mirror of
https://github.com/Tencent/ncnn.git
synced 2026-10-25 18:30:16 +08:00
2827 lines
88 KiB
C++
2827 lines
88 KiB
C++
// Tencent is pleased to support the open source community by making ncnn available.
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//
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// Copyright (C) 2017 THL A29 Limited, a Tencent company. All rights reserved.
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//
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// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
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// in compliance with the License. You may obtain a copy of the License at
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//
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// https://opensource.org/licenses/BSD-3-Clause
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//
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// Unless required by applicable law or agreed to in writing, software distributed
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// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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// CONDITIONS OF ANY KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations under the License.
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#include "mat.h"
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#include <limits.h>
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#include <math.h>
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#if __ARM_NEON
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#include <arm_neon.h>
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#endif // __ARM_NEON
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#include "platform.h"
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namespace ncnn {
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#if NCNN_PIXEL
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static int from_rgb(const unsigned char* rgb, int w, int h, int stride, Mat& m, Allocator* allocator)
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{
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m.create(w, h, 3, 4u, allocator);
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if (m.empty())
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return -100;
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const int wgap = stride - w * 3;
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if (wgap == 0)
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{
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w = w * h;
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h = 1;
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}
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float* ptr0 = m.channel(0);
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float* ptr1 = m.channel(1);
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float* ptr2 = m.channel(2);
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for (int y = 0; y < h; y++)
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{
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#if __ARM_NEON
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int nn = w >> 3;
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int remain = w - (nn << 3);
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#else
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int remain = w;
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#endif // __ARM_NEON
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#if __ARM_NEON
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#if __aarch64__
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for (; nn > 0; nn--)
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{
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uint8x8x3_t _rgb = vld3_u8(rgb);
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uint16x8_t _r16 = vmovl_u8(_rgb.val[0]);
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uint16x8_t _g16 = vmovl_u8(_rgb.val[1]);
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uint16x8_t _b16 = vmovl_u8(_rgb.val[2]);
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float32x4_t _rlow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_r16)));
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float32x4_t _rhigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_r16)));
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float32x4_t _glow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_g16)));
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float32x4_t _ghigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_g16)));
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float32x4_t _blow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_b16)));
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float32x4_t _bhigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_b16)));
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vst1q_f32(ptr0, _rlow);
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vst1q_f32(ptr0 + 4, _rhigh);
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vst1q_f32(ptr1, _glow);
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vst1q_f32(ptr1 + 4, _ghigh);
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vst1q_f32(ptr2, _blow);
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vst1q_f32(ptr2 + 4, _bhigh);
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rgb += 3 * 8;
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ptr0 += 8;
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ptr1 += 8;
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ptr2 += 8;
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}
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#else
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if (nn > 0)
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{
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asm volatile(
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"0: \n"
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"pld [%1, #256] \n"
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"vld3.u8 {d0-d2}, [%1]! \n"
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"vmovl.u8 q8, d0 \n"
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"vmovl.u8 q9, d1 \n"
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"vmovl.u8 q10, d2 \n"
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"vmovl.u16 q0, d16 \n"
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"vmovl.u16 q1, d17 \n"
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"vmovl.u16 q2, d18 \n"
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"vmovl.u16 q3, d19 \n"
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"vmovl.u16 q8, d20 \n"
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"vmovl.u16 q9, d21 \n"
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"vcvt.f32.u32 q0, q0 \n"
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"vcvt.f32.u32 q1, q1 \n"
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"vcvt.f32.u32 q2, q2 \n"
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"vcvt.f32.u32 q3, q3 \n"
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"vcvt.f32.u32 q8, q8 \n"
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"subs %0, #1 \n"
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"vst1.f32 {d0-d3}, [%2]! \n"
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"vcvt.f32.u32 q9, q9 \n"
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"vst1.f32 {d4-d7}, [%3]! \n"
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"vst1.f32 {d16-d19}, [%4]! \n"
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"bne 0b \n"
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: "=r"(nn), // %0
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"=r"(rgb), // %1
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"=r"(ptr0), // %2
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"=r"(ptr1), // %3
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"=r"(ptr2) // %4
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: "0"(nn),
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"1"(rgb),
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"2"(ptr0),
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"3"(ptr1),
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"4"(ptr2)
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: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10");
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}
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#endif // __aarch64__
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#endif // __ARM_NEON
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for (; remain > 0; remain--)
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{
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*ptr0 = rgb[0];
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*ptr1 = rgb[1];
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*ptr2 = rgb[2];
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rgb += 3;
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ptr0++;
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ptr1++;
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ptr2++;
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}
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rgb += wgap;
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}
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return 0;
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}
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static void to_rgb(const Mat& m, unsigned char* rgb, int stride)
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{
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int w = m.w;
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int h = m.h;
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const int wgap = stride - w * 3;
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if (wgap == 0)
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{
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w = w * h;
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h = 1;
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}
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const float* ptr0 = m.channel(0);
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const float* ptr1 = m.channel(1);
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const float* ptr2 = m.channel(2);
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for (int y = 0; y < h; y++)
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{
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#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
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#if __ARM_NEON
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int nn = w >> 3;
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int remain = w - (nn << 3);
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#else
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int remain = w;
