diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst index 1b11adb196..230a5b52b1 100644 --- a/DOCS/interface-changes.rst +++ b/DOCS/interface-changes.rst @@ -852,7 +852,7 @@ Interface changes (such as "sub-file"), deprecated in mpv 0.26.0 - deprecate the old command based hook API, and introduce a proper C API (the high level Lua API for this does not change) - - rename the the lua-settings/ config directory to script-opts/ + - rename the lua-settings/ config directory to script-opts/ - the way the player waits for scripts getting loaded changes slightly. Now scripts are loaded in parallel, and block the player from continuing playback only in the player initialization phase. It could change again in diff --git a/DOCS/man/encode.rst b/DOCS/man/encode.rst index c650d0f6c4..00e7340ef8 100644 --- a/DOCS/man/encode.rst +++ b/DOCS/man/encode.rst @@ -102,5 +102,5 @@ You can encode files from one format/codec to another using this facility. .. admonition:: Example "``--oremove-metadata=comment,genre``" - excludes copying of the the comment and genre tags to the output + excludes copying of the comment and genre tags to the output file. diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index ed4eb7e4e8..cb9e74c6da 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -7008,7 +7008,7 @@ them. ``--macos-geometry-calculation=`` This changes the rectangle which is used to calculate the screen position - and size of the window (default: visible). ``visible`` takes the the menu + and size of the window (default: visible). ``visible`` takes the menu bar and Dock into account and the window is only positioned/sized within the visible screen frame rectangle, ``whole`` takes the whole screen frame rectangle and ignores the menu bar and Dock. Other previous restrictions diff --git a/player/lua.c b/player/lua.c index 1121dbd3e6..8ecdeac410 100644 --- a/player/lua.c +++ b/player/lua.c @@ -362,7 +362,7 @@ static void fuck_lua(lua_State *L, const char *search_path, const char *extra) // Unbelievable but true: Lua loads .lua files AND dynamic libraries from // the working directory. This is highly security relevant. // Lua scripts are still supposed to load globally installed libraries, so - // try to get by by filtering out any relative paths. + // try to get by filtering out any relative paths. while (path.len) { bstr item; bstr_split_tok(path, ";", &item, &path); diff --git a/video/out/present_sync.c b/video/out/present_sync.c index a3b1089f1a..12047d05d3 100644 --- a/video/out/present_sync.c +++ b/video/out/present_sync.c @@ -24,7 +24,7 @@ /* General nonsense about this mechanism. * - * This requires that that caller has access to two, related values: + * This requires that the caller has access to two, related values: * (ust, msc): clock time and incrementing counter of last vsync (this is * increased continuously, even if we don't swap) *