mirror of
https://github.com/open62541/open62541.git
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1065 lines
39 KiB
C
1065 lines
39 KiB
C
/* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
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* See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
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*
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* Copyright 2016-2017 (c) Fraunhofer IOSB (Author: Julius Pfrommer)
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* Copyright 2016-2017 (c) Stefan Profanter, fortiss GmbH
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* Copyright 2017 (c) frax2222
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* Copyright 2017 (c) Jose Cabral
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* Copyright 2017 (c) Thomas Stalder, Blue Time Concept SA
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* Copyright 2020 (c) HMS Industrial Networks AB (Author: Jonas Green)
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*/
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#define UA_INTERNAL
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#include <open62541/network_tcp.h>
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#include <open62541/plugin/log_stdout.h>
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#include <open62541/util.h>
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#include "open62541_queue.h"
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#include "ua_securechannel.h"
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#include <string.h> // memset
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#ifndef MSG_NOSIGNAL
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#define MSG_NOSIGNAL 0
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#endif
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/****************************/
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/* Generic Socket Functions */
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/****************************/
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static UA_StatusCode
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connection_getsendbuffer(UA_Connection *connection,
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size_t length, UA_ByteString *buf) {
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UA_SecureChannel *channel = connection->channel;
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if(channel && channel->config.sendBufferSize < length)
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return UA_STATUSCODE_BADCOMMUNICATIONERROR;
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return UA_ByteString_allocBuffer(buf, length);
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}
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static void
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connection_releasesendbuffer(UA_Connection *connection,
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UA_ByteString *buf) {
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UA_ByteString_deleteMembers(buf);
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}
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static void
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connection_releaserecvbuffer(UA_Connection *connection,
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UA_ByteString *buf) {
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UA_ByteString_deleteMembers(buf);
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}
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static UA_StatusCode
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connection_write(UA_Connection *connection, UA_ByteString *buf) {
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if(connection->state == UA_CONNECTION_CLOSED) {
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UA_ByteString_deleteMembers(buf);
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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}
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/* Prevent OS signals when sending to a closed socket */
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int flags = 0;
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flags |= MSG_NOSIGNAL;
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/* Send the full buffer. This may require several calls to send */
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size_t nWritten = 0;
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do {
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ssize_t n = 0;
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do {
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size_t bytes_to_send = buf->length - nWritten;
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n = UA_send(connection->sockfd,
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(const char*)buf->data + nWritten,
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bytes_to_send, flags);
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if(n < 0 && UA_ERRNO != UA_INTERRUPTED && UA_ERRNO != UA_AGAIN) {
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connection->close(connection);
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UA_ByteString_deleteMembers(buf);
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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}
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} while(n < 0);
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nWritten += (size_t)n;
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} while(nWritten < buf->length);
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/* Free the buffer */
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UA_ByteString_deleteMembers(buf);
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return UA_STATUSCODE_GOOD;
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}
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static UA_StatusCode
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connection_recv(UA_Connection *connection, UA_ByteString *response,
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UA_UInt32 timeout) {
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if(connection->state == UA_CONNECTION_CLOSED)
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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/* Listen on the socket for the given timeout until a message arrives */
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fd_set fdset;
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FD_ZERO(&fdset);
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UA_fd_set(connection->sockfd, &fdset);
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UA_UInt32 timeout_usec = timeout * 1000;
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struct timeval tmptv = {(long int)(timeout_usec / 1000000),
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(int)(timeout_usec % 1000000)};
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int resultsize = UA_select(connection->sockfd+1, &fdset, NULL, NULL, &tmptv);
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/* No result */
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if(resultsize == 0)
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return UA_STATUSCODE_GOODNONCRITICALTIMEOUT;
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if(resultsize == -1) {
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/* The call to select was interrupted. Act as if it timed out. */
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if(UA_ERRNO == EINTR)
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return UA_STATUSCODE_GOODNONCRITICALTIMEOUT;
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/* The error cannot be recovered. Close the connection. */
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connection->close(connection);
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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}
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UA_Boolean internallyAllocated = !response->length;
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/* Allocate the buffer */
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if(internallyAllocated) {
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size_t bufferSize = 16384; /* Use as default for a new SecureChannel */
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UA_SecureChannel *channel = connection->channel;
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if(channel && channel->config.recvBufferSize > 0)
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bufferSize = channel->config.recvBufferSize;
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UA_StatusCode res = UA_ByteString_allocBuffer(response, bufferSize);
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if(res != UA_STATUSCODE_GOOD)
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return res;
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}
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/* Get the received packet(s) */
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ssize_t ret = UA_recv(connection->sockfd, (char*)response->data, response->length, 0);
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/* The remote side closed the connection */
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if(ret == 0) {
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if(internallyAllocated)
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UA_ByteString_deleteMembers(response);
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connection->close(connection);
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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}
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/* Error case */
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if(ret < 0) {
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if(internallyAllocated)
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UA_ByteString_deleteMembers(response);
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if(UA_ERRNO == UA_INTERRUPTED || (timeout > 0) ?
