Mercury233
9fa42dd103
move global vars from gframe to member of mainGame ( #3041 )
2026-04-11 08:57:44 +08:00
salix5
192cb6b77c
Replay: add SaveDeck ( #2986 )
2026-03-02 11:33:46 +08:00
mercury233
e638987f6d
add CloseHandle after CreateProcess
2026-02-27 16:32:02 +08:00
salix5
56c313c61d
Use vector in DuelClient::SendUpdateDeck ( #2952 )
2026-01-10 16:34:51 +08:00
salix5
6c84c3bf38
fix buffer underflow ( #2918 )
2025-09-03 15:17:37 +08:00
Mercury233
70af2f52e6
add mysnprintf, use std::forward in myswprintf ( #2885 )
2025-08-11 09:16:01 +08:00
Mercury233
0f73f2282a
update CopyString & CopyWideString ( #2884 )
2025-07-23 11:28:37 +08:00
salix5
c9573debfd
use uint32_t code as key ( #2874 )
2025-07-06 16:13:11 +08:00
salix5
42a427a4fa
use function template BufferIO::Read ( #2835 )
2025-07-06 13:18:46 +08:00
salix5
c23725c046
workaround fix argument -r ( #2864 )
2025-06-29 18:09:15 +08:00
salix5
b3482765e4
fix: seeding std::mt19937 with only 1 uint32_t ( #2820 )
2025-06-18 15:47:55 +08:00
salix5
5a37286e8a
check header in OpenReplay ( #2807 )
...
* check header in OpenReplay
* add version_info for old replay
* simplify
* add newline char
2025-05-30 16:05:24 +08:00
salix5
c3e2599358
add MenuHandler::temp_replay ( #2802 )
2025-05-21 13:57:35 +08:00
salix5
471c2134a3
Read player names, deck & check script path on OpenReplay ( #2776 )
2025-05-17 08:53:06 +08:00
salix5
fd189e5c8c
DeckManager: use uint32_t code ( #2739 )
...
* fix LoadLFListSingle
* update LoadDeck, LoadSide
* rename to LoadDeckFromStream
* update CTOS_DeckData
* static member function
2025-03-29 10:44:21 +08:00
salix5
b5bf7990e9
replace irr::s32, irr::u32
2025-03-14 19:10:07 +08:00
salix5
6c53d02a2b
use <cstdlib> functions ( #2720 )
...
* replace exit
* replace malloc, calloc
* replace strtol
* #include <cstdlib>
2025-03-13 17:26:44 +08:00
salix5
148c76806e
DeckManager: update GetDeckFile LoadCurrentDeck ( #2694 )
...
* update DeckManager::GetDeckFile
* update reference
* update DeckManager::LoadCurrentDeck
* update reference
* clean header in deck_manager.h
2025-02-22 14:21:02 +08:00
Mercury233
6bcc96d222
rename myfopen to mywfopen ( #2691 )
...
* use fopen in DataManager::ReadScriptFromFile
* rename myfopen to mywfopen
* use std namespace
---------
Co-authored-by: salix5 <salix5566@gmail.com >
2025-02-22 10:54:31 +08:00
salix5
c675547122
replace snprintf, sscanf
2025-02-22 10:37:38 +08:00
salix5
f5955f854f
replace fopen, fclose, fgets
2025-02-22 10:37:38 +08:00
salix5
dc5a305301
use <ctime> header ( #2668 )
2025-02-12 16:26:38 +08:00
salix5
d376ed0e65
use <cwchar> function ( #2651 )
2025-01-17 19:50:59 +08:00
salix5
7721bfe017
remove NULL ( #2626 )
2024-12-04 23:19:51 +08:00
salix5
48d53cda9f
use wchar_t name in myfopen
2024-11-30 13:22:13 +08:00
salix5
4d82b74efc
use full path in OpenReplay
2024-11-30 13:22:13 +08:00
salix5
b22ff21ace
use macro _WIN32
2024-11-16 15:50:01 +08:00
salix5
48b01b838c
remove wcscpy, wcscat ( #2602 )
...
* use wcsncpy
* fix FileSystem::TraversalDir
* avoid wcscat
* remove wcscat
* add BufferIO::CopyWideString
* struct Config: path string changed to wchar_t[256]
* Revert "use wcsncpy"
This reverts commit b05e0c96a3 .