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#endif // __ARM_NEON
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#if __ARM_NEON
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for (; nn > 0; nn--)
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{
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float32x4_t _rlow = vld1q_f32(ptr0);
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float32x4_t _rhigh = vld1q_f32(ptr0 + 4);
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float32x4_t _glow = vld1q_f32(ptr1);
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float32x4_t _ghigh = vld1q_f32(ptr1 + 4);
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float32x4_t _blow = vld1q_f32(ptr2);
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float32x4_t _bhigh = vld1q_f32(ptr2 + 4);
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int16x8_t _r16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_rlow)), vmovn_s32(vcvtq_s32_f32(_rhigh)));
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int16x8_t _g16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_glow)), vmovn_s32(vcvtq_s32_f32(_ghigh)));
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int16x8_t _b16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_blow)), vmovn_s32(vcvtq_s32_f32(_bhigh)));
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uint8x8x3_t _rgb;
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_rgb.val[0] = vqmovun_s16(_r16);
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_rgb.val[1] = vqmovun_s16(_g16);
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_rgb.val[2] = vqmovun_s16(_b16);
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vst3_u8(rgb, _rgb);
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rgb += 3 * 8;
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ptr0 += 8;
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ptr1 += 8;
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ptr2 += 8;
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}
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#endif // __ARM_NEON
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for (; remain > 0; remain--)
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{
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rgb[0] = SATURATE_CAST_UCHAR(*ptr0);
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rgb[1] = SATURATE_CAST_UCHAR(*ptr1);
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rgb[2] = SATURATE_CAST_UCHAR(*ptr2);
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rgb += 3;
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ptr0++;
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ptr1++;
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ptr2++;
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}
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#undef SATURATE_CAST_UCHAR
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rgb += wgap;
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}
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}
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static int from_gray(const unsigned char* gray, int w, int h, int stride, Mat& m, Allocator* allocator)
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{
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m.create(w, h, 1, 4u, allocator);
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if (m.empty())
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return -100;
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const int wgap = stride - w;
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if (wgap == 0)
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{
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w = w * h;
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h = 1;
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}
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float* ptr = m;
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for (int y = 0; y < h; y++)
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{
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#if __ARM_NEON
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int nn = w >> 4;
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int remain = w - (nn << 4);
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#else
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int remain = w;
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#endif // __ARM_NEON
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#if __ARM_NEON
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#if __aarch64__
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for (; nn > 0; nn--)
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{
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uint8x16_t _gray = vld1q_u8(gray);
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uint16x8_t _gray16_0 = vmovl_u8(vget_low_u8(_gray));
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uint16x8_t _gray16_1 = vmovl_u8(vget_high_u8(_gray));
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float32x4_t _graylow_0 = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_gray16_0)));
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float32x4_t _grayhigh_0 = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_gray16_0)));
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float32x4_t _graylow_1 = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_gray16_1)));
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float32x4_t _grayhigh_1 = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_gray16_1)));
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vst1q_f32(ptr, _graylow_0);
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vst1q_f32(ptr + 4, _grayhigh_0);
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vst1q_f32(ptr + 8, _graylow_1);
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vst1q_f32(ptr + 12, _grayhigh_1);
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gray += 16;
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ptr += 16;
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}
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#else
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if (nn > 0)
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{
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asm volatile(
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"0: \n"
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"pld [%1, #128] \n"
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"vld1.u8 {d0,d1}, [%1]! \n"
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"vmovl.u8 q8, d0 \n"
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"vmovl.u8 q9, d1 \n"
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"vmovl.u16 q0, d16 \n"
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"vmovl.u16 q1, d17 \n"
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"vmovl.u16 q2, d18 \n"
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"vmovl.u16 q3, d19 \n"
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"vcvt.f32.u32 q0, q0 \n"
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"vcvt.f32.u32 q1, q1 \n"
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"vcvt.f32.u32 q2, q2 \n"
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"vcvt.f32.u32 q3, q3 \n"
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"subs %0, #1 \n"
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"vst1.f32 {d0-d3}, [%2]! \n"
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"vst1.f32 {d4-d7}, [%2]! \n"
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"bne 0b \n"
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: "=r"(nn), // %0
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"=r"(gray), // %1
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"=r"(ptr) // %2
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: "0"(nn),
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"1"(gray),
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"2"(ptr)
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: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9");
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}
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#endif // __aarch64__
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#endif // __ARM_NEON
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for (; remain > 0; remain--)
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{
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*ptr = *gray;
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gray++;
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ptr++;
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}
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gray += wgap;
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}
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return 0;
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}
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static void to_gray(const Mat& m, unsigned char* gray, int stride)
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{
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int w = m.w;
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int h = m.h;
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const int wgap = stride - w;
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if (wgap == 0)
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{
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w = w * h;
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h = 1;
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}
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const float* ptr = m;
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for (int y = 0; y < h; y++)
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{
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#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
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#if __ARM_NEON
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int nn = w >> 3;
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int remain = w - (nn << 3);
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#else
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int remain = w;
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#endif // __ARM_NEON
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#if __ARM_NEON
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for (; nn > 0; nn--)
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{
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float32x4_t _glow = vld1q_f32(ptr);
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float32x4_t _ghigh = vld1q_f32(ptr + 4);
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int16x8_t _g16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_glow)), vmovn_s32(vcvtq_s32_f32(_ghigh)));
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uint8x8_t _gray = vqmovun_s16(_g16);
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vst1_u8(gray, _gray);