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false : (UA_ERRNO == UA_EAGAIN || UA_ERRNO == UA_WOULDBLOCK))
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return UA_STATUSCODE_GOOD; /* statuscode_good but no data -> retry */
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connection->close(connection);
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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}
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/* Set the length of the received buffer */
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response->length = (size_t)ret;
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return UA_STATUSCODE_GOOD;
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}
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/***************************/
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/* Server NetworkLayer TCP */
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/***************************/
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#define MAXBACKLOG 100
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#define NOHELLOTIMEOUT 120000 /* timeout in ms before close the connection
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* if server does not receive Hello Message */
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typedef struct ConnectionEntry {
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UA_Connection connection;
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LIST_ENTRY(ConnectionEntry) pointers;
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} ConnectionEntry;
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typedef struct {
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const UA_Logger *logger;
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UA_UInt16 port;
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UA_UInt16 maxConnections;
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UA_SOCKET serverSockets[FD_SETSIZE];
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UA_UInt16 serverSocketsSize;
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LIST_HEAD(, ConnectionEntry) connections;
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UA_UInt16 connectionsSize;
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} ServerNetworkLayerTCP;
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static void
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ServerNetworkLayerTCP_freeConnection(UA_Connection *connection) {
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UA_free(connection);
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}
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/* This performs only 'shutdown'. 'close' is called when the shutdown
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* socket is returned from select. */
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static void
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ServerNetworkLayerTCP_close(UA_Connection *connection) {
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if (connection->state == UA_CONNECTION_CLOSED)
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return;
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UA_shutdown((UA_SOCKET)connection->sockfd, 2);
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connection->state = UA_CONNECTION_CLOSED;
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}
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static UA_Boolean
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purgeFirstConnectionWithoutChannel(ServerNetworkLayerTCP *layer) {
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ConnectionEntry *e;
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LIST_FOREACH(e, &layer->connections, pointers) {
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if(e->connection.channel == NULL) {
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LIST_REMOVE(e, pointers);
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layer->connectionsSize--;
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UA_close(e->connection.sockfd);
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e->connection.free(&e->connection);
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return true;
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}
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}
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return false;
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}
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static UA_StatusCode
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ServerNetworkLayerTCP_add(UA_ServerNetworkLayer *nl, ServerNetworkLayerTCP *layer,
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UA_Int32 newsockfd, struct sockaddr_storage *remote) {
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if(layer->maxConnections && layer->connectionsSize >= layer->maxConnections &&
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!purgeFirstConnectionWithoutChannel(layer)) {
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return UA_STATUSCODE_BADTCPNOTENOUGHRESOURCES;
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}
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/* Set nonblocking */
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UA_socket_set_nonblocking(newsockfd);//TODO: check return value
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/* Do not merge packets on the socket (disable Nagle's algorithm) */
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int dummy = 1;
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if(UA_setsockopt(newsockfd, IPPROTO_TCP, TCP_NODELAY,
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(const char *)&dummy, sizeof(dummy)) < 0) {
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UA_LOG_SOCKET_ERRNO_WRAP(
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UA_LOG_ERROR(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Cannot set socket option TCP_NODELAY. Error: %s",
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errno_str));
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return UA_STATUSCODE_BADUNEXPECTEDERROR;
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}
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#if defined(UA_getnameinfo)
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/* Get the peer name for logging */
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char remote_name[100];
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int res = UA_getnameinfo((struct sockaddr*)remote,
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sizeof(struct sockaddr_storage),
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remote_name, sizeof(remote_name),
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NULL, 0, NI_NUMERICHOST);
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if(res == 0) {
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UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Connection %i | New connection over TCP from %s",
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(int)newsockfd, remote_name);
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} else {
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UA_LOG_SOCKET_ERRNO_WRAP(UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Connection %i | New connection over TCP, "
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"getnameinfo failed with error: %s",
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(int)newsockfd, errno_str));
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}
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#else
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UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Connection %i | New connection over TCP",
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(int)newsockfd);
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#endif
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/* Allocate and initialize the connection */
