Commit Graph
2023 Commits
Author SHA1 Message Date
Rudolf Polzer acb74236ac ao_lavc, vo_lavc: Migrate to new encoding API.
Also marked some places for possible later refactoring, as they became
quite similar in this commit.
2016-06-27 08:33:12 -04:00
stepshal c5094206ce Fix misspellings 2016-06-26 13:47:21 +02:00
wm4 1c3bbd9318 af_lavcac3enc: use av_err2str() call (fixes Libav build)
I added this call because I thought it'd be nice, but Libav doesn't have
this function (macro, actually).
2016-06-23 12:41:41 +02:00
wm4 e911e208b8 af_lavcac3enc: make encoder configurable 2016-06-23 12:14:45 +02:00
wm4 5c74da4503 af_lavcac3enc: implement flushing on seek
There's a lot of data that could have been buffered, and which has to be
discarded.
2016-06-23 12:07:05 +02:00
wm4 c071c30bcd af_lavcac3enc: port to new encode API 2016-06-23 12:04:04 +02:00
wm4 b01855714b af_lavcac3enc: automatically configure most encoder parameters
Instead of hardcoding what the libavcodec ac3 encoder expects, configure
it based on the AVCodec fields.

Unfortunately, it doesn't export the list of sample rates, so that is
done manually. This commit actually fixes the rate always to 48Khz. I
don't even know whether the other rates worked. (Possibly did, but
they'd still change the spdif parameters, and would work differently
from ad_spdif.c.)
2016-06-23 12:02:36 +02:00
wm4 5a60f594e5 af_lavcac3enc: drop log message prefixes
MPlayer leftover. They're already added by the logging code.
2016-06-23 10:45:56 +02:00
wm4 31b73d5ca0 af_lavcac3enc: fix custom bitrates
Probably has been broken for ages.

(Not sure why anyone would use this feature, though.)
2016-06-23 10:43:54 +02:00
wm4 7ea22fe889 ad_lavc: resume from mid-stream EOF conditions with new decode API
Workaround for an awful corner-case. The new decode API "locks" the
decoder into the EOF state once a drain packet has been sent. The
problem starts with a file containing a 0-sized packet, which is
interpreted as drain packet.

This should probably be changed in libavcodec (not treating 0-sized
packets as drain packets with the new API) or in libavformat (discard
0-sized packets as invalid), but efforts to do so have been fruitless.

Note that vd_lavc.c already does something similar, but originally for
other reasons.

Fixes #3106.
2016-06-22 21:37:36 +02:00
wm4 b00eab525a audio: apply an upper bound timeout when draining
This helps with shitty APIs and even shittier drivers (I'm looking at
you, ALSA). Sometimes they won't send proper wakeups. This can be fine
during playback, when for example playing video, because mpv still will
wakeup the AO outside of its own wakeup mechanisms when sending new data
to it. But when draining, it entirely relies on the driver's wakeup
mechanism. So when the driver wakeup mechanism didn't work, it could
hard freeze while waiting for the audio thread to play the rest of the
data.

Avoid this by waiting for an upper bound. We set this upper bound at the
total mpv audio buffer size plus 1 second. We don't use the get_delay
value, because the audio API could return crap for it, and we're being
paranoid here. I couldn't confirm whether this works correctly, because
my driver issue fixed itself.

(In the case that happened to me, the driver somehow stopped getting
interrupts. aplay froze instead of playing audio, and playing audio-only
files resulted in a chop party. Video worked, for reasons mentioned
above, but drainign froze hard. The driver problem was solved when
closing all audio output streams in the system. Might have been a dmix
related problem too.)
2016-06-12 21:05:10 +02:00
wm4 972ea9ca59 audio: do not wake up core during EOF
When we're draining, don't wakeup the core on every buffer fill, since
unlike during normal playback, we won't actually get more data. The
wakeup here conceptually works like wakeups with condition variables, so
redundant wakeups do not hurt, so this is just a minor change and
nothing of consequence.

(Final EOF also requires waking up the core, but there is separate code
to send this notification.)