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gray += 8;
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ptr += 8;
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}
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#endif // __ARM_NEON
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for (; remain > 0; remain--)
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{
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*gray = SATURATE_CAST_UCHAR(*ptr);
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gray++;
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ptr++;
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}
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#undef SATURATE_CAST_UCHAR
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gray += wgap;
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}
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}
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static int from_rgba(const unsigned char* rgba, int w, int h, int stride, Mat& m, Allocator* allocator)
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{
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m.create(w, h, 4, 4u, allocator);
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if (m.empty())
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return -100;
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const int wgap = stride - w * 4;
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if (wgap == 0)
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{
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w = w * h;
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h = 1;
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}
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float* ptr0 = m.channel(0);
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float* ptr1 = m.channel(1);
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float* ptr2 = m.channel(2);
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float* ptr3 = m.channel(3);
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for (int y = 0; y < h; y++)
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{
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#if __ARM_NEON
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int nn = w >> 3;
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int remain = w - (nn << 3);
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#else
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int remain = w;
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#endif // __ARM_NEON
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#if __ARM_NEON
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#if __aarch64__
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for (; nn > 0; nn--)
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{
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uint8x8x4_t _rgba = vld4_u8(rgba);
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int16x8_t _r16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[0]));
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int16x8_t _g16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[1]));
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int16x8_t _b16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[2]));
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int16x8_t _a16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[3]));
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float32x4_t _rlow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_r16)));
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float32x4_t _rhigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_r16)));
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float32x4_t _glow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_g16)));
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float32x4_t _ghigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_g16)));
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float32x4_t _blow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_b16)));
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float32x4_t _bhigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_b16)));
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float32x4_t _alow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_a16)));
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float32x4_t _ahigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_a16)));
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vst1q_f32(ptr0, _rlow);
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vst1q_f32(ptr0 + 4, _rhigh);
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vst1q_f32(ptr1, _glow);
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vst1q_f32(ptr1 + 4, _ghigh);
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vst1q_f32(ptr2, _blow);
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vst1q_f32(ptr2 + 4, _bhigh);
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vst1q_f32(ptr3, _alow);
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vst1q_f32(ptr3 + 4, _ahigh);
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rgba += 4 * 8;
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ptr0 += 8;
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ptr1 += 8;
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ptr2 += 8;
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ptr3 += 8;
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}
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#else
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if (nn > 0)
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{
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asm volatile(
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"0: \n"
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"pld [%1, #256] \n"
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"vld4.u8 {d0-d3}, [%1]! \n"
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"vmovl.u8 q8, d0 \n"
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"vmovl.u8 q9, d1 \n"
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"vmovl.u8 q10, d2 \n"
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"vmovl.u8 q11, d3 \n"
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"vmovl.u16 q0, d16 \n"
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"vmovl.u16 q1, d17 \n"
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"vmovl.u16 q2, d18 \n"
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"vmovl.u16 q3, d19 \n"
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"vmovl.u16 q8, d20 \n"
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"vmovl.u16 q9, d21 \n"
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"vmovl.u16 q10, d22 \n"
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"vmovl.u16 q11, d23 \n"
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"vcvt.f32.u32 q0, q0 \n"
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"vcvt.f32.u32 q1, q1 \n"
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"vcvt.f32.u32 q2, q2 \n"
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"vcvt.f32.u32 q3, q3 \n"
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"vcvt.f32.u32 q8, q8 \n"
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"vcvt.f32.u32 q9, q9 \n"
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"subs %0, #1 \n"
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"vst1.f32 {d0-d3}, [%2]! \n"
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"vcvt.f32.u32 q10, q10 \n"
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"vcvt.f32.u32 q11, q11 \n"
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"vst1.f32 {d4-d7}, [%3]! \n"
|
|
"vst1.f32 {d16-d19}, [%4]! \n"
|
|
"vst1.f32 {d20-d23}, [%5]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(rgba), // %1
|
|
"=r"(ptr0), // %2
|
|
"=r"(ptr1), // %3
|
|
"=r"(ptr2), // %4
|
|
"=r"(ptr3) // %5
|
|
: "0"(nn),
|
|
"1"(rgba),
|
|
"2"(ptr0),
|
|
"3"(ptr1),
|
|
"4"(ptr2),
|
|
"5"(ptr3)
|
|
: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr0 = rgba[0];
|
|
*ptr1 = rgba[1];
|
|
*ptr2 = rgba[2];
|
|
*ptr3 = rgba[3];
|
|
|
|
rgba += 4;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
ptr3++;
|
|
}
|
|
|
|
rgba += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void to_rgba(const Mat& m, unsigned char* rgba, int stride)
|
|
{
|
|
int w = m.w;
|
|
int h = m.h;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
const float* ptr0 = m.channel(0);
|
|
const float* ptr1 = m.channel(1);
|
|
const float* ptr2 = m.channel(2);
|
|
const float* ptr3 = m.channel(3);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
|
|
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
for (; nn > 0; nn--)
|
|
{
|
|
float32x4_t _rlow = vld1q_f32(ptr0);
|
|
float32x4_t _rhigh = vld1q_f32(ptr0 + 4);
|
|
float32x4_t _glow = vld1q_f32(ptr1);
|
|
float32x4_t _ghigh = vld1q_f32(ptr1 + 4);
|
|
float32x4_t _blow = vld1q_f32(ptr2);
|
|
float32x4_t _bhigh = vld1q_f32(ptr2 + 4);
|
|
float32x4_t _alow = vld1q_f32(ptr3);
|
|
float32x4_t _ahigh = vld1q_f32(ptr3 + 4);
|
|
|
|
int16x8_t _r16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_rlow)), vmovn_s32(vcvtq_s32_f32(_rhigh)));
|
|
int16x8_t _g16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_glow)), vmovn_s32(vcvtq_s32_f32(_ghigh)));
|
|
int16x8_t _b16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_blow)), vmovn_s32(vcvtq_s32_f32(_bhigh)));
|
|
int16x8_t _a16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_alow)), vmovn_s32(vcvtq_s32_f32(_ahigh)));
|
|
|
|
uint8x8x4_t _rgba;
|
|
_rgba.val[0] = vqmovun_s16(_r16);
|
|
_rgba.val[1] = vqmovun_s16(_g16);
|
|
_rgba.val[2] = vqmovun_s16(_b16);
|
|
_rgba.val[3] = vqmovun_s16(_a16);
|
|
|
|
vst4_u8(rgba, _rgba);
|
|
|
|
rgba += 4 * 8;
|
|
ptr0 += 8;
|
|
ptr1 += 8;
|
|
ptr2 += 8;
|
|
ptr3 += 8;
|
|
}
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
rgba[0] = SATURATE_CAST_UCHAR(*ptr0);
|
|
rgba[1] = SATURATE_CAST_UCHAR(*ptr1);
|
|
rgba[2] = SATURATE_CAST_UCHAR(*ptr2);
|
|
rgba[3] = SATURATE_CAST_UCHAR(*ptr3);
|
|
|
|
rgba += 4;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
ptr3++;
|
|
}
|
|
|
|
#undef SATURATE_CAST_UCHAR
|
|
rgba += wgap;
|
|
}
|
|
}
|
|
|
|
static int from_rgb2bgr(const unsigned char* rgb, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
m.create(w, h, 3, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
const int wgap = stride - w * 3;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
float* ptr0 = m.channel(0);
|
|
float* ptr1 = m.channel(1);
|
|
float* ptr2 = m.channel(2);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
for (; nn > 0; nn--)
|
|
{
|
|
uint8x8x3_t _rgb = vld3_u8(rgb);
|
|
uint16x8_t _r16 = vmovl_u8(_rgb.val[0]);
|
|
uint16x8_t _g16 = vmovl_u8(_rgb.val[1]);
|
|
uint16x8_t _b16 = vmovl_u8(_rgb.val[2]);
|
|
|
|
float32x4_t _rlow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_r16)));
|
|
float32x4_t _rhigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_r16)));
|
|
float32x4_t _glow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_g16)));
