Mercury233
9fa42dd103
move global vars from gframe to member of mainGame ( #3041 )
2026-04-11 08:57:44 +08:00
Mercury233
23c3cf1add
update ClientField::UpdateDeclarableList & NormalizeChar ( #3037 )
2026-04-09 09:30:55 +08:00
salix5
78c1a9b390
Remove unnecessary header files from config.h ( #3036 )
2026-03-29 22:44:32 +08:00
salix5
6fea874dac
Change Deck to (const CardDataC*) vector ( #3006 )
2026-03-25 09:34:16 +08:00
salix5
6378795a52
Use %zu for size_t values in printf ( #3023 )
2026-03-23 08:31:21 +08:00
Mercury233
4cc19918bf
update irrlicht clipboard ( #2979 )
2026-03-15 18:31:33 +08:00
salix5
bd326e20d9
Add datas.rule_code ( #3000 )
2026-03-15 18:21:01 +08:00
mercury233
ac2a919d4e
fix missing break in DeckBuilder::OnEvent
2026-02-27 15:57:31 +08:00
salix5
03e1fa3128
Change key type to uint32_t in DataManager ( #2968 )
2026-02-09 09:40:04 +08:00
Mercury233
17f3ec4c9d
fix is_modified for clear/sort/shuffle deck buttons ( #2959 )
2026-02-04 08:59:55 +08:00
Mercury233
9b09b57078
add sound for ShowBigCard ( #2960 )
2026-02-04 08:59:35 +08:00
salix5
89f5265394
remove: pics/thumbnail, use_image_scale, ImageManager::RemoveTexture ( #2868 )
2026-01-29 15:21:35 +08:00
salix5
56c313c61d
Use vector in DuelClient::SendUpdateDeck ( #2952 )
2026-01-10 16:34:51 +08:00
salix5
09b4854ea3
Change loop variable type in DeckBuilder::OnEvent
2025-08-31 21:29:05 +08:00
salix5
e7fd61c975
fix category add, rename, delete handler
2025-08-31 21:29:05 +08:00
salix5
17715fe485
add GetDataTable, GetStringTable ( #2905 )
...
* add GetDataTable, GetStringTable
* Refactor table access in ClientField and DeckBuilder
* Refactor LoadDeck to use table lookup
* Refactor loops in DeckBuilder::check_limit
2025-08-22 13:55:06 +08:00
Mercury233
a789c1bbc0
fix prev_deck on BUTTON_SAVE_DECK_AS ( #2892 )
2025-08-07 15:30:44 +08:00
salix5
c9573debfd
use uint32_t code as key ( #2874 )
2025-07-06 16:13:11 +08:00
salix5
42a427a4fa
use function template BufferIO::Read ( #2835 )
2025-07-06 13:18:46 +08:00
salix5
3e2be8dd05
Redefine CardDataC structure and remove inheritance from card_data ( #2867 )
2025-07-06 12:06:34 +08:00
salix5
bfa02b0b78
Simplify card name retrieval in UpdateDeclarableList ( #2869 )
2025-07-03 22:28:21 +08:00
Mercury233
b9e1089f8e
add import/export deck code ( #2577 )
2025-06-18 14:58:05 +08:00
salix5
56b65a1e69
change RNG except shuffle in duel to std::mt19937 ( #2827 )
2025-06-14 15:26:15 +08:00
salix5
fd189e5c8c
DeckManager: use uint32_t code ( #2739 )
...
* fix LoadLFListSingle
* update LoadDeck, LoadSide
* rename to LoadDeckFromStream
* update CTOS_DeckData
* static member function
2025-03-29 10:44:21 +08:00
salix5
b5bf7990e9
replace irr::s32, irr::u32
2025-03-14 19:10:07 +08:00
salix5
194608f8f0
replace irr::core::recti
2025-03-14 19:10:07 +08:00
salix5
296c0d757e
fix namespace irr::video
2025-03-14 19:10:07 +08:00
salix5
d06a9096fd
rename: GetLFListContent -> GetLFList ( #2715 )
...
* update DeckManager::GetLFListContent
* change DeckBuilder::filterList into const LFList*
* update Game::DrawThumb
* rename: GetLFListContent -> GetLFList
* update the signature of DeckManager::GetLFListName
* change code to unsigned
2025-03-08 15:22:53 +08:00
salix5
ffc6aee169
replace position2d with vector2d ( #2709 )
...
* update MenuHandler
* update DeckBuilder
* replace position2di with irr::core::vector2di
* replace position2di with vector2di
* replace core::position2d with irr::core::vector2d
* replace position2d with vector2d
2025-03-02 12:22:54 +08:00
salix5
148c76806e
DeckManager: update GetDeckFile LoadCurrentDeck ( #2694 )
...
* update DeckManager::GetDeckFile
* update reference
* update DeckManager::LoadCurrentDeck
* update reference
* clean header in deck_manager.h
2025-02-22 14:21:02 +08:00
salix5
dc5a305301
use <ctime> header ( #2668 )
2025-02-12 16:26:38 +08:00
salix5
37cb3cea64
use override in class DeckBuilder ( #2664 )
...
* update DeckBuilder::FilterCards()
* use override
2025-02-08 23:39:52 +08:00
salix5
53d951c7d1
update signature of ClientCard::SetCode ( #2655 )
...
* update signature of ClientCard::SetCode
* ClientField: fix AddCard, RemoveCard
* minor fix
* use int counter variable
2025-01-28 05:35:26 +08:00
salix5
d376ed0e65
use <cwchar> function ( #2651 )
2025-01-17 19:50:59 +08:00
salix5
b57b331b65
move struct CardDataC, deck sort functions to data_manager.h ( #2647 )
...