Also dump the p->still_playing field in trace logging.
2016-06-12 20:59:11 +02:00
Niklas Haas 5b5db336e9 build: silence -Wunused-result
For clang, it's enough to just put (void) around usages we are
intentionally ignoring the result of.

Since GCC does not seem to want to respect this decision, we are forced
to disable the warning globally.
2016-06-07 14:12:33 +02:00
Kevin Mitchell b3e74f652b ao_wasapi: initialize COM in main thread with MTA
Since the main thread is shared by other things in the player, using STA (single
threaded aparement) may have caused problems. Instead initialize in MTA
(multithreaded apartment).
2016-06-05 16:31:03 -07:00
Josh de Kock 4aa017e301 ao_opensles: remove 32bit audio
It's unsupported by android, and can cause problems when trying to play 32bit audio. Removing 32bit fixes it by forcing 16 bit or 8 bit audio.
2016-05-22 14:31:37 +02:00
wm4 a93fb460cd ao_alsa: add more shitty workarounds
This reportedly makes it work on ODROID-C2. The idea for this hack is
taken from kodi; they unconditionally set some or all of those flags.
I don't trust ALSA enough to hope that setting these flags couldn't
break something else, so we try without them first.

It's not clear whether this is a driver bug or a bug in the ALSA libs.
There is no ALSA bug tracker (the ALSA website has had a dead link to
a deleted bug tracker fo years). There's not much we can do other than
piling up ridiculous hacks. At least I think that at this point invalid
API usage by mpv can be excluded as a cause.

ALSA might be the worst audio API ever.
2016-05-06 17:20:02 +02:00
wm4 51e4c065ff ao_alsa: log final hwparams too
snd_pcm_hw_params() updates them.
2016-05-03 11:24:47 +02:00
James Ross-Gowan 622bcb0e37 win32: replace libuuid.a usage with initguid.h
Including initguid.h at the top of a file that uses references to GUIDs
causes the GUIDs to be declared globally with __declspec(selectany). The
'selectany' attribute tells the linker to consolidate multiple
definitions of each GUID, which would be great except that, in Cygwin
and MinGW GCC 6.1, this method of linking makes the GUIDs conflict with
the ones declared in libuuid.a.

Since initguid.h obsoletes libuuid.a in modern compilers that support
__declspec(selectany), add initguid.h to all files that use GUIDs and
remove libuuid.a from the build.

Fixes #3097
2016-05-01 21:10:24 +10:00
wm4 d30634b104 ao_alsa: log hwparams while restricting them
They can sometimes fail, so I want logging to determine what's going on.

Most of them are at debug log-level, except the final hwparams.
2016-04-28 13:31:13 +02:00
wm4 66a958bb4f ao_coreaudio: remove detected_device
Setting this here is a race condition. It's called from a CoreAudio
callbacks, and there are no locks. It's a string, so this can be
potentially severe.

It's hard to fix and only CoreAudio supported it, so remove it.

This causes the "audio-out-detected-device" property to return nothing
on all platforms.
2016-04-26 18:35:37 +02:00
wm4 78346e9c9a ad_spdif: take care of deprecated libavcodec API usage 2016-04-20 19:37:45 +02:00
wm4 607ba5f235 ao_coreaudio_exclusive: list formats when searching substream
Should help debug problems with AC3 passthrough not working.
2016-04-15 14:19:22 +02:00
wm4 1aa943d8ab ao_coreaudio: remove unused function 2016-04-15 14:14:42 +02:00
Rudolf Polzer 160497b8ff encode_lavc: Migrate to codecpar API. 2016-04-11 14:57:20 -04:00
wm4 64791a0832 ao_coreaudio_exclusive: add missing newline to log message 2016-04-01 12:24:39 +02:00
wm4 c971220cdd demux_lavf, ad_lavc, ad_spdif, vd_lavc: handle FFmpeg codecpar API change
AVFormatContext.codec is deprecated now, and you're supposed to use
AVFormatContext.codecpar instead.

Handle this for all of the normal playback code.