|
|
float32x4_t _ghigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_g16)));
|
|
float32x4_t _blow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_b16)));
|
|
float32x4_t _bhigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_b16)));
|
|
|
|
vst1q_f32(ptr2, _rlow);
|
|
vst1q_f32(ptr2 + 4, _rhigh);
|
|
vst1q_f32(ptr1, _glow);
|
|
vst1q_f32(ptr1 + 4, _ghigh);
|
|
vst1q_f32(ptr0, _blow);
|
|
vst1q_f32(ptr0 + 4, _bhigh);
|
|
|
|
rgb += 3 * 8;
|
|
ptr0 += 8;
|
|
ptr1 += 8;
|
|
ptr2 += 8;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"0: \n"
|
|
"pld [%1, #256] \n"
|
|
"vld3.u8 {d0-d2}, [%1]! \n"
|
|
"vmovl.u8 q8, d0 \n"
|
|
"vmovl.u8 q9, d1 \n"
|
|
"vmovl.u8 q10, d2 \n"
|
|
"vmovl.u16 q0, d16 \n"
|
|
"vmovl.u16 q1, d17 \n"
|
|
"vmovl.u16 q2, d18 \n"
|
|
"vmovl.u16 q3, d19 \n"
|
|
"vmovl.u16 q8, d20 \n"
|
|
"vmovl.u16 q9, d21 \n"
|
|
"vcvt.f32.u32 q0, q0 \n"
|
|
"vcvt.f32.u32 q1, q1 \n"
|
|
"vcvt.f32.u32 q2, q2 \n"
|
|
"vcvt.f32.u32 q3, q3 \n"
|
|
"vcvt.f32.u32 q8, q8 \n"
|
|
"subs %0, #1 \n"
|
|
"vst1.f32 {d0-d3}, [%4]! \n"
|
|
"vcvt.f32.u32 q9, q9 \n"
|
|
"vst1.f32 {d4-d7}, [%3]! \n"
|
|
"vst1.f32 {d16-d19}, [%2]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(rgb), // %1
|
|
"=r"(ptr0), // %2
|
|
"=r"(ptr1), // %3
|
|
"=r"(ptr2) // %4
|
|
: "0"(nn),
|
|
"1"(rgb),
|
|
"2"(ptr0),
|
|
"3"(ptr1),
|
|
"4"(ptr2)
|
|
: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr0 = rgb[2];
|
|
*ptr1 = rgb[1];
|
|
*ptr2 = rgb[0];
|
|
|
|
rgb += 3;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
}
|
|
|
|
rgb += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void to_bgr2rgb(const Mat& m, unsigned char* rgb, int stride)
|
|
{
|
|
int w = m.w;
|
|
int h = m.h;
|
|
|
|
const int wgap = stride - w * 3;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
const float* ptr0 = m.channel(0);
|
|
const float* ptr1 = m.channel(1);
|
|
const float* ptr2 = m.channel(2);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
|
|
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
for (; nn > 0; nn--)
|
|
{
|
|
float32x4_t _rlow = vld1q_f32(ptr2);
|
|
float32x4_t _rhigh = vld1q_f32(ptr2 + 4);
|
|
float32x4_t _glow = vld1q_f32(ptr1);
|
|
float32x4_t _ghigh = vld1q_f32(ptr1 + 4);
|
|
float32x4_t _blow = vld1q_f32(ptr0);
|
|
float32x4_t _bhigh = vld1q_f32(ptr0 + 4);
|
|
|
|
int16x8_t _r16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_rlow)), vmovn_s32(vcvtq_s32_f32(_rhigh)));
|
|
int16x8_t _g16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_glow)), vmovn_s32(vcvtq_s32_f32(_ghigh)));
|
|
int16x8_t _b16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_blow)), vmovn_s32(vcvtq_s32_f32(_bhigh)));
|
|
|
|
uint8x8x3_t _rgb;
|
|
_rgb.val[0] = vqmovun_s16(_r16);
|
|
_rgb.val[1] = vqmovun_s16(_g16);
|
|
_rgb.val[2] = vqmovun_s16(_b16);
|
|
|
|
vst3_u8(rgb, _rgb);
|
|
|
|
rgb += 3 * 8;
|
|
ptr0 += 8;
|
|
ptr1 += 8;
|
|
ptr2 += 8;
|
|
}
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
rgb[2] = SATURATE_CAST_UCHAR(*ptr0);
|
|
rgb[1] = SATURATE_CAST_UCHAR(*ptr1);
|
|
rgb[0] = SATURATE_CAST_UCHAR(*ptr2);
|
|
|
|
rgb += 3;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
}
|
|
|
|
#undef SATURATE_CAST_UCHAR
|
|
rgb += wgap;
|
|
}
|
|
}
|
|
|
|
static int from_rgb2gray(const unsigned char* rgb, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
// coeffs for r g b = 0.299f, 0.587f, 0.114f
|
|
const unsigned char Y_shift = 8; //14
|
|
const unsigned char R2Y = 77;
|
|
const unsigned char G2Y = 150;
|
|
const unsigned char B2Y = 29;
|
|
|
|
m.create(w, h, 1, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
const int wgap = stride - w * 3;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
float* ptr = m;
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
uint8x8_t _R2Y = vdup_n_u8(R2Y);
|
|
uint8x8_t _G2Y = vdup_n_u8(G2Y);
|
|
uint8x8_t _B2Y = vdup_n_u8(B2Y);
|
|
for (; nn > 0; nn--)
|
|
{
|
|
uint8x8x3_t _rgb = vld3_u8(rgb);
|
|
|
|
uint16x8_t _y16 = vmull_u8(_rgb.val[0], _R2Y);
|
|
_y16 = vmlal_u8(_y16, _rgb.val[1], _G2Y);
|
|
_y16 = vmlal_u8(_y16, _rgb.val[2], _B2Y);
|
|
_y16 = vshrq_n_u16(_y16, Y_shift);
|
|
|
|
float32x4_t _ylow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_y16)));
|
|
float32x4_t _yhigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_y16)));
|
|
|
|
vst1q_f32(ptr, _ylow);
|
|
vst1q_f32(ptr + 4, _yhigh);
|
|
|
|
rgb += 3 * 8;
|
|
ptr += 8;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"vdup.u8 d16, %6 \n"
|
|
"vdup.u8 d17, %7 \n"
|
|
"vdup.u8 d18, %8 \n"
|
|
"0: \n"
|
|
"pld [%1, #256] \n"
|
|
"vld3.u8 {d0-d2}, [%1]! \n"
|
|
"vmull.u8 q2, d0, d16 \n"
|
|
"vmlal.u8 q2, d1, d17 \n"
|
|
"vmlal.u8 q2, d2, d18 \n"
|
|
"vshr.u16 q2, q2, #8 \n" // Y_shift
|
|
"vmovl.u16 q0, d4 \n"
|
|
"vmovl.u16 q1, d5 \n"
|
|
"vcvt.f32.u32 q0, q0 \n"
|
|
"vcvt.f32.u32 q1, q1 \n"
|
|
"subs %0, #1 \n"
|
|
"vst1.f32 {d0-d3}, [%2]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(rgb), // %1
|
|
"=r"(ptr) // %2
|
|
: "0"(nn),
|
|
"1"(rgb),
|
|
"2"(ptr),
|
|
"r"(R2Y), // %6
|
|
"r"(G2Y), // %7
|
|
"r"(B2Y) // %8
|
|
: "cc", "memory", "q0", "q1", "q2", "q8", "q9");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr = static_cast<float>((rgb[0] * R2Y + rgb[1] * G2Y + rgb[2] * B2Y) >> Y_shift);
|
|
|
|
rgb += 3;
|
|
ptr++;
|
|
}
|
|
|
|
rgb += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int from_rgb2rgba(const unsigned char* rgb, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
m.create(w, h, 4, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
Mat rgb_channels = m.channel_range(0, 3);
|
|
from_rgb(rgb, w, h, stride, rgb_channels, allocator);
|
|
|
|
Mat alpha_channel = m.channel(3);
|
|
alpha_channel.fill(255.f);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void to_rgb2rgba(const Mat& m, unsigned char* rgba, int stride)
|
|
{
|
|
int w = m.w;
|
|
int h = m.h;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
const float* ptr0 = m.channel(0);
|
|
const float* ptr1 = m.channel(1);
|
|
const float* ptr2 = m.channel(2);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
|
|
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
uint8x8_t _a = vdup_n_u8(255);
|
|
for (; nn > 0; nn--)
|
|
{
|
|
float32x4_t _rlow = vld1q_f32(ptr0);
|
|
float32x4_t _rhigh = vld1q_f32(ptr0 + 4);
|
|
float32x4_t _glow = vld1q_f32(ptr1);
|
|
float32x4_t _ghigh = vld1q_f32(ptr1 + 4);
|
|
float32x4_t _blow = vld1q_f32(ptr2);
|
|
float32x4_t _bhigh = vld1q_f32(ptr2 + 4);
|
|
|
|
int16x8_t _r16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_rlow)), vmovn_s32(vcvtq_s32_f32(_rhigh)));
|
|
int16x8_t _g16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_glow)), vmovn_s32(vcvtq_s32_f32(_ghigh)));
|
|
int16x8_t _b16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_blow)), vmovn_s32(vcvtq_s32_f32(_bhigh)));
|
|
|
|
uint8x8x4_t _rgba;
|
|
_rgba.val[0] = vqmovun_s16(_r16);
|
|
_rgba.val[1] = vqmovun_s16(_g16);
|
|
_rgba.val[2] = vqmovun_s16(_b16);
|
|
_rgba.val[3] = _a;
|
|
|
|
vst4_u8(rgba, _rgba);
|
|
|
|
rgba += 4 * 8;
|
|
ptr0 += 8;
|
|
ptr1 += 8;
|
|
ptr2 += 8;
|
|
}
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
rgba[0] = SATURATE_CAST_UCHAR(*ptr0);
|
|
rgba[1] = SATURATE_CAST_UCHAR(*ptr1);
|
|
rgba[2] = SATURATE_CAST_UCHAR(*ptr2);
|
|
rgba[3] = 255;
|
|
|
|
rgba += 4;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
}
|
|
|
|
#undef SATURATE_CAST_UCHAR
|
|
rgba += wgap;
|
|
}
|
|
}
|
|
|
|
static int from_bgr2gray(const unsigned char* bgr, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
// coeffs for r g b = 0.299f, 0.587f, 0.114f
|
|
const unsigned char Y_shift = 8; //14
|
|
const unsigned char R2Y = 77;
|
|
const unsigned char G2Y = 150;
|
|
const unsigned char B2Y = 29;
|
|
|
|
m.create(w, h, 1, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
const int wgap = stride - w * 3;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
float* ptr = m;
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
uint8x8_t _R2Y = vdup_n_u8(R2Y);
|
|
uint8x8_t _G2Y = vdup_n_u8(G2Y);
|
|
uint8x8_t _B2Y = vdup_n_u8(B2Y);
|
|
for (; nn > 0; nn--)
|
|
{
|
|
uint8x8x3_t _rgb = vld3_u8(bgr);
|
|
|
|
uint16x8_t _y16 = vmull_u8(_rgb.val[2], _R2Y);
|
|
_y16 = vmlal_u8(_y16, _rgb.val[1], _G2Y);
|
|
_y16 = vmlal_u8(_y16, _rgb.val[0], _B2Y);
|
|
_y16 = vshrq_n_u16(_y16, Y_shift);
|
|
|
|
float32x4_t _ylow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_y16)));
|
|
float32x4_t _yhigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_y16)));
|
|
|
|
vst1q_f32(ptr, _ylow);
|
|
vst1q_f32(ptr + 4, _yhigh);
|
|
|
|
bgr += 3 * 8;
|
|
ptr += 8;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"vdup.u8 d16, %6 \n"
|
|
"vdup.u8 d17, %7 \n"
|
|
"vdup.u8 d18, %8 \n"
|
|
"0: \n"
|
|
"pld [%1, #256] \n"
|
|
"vld3.u8 {d0-d2}, [%1]! \n"
|
|
"vmull.u8 q2, d2, d16 \n"
|
|
"vmlal.u8 q2, d1, d17 \n"
|
|
"vmlal.u8 q2, d0, d18 \n"
|
|
"vshr.u16 q2, q2, #8 \n" // Y_shift
|
|
"vmovl.u16 q0, d4 \n"
|
|
"vmovl.u16 q1, d5 \n"
|
|
"vcvt.f32.u32 q0, q0 \n"
|
|
"vcvt.f32.u32 q1, q1 \n"
|
|
"subs %0, #1 \n"
|
|
"vst1.f32 {d0-d3}, [%2]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(bgr), // %1
|
|
"=r"(ptr) // %2
|
|
: "0"(nn),
|
|
"1"(bgr),
|
|
"2"(ptr),
|
|
"r"(R2Y), // %6
|
|
"r"(G2Y), // %7
|
|
"r"(B2Y) // %8
|
|
: "cc", "memory", "q0", "q1", "q2", "q8", "q9");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr = static_cast<float>((bgr[2] * R2Y + bgr[1] * G2Y + bgr[0] * B2Y) >> Y_shift);
|
|
|
|
bgr += 3;
|
|
ptr++;
|
|
}
|
|
|
|
bgr += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int from_bgr2rgba(const unsigned char* bgr, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
m.create(w, h, 4, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
Mat rgb_channels = m.channel_range(0, 3);
|
|
from_rgb2bgr(bgr, w, h, stride, rgb_channels, allocator);
|
|
|
|
Mat alpha_channel = m.channel(3);
|
|
alpha_channel.fill(255.f);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void to_bgr2rgba(const Mat& m, unsigned char* rgba, int stride)
|
|
{
|
|
int w = m.w;
|
|
int h = m.h;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
const float* ptr0 = m.channel(0);
|
|
const float* ptr1 = m.channel(1);
|
|
const float* ptr2 = m.channel(2);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
|
|
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
uint8x8_t _a = vdup_n_u8(255);
|
|
for (; nn > 0; nn--)
|
|
{
|
|
float32x4_t _rlow = vld1q_f32(ptr2);
|
|
float32x4_t _rhigh = vld1q_f32(ptr2 + 4);
|
|
float32x4_t _glow = vld1q_f32(ptr1);
|
|
float32x4_t _ghigh = vld1q_f32(ptr1 + 4);
|
|
float32x4_t _blow = vld1q_f32(ptr0);
|
|
float32x4_t _bhigh = vld1q_f32(ptr0 + 4);
|
|
|
|
int16x8_t _r16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_rlow)), vmovn_s32(vcvtq_s32_f32(_rhigh)));
|
|
int16x8_t _g16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_glow)), vmovn_s32(vcvtq_s32_f32(_ghigh)));
|
|
int16x8_t _b16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_blow)), vmovn_s32(vcvtq_s32_f32(_bhigh)));
|
|
|
|
uint8x8x4_t _rgba;
|
|
_rgba.val[0] = vqmovun_s16(_r16);
|
|
_rgba.val[1] = vqmovun_s16(_g16);
|
|
_rgba.val[2] = vqmovun_s16(_b16);
|
|
_rgba.val[3] = _a;
|
|
|
|
vst4_u8(rgba, _rgba);
|
|
|
|
rgba += 4 * 8;
|
|
