#include "StdAfx.h" #include "UICrack.h" namespace DuiLib { ///////////////////////////////////////////////////////////////////////////////////// // // // constrol class name and interface name // UIActiveX const TCHAR* const kUIActiveXClassName = _T("ActiveXUI"); const TCHAR* const kUIActiveXInterfaceName = _T("ActiveX"); // ComboUI const TCHAR* const kComboUIClassName = _T("ComboUI"); const TCHAR* const kComboUIInterfaceName = _T("Combo"); // LabelUI const TCHAR* const kLabelUIClassName = _T("LabelUI"); const TCHAR* const kLabelUIInterfaceName = _T("Label"); // ButtonUI const TCHAR* const kButtonUIClassName = _T("ButtonUI"); const TCHAR* const kButtonUIInterfaceName = _T("Button"); // OptionUI const TCHAR* const kOptionUIClassName = _T("OptionUI"); const TCHAR* const kOptionUIInterfaceName = _T("Option"); // TextUI const TCHAR* const kTextUIClassName = _T("TextUI"); const TCHAR* const kTextUIInterfaceName = _T("Text"); // ProgressUI const TCHAR* const kProgressUIClassName = _T("ProgressUI"); const TCHAR* const kProgressUIInterfaceName = _T("Progress"); // SliderUI const TCHAR* const kSliderUIClassName = _T("SliderUI"); const TCHAR* const kSliderUIInterfaceName = _T("Slider"); // EditUI const TCHAR* const kEditUIClassName = _T("EditUI"); const TCHAR* const kEditUIInterfaceName = _T("Edit"); // IEditUI const TCHAR* const kIEditUIInterfaceName = _T("Edit"); // ScrollBarUI const TCHAR* const kScrollBarUIClassName = _T("ScrollBarUI"); const TCHAR* const kScrollBarUIInterfaceName = _T("ScrollBar"); // ContainerUI const TCHAR* const kContainerUIClassName = _T("ContainerUI"); const TCHAR* const kContainerUIInterfaceName = _T("Container"); // IContainerUI const TCHAR* const kIContainerUIInterfaceName = _T("IContainer"); // VerticalLayoutUI const TCHAR* const kVerticalLayoutUIClassName = _T("VerticalLayoutUI"); const TCHAR* const kVerticalLayoutUIInterfaceName = _T("VerticalLayout"); // HorizontalLayoutUI const TCHAR* const kHorizontalLayoutUIClassName = _T("HorizontalLayoutUI"); const TCHAR* const kHorizontalLayoutUIInterfaceName = _T("HorizontalLayout"); // TileLayoutUI const TCHAR* const kTileLayoutUIClassName = _T("TileLayoutUI"); const TCHAR* const kTileLayoutUIInterfaceName = _T("TileLayout"); // DialogLayoutUI const TCHAR* const kDialogLayoutUIClassName = _T("DialogLayoutUI"); const TCHAR* const kDialogLayoutUIInterfaceName = _T("DialogLayout"); // TabLayoutUI const TCHAR* const kTabLayoutUIClassName = _T("TabLayoutUI"); const TCHAR* const kTabLayoutUIInterfaceName = _T("TabLayout"); // ControlUI const TCHAR* const kControlUIClassName = _T("ControlUI"); const TCHAR* const kControlUIInterfaceName = _T("Control"); // ListUI const TCHAR* const kListUIClassName = _T("ListUI"); const TCHAR* const kListUIInterfaceName = _T("List"); // IListUI const TCHAR* const kIListUIInterfaceName = _T("IList"); // IListOwnerUI const TCHAR* const kIListOwnerUIInterfaceName = _T("IListOwner"); // ListHeaderUI const TCHAR* const kListHeaderUIClassName = _T("ListHeaderUI"); const TCHAR* const kListHeaderUIInterfaceName = _T("ListHeader"); // ListHeaderItemUI const TCHAR* const kListHeaderItemUIClassName = _T("ListHeaderItemUI"); const TCHAR* const kListHeaderItemUIInterfaceName = _T("ListHeaderItem"); // ListElementUI const TCHAR* const kListElementUIClassName = _T("ListElementUI"); const TCHAR* const kListElementUIInterfaceName = _T("ListElement"); // IListItemUI const TCHAR* const kIListItemUIInterfaceName = _T("ListItem"); // ListLabelElementUI const TCHAR* const kListLabelElementUIClassName = _T("ListLabelElementUI"); const TCHAR* const kListLabelElementUIInterfaceName = _T("ListLabelElement"); // ListTextElementUI const TCHAR* const kListTextElementUIClassName = _T("ListTextElementUI"); const TCHAR* const kListTextElementUIInterfaceName = _T("ListTextElement"); // ListExpandElementUI //const TCHAR* const kListExpandElementUIClassName = _T("ListExpandElementUI"); //const TCHAR* const kListExpandElementUIInterfaceName = _T("ListExpandElement"); // ListContainerElementUI const TCHAR* const kListContainerElementUIClassName = _T("ListContainerElementUI"); const TCHAR* const kListContainerElementUIInterfaceName = _T("ListContainerElement"); // RichEditUI const TCHAR* const kRichEditUIClassName = _T("RichEditUI"); const TCHAR* const kRichEditUIInterfaceName = _T("RichEdit"); ///////////////////////////////////////////////////////////////////////////////////// // // // control related message const TCHAR* const kWindowInit = _T("windowinit"); const TCHAR* const kClick = _T("click"); const TCHAR* const kSelectChanged = _T("selectchanged"); const TCHAR* const kItemSelect = _T("itemselect"); const TCHAR* const kItemActivate = _T("itemactivate"); const TCHAR* const kItemClick = _T("itemclick"); const TCHAR* const kDropDown = _T("dropdown"); const TCHAR* const kTimer = _T("timer"); const TCHAR* const kMenu = _T("menu"); const TCHAR* const kReturn = _T("return"); const TCHAR* const kTextChanged = _T("textchanged"); const TCHAR* const kKillFocus = _T("killfocus"); const TCHAR* const kSetFocus = _T("setfocus"); const TCHAR* const kValueChanged = _T("valuechanged"); }; // namespace DuiLib