSetting { public: CSkinSetting(LPCTSTR lpSkinFile=_T("101"),LPCTSTR lpSkinFolder=_T(""),UILIB_RESOURCETYPE iResType=UILIB_RESOURCE,LPCTSTR lpResID=MAKEINTRESOURCE(101),LPCTSTR lpZipFileName=_T("xx.zip")); ~CSkinSetting(void); public: CDuiString m_SkinFile; CDuiString m_SkinFolder; UILIB_RESOURCETYPE m_ResourceType; LPCTSTR m_ResourceID; CDuiString m_ZIPFileName; public: virtual CDuiString GetSkinFile(); virtual CDuiString GetSkinFolder(); virtual UILIB_RESOURCETYPE GetResourceType() const; virtual LPCTSTR GetResourceID() const; CDuiString GetZIPFileName() const; }; } // namespace DuiLib