ptr0 += 8;
|
|
ptr1 += 8;
|
|
ptr2 += 8;
|
|
}
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
rgba[0] = SATURATE_CAST_UCHAR(*ptr2);
|
|
rgba[1] = SATURATE_CAST_UCHAR(*ptr1);
|
|
rgba[2] = SATURATE_CAST_UCHAR(*ptr0);
|
|
rgba[3] = 255;
|
|
|
|
rgba += 4;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
}
|
|
|
|
#undef SATURATE_CAST_UCHAR
|
|
rgba += wgap;
|
|
}
|
|
}
|
|
|
|
static int from_gray2rgb(const unsigned char* gray, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
m.create(w, h, 3, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
const int wgap = stride - w;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
float* ptr0 = m.channel(0);
|
|
float* ptr1 = m.channel(1);
|
|
float* ptr2 = m.channel(2);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#if __ARM_NEON
|
|
int nn = w >> 4;
|
|
int remain = w - (nn << 4);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
for (; nn > 0; nn--)
|
|
{
|
|
uint8x16_t _gray = vld1q_u8(gray);
|
|
uint16x8_t _gray16_0 = vmovl_u8(vget_low_u8(_gray));
|
|
uint16x8_t _gray16_1 = vmovl_u8(vget_high_u8(_gray));
|
|
|
|
float32x4_t _graylow_0 = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_gray16_0)));
|
|
float32x4_t _grayhigh_0 = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_gray16_0)));
|
|
float32x4_t _graylow_1 = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_gray16_1)));
|
|
float32x4_t _grayhigh_1 = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_gray16_1)));
|
|
|
|
vst1q_f32(ptr0, _graylow_0);
|
|
vst1q_f32(ptr0 + 4, _grayhigh_0);
|
|
vst1q_f32(ptr0 + 8, _graylow_1);
|
|
vst1q_f32(ptr0 + 12, _grayhigh_1);
|
|
|
|
vst1q_f32(ptr1, _graylow_0);
|
|
vst1q_f32(ptr1 + 4, _grayhigh_0);
|
|
vst1q_f32(ptr1 + 8, _graylow_1);
|
|
vst1q_f32(ptr1 + 12, _grayhigh_1);
|
|
|
|
vst1q_f32(ptr2, _graylow_0);
|
|
vst1q_f32(ptr2 + 4, _grayhigh_0);
|
|
vst1q_f32(ptr2 + 8, _graylow_1);
|
|
vst1q_f32(ptr2 + 12, _grayhigh_1);
|
|
|
|
gray += 16;
|
|
ptr0 += 16;
|
|
ptr1 += 16;
|
|
ptr2 += 16;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"0: \n"
|
|
"pld [%1, #128] \n"
|
|
"vld1.u8 {d0,d1}, [%1]! \n"
|
|
"vmovl.u8 q8, d0 \n"
|
|
"vmovl.u8 q9, d1 \n"
|
|
"vmovl.u16 q0, d16 \n"
|
|
"vmovl.u16 q1, d17 \n"
|
|
"vmovl.u16 q2, d18 \n"
|
|
"vmovl.u16 q3, d19 \n"
|
|
"vcvt.f32.u32 q0, q0 \n"
|
|
"vcvt.f32.u32 q1, q1 \n"
|
|
"vcvt.f32.u32 q2, q2 \n"
|
|
"vcvt.f32.u32 q3, q3 \n"
|
|
"subs %0, #1 \n"
|
|
"vst1.f32 {d0-d3}, [%2]! \n"
|
|
"vst1.f32 {d4-d7}, [%2]! \n"
|
|
"vst1.f32 {d0-d3}, [%3]! \n"
|
|
"vst1.f32 {d4-d7}, [%3]! \n"
|
|
"vst1.f32 {d0-d3}, [%4]! \n"
|
|
"vst1.f32 {d4-d7}, [%4]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(gray), // %1
|
|
"=r"(ptr0), // %2
|
|
"=r"(ptr1), // %3
|
|
"=r"(ptr2) // %4
|
|
: "0"(nn),
|
|
"1"(gray),
|
|
"2"(ptr0),
|
|
"3"(ptr1),
|
|
"4"(ptr2)
|
|
: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr0 = *gray;
|
|
*ptr1 = *gray;
|
|
*ptr2 = *gray;
|
|
|
|
gray++;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
}
|
|
|
|
gray += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int from_gray2rgba(const unsigned char* gray, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
m.create(w, h, 4, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
Mat rgb_channels = m.channel_range(0, 3);
|
|
from_gray2rgb(gray, w, h, stride, rgb_channels, allocator);
|
|
|
|
Mat alpha_channel = m.channel(3);
|
|
alpha_channel.fill(255.f);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void to_gray2rgba(const Mat& m, unsigned char* rgba, int stride)
|
|
{
|
|
int w = m.w;
|
|
int h = m.h;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
const float* ptr = m;
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
|
|
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
uint8x8_t _a = vdup_n_u8(255);
|
|
for (; nn > 0; nn--)
|
|
{
|
|
float32x4_t _glow = vld1q_f32(ptr);
|
|
float32x4_t _ghigh = vld1q_f32(ptr + 4);
|
|
|
|
int16x8_t _g16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_glow)), vmovn_s32(vcvtq_s32_f32(_ghigh)));
|
|
|
|
uint8x8_t _gray = vqmovun_s16(_g16);
|
|
|
|
uint8x8x4_t _rgba;
|
|
_rgba.val[0] = _gray;
|
|
_rgba.val[1] = _gray;
|
|
_rgba.val[2] = _gray;
|
|
_rgba.val[3] = _a;
|
|
|
|
vst4_u8(rgba, _rgba);
|
|
|
|
rgba += 4 * 8;
|
|
ptr += 8;
|
|
}
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
unsigned char gray = SATURATE_CAST_UCHAR(*ptr);
|
|
rgba[0] = gray;
|
|
rgba[1] = gray;
|
|
rgba[2] = gray;
|
|
rgba[3] = 255;
|
|
|
|
rgba += 4;
|
|
ptr++;
|
|
}
|
|
|
|
#undef SATURATE_CAST_UCHAR
|
|
rgba += wgap;
|
|
}
|
|
}
|
|
|
|
static int from_rgba2rgb(const unsigned char* rgba, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
m.create(w, h, 3, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
float* ptr0 = m.channel(0);
|
|
float* ptr1 = m.channel(1);
|
|
float* ptr2 = m.channel(2);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
for (; nn > 0; nn--)
|
|
{
|
|
uint8x8x4_t _rgba = vld4_u8(rgba);
|
|
int16x8_t _r16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[0]));
|
|
int16x8_t _g16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[1]));
|
|
int16x8_t _b16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[2]));
|
|
|
|
float32x4_t _rlow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_r16)));
|
|
float32x4_t _rhigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_r16)));
|
|
float32x4_t _glow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_g16)));
|
|
float32x4_t _ghigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_g16)));
|
|
float32x4_t _blow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_b16)));
|
|
float32x4_t _bhigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_b16)));
|
|
|
|
vst1q_f32(ptr0, _rlow);
|
|
vst1q_f32(ptr0 + 4, _rhigh);
|
|
vst1q_f32(ptr1, _glow);
|
|
vst1q_f32(ptr1 + 4, _ghigh);
|
|
vst1q_f32(ptr2, _blow);
|
|
vst1q_f32(ptr2 + 4, _bhigh);
|
|
|
|
rgba += 4 * 8;
|
|
ptr0 += 8;
|
|
ptr1 += 8;
|
|
ptr2 += 8;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"0: \n"
|
|
"pld [%1, #256] \n"
|
|
"vld4.u8 {d0-d3}, [%1]! \n"
|
|
"vmovl.u8 q8, d0 \n"
|
|
"vmovl.u8 q9, d1 \n"
|
|
"vmovl.u8 q10, d2 \n"
|
|
"vmovl.u16 q0, d16 \n"
|
|
"vmovl.u16 q1, d17 \n"
|
|
"vmovl.u16 q2, d18 \n"
|
|
"vmovl.u16 q3, d19 \n"
|
|
"vmovl.u16 q8, d20 \n"
|
|
"vmovl.u16 q9, d21 \n"
|
|
"vcvt.f32.u32 q0, q0 \n"
|
|
"vcvt.f32.u32 q1, q1 \n"
|
|
"vcvt.f32.u32 q2, q2 \n"
|
|
"vcvt.f32.u32 q3, q3 \n"
|
|
"vcvt.f32.u32 q8, q8 \n"
|
|
"subs %0, #1 \n"
|
|
"vst1.f32 {d0-d3}, [%2]! \n"
|
|
"vcvt.f32.u32 q9, q9 \n"
|
|
"vst1.f32 {d4-d7}, [%3]! \n"
|
|
"vst1.f32 {d16-d19}, [%4]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(rgba), // %1
|
|
"=r"(ptr0), // %2
|
|
"=r"(ptr1), // %3
|
|
"=r"(ptr2) // %4
|
|
: "0"(nn),
|
|
"1"(rgba),
|
|
"2"(ptr0),
|
|
"3"(ptr1),
|
|
"4"(ptr2)
|
|
: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr0 = rgba[0];
|
|
*ptr1 = rgba[1];
|
|
*ptr2 = rgba[2];
|
|
|
|
rgba += 4;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
}
|
|
|
|
rgba += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int from_rgba2bgr(const unsigned char* rgba, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
m.create(w, h, 3, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
float* ptr0 = m.channel(0);
|
|
float* ptr1 = m.channel(1);
|
|
float* ptr2 = m.channel(2);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
for (; nn > 0; nn--)
|
|
{
|
|
uint8x8x4_t _rgba = vld4_u8(rgba);
|
|
int16x8_t _r16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[0]));
|
|
int16x8_t _g16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[1]));
|
|
int16x8_t _b16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[2]));
|
|
|
|
float32x4_t _rlow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_r16)));
|
|
float32x4_t _rhigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_r16)));
|
|
float32x4_t _glow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_g16)));
|
|
float32x4_t _ghigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_g16)));
|
|
float32x4_t _blow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_b16)));
|
|
float32x4_t _bhigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_b16)));
|
|
|
|
vst1q_f32(ptr2, _rlow);
|
|
vst1q_f32(ptr2 + 4, _rhigh);
|
|
vst1q_f32(ptr1, _glow);
|
|
vst1q_f32(ptr1 + 4, _ghigh);
|
|
vst1q_f32(ptr0, _blow);
|
|
vst1q_f32(ptr0 + 4, _bhigh);
|
|
|
|
rgba += 4 * 8;
|
|
ptr0 += 8;
|
|
ptr1 += 8;
|
|
ptr2 += 8;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"0: \n"
|
|
"pld [%1, #256] \n"
|
|
"vld4.u8 {d0-d3}, [%1]! \n"
|
|
"vmovl.u8 q8, d0 \n"
|
|
"vmovl.u8 q9, d1 \n"
|
|
"vmovl.u8 q10, d2 \n"
|
|
"vmovl.u16 q0, d16 \n"
|
|
"vmovl.u16 q1, d17 \n"
|
|
"vmovl.u16 q2, d18 \n"
|
|
"vmovl.u16 q3, d19 \n"
|
|
"vmovl.u16 q8, d20 \n"
|
|
"vmovl.u16 q9, d21 \n"
|
|
"vcvt.f32.u32 q0, q0 \n"
|
|
"vcvt.f32.u32 q1, q1 \n"
|
|
"vcvt.f32.u32 q2, q2 \n"
|
|
"vcvt.f32.u32 q3, q3 \n"
|
|
"vcvt.f32.u32 q8, q8 \n"
|
|
"subs %0, #1 \n"
|
|
"vst1.f32 {d0-d3}, [%4]! \n"
|
|
"vcvt.f32.u32 q9, q9 \n"
|
|
"vst1.f32 {d4-d7}, [%3]! \n"
|
|
"vst1.f32 {d16-d19}, [%2]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(rgba), // %1
|
|
"=r"(ptr0), // %2
|
|
"=r"(ptr1), // %3
|
|
"=r"(ptr2) // %4
|
|
: "0"(nn),
|
|
"1"(rgba),
|
|
"2"(ptr0),
|
|
"3"(ptr1),
|
|
"4"(ptr2)
|
|
: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr0 = rgba[2];
|
|
*ptr1 = rgba[1];
|
|
*ptr2 = rgba[0];
|
|
|
|
rgba += 4;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
}
|
|
|
|
rgba += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int from_rgba2gray(const unsigned char* rgba, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
// coeffs for r g b = 0.299f, 0.587f, 0.114f
|
|
const unsigned char Y_shift = 8; //14
|
|
const unsigned char R2Y = 77;
|
|
const unsigned char G2Y = 150;
|
|
const unsigned char B2Y = 29;
|
|
|
|
m.create(w, h, 1, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
float* ptr = m;
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
uint8x8_t _R2Y = vdup_n_u8(R2Y);
|
|
uint8x8_t _G2Y = vdup_n_u8(G2Y);
|
|
uint8x8_t _B2Y = vdup_n_u8(B2Y);
|
|
for (; nn > 0; nn--)
|
|
{
|
|
uint8x8x4_t _rgba = vld4_u8(rgba);
|
|
|
|
uint16x8_t _y16 = vmull_u8(_rgba.val[0], _R2Y);
|
|
_y16 = vmlal_u8(_y16, _rgba.val[1], _G2Y);
|
|
_y16 = vmlal_u8(_y16, _rgba.val[2], _B2Y);
|
|
_y16 = vshrq_n_u16(_y16, Y_shift);
|
|
|
|
float32x4_t _ylow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_y16)));
|
|
float32x4_t _yhigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_y16)));
|
|
|
|
vst1q_f32(ptr, _ylow);
|
|
vst1q_f32(ptr + 4, _yhigh);
|
|
|
|
rgba += 4 * 8;
|
|
ptr += 8;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"vdup.u8 d16, %6 \n"
|
|
"vdup.u8 d17, %7 \n"
|
|
"vdup.u8 d18, %8 \n"
|
|
"0: \n"
|
|
"pld [%1, #256] \n"
|
|
"vld4.u8 {d0-d3}, [%1]! \n"
|
|
"vmull.u8 q2, d0, d16 \n"
|
|
"vmlal.u8 q2, d1, d17 \n"
|
|
"vmlal.u8 q2, d2, d18 \n"
|
|
"vshr.u16 q2, q2, #8 \n" // Y_shift
|
|
"vmovl.u16 q0, d4 \n"
|
|
"vmovl.u16 q1, d5 \n"
|
|
"vcvt.f32.u32 q0, q0 \n"
|
|
"vcvt.f32.u32 q1, q1 \n"
|
|
"subs %0, #1 \n"
|
|
"vst1.f32 {d0-d3}, [%2]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(rgba), // %1
|
|
"=r"(ptr) // %2
|
|
: "0"(nn),
|
|
"1"(rgba),
