nihui
41f031e045
reduce redundant tests that do not contribute to coverage ( #7042 )
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* adjust tests
* opt shader coverage op
* update gpu_coverage.cpp atomicor coalesce
2026-10-05 08:57:20 +08:00
nihui
5ea98309e3
layer param hardening ( #7003 )
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* harden layer parameter validation
Original patches and author identities:
https://github.com/Tencent/ncnn/pull/6912 (beilzx)
https://github.com/Tencent/ncnn/pull/6919 (FluxMind-O)
https://github.com/Tencent/ncnn/pull/6928 (lxcxjxhx)
https://github.com/Tencent/ncnn/pull/6948 (ktz03)
https://github.com/Tencent/ncnn/pull/6950 (ktz03)
https://github.com/Tencent/ncnn/pull/6971 (LI)
https://github.com/Tencent/ncnn/pull/6974 (LI)
https://github.com/Tencent/ncnn/pull/6977 (LI)
Co-authored-by: beilzx <2069360659@qq.com >
Co-authored-by: FluxMind-O <3283918317@qq.com >
Co-authored-by: lxcxjxhx <lxcxjxhx@users.noreply.github.com >
Co-authored-by: ktz03 <2484593937@qq.com >
Co-authored-by: LI <2484593937@qq.com >
2026-09-15 19:18:46 +08:00
nihui
f6f734f44d
vulkan int8 kernels ( #6751 )
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* vulkan: add int8 kernels for core layers
Implement Vulkan int8 paths for convolution, convolutiondepthwise, innerproduct, and gemm with scalar fallback and integer dot product shader branches. Add goal.md and enable existing int8 unit tests for Vulkan coverage.
* enable int8 gpu benchmark
2026-06-17 17:39:49 +08:00
nihui
706c4d1964
support 4d mat in more operators ( #6737 )
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Add 4d Mat handling across generic and optimized backends, extend operator tests, and document supported input and output Mat dimensions.
2026-05-22 15:31:01 +08:00
nihui
544230f71d
gemm x86 tile-N threading, drop testutil layer hook function ( #6428 )
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* test threading
* drop testutil layer hook function
2025-11-28 15:48:48 +08:00
nihui
171b9d1bba
use spdx license header, copyright Tencent ( #6152 )
2025-07-08 11:01:29 +08:00
nihui
556b79ce4d
create layer decoupled ( #5258 )
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* create layer decoupled
* no more virtual public
* allow build test with shared library
* decouple cpu vulkan
* drop old scripts
2024-01-05 14:08:15 +08:00
nihui
dadc640c66
x86 avx512 optimization ( #3581 )
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* unified relu avx512
* unifed clip avx512
* unaryop avx512
* sigmoid avx512
* binaryop avx512
* padding convolution avx512
* convolutiondepthwise avx512
* innerproduct avx512
* reshape avx512
* slice avx512
* hardsigmoid hardswish avx512
* swish avx512
* pooling avx512
* crop avx512
* convolution sgemm pack16
* convolution 3x3 winograd pack16
* interp avx512
* convolution sgemm pack1to16
* convolution sgemm pack16to8
* convolution sgemm pack8to16
* convolution sgemm pack16to4
* fix vulkan permute pack8
* fix vulkan convolution gemm pack8to1
2022-04-09 17:23:27 +08:00
nihui
f10cc6dd93
initial data structure changes for 3dcnn, conv3d, pooling3d ( #3378 )
...
Co-authored-by: ElvisYu <elvisyuovo@gmail.com >
Co-authored-by: 余浩文 <m18107220188@163.com >
Co-authored-by: Zr2223 <67497651+Zr2223@users.noreply.github.com >
2021-12-02 16:50:55 +08:00
nihui
c1ce8ea84d
add more test
2021-06-19 10:48:06 +08:00
nihuini
07fa2e1fe3
prefer large channels for int8 operator tests
2021-06-18 11:04:37 +08:00
nihui
3a77b09c31
fix test failure
2021-06-17 23:51:17 +08:00
nihuini
934a1a8e32
test flatten packing padding int8
2021-06-17 19:42:45 +08:00
nihui
fca04980f3
enhance padding test ( #2580 )
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* workaround nvidia driver crash
* workaround radv buffer_ld1 zero bug
* fix offset elempack
2021-01-11 14:58:28 +08:00
nihui
be49c07e93
fix arm82 fp16s crop padding
2020-11-29 15:56:21 +08:00
nihui
e68f15d2f0
padding vulkan vec and image, more padding test
2020-11-29 14:46:40 +08:00
nihui
71272d1b99
more padding test
2020-11-26 23:10:34 +08:00
nihui
11cffce114
armv8.2 infrastructure ( #1856 )
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* runtime cpu dispatch
* force thread one
* disable openmp for coverage
* simplify test layer
* print NCNN_TARGET_ARCH
* less ci build variants
* weight fp16 storage option
* test convdw int8
* apple a12 a13
* ncnn_add_layer ncnn_add_shader cmake macro
2020-07-19 19:29:52 +08:00
nihui
3ef995ed1e
format code style and setup restyled.io ( #1840 )
2020-06-13 22:17:51 +08:00
Tijmen Verhulsdonck
da09e5e7f1
Adding channel padding support for blazeface model. ( #1826 )
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* Add channel padding and blazeface model support.
* remove python binding
* remove std::min usage
* fix reference blob usage
* Increased padding test coverage
* implement requested changes
2020-06-09 19:25:40 +08:00
nihui
979dd5fd11
test does not need to provide data type options
2020-04-12 19:28:04 +08:00
nihui
0f7e7bca02
shader shape specialization constant and basic local group size partition ( #1523 )
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* use Mat class for Shape description
* shape specialization constant in compute shader
* wip
* wip
* test forward_inplace, add binaryop unaryop sigmoid test
* fix arm unaryop test
* fix arm binaryop test
* make shape hint optional, cast int8 to fp32, add cast test
* wip
* follow the good and old local size setting for conv1x1
* the optimal local size rewrite
* fix build on msvc
* add permute shader for all packing layout, add permute test
* concat and slice patial shape constant, slice test
* fix slice test
* interp test
* add lrn test, test packing layout implicitly
* add eltwise test
* add normalize test
* add instancenorm test
* reorg shape constant
* simple local group size partition
* add shape constant param
2020-02-17 15:45:29 +08:00
nihuini
2f16eaa476
fix padding test per channel pad value
2020-01-10 17:53:01 +08:00
nihuini
c78b8a08fd
padding reflect pack4, add padding test
2020-01-10 17:37:15 +08:00