* move struct CardDataC to data_manager.h
* update struct CardDataC
* move deck sort functions to DataManager
* update DeckBuilder::filter_effect
2025-01-14 13:25:16 +08:00
salix5
48b01b838c
remove wcscpy, wcscat ( #2602 )
...
* use wcsncpy
* fix FileSystem::TraversalDir
* avoid wcscat
* remove wcscat
* add BufferIO::CopyWideString
* struct Config: path string changed to wchar_t[256]
* Revert "use wcsncpy"
This reverts commit b05e0c96a3 .
* check lastcategory, lastdeck
* fix Game::LoadConfig
max length of filename should be determined by file system
* remove wcscpy
* use BufferIO::CopyWideString
* fix UpdateDeck
* myfilesystem: use std functions
* DataManager: fix GetNumString (#2603 )
* DataManager: fix FormatAttribute, FormatRace
* update FormatAttribute, FormatRace
* DataManager: fix FormatType
* update FormatType
* DataManager: fix FormatSetName
* DataManager: fix FormatLinkMarker
* merge
* DataManager: fix GetNumString
* rebuild class ustring16 from edopro version
* add stringw conversion
core::stringw in current version does not have data()
* add CGUITTFont::drawUstring
* use drawUstring
* update DrawShadowText
* fix Game::lpcstring
* fix DuelInfo::vic_string
* add PACK_MAX_SIZE
* add IsExtension (#2604 )
* CGUITTFont: use override
* ustring16: only accept basic_string
2024-11-06 08:34:12 +08:00
salix5
b0e0ca3c79
add datas_begin(), strings_begin() ( #2607 )
...
* reorder
* DataManager: add datas_begin(), strings_begin()
* replace
2024-10-16 18:51:22 +08:00
Mercury233
3369ec0538
update card search trycode ( #2589 )
2024-09-23 10:09:13 +08:00
salix5
848348ca9c
deckManager: add LoadCurrentDeck, SaveDeckBuffer ( #2571 )
...
* update LoadDeck from int array
* update LoadDeck from std::istringstream
* reorder
* rename to LoadCurrentDeck
* akways clear current_deck in LoadCurrentDeck
* reorder
* change LoadDeck from std::istringstream
* set errorcode for TYPE_TOKEN
* use LoadDeck in export deck
* update LoadSide
* fix CheckDeck
* fix LoadLFListSingle
* minor fix
* add SaveDeckBuffer
* fix LoadSide
* update LoadDeck(Deck&, std::istringstream&
2024-08-11 05:06:08 +08:00
salix5
080d7781f0
clean config.h ( #2568 )
...
* move header files to game.h
* include mutex when necessary
* include myfilesystem.h when necessary
* include thread when necessary
* include string
* include GL when necessary
* remove #pragma once
* rename guard macro to YGOPRO_CONFIG_H
* fix warning C4456, C4458
* move GL to game.h
* use <cstring> functions
* include <wchar.h>
2024-08-11 05:05:20 +08:00
salix5
cc91dc81ee
verify the source of BufferIO::CopyWStr ( #2558 )
...
* verify the source of BufferIO::CopyWStr
* add BufferIO::NullTerminate
* use MAX_STRING_ID
* use constant
* use constant
2024-06-09 11:00:08 +08:00
salix5
e209e77502
disconnect when the packet is too large ( #2551 )
...
* use memcpy in DuelClient, NetServer
* NetServer: discard too large packet
* DuelClient: discard too large packet
* replace memcpy with std::memcpy
* disconnect when the packet is too large
* check packet_len
* check len in HandleCTOSPacket()
* check len in HandleSTOCPacketLan()
* remove bool type in HostInfo
* check len in packet handling
* add boundary check to STOC_CHAT packet
* use memcpy in DuelMode::JoinGame
* add DECK_MAX_SIZE, DECK_MIN_SIZE
* fix DuelMode::UpdateDeck()
* fix
* fix Manager::OpenDeckFile()
* update DuelMode init
* update DuelMode::JoinGame
* update DuelMode::GetResponse
* Revert "check len in packet handling"
This reverts commit 2b5c12f360 .
* use memcpy in GetPosition
* check struct size by static_assert
* update DuelMode::UpdateDeck
* check if the struct is trivially copyable
* replace unsigned short to uint16_t
* replace unsigned int to uint32_t
* add padding member to STOC_HS_PlayerEnter
* workaround: use STOC_HS_PlayerEnter_size
2024-05-31 21:52:06 +08:00
Mercury233
1b59f4c602
support search part of setname ( #2546 )
2024-05-21 15:48:05 +08:00
Mercury233
b7dcae4ef1
change side chat drawing ( #2545 )
...
* fix CGUITTFont lineBreak
* change side chat drawing
* fix
* fix
* update normal chat
* less changement
* fix
2024-05-11 09:55:47 +08:00
salix5
05da015f89
Use array to store setcode ( #2510 )
...
* card_data.setcode: use std vector
* remove CARD_ARTWORK_VERSIONS_OFFSET
* add extra_setcode for cards with 5+ setcodes
* setcode use array
* Update data_manager.cpp
2024-02-12 16:38:50 +08:00
salix5
c52977150a
DataManager: change _strings to private
2024-01-10 17:45:54 +08:00
salix5
4297cb3ef6
DataManager: change _datas to private
2024-01-10 16:42:07 +08:00
salix5
32389dda77
use unsigned char buffer
2023-12-14 16:10:19 +08:00
salix5
0423cf886e
update mt19937
2023-12-12 14:10:05 +08:00
mercury233
306349014f
fix scrPackCards reset
2022-09-24 21:31:15 +08:00