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ConnectionEntry *e = (ConnectionEntry*)UA_malloc(sizeof(ConnectionEntry));
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if(!e){
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return UA_STATUSCODE_BADOUTOFMEMORY;
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}
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UA_Connection *c = &e->connection;
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memset(c, 0, sizeof(UA_Connection));
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c->sockfd = newsockfd;
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c->handle = layer;
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c->send = connection_write;
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c->close = ServerNetworkLayerTCP_close;
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c->free = ServerNetworkLayerTCP_freeConnection;
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c->getSendBuffer = connection_getsendbuffer;
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c->releaseSendBuffer = connection_releasesendbuffer;
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c->releaseRecvBuffer = connection_releaserecvbuffer;
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c->state = UA_CONNECTION_OPENING;
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c->openingDate = UA_DateTime_nowMonotonic();
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/* Add to the linked list */
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LIST_INSERT_HEAD(&layer->connections, e, pointers);
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if(nl->statistics) {
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nl->statistics->currentConnectionCount++;
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nl->statistics->cumulatedConnectionCount++;
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}
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return UA_STATUSCODE_GOOD;
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}
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static UA_StatusCode
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addServerSocket(ServerNetworkLayerTCP *layer, struct addrinfo *ai) {
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/* Create the server socket */
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UA_SOCKET newsock = UA_socket(ai->ai_family, ai->ai_socktype, ai->ai_protocol);
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if(newsock == UA_INVALID_SOCKET)
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{
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Error opening the server socket");
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return UA_STATUSCODE_BADCOMMUNICATIONERROR;
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}
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/* Some Linux distributions have net.ipv6.bindv6only not activated. So
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* sockets can double-bind to IPv4 and IPv6. This leads to problems. Use
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* AF_INET6 sockets only for IPv6. */
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int optval = 1;
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#if UA_IPV6
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if(ai->ai_family == AF_INET6 &&
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UA_setsockopt(newsock, IPPROTO_IPV6, IPV6_V6ONLY,
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(const char*)&optval, sizeof(optval)) == -1) {
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Could not set an IPv6 socket to IPv6 only");
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UA_close(newsock);
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return UA_STATUSCODE_BADCOMMUNICATIONERROR;
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}
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#endif
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if(UA_setsockopt(newsock, SOL_SOCKET, SO_REUSEADDR,
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(const char *)&optval, sizeof(optval)) == -1) {
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Could not make the socket reusable");
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UA_close(newsock);
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return UA_STATUSCODE_BADCOMMUNICATIONERROR;
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}
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if(UA_socket_set_nonblocking(newsock) != UA_STATUSCODE_GOOD) {
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Could not set the server socket to nonblocking");
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UA_close(newsock);
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return UA_STATUSCODE_BADCOMMUNICATIONERROR;
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}
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/* Bind socket to address */
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if(UA_bind(newsock, ai->ai_addr, (socklen_t)ai->ai_addrlen) < 0) {
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UA_LOG_SOCKET_ERRNO_WRAP(
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Error binding a server socket: %s", errno_str));
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UA_close(newsock);
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return UA_STATUSCODE_BADCOMMUNICATIONERROR;
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}
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/* Start listening */
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if(UA_listen(newsock, MAXBACKLOG) < 0) {
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UA_LOG_SOCKET_ERRNO_WRAP(
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Error listening on server socket: %s", errno_str));
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UA_close(newsock);
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return UA_STATUSCODE_BADCOMMUNICATIONERROR;
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}
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if (layer->port == 0) {
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/* Port was automatically chosen. Read it from the OS */
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struct sockaddr_in returned_addr;
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memset(&returned_addr, 0, sizeof(returned_addr));
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socklen_t len = sizeof(returned_addr);
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UA_getsockname(newsock, (struct sockaddr *)&returned_addr, &len);
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layer->port = ntohs(returned_addr.sin_port);
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}
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layer->serverSockets[layer->serverSocketsSize] = newsock;
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layer->serverSocketsSize++;
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return UA_STATUSCODE_GOOD;
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}
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static UA_StatusCode
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ServerNetworkLayerTCP_start(UA_ServerNetworkLayer *nl, const UA_String *customHostname) {
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UA_initialize_architecture_network();
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ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)nl->handle;
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/* Get addrinfo of the server and create server sockets */
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char portno[6];
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UA_snprintf(portno, 6, "%d", layer->port);
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struct addrinfo hints, *res;
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memset(&hints, 0, sizeof hints);
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_flags = AI_PASSIVE;