|
|
"2"(ptr),
|
|
"r"(R2Y), // %6
|
|
"r"(G2Y), // %7
|
|
"r"(B2Y) // %8
|
|
: "cc", "memory", "q0", "q1", "q2", "q8", "q9");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr = static_cast<float>((rgba[0] * R2Y + rgba[1] * G2Y + rgba[2] * B2Y) >> Y_shift);
|
|
|
|
rgba += 4;
|
|
ptr++;
|
|
}
|
|
|
|
rgba += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int from_rgba2bgra(const unsigned char* rgba, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
m.create(w, h, 4, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
float* ptr0 = m.channel(0);
|
|
float* ptr1 = m.channel(1);
|
|
float* ptr2 = m.channel(2);
|
|
float* ptr3 = m.channel(3);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
for (; nn > 0; nn--)
|
|
{
|
|
uint8x8x4_t _rgba = vld4_u8(rgba);
|
|
int16x8_t _r16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[0]));
|
|
int16x8_t _g16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[1]));
|
|
int16x8_t _b16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[2]));
|
|
int16x8_t _a16 = vreinterpretq_s16_u16(vmovl_u8(_rgba.val[3]));
|
|
|
|
float32x4_t _rlow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_r16)));
|
|
float32x4_t _rhigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_r16)));
|
|
float32x4_t _glow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_g16)));
|
|
float32x4_t _ghigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_g16)));
|
|
float32x4_t _blow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_b16)));
|
|
float32x4_t _bhigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_b16)));
|
|
float32x4_t _alow = vcvtq_f32_s32(vmovl_s16(vget_low_s16(_a16)));
|
|
float32x4_t _ahigh = vcvtq_f32_s32(vmovl_s16(vget_high_s16(_a16)));
|
|
|
|
vst1q_f32(ptr2, _rlow);
|
|
vst1q_f32(ptr2 + 4, _rhigh);
|
|
vst1q_f32(ptr1, _glow);
|
|
vst1q_f32(ptr1 + 4, _ghigh);
|
|
vst1q_f32(ptr0, _blow);
|
|
vst1q_f32(ptr0 + 4, _bhigh);
|
|
vst1q_f32(ptr3, _alow);
|
|
vst1q_f32(ptr3 + 4, _ahigh);
|
|
|
|
rgba += 4 * 8;
|
|
ptr0 += 8;
|
|
ptr1 += 8;
|
|
ptr2 += 8;
|
|
ptr3 += 8;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"0: \n"
|
|
"pld [%1, #256] \n"
|
|
"vld4.u8 {d0-d3}, [%1]! \n"
|
|
"vmovl.u8 q8, d0 \n"
|
|
"vmovl.u8 q9, d1 \n"
|
|
"vmovl.u8 q10, d2 \n"
|
|
"vmovl.u8 q11, d3 \n"
|
|
"vmovl.u16 q0, d16 \n"
|
|
"vmovl.u16 q1, d17 \n"
|
|
"vmovl.u16 q2, d18 \n"
|
|
"vmovl.u16 q3, d19 \n"
|
|
"vmovl.u16 q8, d20 \n"
|
|
"vmovl.u16 q9, d21 \n"
|
|
"vmovl.u16 q10, d22 \n"
|
|
"vmovl.u16 q11, d23 \n"
|
|
"vcvt.f32.u32 q0, q0 \n"
|
|
"vcvt.f32.u32 q1, q1 \n"
|
|
"vcvt.f32.u32 q2, q2 \n"
|
|
"vcvt.f32.u32 q3, q3 \n"
|
|
"vcvt.f32.u32 q8, q8 \n"
|
|
"subs %0, #1 \n"
|
|
"vst1.f32 {d0-d3}, [%4]! \n"
|
|
"vcvt.f32.u32 q9, q9 \n"
|
|
"vcvt.f32.u32 q10, q10 \n"
|
|
"vst1.f32 {d4-d7}, [%3]! \n"
|
|
"vcvt.f32.u32 q11, q11 \n"
|
|
"vst1.f32 {d16-d19}, [%2]! \n"
|
|
"vst1.f32 {d20-d23}, [%5]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(rgba), // %1
|
|
"=r"(ptr0), // %2
|
|
"=r"(ptr1), // %3
|
|
"=r"(ptr2), // %4
|
|
"=r"(ptr3) // %5
|
|
: "0"(nn),
|
|
"1"(rgba),
|
|
"2"(ptr0),
|
|
"3"(ptr1),
|
|
"4"(ptr2),
|
|
"5"(ptr3)
|
|
: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr0 = rgba[2];
|
|
*ptr1 = rgba[1];
|
|
*ptr2 = rgba[0];
|
|
*ptr3 = rgba[3];
|
|
|
|
rgba += 4;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
ptr3++;
|
|
}
|
|
|
|
rgba += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void to_rgba2bgra(const Mat& m, unsigned char* bgra, int stride)
|
|
{
|
|
int w = m.w;
|
|
int h = m.h;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
const float* ptr0 = m.channel(0);
|
|
const float* ptr1 = m.channel(1);
|
|
const float* ptr2 = m.channel(2);
|
|
const float* ptr3 = m.channel(3);
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
|
|
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
for (; nn > 0; nn--)
|
|
{
|
|
float32x4_t _rlow = vld1q_f32(ptr0);
|
|
float32x4_t _rhigh = vld1q_f32(ptr0 + 4);
|
|
float32x4_t _glow = vld1q_f32(ptr1);
|
|
float32x4_t _ghigh = vld1q_f32(ptr1 + 4);
|
|
float32x4_t _blow = vld1q_f32(ptr2);
|
|
float32x4_t _bhigh = vld1q_f32(ptr2 + 4);
|
|
float32x4_t _alow = vld1q_f32(ptr3);
|
|
float32x4_t _ahigh = vld1q_f32(ptr3 + 4);
|
|
|
|
int16x8_t _r16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_rlow)), vmovn_s32(vcvtq_s32_f32(_rhigh)));
|
|
int16x8_t _g16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_glow)), vmovn_s32(vcvtq_s32_f32(_ghigh)));
|
|
int16x8_t _b16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_blow)), vmovn_s32(vcvtq_s32_f32(_bhigh)));
|
|
int16x8_t _a16 = vcombine_s16(vmovn_s32(vcvtq_s32_f32(_alow)), vmovn_s32(vcvtq_s32_f32(_ahigh)));
|
|
|
|
uint8x8x4_t _bgra;
|
|
_bgra.val[0] = vqmovun_s16(_b16);
|
|
_bgra.val[1] = vqmovun_s16(_g16);
|
|
_bgra.val[2] = vqmovun_s16(_r16);
|
|
_bgra.val[3] = vqmovun_s16(_a16);
|
|
|
|
vst4_u8(bgra, _bgra);
|
|
|
|
bgra += 4 * 8;
|
|
ptr0 += 8;
|
|
ptr1 += 8;
|
|
ptr2 += 8;
|
|
ptr3 += 8;
|
|
}
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
bgra[0] = SATURATE_CAST_UCHAR(*ptr2);
|
|
bgra[1] = SATURATE_CAST_UCHAR(*ptr1);
|
|
bgra[2] = SATURATE_CAST_UCHAR(*ptr0);
|
|
bgra[3] = SATURATE_CAST_UCHAR(*ptr3);
|
|
|
|
bgra += 4;
|
|
ptr0++;
|
|
ptr1++;
|
|
ptr2++;
|
|
ptr3++;
|
|
}
|
|
|
|
#undef SATURATE_CAST_UCHAR
|
|
bgra += wgap;
|
|
}
|
|
}
|
|
|
|
static int from_bgra2gray(const unsigned char* bgra, int w, int h, int stride, Mat& m, Allocator* allocator)
|
|
{
|
|
// coeffs for r g b = 0.299f, 0.587f, 0.114f
|
|
const unsigned char Y_shift = 8; //14
|
|
const unsigned char R2Y = 77;
|
|
const unsigned char G2Y = 150;
|
|
const unsigned char B2Y = 29;
|
|
|
|
m.create(w, h, 1, 4u, allocator);
|
|
if (m.empty())
|
|
return -100;
|
|
|
|
const int wgap = stride - w * 4;
|
|
if (wgap == 0)
|
|
{
|
|
w = w * h;
|
|
h = 1;
|
|
}
|
|
|
|
float* ptr = m;
|
|
|
|
for (int y = 0; y < h; y++)
|
|
{
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
uint8x8_t _R2Y = vdup_n_u8(R2Y);
|
|
uint8x8_t _G2Y = vdup_n_u8(G2Y);
|
|
uint8x8_t _B2Y = vdup_n_u8(B2Y);
|
|
for (; nn > 0; nn--)
|
|
{
|
|
uint8x8x4_t _bgra = vld4_u8(bgra);
|
|
|
|
uint16x8_t _y16 = vmull_u8(_bgra.val[2], _R2Y);
|
|
_y16 = vmlal_u8(_y16, _bgra.val[1], _G2Y);
|
|
_y16 = vmlal_u8(_y16, _bgra.val[0], _B2Y);
|
|
_y16 = vshrq_n_u16(_y16, Y_shift);
|
|
|
|
float32x4_t _ylow = vcvtq_f32_u32(vmovl_u16(vget_low_u16(_y16)));
|
|
float32x4_t _yhigh = vcvtq_f32_u32(vmovl_u16(vget_high_u16(_y16)));
|
|
|
|
vst1q_f32(ptr, _ylow);
|
|
vst1q_f32(ptr + 4, _yhigh);
|
|
|
|
bgra += 4 * 8;
|
|
ptr += 8;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"vdup.u8 d16, %6 \n"
|
|
"vdup.u8 d17, %7 \n"
|
|
"vdup.u8 d18, %8 \n"
|
|
"0: \n"
|
|
"pld [%1, #256] \n"
|
|
"vld4.u8 {d0-d3}, [%1]! \n"
|
|
"vmull.u8 q2, d2, d16 \n"
|
|
"vmlal.u8 q2, d1, d17 \n"
|
|
"vmlal.u8 q2, d0, d18 \n"
|
|
"vshr.u16 q2, q2, #8 \n" // Y_shift
|
|
"vmovl.u16 q0, d4 \n"
|
|
"vmovl.u16 q1, d5 \n"
|
|
"vcvt.f32.u32 q0, q0 \n"
|
|
"vcvt.f32.u32 q1, q1 \n"
|
|
"subs %0, #1 \n"
|
|
"vst1.f32 {d0-d3}, [%2]! \n"
|
|
"bne 0b \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(bgra), // %1
|
|
"=r"(ptr) // %2
|
|
: "0"(nn),
|
|
"1"(bgra),
|
|
"2"(ptr),
|
|
"r"(R2Y), // %6
|
|
"r"(G2Y), // %7
|
|
"r"(B2Y) // %8
|
|
: "cc", "memory", "q0", "q1", "q2", "q8", "q9");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
for (; remain > 0; remain--)
|
|
{
|
|
*ptr = static_cast<float>((bgra[2] * R2Y + bgra[1] * G2Y + bgra[0] * B2Y) >> Y_shift);
|
|
|
|
bgra += 4;
|
|
ptr++;
|
|
}
|
|
|
|
bgra += wgap;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void yuv420sp2rgb(const unsigned char* yuv420sp, int w, int h, unsigned char* rgb)
|
|
{
|
|
const unsigned char* yptr = yuv420sp;
|
|
const unsigned char* vuptr = yuv420sp + w * h;
|
|
|
|
#if __ARM_NEON
|
|
uint8x8_t _v128 = vdup_n_u8(128);
|
|
int8x8_t _v90 = vdup_n_s8(90);
|
|
int8x8_t _v46 = vdup_n_s8(46);
|
|
int8x8_t _v22 = vdup_n_s8(22);
|
|
int8x8_t _v113 = vdup_n_s8(113);
|
|
#endif // __ARM_NEON
|
|
|
|
for (int y = 0; y < h; y += 2)
|
|
{
|
|
const unsigned char* yptr0 = yptr;
|
|
const unsigned char* yptr1 = yptr + w;
|
|
unsigned char* rgb0 = rgb;
|
|
unsigned char* rgb1 = rgb + w * 3;
|
|
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
for (; nn > 0; nn--)
|
|
{
|
|
int16x8_t _yy0 = vreinterpretq_s16_u16(vshll_n_u8(vld1_u8(yptr0), 6));
|
|
int16x8_t _yy1 = vreinterpretq_s16_u16(vshll_n_u8(vld1_u8(yptr1), 6));
|
|
|
|
int8x8_t _vvuu = vreinterpret_s8_u8(vsub_u8(vld1_u8(vuptr), _v128));
|
|
int8x8x2_t _vvvvuuuu = vtrn_s8(_vvuu, _vvuu);
|
|
int8x8_t _vv = _vvvvuuuu.val[0];
|
|
int8x8_t _uu = _vvvvuuuu.val[1];
|
|
|
|
int16x8_t _r0 = vmlal_s8(_yy0, _vv, _v90);
|
|
int16x8_t _g0 = vmlsl_s8(_yy0, _vv, _v46);
|
|
_g0 = vmlsl_s8(_g0, _uu, _v22);
|
|
int16x8_t _b0 = vmlal_s8(_yy0, _uu, _v113);
|
|
|
|
int16x8_t _r1 = vmlal_s8(_yy1, _vv, _v90);
|
|
int16x8_t _g1 = vmlsl_s8(_yy1, _vv, _v46);
|
|
_g1 = vmlsl_s8(_g1, _uu, _v22);
|
|
int16x8_t _b1 = vmlal_s8(_yy1, _uu, _v113);
|
|
|
|
uint8x8x3_t _rgb0;
|
|
_rgb0.val[0] = vqshrun_n_s16(_r0, 6);
|
|
_rgb0.val[1] = vqshrun_n_s16(_g0, 6);
|
|
_rgb0.val[2] = vqshrun_n_s16(_b0, 6);
|
|
|
|
uint8x8x3_t _rgb1;
|
|
_rgb1.val[0] = vqshrun_n_s16(_r1, 6);
|
|
_rgb1.val[1] = vqshrun_n_s16(_g1, 6);
|
|
_rgb1.val[2] = vqshrun_n_s16(_b1, 6);
|
|
|
|
vst3_u8(rgb0, _rgb0);
|
|
vst3_u8(rgb1, _rgb1);
|
|
|
|
yptr0 += 8;
|
|
yptr1 += 8;
|
|
vuptr += 8;
|
|
rgb0 += 24;
|
|
rgb1 += 24;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"pld [%3, #128] \n"
|
|
"vld1.u8 {d2}, [%3]! \n"
|
|
"vsub.s8 d2, d2, %12 \n"
|
|
"0: \n"
|
|
"pld [%1, #128] \n"
|
|
"vld1.u8 {d0}, [%1]! \n"
|
|
"pld [%2, #128] \n"
|
|
"vld1.u8 {d1}, [%2]! \n"
|
|
"vshll.u8 q2, d0, #6 \n"
|
|
"vorr d3, d2, d2 \n"
|
|
"vshll.u8 q3, d1, #6 \n"
|
|
"vorr q9, q2, q2 \n"
|
|
"vtrn.s8 d2, d3 \n"
|
|
"vorr q11, q3, q3 \n"
|
|
"vmlsl.s8 q9, d2, %14 \n"
|
|
"vorr q8, q2, q2 \n"
|
|
"vmlsl.s8 q11, d2, %14 \n"
|
|
"vorr q10, q3, q3 \n"
|
|
"vmlal.s8 q8, d2, %13 \n"
|
|
"vmlal.s8 q2, d3, %16 \n"
|
|
"vmlal.s8 q10, d2, %13 \n"
|
|
"vmlsl.s8 q9, d3, %15 \n"
|
|
"vmlal.s8 q3, d3, %16 \n"
|
|
"vmlsl.s8 q11, d3, %15 \n"
|
|
"vqshrun.s16 d24, q8, #6 \n"
|
|
"vqshrun.s16 d26, q2, #6 \n"
|
|
"vqshrun.s16 d4, q10, #6 \n"
|
|
"vqshrun.s16 d25, q9, #6 \n"
|
|
"vqshrun.s16 d6, q3, #6 \n"
|
|
"vqshrun.s16 d5, q11, #6 \n"
|
|
"pld [%3, #128] \n"
|
|
"vld1.u8 {d2}, [%3]! \n"
|
|
"subs %0, #1 \n"
|
|
"vst3.u8 {d24-d26}, [%4]! \n"
|
|
"vsub.s8 d2, d2, %12 \n"
|
|
"vst3.u8 {d4-d6}, [%5]! \n"
|
|
"bne 0b \n"
|
|
"sub %3, #8 \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(yptr0), // %1
|
|
"=r"(yptr1), // %2
|
|
"=r"(vuptr), // %3
|
|
"=r"(rgb0), // %4
|
|
"=r"(rgb1) // %5
|
|
: "0"(nn),
|
|
"1"(yptr0),
|
|
"2"(yptr1),
|
|
"3"(vuptr),
|
|
"4"(rgb0),
|
|
"5"(rgb1),
|
|
"w"(_v128), // %12
|
|
"w"(_v90), // %13
|
|
"w"(_v46), // %14
|
|
"w"(_v22), // %15
|
|
"w"(_v113) // %16
|
|
: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11", "q12", "d26");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
|
|
#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
|
|
for (; remain > 0; remain -= 2)
|
|
{
|
|
// R = 1.164 * yy + 1.596 * vv
|
|
// G = 1.164 * yy - 0.813 * vv - 0.391 * uu