Encoding mode isn't touched.
2016-03-31 22:00:45 +02:00
wm4 4300bfd518 ad_lavc, vd_lavc: support new Libav decoding API
For now only found in Libav.
2016-03-24 17:53:30 +01:00
wm4 f0febc35eb ad_lavc: add codec_timebase hack too
vd_lavc.c had this, and soon I'll need it in ad_lavc.c too. For now it's
unused.
2016-03-24 16:39:15 +01:00
Kevin Mitchell e26462599b ao_lavc: use new af_select_best_samplerate function
This is particularly useful for opus which allows only a fairly restrictive set
of samplerates. If the codec doesn't provide a list of samplerates, just
continue to try the requsted one and hope for the best.

fixes #2957
2016-03-17 02:31:05 -07:00
Kevin Mitchell 96053d53a7 ao_wasapi: use new af_select_best_samplerate function
It duplicates the logic that was previously used here.
2016-03-17 02:31:05 -07:00
Kevin Mitchell a0884c82a9 audio: add af_select_best_samplerate function
This function chooses the best match to a given samplerate from a provided
list. This can be used, for example, by the ao to decide what samplerate to use
for output.
2016-03-17 02:31:05 -07:00
Kevin Mitchell 183e2cda30 ao_wasapi: make wait for audio thread termination infinite
The time-out was a terrible hack for marginally better behaviour when
encountering #1773, which appears to have been resolved by a previous commit.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 67b7038be3 ao_wasapi: further flatten/simplify volume control 2016-02-26 15:43:51 -08:00
Kevin Mitchell 534571f794 ao_wasapi: use MP_FATAL for stuff that leads to init failure 2016-02-26 15:43:51 -08:00
Kevin Mitchell af90616ebe ao_wasapi: move pre-resume reset into resume function 2016-02-26 15:43:51 -08:00
Kevin Mitchell 1841cac9f8 ao_wasapi: move resetting the thread state into main loop
This was previously duplicated between the reset/resume functions, and
not properly handled in the "impossible" invalid thread state case.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 82f102cfe3 ao_wasapi: set buffer size to device period in exclusive mode
This eliminates some intermittent pops heard in a HRT MicroStreamer DAC
uncorrelated with user interaction. As a bonus, this resolves #1773 which I can
o longer reproduce as of this commit. Leave the 50ms buffer for shared mode
since that seems to be working quite well.

This is also the way exclusive mode is done in the MSDN example code:
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370844%28v=vs.85%29.aspx

This was originally increased in c545c40 to mitigate glitches that subsequent
refactorings have eliminated.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 84a3c21beb ao_wasapi: replace laggy COM messaging with mp_dispatch_queue
A COM message loop is apparently totally inappropriate for a low latency
thread. It leads to audio glitches because the thread doesn't wake up fast
enough when it should. It also causes mysterious correlations between the vo
and ao thread (i.e., toggling fullscreen delays audio feed events). Instead use
an mp_dispatch_queue to set/get volume/mute/session display name from the audio
thread. This has the added benefit of obviating the need to marshal the
associated interfaces from the audio thread.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 31539884c8 ao_wasapi: avoid under-run cascade in exclusive mode.
Don't wait for WASAPI to send another feed event if we detect an underfull
buffer. It seems that WASAPI doesn't always send extra feed events if
something causes rendering to fall behind. This causes every subsequent playback
buffer to under-run until playback is reset. The fix is simply to do a one-shot
double feed when this happens, which allows rendering to catch up with playback.

This was observed to happen when using MsgWaitForMultipleObjects to wait for the
feed event and toggling fullscreen with vo=opengl:backend=win. This commit
improves the behaviour in that specific case and more generally makes exclusive
mode significantly more robust.