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hints.ai_protocol = IPPROTO_TCP;
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if(UA_getaddrinfo(NULL, portno, &hints, &res) != 0)
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return UA_STATUSCODE_BADINTERNALERROR;
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/* There might be serveral addrinfos (for different network cards,
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* IPv4/IPv6). Add a server socket for all of them. */
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struct addrinfo *ai = res;
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for(layer->serverSocketsSize = 0;
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layer->serverSocketsSize < FD_SETSIZE && ai != NULL;
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ai = ai->ai_next)
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{
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UA_StatusCode statusCode = addServerSocket(layer, ai);
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if (statusCode != UA_STATUSCODE_GOOD)
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return statusCode;
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}
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UA_freeaddrinfo(res);
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/* Get the discovery url from the hostname */
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UA_String du = UA_STRING_NULL;
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char discoveryUrlBuffer[256];
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if (customHostname->length) {
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du.length = (size_t)UA_snprintf(discoveryUrlBuffer, 255, "opc.tcp://%.*s:%d/",
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(int)customHostname->length,
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customHostname->data,
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layer->port);
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du.data = (UA_Byte*)discoveryUrlBuffer;
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}else{
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char hostnameBuffer[256];
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if(UA_gethostname(hostnameBuffer, 255) == 0) {
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du.length = (size_t)UA_snprintf(discoveryUrlBuffer, 255, "opc.tcp://%s:%d/",
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hostnameBuffer, layer->port);
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du.data = (UA_Byte*)discoveryUrlBuffer;
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} else {
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UA_LOG_ERROR(layer->logger, UA_LOGCATEGORY_NETWORK, "Could not get the hostname");
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return UA_STATUSCODE_BADINTERNALERROR;
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}
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}
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UA_String_copy(&du, &nl->discoveryUrl);
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UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
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"TCP network layer listening on %.*s",
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(int)nl->discoveryUrl.length, nl->discoveryUrl.data);
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return UA_STATUSCODE_GOOD;
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}
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/* After every select, reset the sockets to listen on */
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static UA_Int32
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setFDSet(ServerNetworkLayerTCP *layer, fd_set *fdset) {
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FD_ZERO(fdset);
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UA_Int32 highestfd = 0;
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for(UA_UInt16 i = 0; i < layer->serverSocketsSize; i++) {
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UA_fd_set(layer->serverSockets[i], fdset);
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if((UA_Int32)layer->serverSockets[i] > highestfd)
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highestfd = (UA_Int32)layer->serverSockets[i];
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}
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ConnectionEntry *e;
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LIST_FOREACH(e, &layer->connections, pointers) {
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UA_fd_set(e->connection.sockfd, fdset);
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if((UA_Int32)e->connection.sockfd > highestfd)
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highestfd = (UA_Int32)e->connection.sockfd;
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}
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return highestfd;
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}
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static UA_StatusCode
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ServerNetworkLayerTCP_listen(UA_ServerNetworkLayer *nl, UA_Server *server,
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UA_UInt16 timeout) {
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/* Every open socket can generate two jobs */
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ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)nl->handle;
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if (layer->serverSocketsSize == 0)
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return UA_STATUSCODE_GOOD;
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/* Listen on open sockets (including the server) */
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fd_set fdset, errset;
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UA_Int32 highestfd = setFDSet(layer, &fdset);
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setFDSet(layer, &errset);
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struct timeval tmptv = {0, timeout * 1000};
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if (UA_select(highestfd+1, &fdset, NULL, &errset, &tmptv) < 0) {
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UA_LOG_SOCKET_ERRNO_WRAP(
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UA_LOG_DEBUG(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Socket select failed with %s", errno_str));
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// we will retry, so do not return bad
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return UA_STATUSCODE_GOOD;
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}
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/* Accept new connections via the server sockets */
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for(UA_UInt16 i = 0; i < layer->serverSocketsSize; i++) {
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if(!UA_fd_isset(layer->serverSockets[i], &fdset))
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continue;
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struct sockaddr_storage remote;
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socklen_t remote_size = sizeof(remote);
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UA_SOCKET newsockfd = UA_accept((UA_SOCKET)layer->serverSockets[i],
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(struct sockaddr*)&remote, &remote_size);
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if(newsockfd == UA_INVALID_SOCKET)
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continue;
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UA_LOG_TRACE(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Connection %i | New TCP connection on server socket %i",
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(int)newsockfd, (int)(layer->serverSockets[i]));
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|
|
