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Until now, stream_peek() read only the bare minimum it had to read from the stream. But this could cause problems, such as being very inefficient when peeking a lot, or conflicting with ability to seek back. (The latter issue can be caused by peeking a few bytes, and then doing a stream_read() with a size that is 1 byte longer: this would read the peeked data, then call stream_fill_buffer(), which throws away the previously peeked bytes - so you can't seek back anymore. This is mitigated by a hack in demux_open(): it peeks a full buffer, to avoid that peeking/reading during demuxer probing [or before that, in a stream filter] can cause the buffer to be dropped.)