This commit also moves the logic to avoid *over*filling the exclusive mode
buffer into thread_feed right next to the above described underfil logic.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 5e124a4ac3 ao_wasapi: fix typo in comment 2016-02-26 15:43:51 -08:00
Kevin Mitchell a842ad8f50 ao_wasapi: use SUCCEEDED/FAILED macros 2016-02-26 15:43:51 -08:00
Ilya Zhuravlev 72aea5a12b ao: initial OpenSL ES support
OpenSL ES is used on Android. At the moment only stereo output is
supported. Two options are supported: 'frames-per-buffer' and
'sample-rate'. To get better latency the user of libmpv should pass
values obtained from AudioManager.getProperty(PROPERTY_OUTPUT_FRAMES_PER_BUFFER)
and AudioManager.getProperty(PROPERTY_OUTPUT_SAMPLE_RATE).
2016-02-27 00:00:36 +01:00
wm4 7c181e5b9b audio: make mp_audio_skip_samples() adjust the PTS
Slight simplification/cleanup.
2016-02-22 20:13:31 +01:00
wm4 9ee340c3af ad_lavc: skip AVCodecContext.delay samples at beginning
Fixes correctness_trimming_nobeeps.opus. One nasty thing is that this
mechanism interferes with the container-signalled mechanism with
AV_FRAME_DATA_SKIP_SAMPLES. So apply it only if that is apparently not
present. It's a mess, and it's still broken in FFmpeg CLI, so I'm sure
this will get fucked up later again.
2016-02-22 20:10:38 +01:00
wm4 289edadb8d ad_lavc: make sample trimming symmetric to skipping
I'm not quite sure what the FFmpeg AV_FRAME_DATA_SKIP_SAMPLES API
demands here. The code so far assumed that skipping can be more than a
frame, but not trimming. Extend it to trimming too.
2016-02-22 19:58:11 +01:00
wm4 d52b2981c0 ad_lavc: move skipping logic out of the HAVE_AVFRAME_SKIP_SAMPLES block 2016-02-22 19:50:09 +01:00
wm4 65b858f7d3 ad_lavc: interpolate missing timestamps
This is actually already done by dec_audio.c. But if
AV_FRAME_DATA_SKIP_SAMPLES is applied, this happens too late here. The
problem is that this will slice off samples, and make it impossible for
later code to reconstruct the timestamp properly.

Missing timestamps can still happen with some demuxers, e.g. demux_mkv.c
with Opus tracks. (Although libavformat interpolates these itself.)
2016-02-22 13:08:36 +01:00
wm4 1bb1543a88 audio: move frame clipping to a generic function 2016-02-21 18:16:41 +01:00
wm4 0af5335383 Rewrite ordered chapters and timeline stuff
This uses a different method to piece segments together. The old
approach basically changes to a new file (with a new start offset) any
time a segment ends. This meant waiting for audio/video end on segment
end, and then changing to the new segment all at once. It had a very
weird impact on the playback core, and some things (like truly gapless
segment transitions, or frame backstepping) just didn't work.

The new approach adds the demux_timeline pseudo-demuxer, which presents
an uniform packet stream from the many segments. This is pretty similar
to how ordered chapters are implemented everywhere else. It also reminds
of the FFmpeg concat pseudo-demuxer.

The "pure" version of this approach doesn't work though. Segments can
actually have different codec configurations (different extradata), and
subtitles are most likely broken too. (Subtitles have multiple corner
cases which break the pure stream-concatenation approach completely.)

To counter this, we do two things:
- Reinit the decoder with each segment. We go as far as allowing
  concatenating files with completely different codecs for the sake
  of EDL (which also uses the timeline infrastructure). A "lighter"
  approach would try to make use of decoder mechanism to update e.g.
  the extradata, but that seems fragile.
- Clip decoded data to segment boundaries. This is equivalent to
  normal playback core mechanisms like hr-seek, but now the playback
  core doesn't need to care about these things.

These two mechanisms are equivalent to what happened in the old
implementation, except they don't happen in the playback core anymore.
In other words, the playback core is completely relieved from timeline
implementation details. (Which honestly is exactly what I'm trying to
do here. I don't think ordered chapter behavior deserves improvement,
even if it's bad - but I want to get it out from the playback core.)

There is code duplication between audio and video decoder common code.
This is awful and could be shareable - but this will happen later.

Note that the audio path has some code to clip audio frames for the
purpose of codec preroll/gapless handling, but it's not shared as
sharing it would cause more pain than it would help.
2016-02-15 21:04:07 +01:00
wm4 f2b039da77 audio/video: expose codec info as separate field
Preparation for the timeline rewrite. The codec will be able to change,
the stream header not.
2016-02-15 20:34:45 +01:00