using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Library.SystemModels; using MirDB; namespace Server.DBModels { [UserObject] public sealed class UserConquest : DBObject { [Association("Conquest")] public GuildInfo Guild { get { return _Guild; } set { if (_Guild == value) return; var oldValue = _Guild; _Guild = value; OnChanged(oldValue, value, "Guild"); } } private GuildInfo _Guild; public CastleInfo Castle { get { return _Castle; } set { if (_Castle == value) return; var oldValue = _Castle; _Castle = value; OnChanged(oldValue, value, "Castle"); } } private CastleInfo _Castle; public DateTime WarDate { get { return _WarDate; } set { if (_WarDate == value) return; var oldValue = _WarDate; _WarDate = value; OnChanged(oldValue, value, "WarDate"); } } private DateTime _WarDate; protected override void OnDeleted() { Guild = null; Castle = null; base.OnDeleted(); } } }