* check lastcategory, lastdeck
* fix Game::LoadConfig
max length of filename should be determined by file system
* remove wcscpy
* use BufferIO::CopyWideString
* fix UpdateDeck
* myfilesystem: use std functions
* DataManager: fix GetNumString (#2603 )
* DataManager: fix FormatAttribute, FormatRace
* update FormatAttribute, FormatRace
* DataManager: fix FormatType
* update FormatType
* DataManager: fix FormatSetName
* DataManager: fix FormatLinkMarker
* merge
* DataManager: fix GetNumString
* rebuild class ustring16 from edopro version
* add stringw conversion
core::stringw in current version does not have data()
* add CGUITTFont::drawUstring
* use drawUstring
* update DrawShadowText
* fix Game::lpcstring
* fix DuelInfo::vic_string
* add PACK_MAX_SIZE
* add IsExtension (#2604 )
* CGUITTFont: use override
* ustring16: only accept basic_string
2024-11-06 08:34:12 +08:00
salix5
a8ccdbb107
add wrapper function myfopen ( #2582 )
...
* add wrapper function myfopen
* open file with myfopen
2024-09-08 21:52:57 +08:00
salix5
2dd2263c44
use <cstring> functions ( #2580 )
2024-08-18 03:14:02 +08:00
salix5
848348ca9c
deckManager: add LoadCurrentDeck, SaveDeckBuffer ( #2571 )
...
* update LoadDeck from int array
* update LoadDeck from std::istringstream
* reorder
* rename to LoadCurrentDeck
* akways clear current_deck in LoadCurrentDeck
* reorder
* change LoadDeck from std::istringstream
* set errorcode for TYPE_TOKEN
* use LoadDeck in export deck
* update LoadSide
* fix CheckDeck
* fix LoadLFListSingle
* minor fix
* add SaveDeckBuffer
* fix LoadSide
* update LoadDeck(Deck&, std::istringstream&
2024-08-11 05:06:08 +08:00
salix5
080d7781f0
clean config.h ( #2568 )
...
* move header files to game.h
* include mutex when necessary
* include myfilesystem.h when necessary
* include thread when necessary
* include string
* include GL when necessary
* remove #pragma once
* rename guard macro to YGOPRO_CONFIG_H
* fix warning C4456, C4458
* move GL to game.h
* use <cstring> functions
* include <wchar.h>
2024-08-11 05:05:20 +08:00
salix5
4c91f19f41
fix EncodeUTF8, DecodeUTF8 ( #2540 )
...
* check sizeof(wchar_t)
* EncodeUTF8: use unsigned operand
* DecodeUTF8: use unsigned operand
* EncodeUTF8: check array size
* DecodeUTF8: check array size
* replace sprintf with snprintf
* zero initialize
* remove outdated macro
* remove outdated macro in clzma
2024-05-21 15:32:29 +08:00
salix5
4297cb3ef6
DataManager: change _datas to private
2024-01-10 16:42:07 +08:00
salix5
32389dda77
use unsigned char buffer
2023-12-14 16:10:19 +08:00
Mercury233
60c76b6b3a
use evutil_freeaddrinfo after evutil_getaddrinfo ( #2471 )
2022-12-06 08:29:15 +08:00
Mercury233
1227e78fe3
add fail hint ( #2472 )
...
* add deck not selected hint
* add create host fail hint
2022-12-06 08:26:32 +08:00
Mercury233
3ecfeece45
fix deck arg ( #2380 )
2021-10-01 22:13:29 +08:00
Yuzurisa
a3b333122c
add --deck-category for specifying deck category in command line ( #2375 )
...
* add --deck-category
* fix length
2021-09-12 23:48:53 +08:00
Mercury233
7c71bf63c7
check the filename generated from the playername ( #2372 )
2021-09-08 16:45:57 +08:00
mercury233
301569f7ba
fix deck export filename
2021-09-05 09:13:56 +08:00
Nanahira
e98e2abd1e
add export deck from replay ( #2138 )
2021-09-02 14:59:47 +08:00
salix5
1c829da02e
update RNG and uniform distribution, part 1 ( #2362 )
...
Old version:
pheader.flag does not contain REPLAY_UNIFORM
RNG: mt19937
distribution: almost-uniform
New version
pheader.flag contains REPLAY_UNIFORM
RNG: mt19937
distribution: uniform
* add bounds checking
* update RNG in replay mode
* replace mtrandom with mt19937
* replace mtrandom with mt19937
2021-08-21 18:46:19 +08:00
Mercury233
f934b83a79
Deck category and deck manage ( #2187 )
2021-03-21 11:24:47 +00:00
Mercury233
fb780c633b
add select bot deckfile ( #2333 )
2021-03-18 03:06:09 +00:00
Mercury233
f1969f7cec
auto trim hostname and port when joining host ( #2286 )
2020-04-24 10:43:24 +08:00
Mercury233
fe5a197c71
update new rule ( #2257 )
...
* update new rule option
* update bot rule select
* customize default rule
2020-01-04 15:54:15 +08:00
DailyShana
9addd24631
use standard mutex library ( #2224 )
2019-07-15 08:16:07 +08:00
DailyShana
794b8e78e4
unicode windows api
2019-05-02 11:02:32 +08:00
Mercury233
87e96921fa
add window resize ( #2123 )
2019-03-26 21:26:35 +08:00