if(ServerNetworkLayerTCP_add(nl, layer, (UA_Int32)newsockfd, &remote) != UA_STATUSCODE_GOOD) {
|
|
UA_close(newsockfd);
|
|
}
|
|
}
|
|
|
|
/* Read from established sockets */
|
|
ConnectionEntry *e, *e_tmp;
|
|
UA_DateTime now = UA_DateTime_nowMonotonic();
|
|
LIST_FOREACH_SAFE(e, &layer->connections, pointers, e_tmp) {
|
|
if ((e->connection.state == UA_CONNECTION_OPENING) &&
|
|
(now > (e->connection.openingDate + (NOHELLOTIMEOUT * UA_DATETIME_MSEC)))){
|
|
UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Connection %i | Closed by the server (no Hello Message)",
|
|
(int)(e->connection.sockfd));
|
|
LIST_REMOVE(e, pointers);
|
|
layer->connectionsSize--;
|
|
UA_close(e->connection.sockfd);
|
|
UA_Server_removeConnection(server, &e->connection);
|
|
if(nl->statistics) {
|
|
nl->statistics->connectionTimeoutCount--;
|
|
nl->statistics->currentConnectionCount--;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
if(!UA_fd_isset(e->connection.sockfd, &errset) &&
|
|
!UA_fd_isset(e->connection.sockfd, &fdset))
|
|
continue;
|
|
|
|
UA_LOG_TRACE(layer->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Connection %i | Activity on the socket",
|
|
(int)(e->connection.sockfd));
|
|
|
|
UA_ByteString buf = UA_BYTESTRING_NULL;
|
|
UA_StatusCode retval = connection_recv(&e->connection, &buf, 0);
|
|
|
|
if(retval == UA_STATUSCODE_GOOD) {
|
|
/* Process packets */
|
|
UA_Server_processBinaryMessage(server, &e->connection, &buf);
|
|
connection_releaserecvbuffer(&e->connection, &buf);
|
|
} else if(retval == UA_STATUSCODE_BADCONNECTIONCLOSED) {
|
|
/* The socket is shutdown but not closed */
|
|
UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Connection %i | Closed",
|
|
(int)(e->connection.sockfd));
|
|
LIST_REMOVE(e, pointers);
|
|
layer->connectionsSize--;
|
|
UA_close(e->connection.sockfd);
|
|
UA_Server_removeConnection(server, &e->connection);
|
|
if(nl->statistics) {
|
|
nl->statistics->currentConnectionCount--;
|
|
}
|
|
}
|
|
}
|
|
return UA_STATUSCODE_GOOD;
|
|
}
|
|
|
|
static void
|
|
ServerNetworkLayerTCP_stop(UA_ServerNetworkLayer *nl, UA_Server *server) {
|
|
ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)nl->handle;
|
|
UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Shutting down the TCP network layer");
|
|
|
|
/* Close the server sockets */
|
|
for(UA_UInt16 i = 0; i < layer->serverSocketsSize; i++) {
|
|
UA_shutdown(layer->serverSockets[i], 2);
|
|
UA_close(layer->serverSockets[i]);
|
|
}
|
|
layer->serverSocketsSize = 0;
|
|
|
|
/* Close open connections */
|
|
ConnectionEntry *e;
|
|
LIST_FOREACH(e, &layer->connections, pointers)
|
|
ServerNetworkLayerTCP_close(&e->connection);
|
|
|
|
/* Run recv on client sockets. This picks up the closed sockets and frees
|
|
* the connection. */
|
|
ServerNetworkLayerTCP_listen(nl, server, 0);
|
|
|
|
UA_deinitialize_architecture_network();
|
|
}
|
|
|
|
/* run only when the server is stopped */
|
|
static void
|
|
ServerNetworkLayerTCP_deleteMembers(UA_ServerNetworkLayer *nl) {
|
|
ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)nl->handle;
|
|
UA_String_deleteMembers(&nl->discoveryUrl);
|
|
|
|
/* Hard-close and remove remaining connections. The server is no longer
|
|
* running. So this is safe. */
|
|
ConnectionEntry *e, *e_tmp;
|
|
LIST_FOREACH_SAFE(e, &layer->connections, pointers, e_tmp) {
|
|
LIST_REMOVE(e, pointers);
|
|
layer->connectionsSize--;
|
|
UA_close(e->connection.sockfd);
|
|
UA_free(e);
|
|
if(nl->statistics) {
|
|
nl->statistics->currentConnectionCount--;
|
|
}
|
|
}
|
|
|
|
/* Free the layer */
|
|
UA_free(layer);
|
|
}
|
|
|
|
UA_ServerNetworkLayer
|
|
UA_ServerNetworkLayerTCP(UA_ConnectionConfig config, UA_UInt16 port,
|
|
UA_UInt16 maxConnections, UA_Logger *logger) {
|
|
UA_ServerNetworkLayer nl;
|
|
memset(&nl, 0, sizeof(UA_ServerNetworkLayer));
|
|
nl.clear = ServerNetworkLayerTCP_deleteMembers;
|
|
nl.localConnectionConfig = config;
|
|
nl.start = ServerNetworkLayerTCP_start;
|
|
nl.listen = ServerNetworkLayerTCP_listen;
|
|
nl.stop = ServerNetworkLayerTCP_stop;
|
|
nl.handle = NULL;
|
|
|
|
ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP*)
|
|
UA_calloc(1,sizeof(ServerNetworkLayerTCP));
|
|
if(!layer)
|
|
return nl;
|
|
nl.handle = layer;
|
|
|
|
layer->logger = logger;
|
|
layer->port = port;
|
|
layer->maxConnections = maxConnections;
|
|
|
|
return nl;
|
|
}
|
|
|
|
typedef struct TCPClientConnection {
|
|
struct addrinfo hints, *server;
|
|
UA_DateTime connStart;
|
|
char* endpointURL;
|
|
UA_UInt32 timeout;
|
|
} TCPClientConnection;
|
|
|
|
/***************************/
|
|
/* Client NetworkLayer TCP */
|
|
/***************************/
|
|
|
|
static void
|
|
ClientNetworkLayerTCP_close(UA_Connection *connection) {
|
|
if (connection->state == UA_CONNECTION_CLOSED)
|
|
return;
|
|
|
|
if(connection->sockfd != UA_INVALID_SOCKET) {
|
|
UA_shutdown(connection->sockfd, 2);
|
|
UA_close(connection->sockfd);
|
|
}
|
|
connection->state = UA_CONNECTION_CLOSED;
|
|
}
|
|
|
|
static void
|
|
ClientNetworkLayerTCP_free(UA_Connection *connection) {
|
|
if(connection->handle) {
|
|
TCPClientConnection *tcpConnection = (TCPClientConnection *)connection->handle;
|
|
if(tcpConnection->server)
|
|
UA_freeaddrinfo(tcpConnection->server);
|
|
UA_free(tcpConnection);
|
|
connection->handle = NULL;
|
|
}
|
|
}
|
|
|
|
UA_StatusCode UA_ClientConnectionTCP_poll(UA_Client *client, void *data) {
|
|
UA_Connection *connection = (UA_Connection*) data;
|
|
if(connection->state == UA_CONNECTION_CLOSED)
|
|
return UA_STATUSCODE_BADDISCONNECT;
|
|
if(connection->state == UA_CONNECTION_ESTABLISHED)
|
|
return UA_STATUSCODE_GOOD;
|
|
|
|
TCPClientConnection *tcpConnection =
|
|
(TCPClientConnection*) connection->handle;
|
|
|
|
UA_DateTime connStart = UA_DateTime_nowMonotonic();
|
|
UA_SOCKET clientsockfd = connection->sockfd;
|
|
UA_ClientConfig *config = UA_Client_getConfig(client);
|
|
|
|
if ((UA_Double) (UA_DateTime_nowMonotonic() - tcpConnection->connStart)
|
|
> tcpConnection->timeout* UA_DATETIME_MSEC ) {
|
|
// connection timeout
|
|
ClientNetworkLayerTCP_close(connection);
|
|
UA_LOG_WARNING(&config->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Timed out");
|
|
return UA_STATUSCODE_BADDISCONNECT;
|
|
|
|
}
|
|
/* On linux connect may immediately return with ECONNREFUSED but we still want to try to connect */
|
|
/* Thus use a loop and retry until timeout is reached */
|
|
|
|
/* Get a socket */
|
|
if(clientsockfd <= 0) {
|
|
clientsockfd = UA_socket(tcpConnection->server->ai_family,
|
|
tcpConnection->server->ai_socktype,
|
|
tcpConnection->server->ai_protocol);
|
|
connection->sockfd = (UA_Int32)clientsockfd; /* cast for win32 */
|
|
}
|
|
|
|
if(clientsockfd == UA_INVALID_SOCKET) {
|
|
UA_LOG_WARNING(&config->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Could not create client socket: %s", strerror(UA_ERRNO));
|
|
ClientNetworkLayerTCP_close(connection);
|
|
return UA_STATUSCODE_BADDISCONNECT;
|
|
}
|
|
|
|
/* Non blocking connect to be able to timeout */
|
|
if(UA_socket_set_nonblocking(clientsockfd) != UA_STATUSCODE_GOOD) {
|
|
UA_LOG_WARNING(&config->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Could not set the client socket to nonblocking");
|
|
ClientNetworkLayerTCP_close(connection);
|
|
return UA_STATUSCODE_BADDISCONNECT;
|
|
}
|
|
|
|
/* Non blocking connect */
|
|
int error = UA_connect(clientsockfd, tcpConnection->server->ai_addr,
|
|
tcpConnection->server->ai_addrlen);
|
|
|
|
if ((error == -1) && (UA_ERRNO != UA_ERR_CONNECTION_PROGRESS)) {
|
|
ClientNetworkLayerTCP_close(connection);
|
|
UA_LOG_WARNING(&config->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Connection to failed with error: %s", strerror(UA_ERRNO));
|
|
return UA_STATUSCODE_BADDISCONNECT;
|
|
}
|
|
|
|
/* Use select to wait and check if connected */
|
|
if (error == -1 && (UA_ERRNO == UA_ERR_CONNECTION_PROGRESS)) {
|
|
/* connection in progress. Wait until connected using select */
|
|
|
|
UA_UInt32 timeSinceStart = (UA_UInt32)
|
|
((UA_Double) (UA_DateTime_nowMonotonic() - connStart) / UA_DATETIME_MSEC);
|
|
#ifdef _OS9000
|
|
/* OS-9 can't use select for checking write sockets.