|
|
// B = 1.164 * yy + 2.018 * uu
|
|
|
|
// R = Y + (1.370705 * (V-128))
|
|
// G = Y - (0.698001 * (V-128)) - (0.337633 * (U-128))
|
|
// B = Y + (1.732446 * (U-128))
|
|
|
|
// R = ((Y << 6) + 87.72512 * (V-128)) >> 6
|
|
// G = ((Y << 6) - 44.672064 * (V-128) - 21.608512 * (U-128)) >> 6
|
|
// B = ((Y << 6) + 110.876544 * (U-128)) >> 6
|
|
|
|
// R = ((Y << 6) + 90 * (V-128)) >> 6
|
|
// G = ((Y << 6) - 46 * (V-128) - 22 * (U-128)) >> 6
|
|
// B = ((Y << 6) + 113 * (U-128)) >> 6
|
|
|
|
// R = (yy + 90 * vv) >> 6
|
|
// G = (yy - 46 * vv - 22 * uu) >> 6
|
|
// B = (yy + 113 * uu) >> 6
|
|
|
|
int v = vuptr[0] - 128;
|
|
int u = vuptr[1] - 128;
|
|
|
|
int ruv = 90 * v;
|
|
int guv = -46 * v + -22 * u;
|
|
int buv = 113 * u;
|
|
|
|
int y00 = yptr0[0] << 6;
|
|
rgb0[0] = SATURATE_CAST_UCHAR((y00 + ruv) >> 6);
|
|
rgb0[1] = SATURATE_CAST_UCHAR((y00 + guv) >> 6);
|
|
rgb0[2] = SATURATE_CAST_UCHAR((y00 + buv) >> 6);
|
|
|
|
int y01 = yptr0[1] << 6;
|
|
rgb0[3] = SATURATE_CAST_UCHAR((y01 + ruv) >> 6);
|
|
rgb0[4] = SATURATE_CAST_UCHAR((y01 + guv) >> 6);
|
|
rgb0[5] = SATURATE_CAST_UCHAR((y01 + buv) >> 6);
|
|
|
|
int y10 = yptr1[0] << 6;
|
|
rgb1[0] = SATURATE_CAST_UCHAR((y10 + ruv) >> 6);
|
|
rgb1[1] = SATURATE_CAST_UCHAR((y10 + guv) >> 6);
|
|
rgb1[2] = SATURATE_CAST_UCHAR((y10 + buv) >> 6);
|
|
|
|
int y11 = yptr1[1] << 6;
|
|
rgb1[3] = SATURATE_CAST_UCHAR((y11 + ruv) >> 6);
|
|
rgb1[4] = SATURATE_CAST_UCHAR((y11 + guv) >> 6);
|
|
rgb1[5] = SATURATE_CAST_UCHAR((y11 + buv) >> 6);
|
|
|
|
yptr0 += 2;
|
|
yptr1 += 2;
|
|
vuptr += 2;
|
|
rgb0 += 6;
|
|
rgb1 += 6;
|
|
}
|
|
#undef SATURATE_CAST_UCHAR
|
|
|
|
yptr += 2 * w;
|
|
rgb += 2 * 3 * w;
|
|
}
|
|
}
|
|
|
|
void yuv420sp2rgb_nv12(const unsigned char* yuv420sp, int w, int h, unsigned char* rgb)
|
|
{
|
|
const unsigned char* yptr = yuv420sp;
|
|
const unsigned char* uvptr = yuv420sp + w * h;
|
|
|
|
#if __ARM_NEON
|
|
uint8x8_t _v128 = vdup_n_u8(128);
|
|
int8x8_t _v90 = vdup_n_s8(90);
|
|
int8x8_t _v46 = vdup_n_s8(46);
|
|
int8x8_t _v22 = vdup_n_s8(22);
|
|
int8x8_t _v113 = vdup_n_s8(113);
|
|
#endif // __ARM_NEON
|
|
|
|
for (int y = 0; y < h; y += 2)
|
|
{
|
|
const unsigned char* yptr0 = yptr;
|
|
const unsigned char* yptr1 = yptr + w;
|
|
unsigned char* rgb0 = rgb;
|
|
unsigned char* rgb1 = rgb + w * 3;
|
|
|
|
#if __ARM_NEON
|
|
int nn = w >> 3;
|
|
int remain = w - (nn << 3);
|
|
#else
|
|
int remain = w;
|
|
#endif // __ARM_NEON
|
|
|
|
#if __ARM_NEON
|
|
#if __aarch64__
|
|
for (; nn > 0; nn--)
|
|
{
|
|
int16x8_t _yy0 = vreinterpretq_s16_u16(vshll_n_u8(vld1_u8(yptr0), 6));
|
|
int16x8_t _yy1 = vreinterpretq_s16_u16(vshll_n_u8(vld1_u8(yptr1), 6));
|
|
|
|
int8x8_t _uuvv = vreinterpret_s8_u8(vsub_u8(vld1_u8(uvptr), _v128));
|
|
int8x8x2_t _uuuuvvvv = vtrn_s8(_uuvv, _uuvv);
|
|
int8x8_t _uu = _uuuuvvvv.val[0];
|
|
int8x8_t _vv = _uuuuvvvv.val[1];
|
|
|
|
int16x8_t _r0 = vmlal_s8(_yy0, _vv, _v90);
|
|
int16x8_t _g0 = vmlsl_s8(_yy0, _vv, _v46);
|
|
_g0 = vmlsl_s8(_g0, _uu, _v22);
|
|
int16x8_t _b0 = vmlal_s8(_yy0, _uu, _v113);
|
|
|
|
int16x8_t _r1 = vmlal_s8(_yy1, _vv, _v90);
|
|
int16x8_t _g1 = vmlsl_s8(_yy1, _vv, _v46);
|
|
_g1 = vmlsl_s8(_g1, _uu, _v22);
|
|
int16x8_t _b1 = vmlal_s8(_yy1, _uu, _v113);
|
|
|
|
uint8x8x3_t _rgb0;
|
|
_rgb0.val[0] = vqshrun_n_s16(_r0, 6);
|
|
_rgb0.val[1] = vqshrun_n_s16(_g0, 6);
|
|
_rgb0.val[2] = vqshrun_n_s16(_b0, 6);
|
|
|
|
uint8x8x3_t _rgb1;
|
|
_rgb1.val[0] = vqshrun_n_s16(_r1, 6);
|
|
_rgb1.val[1] = vqshrun_n_s16(_g1, 6);
|
|
_rgb1.val[2] = vqshrun_n_s16(_b1, 6);
|
|
|
|
vst3_u8(rgb0, _rgb0);
|
|
vst3_u8(rgb1, _rgb1);
|
|
|
|
yptr0 += 8;
|
|
yptr1 += 8;
|
|
uvptr += 8;
|
|
rgb0 += 24;
|
|
rgb1 += 24;
|
|
}
|
|
#else
|
|
if (nn > 0)
|
|
{
|
|
asm volatile(
|
|
"pld [%3, #128] \n"
|
|
"vld1.u8 {d2}, [%3]! \n"
|
|
"vsub.s8 d2, d2, %12 \n"
|
|
"0: \n"
|
|
"pld [%1, #128] \n"
|
|
"vld1.u8 {d0}, [%1]! \n"
|
|
"pld [%2, #128] \n"
|
|
"vld1.u8 {d1}, [%2]! \n"
|
|
"vshll.u8 q2, d0, #6 \n"
|
|
"vorr d3, d2, d2 \n"
|
|
"vshll.u8 q3, d1, #6 \n"
|
|
"vorr q9, q2, q2 \n"
|
|
"vtrn.s8 d2, d3 \n"
|
|
"vorr q11, q3, q3 \n"
|
|
"vmlsl.s8 q9, d3, %14 \n"
|
|
"vorr q8, q2, q2 \n"
|
|
"vmlsl.s8 q11, d3, %14 \n"
|
|
"vorr q10, q3, q3 \n"
|
|
"vmlal.s8 q8, d3, %13 \n"
|
|
"vmlal.s8 q2, d2, %16 \n"
|
|
"vmlal.s8 q10, d3, %13 \n"
|
|
"vmlsl.s8 q9, d2, %15 \n"
|
|
"vmlal.s8 q3, d2, %16 \n"
|
|
"vmlsl.s8 q11, d2, %15 \n"
|
|
"vqshrun.s16 d24, q8, #6 \n"
|
|
"vqshrun.s16 d26, q2, #6 \n"
|
|
"vqshrun.s16 d4, q10, #6 \n"
|
|
"vqshrun.s16 d25, q9, #6 \n"
|
|
"vqshrun.s16 d6, q3, #6 \n"
|
|
"vqshrun.s16 d5, q11, #6 \n"
|
|
"pld [%3, #128] \n"
|
|
"vld1.u8 {d2}, [%3]! \n"
|
|
"subs %0, #1 \n"
|
|
"vst3.u8 {d24-d26}, [%4]! \n"
|
|
"vsub.s8 d2, d2, %12 \n"
|
|
"vst3.u8 {d4-d6}, [%5]! \n"
|
|
"bne 0b \n"
|
|
"sub %3, #8 \n"
|
|
: "=r"(nn), // %0
|
|
"=r"(yptr0), // %1
|
|
"=r"(yptr1), // %2
|
|
"=r"(uvptr), // %3
|
|
"=r"(rgb0), // %4
|
|
"=r"(rgb1) // %5
|
|
: "0"(nn),
|
|
"1"(yptr0),
|
|
"2"(yptr1),
|
|
"3"(uvptr),
|
|
"4"(rgb0),
|
|
"5"(rgb1),
|
|
"w"(_v128), // %12
|
|
"w"(_v90), // %13
|
|
"w"(_v46), // %14
|
|
"w"(_v22), // %15
|
|
"w"(_v113) // %16
|
|
: "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11", "q12", "d26");
|
|
}
|
|
#endif // __aarch64__
|
|
#endif // __ARM_NEON
|
|
|
|
#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
|
|
for (; remain > 0; remain -= 2)
|
|
{
|
|
// R = 1.164 * yy + 1.596 * vv
|
|
// G = 1.164 * yy - 0.813 * vv - 0.391 * uu
|
|
// B = 1.164 * yy + 2.018 * uu
|
|
|
|
// R = Y + (1.370705 * (V-128))
|
|
// G = Y - (0.698001 * (V-128)) - (0.337633 * (U-128))
|
|
// B = Y + (1.732446 * (U-128))
|
|
|
|
// R = ((Y << 6) + 87.72512 * (V-128)) >> 6
|
|
// G = ((Y << 6) - 44.672064 * (V-128) - 21.608512 * (U-128)) >> 6
|
|
// B = ((Y << 6) + 110.876544 * (U-128)) >> 6
|
|
|
|
// R = ((Y << 6) + 90 * (V-128)) >> 6
|
|
// G = ((Y << 6) - 46 * (V-128) - 22 * (U-128)) >> 6
|
|
// B = ((Y << 6) + 113 * (U-128)) >> 6
|
|
|
|
// R = (yy + 90 * vv) >> 6
|
|
// G = (yy - 46 * vv - 22 * uu) >> 6
|
|
// B = (yy + 113 * uu) >> 6
|
|
|
|
int u = uvptr[0] - 128;
|
|
int v = uvptr[1] - 128;
|
|
|
|
int ruv = 90 * v;
|
|
int guv = -46 * v + -22 * u;
|
|
int buv = 113 * u;
|
|
|
|
int y00 = yptr0[0] << 6;
|
|
rgb0[0] = SATURATE_CAST_UCHAR((y00 + ruv) >> 6);
|
|
rgb0[1] = SATURATE_CAST_UCHAR((y00 + guv) >> 6);
|
|
rgb0[2] = SATURATE_CAST_UCHAR((y00 + buv) >> 6);
|
|
|
|
int y01 = yptr0[1] << 6;
|
|
rgb0[3] = SATURATE_CAST_UCHAR((y01 + ruv) >> 6);
|
|
rgb0[4] = SATURATE_CAST_UCHAR((y01 + guv) >> 6);
|
|
rgb0[5] = SATURATE_CAST_UCHAR((y01 + buv) >> 6);
|
|
|
|
int y10 = yptr1[0] << 6;
|
|
rgb1[0] = SATURATE_CAST_UCHAR((y10 + ruv) >> 6);
|
|
rgb1[1] = SATURATE_CAST_UCHAR((y10 + guv) >> 6);
|
|
rgb1[2] = SATURATE_CAST_UCHAR((y10 + buv) >> 6);
|
|
|
|
int y11 = yptr1[1] << 6;
|
|
rgb1[3] = SATURATE_CAST_UCHAR((y11 + ruv) >> 6);
|
|
rgb1[4] = SATURATE_CAST_UCHAR((y11 + guv) >> 6);
|
|
rgb1[5] = SATURATE_CAST_UCHAR((y11 + buv) >> 6);
|
|
|
|
yptr0 += 2;
|
|
yptr1 += 2;
|
|
uvptr += 2;
|
|
rgb0 += 6;
|
|
rgb1 += 6;
|
|
}
|
|
#undef SATURATE_CAST_UCHAR
|
|
|
|
yptr += 2 * w;
|
|
rgb += 2 * 3 * w;
|
|
}
|
|
}
|
|
|
|
void yuv420sp2rgb_half(const unsigned char* yuv, int w, int h, unsigned char* rgb)
|
|
{
|
|
const unsigned char* puv = yuv + w * h;
|
|
const unsigned char *py0 = yuv, *py1 = yuv + w;
|
|
const int hstep = h / 2;
|
|
#if __ARM_NEON
|
|
const int wstep = w / 16, tailstep = (w - wstep * 16) / 2;
|
|
uint8x8_t _u128 = vdup_n_u8(128);
|
|
int8x8_t _s90 = vdup_n_s8(90);
|
|
int8x8_t _sn46 = vdup_n_s8(-46);
|
|
int8x8_t _s113 = vdup_n_s8(113);
|
|
int8x8_t _sn22 = vdup_n_s8(-22);
|
|
int16x8_t _s0 = vdupq_n_s16(0);
|
|
int16x8_t _s16320 = vdupq_n_s16(16320); // 255 << 6
|
|
#else
|
|
const int tailstep = w / 2;
|
|
#endif
|
|
|
|
for (int i = 0; i < hstep; ++i)
|
|
{
|
|
#if __ARM_NEON
|
|
for (int j = 0; j < wstep; ++j)
|
|
{
|
|
uint8x16_t y0 = vld1q_u8(py0);
|
|
uint8x16_t y1 = vld1q_u8(py1);
|
|
|
|
// first 8 Y
|
|
uint16x8_t low = vaddl_u8(vget_low_u8(y0), vget_low_u8(y1));
|
|
uint16x4_t low_sum = vpadd_u16(vget_low_u16(low), vget_high_u16(low));
|
|
|
|
// last 8 Y
|
|
uint16x8_t high = vaddl_u8(vget_high_u8(y0), vget_high_u8(y1));
|
|
uint16x4_t high_sum = vpadd_u16(vget_low_u16(high), vget_high_u16(high));
|
|
|
|
uint16x8_t y8_sum = vcombine_u16(low_sum, high_sum);
|
|
// y8 = (y8_sum >> 2) << 6 = y8_sum << 4;
|
|
int16x8_t y8 = vreinterpretq_s16_u16(vshlq_n_u16(y8_sum, 4));
|
|
|
|
// prepare uv
|
|
uint8x8x2_t vu = vld2_u8(puv);
|
|
int8x8_t v = vreinterpret_s8_u8(vsub_u8(vu.val[0], _u128));
|
|
int8x8_t u = vreinterpret_s8_u8(vsub_u8(vu.val[1], _u128));
|
|
|
|
int16x8_t r_acc = vmlal_s8(y8, v, _s90);
|
|
int16x8_t g_acc = vmlal_s8(y8, v, _sn46);
|
|
g_acc = vmlal_s8(g_acc, u, _sn22);
|
|
int16x8_t b_acc = vmlal_s8(y8, u, _s113);
|
|
|
|
#define SHIFT_6_SATURATE(FROM, TO) \
|
|
FROM = vmaxq_s16(vminq_s16((FROM), _s16320), _s0); \
|
|
uint8x8_t TO = vshrn_n_u16(vreinterpretq_u16_s16((FROM)), 6);
|
|
|
|
SHIFT_6_SATURATE(b_acc, b_out)
|
|
SHIFT_6_SATURATE(g_acc, g_out)
|
|
SHIFT_6_SATURATE(r_acc, r_out)
|
|
#undef SHIFT_6_SATURATE
|
|
|
|
uint8x8x3_t _rgb;
|
|
_rgb.val[0] = r_out;
|
|
_rgb.val[1] = g_out;
|
|
_rgb.val[2] = b_out;
|
|
vst3_u8(rgb, _rgb);
|
|
|
|
rgb += 24;
|
|
py0 += 16;
|
|
py1 += 16;
|
|
puv += 16;
|
|
}
|
|
#endif
|
|
|
|
for (int idx = 0; idx < tailstep; ++idx)
|
|
{
|
|
int y = (static_cast<int>(py0[0]) + py0[1] + py1[2] + py1[1]) << 4;
|
|
int v = static_cast<int>(puv[0]) - 128;
|
|
int u = static_cast<int>(puv[1]) - 128;
|
|
|
|
int ruv = 90 * v;
|
|
int guv = -46 * v + -22 * u;
|
|
int buv = 113 * u;
|
|
|
|
#define SATURATE_CAST_UCHAR(X) (unsigned char)::std::min(::std::max((int)(X), 0), 255);
|
|
rgb[0] = SATURATE_CAST_UCHAR((y + ruv) >> 6);
|
|
rgb[1] = SATURATE_CAST_UCHAR((y + guv) >> 6);
|
|
rgb[2] = SATURATE_CAST_UCHAR((y + buv) >> 6);
|
|
#undef SATURATE_CAST_UCHAR
|
|
|
|
rgb += 3;
|
|
py0 += 2;
|
|
py1 += 2;
|
|
puv += 2;
|
|
}
|
|
// next two row
|
|
py0 = py1;
|
|
py1 = py0 + w;
|
|
}
|
|
}
|
|
|
|
Mat Mat::from_pixels(const unsigned char* pixels, int type, int w, int h, Allocator* allocator)
|
|
{
|
|
int type_from = type & PIXEL_FORMAT_MASK;
|
|
|
|
if (type_from == PIXEL_RGB || type_from == PIXEL_BGR)
|
|
{
|
|
return Mat::from_pixels(pixels, type, w, h, w * 3, allocator);
|
|
}
|
|
else if (type_from == PIXEL_GRAY)
|
|
{
|
|
return Mat::from_pixels(pixels, type, w, h, w * 1, allocator);
|
|
}
|
|
else if (type_from == PIXEL_RGBA || type_from == PIXEL_BGRA)
|
|
{
|
|
return Mat::from_pixels(pixels, type, w, h, w * 4, allocator);
|
|
}
|
|
|
|
// unknown convert type
|
|
NCNN_LOGE("unknown convert type %d", type);
|
|
return Mat();
|
|
}
|
|
|
|
Mat Mat::from_pixels(const unsigned char* pixels, int type, int w, int h, int stride, Allocator* allocator)
|
|
{
|
|
Mat m;
|
|
|
|
if (type & PIXEL_CONVERT_MASK)
|
|
{
|
|
switch (type)
|
|
{
|
|
case PIXEL_RGB2BGR:
|
|
case PIXEL_BGR2RGB:
|
|
from_rgb2bgr(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_RGB2GRAY:
|
|
from_rgb2gray(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_RGB2RGBA:
|
|
case PIXEL_BGR2BGRA:
|
|
