Files
mpv/audio
Mad Fish 5b7327920b ao_coreaudio: use 0 as timeout for CFRunLoopRunInMode
Handle all pending events and exit instead of waiting. When there are lots of
input events (for example, scrolling with trackpad), timeout can add up
to make a huge frame delay. In my tests, if I scroll fast enough, that loop
would never exit.
2013-01-20 16:37:30 +01:00
..
2013-01-13 17:32:39 +01:00