|
|
* Therefore, we need to use connect until success or failed
|
|
*/
|
|
UA_UInt32 timeout_usec = (tcpConnection->timeout - timeSinceStart)
|
|
* 1000;
|
|
int resultsize = 0;
|
|
do {
|
|
u_int32 time = 0x80000001;
|
|
signal_code sig;
|
|
|
|
timeout_usec -= 1000000/256; // Sleep 1/256 second
|
|
if (timeout_usec < 0)
|
|
break;
|
|
|
|
_os_sleep(&time,&sig);
|
|
error = connect(clientsockfd, tcpConnection->server->ai_addr,
|
|
tcpConnection->server->ai_addrlen);
|
|
if ((error == -1 && UA_ERRNO == EISCONN) || (error == 0))
|
|
resultsize = 1;
|
|
if (error == -1 && UA_ERRNO != EALREADY && UA_ERRNO != EINPROGRESS)
|
|
break;
|
|
}
|
|
while(resultsize == 0);
|
|
#else
|
|
fd_set fdset;
|
|
FD_ZERO(&fdset);
|
|
UA_fd_set(clientsockfd, &fdset);
|
|
UA_UInt32 timeout_usec = (tcpConnection->timeout - timeSinceStart)
|
|
* 1000;
|
|
struct timeval tmptv = { (long int) (timeout_usec / 1000000),
|
|
(int) (timeout_usec % 1000000) };
|
|
|
|
int resultsize = UA_select((UA_Int32) (clientsockfd + 1), NULL, &fdset,
|
|
NULL, &tmptv);
|
|
#endif
|
|
if (resultsize == 1) {
|
|
/* Windows does not have any getsockopt equivalent and it is not needed there */
|
|
#ifdef _WIN32
|
|
connection->sockfd = clientsockfd;
|
|
connection->state = UA_CONNECTION_ESTABLISHED;
|
|
return UA_STATUSCODE_GOOD;
|
|
#else
|
|
OPTVAL_TYPE so_error;
|
|
socklen_t len = sizeof so_error;
|
|
|
|
int ret = UA_getsockopt(clientsockfd, SOL_SOCKET, SO_ERROR, &so_error,
|
|
&len);
|
|
|
|
if (ret != 0 || so_error != 0) {
|
|
/* on connection refused we should still try to connect */
|
|
/* connection refused happens on localhost or local ip without timeout */
|
|
if (so_error != ECONNREFUSED) {
|
|
// general error
|
|
ClientNetworkLayerTCP_close(connection);
|
|
UA_LOG_WARNING(&config->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Connection to failed with error: %s",
|
|
strerror(ret == 0 ? so_error : UA_ERRNO));
|
|
return UA_STATUSCODE_BADDISCONNECT;
|
|
}
|
|
/* wait until we try a again. Do not make this too small, otherwise the
|
|
* timeout is somehow wrong */
|
|
|
|
} else {
|
|
connection->state = UA_CONNECTION_ESTABLISHED;
|
|
return UA_STATUSCODE_GOOD;
|
|
}
|
|
#endif
|
|
}
|
|
} else {
|
|
connection->state = UA_CONNECTION_ESTABLISHED;
|
|
return UA_STATUSCODE_GOOD;
|
|
}
|
|
|
|
#ifdef SO_NOSIGPIPE
|
|
int val = 1;
|
|
int sso_result = setsockopt(connection->sockfd, SOL_SOCKET,
|
|
SO_NOSIGPIPE, (void*)&val, sizeof(val));
|
|
if(sso_result < 0)
|
|
UA_LOG_WARNING(&config->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Couldn't set SO_NOSIGPIPE");
|
|
#endif
|
|
|
|
return UA_STATUSCODE_GOOD;
|
|
|
|
}
|
|
|
|
UA_Connection
|
|
UA_ClientConnectionTCP_init(UA_ConnectionConfig config, const UA_String endpointUrl,
|
|
UA_UInt32 timeout, UA_Logger *logger) {
|
|
UA_Connection connection;
|
|
memset(&connection, 0, sizeof(UA_Connection));
|
|
|
|
connection.state = UA_CONNECTION_OPENING;
|
|
connection.send = connection_write;
|
|
connection.recv = connection_recv;
|
|
connection.close = ClientNetworkLayerTCP_close;
|
|
connection.free = ClientNetworkLayerTCP_free;
|
|
connection.getSendBuffer = connection_getsendbuffer;
|
|
connection.releaseSendBuffer = connection_releasesendbuffer;
|
|
connection.releaseRecvBuffer = connection_releaserecvbuffer;
|
|
|
|
TCPClientConnection *tcpClientConnection = (TCPClientConnection*) UA_malloc(
|
|
sizeof(TCPClientConnection));
|
|
memset(tcpClientConnection, 0, sizeof(TCPClientConnection));
|
|
connection.handle = (void*) tcpClientConnection;
|
|
tcpClientConnection->timeout = timeout;
|
|
UA_String hostnameString = UA_STRING_NULL;
|
|
UA_String pathString = UA_STRING_NULL;
|
|
UA_UInt16 port = 0;
|
|
char hostname[512];
|
|
tcpClientConnection->connStart = UA_DateTime_nowMonotonic();
|
|
|
|
UA_StatusCode parse_retval = UA_parseEndpointUrl(&endpointUrl,
|
|
&hostnameString, &port, &pathString);
|
|
if (parse_retval != UA_STATUSCODE_GOOD || hostnameString.length > 511) {
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Server url is invalid: %.*s",
|
|
(int)endpointUrl.length, endpointUrl.data);
|
|
connection.state = UA_CONNECTION_CLOSED;
|
|
return connection;
|
|
}
|
|
memcpy(hostname, hostnameString.data, hostnameString.length);
|
|
hostname[hostnameString.length] = 0;
|
|
|
|
if (port == 0) {
|
|
port = 4840;
|
|
UA_LOG_INFO(logger, UA_LOGCATEGORY_NETWORK,
|
|
"No port defined, using default port %" PRIu16, port);
|
|
}
|
|
|
|
memset(&tcpClientConnection->hints, 0, sizeof(tcpClientConnection->hints));
|
|
tcpClientConnection->hints.ai_family = AF_UNSPEC;
|
|