from_rgb2rgba(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_BGR2GRAY:
|
|
from_bgr2gray(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_BGR2RGBA:
|
|
case PIXEL_RGB2BGRA:
|
|
from_bgr2rgba(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_GRAY2RGB:
|
|
case PIXEL_GRAY2BGR:
|
|
from_gray2rgb(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_GRAY2RGBA:
|
|
case PIXEL_GRAY2BGRA:
|
|
from_gray2rgba(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_RGBA2RGB:
|
|
case PIXEL_BGRA2BGR:
|
|
from_rgba2rgb(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_RGBA2BGR:
|
|
case PIXEL_BGRA2RGB:
|
|
from_rgba2bgr(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_RGBA2GRAY:
|
|
from_rgba2gray(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_RGBA2BGRA:
|
|
case PIXEL_BGRA2RGBA:
|
|
from_rgba2bgra(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
case PIXEL_BGRA2GRAY:
|
|
from_bgra2gray(pixels, w, h, stride, m, allocator);
|
|
break;
|
|
default:
|
|
// unimplemented convert type
|
|
NCNN_LOGE("unimplemented convert type %d", type);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (type == PIXEL_RGB || type == PIXEL_BGR)
|
|
from_rgb(pixels, w, h, stride, m, allocator);
|
|
|
|
if (type == PIXEL_GRAY)
|
|
from_gray(pixels, w, h, stride, m, allocator);
|
|
|
|
if (type == PIXEL_RGBA || type == PIXEL_BGRA)
|
|
from_rgba(pixels, w, h, stride, m, allocator);
|
|
}
|
|
|
|
return m;
|
|
}
|
|
|
|
Mat Mat::from_pixels_resize(const unsigned char* pixels, int type, int w, int h, int target_width, int target_height, Allocator* allocator)
|
|
{
|
|
int type_from = type & PIXEL_FORMAT_MASK;
|
|
|
|
if (type_from == PIXEL_RGB || type_from == PIXEL_BGR)
|
|
{
|
|
return Mat::from_pixels_resize(pixels, type, w, h, w * 3, target_width, target_height, allocator);
|
|
}
|
|
else if (type_from == PIXEL_GRAY)
|
|
{
|
|
return Mat::from_pixels_resize(pixels, type, w, h, w * 1, target_width, target_height, allocator);
|
|
}
|
|
else if (type_from == PIXEL_RGBA || type_from == PIXEL_BGRA)
|
|
{
|
|
return Mat::from_pixels_resize(pixels, type, w, h, w * 4, target_width, target_height, allocator);
|
|
}
|
|
|
|
// unknown convert type
|
|
NCNN_LOGE("unknown convert type %d", type);
|
|
return Mat();
|
|
}
|
|
|
|
Mat Mat::from_pixels_resize(const unsigned char* pixels, int type, int w, int h, int stride, int target_width, int target_height, Allocator* allocator)
|
|
{
|
|
if (w == target_width && h == target_height)
|
|
return Mat::from_pixels(pixels, type, w, h, stride, allocator);
|
|
|
|
int type_from = type & PIXEL_FORMAT_MASK;
|
|
|
|
if (type_from == PIXEL_RGB || type_from == PIXEL_BGR)
|
|
{
|
|
Mat dst(target_width, target_height, (size_t)3u, 3);
|
|
resize_bilinear_c3(pixels, w, h, stride, dst, target_width, target_height, target_width * 3);
|
|
|
|
return Mat::from_pixels(dst, type, target_width, target_height, allocator);
|
|
}
|
|
else if (type_from == PIXEL_GRAY)
|
|
{
|
|
Mat dst(target_width, target_height, (size_t)1u, 1);
|
|
resize_bilinear_c1(pixels, w, h, stride, dst, target_width, target_height, target_width * 1);
|
|
|
|
return Mat::from_pixels(dst, type, target_width, target_height, allocator);
|
|
}
|
|
else if (type_from == PIXEL_RGBA || type_from == PIXEL_BGRA)
|
|
{
|
|
Mat dst(target_width, target_height, (size_t)4u, 4);
|
|
resize_bilinear_c4(pixels, w, h, stride, dst, target_width, target_height, target_width * 4);
|
|
|
|
return Mat::from_pixels(dst, type, target_width, target_height, allocator);
|
|
}
|
|
|
|
// unknown convert type
|
|
NCNN_LOGE("unknown convert type %d", type);
|
|
return Mat();
|
|
}
|
|
|
|
Mat Mat::from_pixels_roi(const unsigned char* pixels, int type, int w, int h, int roix, int roiy, int roiw, int roih, Allocator* allocator)
|
|
{
|
|
if (roix < 0 || roiy < 0 || roiw <= 0 || roih <= 0 || roix + roiw > w || roiy + roih > h)
|
|
{
|
|
NCNN_LOGE("roi %d %d %d %d out of image %d %d", roix, roiy, roiw, roih, w, h);
|
|
return Mat();
|
|
}
|
|
|
|
int type_from = type & PIXEL_FORMAT_MASK;
|
|
|
|
if (type_from == PIXEL_RGB || type_from == PIXEL_BGR)
|
|
{
|
|
return from_pixels(pixels + (roiy * w + roix) * 3, type, roiw, roih, w * 3, allocator);
|
|
}
|
|
else if (type_from == PIXEL_GRAY)
|
|
{
|
|
return from_pixels(pixels + (roiy * w + roix) * 1, type, roiw, roih, w * 1, allocator);
|
|
}
|
|
else if (type_from == PIXEL_RGBA || type_from == PIXEL_BGRA)
|
|
{
|
|
return from_pixels(pixels + (roiy * w + roix) * 4, type, roiw, roih, w * 4, allocator);
|
|
}
|
|
|
|
// unknown convert type
|
|
NCNN_LOGE("unknown convert type %d", type);
|
|
return Mat();
|
|
}
|
|
|
|
Mat Mat::from_pixels_roi(const unsigned char* pixels, int type, int w, int h, int stride, int roix, int roiy, int roiw, int roih, Allocator* allocator)
|
|
{
|
|
if (roix < 0 || roiy < 0 || roiw <= 0 || roih <= 0 || roix + roiw > w || roiy + roih > h)
|
|
{
|
|
NCNN_LOGE("roi %d %d %d %d out of image %d %d", roix, roiy, roiw, roih, w, h);
|
|
return Mat();
|
|
}
|
|
|
|
int type_from = type & PIXEL_FORMAT_MASK;
|
|
|
|
if (type_from == PIXEL_RGB || type_from == PIXEL_BGR)
|
|
{
|
|
return from_pixels(pixels + roiy * stride + roix * 3, type, roiw, roih, stride, allocator);
|
|
}
|
|
else if (type_from == PIXEL_GRAY)
|
|
{
|
|
return from_pixels(pixels + roiy * stride + roix * 1, type, roiw, roih, stride, allocator);
|
|
}
|
|
else if (type_from == PIXEL_RGBA || type_from == PIXEL_BGRA)
|
|
{
|
|
return from_pixels(pixels + roiy * stride + roix * 4, type, roiw, roih, stride, allocator);
|
|
}
|
|
|
|
// unknown convert type
|
|
NCNN_LOGE("unknown convert type %d", type);
|
|
return Mat();
|
|
}
|
|
|
|
Mat Mat::from_pixels_roi_resize(const unsigned char* pixels, int type, int w, int h, int roix, int roiy, int roiw, int roih, int target_width, int target_height, Allocator* allocator)
|
|
{
|
|
if (roix < 0 || roiy < 0 || roiw <= 0 || roih <= 0 || roix + roiw > w || roiy + roih > h)
|
|
{
|
|
NCNN_LOGE("roi %d %d %d %d out of image %d %d", roix, roiy, roiw, roih, w, h);
|
|
return Mat();
|
|
}
|
|
|
|
int type_from = type & PIXEL_FORMAT_MASK;
|
|
|
|
if (type_from == PIXEL_RGB || type_from == PIXEL_BGR)
|
|
{
|
|
return from_pixels_resize(pixels + (roiy * w + roix) * 3, type, roiw, roih, w * 3, target_width, target_height, allocator);
|
|
}
|
|
else if (type_from == PIXEL_GRAY)
|
|
{
|
|
return from_pixels_resize(pixels + (roiy * w + roix) * 1, type, roiw, roih, w * 1, target_width, target_height, allocator);
|
|
}
|
|
else if (type_from == PIXEL_RGBA || type_from == PIXEL_BGRA)
|
|
{
|
|
return from_pixels_resize(pixels + (roiy * w + roix) * 4, type, roiw, roih, w * 4, target_width, target_height, allocator);
|
|
}
|
|
|
|
// unknown convert type
|
|
NCNN_LOGE("unknown convert type %d", type);
|
|
return Mat();
|
|
}
|
|
|
|
Mat Mat::from_pixels_roi_resize(const unsigned char* pixels, int type, int w, int h, int stride, int roix, int roiy, int roiw, int roih, int target_width, int target_height, Allocator* allocator)
|
|
{
|
|
if (roix < 0 || roiy < 0 || roiw <= 0 || roih <= 0 || roix + roiw > w || roiy + roih > h)
|
|
{
|
|
NCNN_LOGE("roi %d %d %d %d out of image %d %d", roix, roiy, roiw, roih, w, h);
|
|
return Mat();
|
|
}
|
|
|
|
int type_from = type & PIXEL_FORMAT_MASK;
|
|
|
|
if (type_from == PIXEL_RGB || type_from == PIXEL_BGR)
|
|
{
|
|
return from_pixels_resize(pixels + roiy * stride + roix * 3, type, roiw, roih, stride, target_width, target_height, allocator);
|
|
}
|
|
else if (type_from == PIXEL_GRAY)
|
|
{
|
|
return from_pixels_resize(pixels + roiy * stride + roix * 1, type, roiw, roih, stride, target_width, target_height, allocator);
|
|
}
|
|
else if (type_from == PIXEL_RGBA || type_from == PIXEL_BGRA)
|
|
{
|
|
return from_pixels_resize(pixels + roiy * stride + roix * 4, type, roiw, roih, stride, target_width, target_height, allocator);
|
|
}
|
|
|
|
// unknown convert type
|
|
NCNN_LOGE("unknown convert type %d", type);
|
|
return Mat();
|
|
}
|
|
|
|
void Mat::to_pixels(unsigned char* pixels, int type) const
|
|
{
|
|
int type_to = (type & PIXEL_CONVERT_MASK) ? (type >> PIXEL_CONVERT_SHIFT) : (type & PIXEL_FORMAT_MASK);
|
|
|
|
if (type_to == PIXEL_RGB || type_to == PIXEL_BGR)
|
|
{
|
|
to_pixels(pixels, type, w * 3);
|
|
}
|
|
else if (type_to == PIXEL_GRAY)
|
|
{
|
|
to_pixels(pixels, type, w * 1);
|
|
}
|
|
else if (type_to == PIXEL_RGBA || type_to == PIXEL_BGRA)
|
|
{
|
|
to_pixels(pixels, type, w * 4);
|
|
}
|
|
}
|
|
|
|
void Mat::to_pixels(unsigned char* pixels, int type, int stride) const
|
|
{
|
|
if (type & PIXEL_CONVERT_MASK)
|
|
{
|
|
switch (type)
|
|
{
|
|
case PIXEL_RGB2BGR:
|
|
case PIXEL_BGR2RGB:
|
|
to_bgr2rgb(*this, pixels, stride);
|
|
break;
|
|
case PIXEL_RGB2RGBA:
|
|
case PIXEL_BGR2BGRA:
|
|
to_rgb2rgba(*this, pixels, stride);
|
|
break;
|
|
case PIXEL_BGR2RGBA:
|
|
case PIXEL_RGB2BGRA:
|
|
to_bgr2rgba(*this, pixels, stride);
|
|
break;
|
|
case PIXEL_GRAY2RGBA:
|
|
case PIXEL_GRAY2BGRA:
|
|
to_gray2rgba(*this, pixels, stride);
|
|
break;
|
|
case PIXEL_RGBA2BGRA:
|
|
case PIXEL_BGRA2RGBA:
|
|
to_rgba2bgra(*this, pixels, stride);
|
|
break;
|
|
default:
|
|
// unimplemented convert type
|
|
NCNN_LOGE("unimplemented convert type %d", type);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (type == PIXEL_RGB || type == PIXEL_BGR)
|
|
to_rgb(*this, pixels, stride);
|
|
|
|
if (type == PIXEL_GRAY)
|
|
to_gray(*this, pixels, stride);
|
|
|
|
if (type == PIXEL_RGBA || type == PIXEL_BGRA)
|
|
to_rgba(*this, pixels, stride);
|
|
}
|
|
}
|
|
|
|
void Mat::to_pixels_resize(unsigned char* pixels, int type, int target_width, int target_height) const
|
|
{
|
|
int type_to = (type & PIXEL_CONVERT_MASK) ? (type >> PIXEL_CONVERT_SHIFT) : (type & PIXEL_FORMAT_MASK);
|
|
|
|
if (type_to == PIXEL_RGB || type_to == PIXEL_BGR)
|
|
{
|
|
to_pixels_resize(pixels, type, target_width, target_height, target_width * 3);
|
|
}
|
|
else if (type_to == PIXEL_GRAY)
|
|
{
|
|
to_pixels_resize(pixels, type, target_width, target_height, target_width * 1);
|
|
}
|
|
else if (type_to == PIXEL_RGBA || type_to == PIXEL_BGRA)
|
|
{
|
|
to_pixels_resize(pixels, type, target_width, target_height, target_width * 4);
|
|
}
|
|
}
|
|
|
|
void Mat::to_pixels_resize(unsigned char* pixels, int type, int target_width, int target_height, int target_stride) const
|
|
{
|
|
if (w == target_width && h == target_height)
|
|
return to_pixels(pixels, type);
|
|
|
|
int type_to = (type & PIXEL_CONVERT_MASK) ? (type >> PIXEL_CONVERT_SHIFT) : (type & PIXEL_FORMAT_MASK);
|
|
|
|
if (type_to == PIXEL_RGB || type_to == PIXEL_BGR)
|
|
{
|
|
Mat src(w, h, (size_t)3u, 3);
|
|
|
|
to_pixels(src, type);
|
|
|
|
resize_bilinear_c3(src, w, h, w * 3, pixels, target_width, target_height, target_stride);
|
|
}
|
|
else if (type_to == PIXEL_GRAY)
|
|
{
|
|
Mat src(w, h, (size_t)1u, 1);
|
|
|
|
to_pixels(src, type);
|
|
|
|
resize_bilinear_c1(src, w, h, w * 1, pixels, target_width, target_height, target_stride);
|
|
}
|
|
else if (type_to == PIXEL_RGBA || type_to == PIXEL_BGRA)
|
|
{
|
|
Mat src(w, h, (size_t)4u, 4);
|
|
|
|
to_pixels(src, type);
|
|
|
|
resize_bilinear_c4(src, w, h, w * 4, pixels, target_width, target_height, target_stride);
|
|
}
|
|
}
|
|
#endif // NCNN_PIXEL
|
|
|
|
} // namespace ncnn
|