tcpClientConnection->hints.ai_socktype = SOCK_STREAM;
|
|
char portStr[6];
|
|
UA_snprintf(portStr, 6, "%d", port);
|
|
int error = UA_getaddrinfo(hostname, portStr, &tcpClientConnection->hints,
|
|
&tcpClientConnection->server);
|
|
if (error != 0 || !tcpClientConnection->server) {
|
|
UA_LOG_SOCKET_ERRNO_GAI_WRAP(UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"DNS lookup of %s failed with error %s", hostname, errno_str));
|
|
connection.state = UA_CONNECTION_CLOSED;
|
|
return connection;
|
|
}
|
|
return connection;
|
|
}
|
|
|
|
UA_Connection
|
|
UA_ClientConnectionTCP(UA_ConnectionConfig config, const UA_String endpointUrl,
|
|
UA_UInt32 timeout, UA_Logger *logger) {
|
|
UA_initialize_architecture_network();
|
|
|
|
UA_Connection connection;
|
|
memset(&connection, 0, sizeof(UA_Connection));
|
|
connection.state = UA_CONNECTION_CLOSED;
|
|
connection.send = connection_write;
|
|
connection.recv = connection_recv;
|
|
connection.close = ClientNetworkLayerTCP_close;
|
|
connection.free = ClientNetworkLayerTCP_free;
|
|
connection.getSendBuffer = connection_getsendbuffer;
|
|
connection.releaseSendBuffer = connection_releasesendbuffer;
|
|
connection.releaseRecvBuffer = connection_releaserecvbuffer;
|
|
connection.handle = NULL;
|
|
|
|
UA_String hostnameString = UA_STRING_NULL;
|
|
UA_String pathString = UA_STRING_NULL;
|
|
UA_UInt16 port = 0;
|
|
char hostname[512];
|
|
|
|
UA_StatusCode parse_retval =
|
|
UA_parseEndpointUrl(&endpointUrl, &hostnameString, &port, &pathString);
|
|
if(parse_retval != UA_STATUSCODE_GOOD || hostnameString.length > 511) {
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Server url is invalid: %.*s",
|
|
(int)endpointUrl.length, endpointUrl.data);
|
|
return connection;
|
|
}
|
|
memcpy(hostname, hostnameString.data, hostnameString.length);
|
|
hostname[hostnameString.length] = 0;
|
|
|
|
if(port == 0) {
|
|
port = 4840;
|
|
UA_LOG_INFO(logger, UA_LOGCATEGORY_NETWORK,
|
|
"No port defined, using default port %" PRIu16, port);
|
|
}
|
|
|
|
struct addrinfo hints, *server;
|
|
memset(&hints, 0, sizeof(hints));
|
|
hints.ai_family = AF_UNSPEC;
|
|
hints.ai_socktype = SOCK_STREAM;
|
|
hints.ai_protocol = IPPROTO_TCP;
|
|
char portStr[6];
|
|
UA_snprintf(portStr, 6, "%d", port);
|
|
int error = UA_getaddrinfo(hostname, portStr, &hints, &server);
|
|
if(error != 0 || !server) {
|
|
UA_LOG_SOCKET_ERRNO_GAI_WRAP(UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"DNS lookup of %s failed with error %s", hostname, errno_str));
|
|
return connection;
|
|
}
|
|
|
|
UA_Boolean connected = false;
|
|
UA_DateTime dtTimeout = timeout * UA_DATETIME_MSEC;
|
|
UA_DateTime connStart = UA_DateTime_nowMonotonic();
|
|
UA_SOCKET clientsockfd;
|
|
|
|
/* On linux connect may immediately return with ECONNREFUSED but we still
|
|
* want to try to connect. So use a loop and retry until timeout is
|
|
* reached. */
|
|
do {
|
|
/* Get a socket */
|
|
clientsockfd = UA_socket(server->ai_family,
|
|
server->ai_socktype,
|
|
server->ai_protocol);
|
|
if(clientsockfd == UA_INVALID_SOCKET) {
|
|
UA_LOG_SOCKET_ERRNO_WRAP(UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Could not create client socket: %s", errno_str));
|
|
UA_freeaddrinfo(server);
|
|
return connection;
|
|
}
|
|
|
|
connection.state = UA_CONNECTION_OPENING;
|
|
|
|
/* Connect to the server */
|
|
connection.sockfd = clientsockfd;
|
|
|
|
/* Non blocking connect to be able to timeout */
|
|
if (UA_socket_set_nonblocking(clientsockfd) != UA_STATUSCODE_GOOD) {
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Could not set the client socket to nonblocking");
|
|
ClientNetworkLayerTCP_close(&connection);
|
|
UA_freeaddrinfo(server);
|
|
return connection;
|
|
}
|
|
|
|
/* Non blocking connect */
|
|
error = UA_connect(clientsockfd, server->ai_addr, (socklen_t)server->ai_addrlen);
|
|
|
|
if ((error == -1) && (UA_ERRNO != UA_ERR_CONNECTION_PROGRESS)) {
|
|
ClientNetworkLayerTCP_close(&connection);
|
|
UA_LOG_SOCKET_ERRNO_WRAP(
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Connection to %.*s failed with error: %s",
|
|
(int)endpointUrl.length, endpointUrl.data, errno_str));
|
|
UA_freeaddrinfo(server);
|
|
return connection;
|
|
}
|
|
|
|
/* Use select to wait and check if connected */
|
|
if (error == -1 && (UA_ERRNO == UA_ERR_CONNECTION_PROGRESS)) {
|
|
/* connection in progress. Wait until connected using select */
|
|
UA_DateTime timeSinceStart = UA_DateTime_nowMonotonic() - connStart;
|
|
if(timeSinceStart > dtTimeout)
|
|
break;
|
|
|
|
#ifdef _OS9000
|
|
/* OS-9 can't use select for checking write sockets.
|
|
* Therefore, we need to use connect until success or failed
|
|
*/
|
|
UA_DateTime timeout_usec = (dtTimeout - timeSinceStart) / UA_DATETIME_USEC;
|
|
int resultsize = 0;
|
|
do {
|
|
u_int32 time = 0x80000001;
|
|
signal_code sig;
|
|
|
|
timeout_usec -= 1000000/256; // Sleep 1/256 second
|
|
if (timeout_usec < 0)
|
|
break;
|
|
|
|
_os_sleep(&time,&sig);
|
|
error = connect(clientsockfd, server->ai_addr, server->ai_addrlen);
|
|
if ((error == -1 && UA_ERRNO == EISCONN) || (error == 0))
|
|
resultsize = 1;
|
|
if (error == -1 && UA_ERRNO != EALREADY && UA_ERRNO != EINPROGRESS)
|
|
break;
|
|
}
|
|
while(resultsize == 0);
|
|
#else
|
|
fd_set fdset;
|
|
FD_ZERO(&fdset);
|
|
UA_fd_set(clientsockfd, &fdset);
|
|
UA_DateTime timeout_usec = (dtTimeout - timeSinceStart) / UA_DATETIME_USEC;
|
|
struct timeval tmptv = {(long int) (timeout_usec / 1000000),
|
|
(int) (timeout_usec % 1000000)};
|
|
|
|
int resultsize = UA_select((UA_Int32)(clientsockfd + 1), NULL, &fdset, NULL, &tmptv);
|
|
#endif
|
|
|
|
if(resultsize == 1) {
|
|
#ifdef _WIN32
|
|
/* Windows does not have any getsockopt equivalent and it is not
|
|
* needed there */
|
|
connected = true;
|
|
break;
|
|
#else
|
|
OPTVAL_TYPE so_error;
|
|
socklen_t len = sizeof so_error;
|
|
|
|
int ret = UA_getsockopt(clientsockfd, SOL_SOCKET, SO_ERROR, &so_error, &len);
|
|
|
|
if (ret != 0 || so_error != 0) {
|
|
/* on connection refused we should still try to connect */
|
|
/* connection refused happens on localhost or local ip without timeout */
|
|
if (so_error != ECONNREFUSED) {
|
|
ClientNetworkLayerTCP_close(&connection);
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Connection to %.*s failed with error: %s",
|
|
(int)endpointUrl.length, endpointUrl.data,
|
|
strerror(ret == 0 ? so_error : UA_ERRNO));
|
|
UA_freeaddrinfo(server);
|
|
return connection;
|
|
}
|
|
/* wait until we try a again. Do not make this too small, otherwise the
|
|
* timeout is somehow wrong */
|
|
UA_sleep_ms(100);
|
|
} else {
|
|
connected = true;
|
|
break;
|
|
}
|
|
#endif
|
|
}
|
|
} else {
|
|
connected = true;
|
|
break;
|
|
}
|
|
ClientNetworkLayerTCP_close(&connection);
|
|
|
|
} while ((UA_DateTime_nowMonotonic() - connStart) < dtTimeout);
|
|
|
|
UA_freeaddrinfo(server);
|
|
|
|
if(!connected) {
|
|
/* connection timeout */
|
|
if (connection.state != UA_CONNECTION_CLOSED)
|
|
ClientNetworkLayerTCP_close(&connection);
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Trying to connect to %.*s timed out",
|
|
(int)endpointUrl.length, endpointUrl.data);
|
|
return connection;
|
|
}
|
|
|
|
|
|
/* We are connected. Reset socket to blocking */
|
|
if(UA_socket_set_blocking(clientsockfd) != UA_STATUSCODE_GOOD) {
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Could not set the client socket to blocking");
|
|
ClientNetworkLayerTCP_close(&connection);
|
|
return connection;
|
|
}
|
|
|
|
#ifdef SO_NOSIGPIPE
|
|
int val = 1;
|
|
int sso_result = UA_setsockopt(connection.sockfd, SOL_SOCKET,
|
|
SO_NOSIGPIPE, (void*)&val, sizeof(val));
|
|
if(sso_result < 0)
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Couldn't set SO_NOSIGPIPE");
|
|
#endif
|
|
|
|
return connection;
|
|
}
|