Files
raphael d6db0bfdb2 跨平台初版,修复了一些主线BUG,部分字符串做了汉化
武器精炼调整:普通、高级、稀有 的武器精炼上限递增
2024-08-07 15:11:07 +08:00

125 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Library.SystemModels;
using MirDB;
using Server.Envir;
namespace Server.DBModels
{
[UserObject]
public sealed class GameStoreSale: DBObject
{
public ItemInfo Item
{
get { return _Item; }
set
{
if (_Item == value) return;
var oldValue = _Item;
_Item = value;
OnChanged(oldValue, value, "Item");
}
}
private ItemInfo _Item;
public DateTime Date
{
get { return _Date; }
set
{
if (_Date == value) return;
var oldValue = _Date;
_Date = value;
OnChanged(oldValue, value, "Date");
}
}
private DateTime _Date;
public int Price
{
get { return _Price; }
set
{
if (_Price == value) return;
var oldValue = _Price;
_Price = value;
OnChanged(oldValue, value, "Price");
}
}
private int _Price;
public long Count
{
get { return _Count; }
set
{
if (_Count == value) return;
var oldValue = _Count;
_Count = value;
OnChanged(oldValue, value, "Count");
}
}
private long _Count;
[Association("StoreSales")]
public AccountInfo Account
{
get { return _Account; }
set
{
if (_Account == value) return;
var oldValue = _Account;
_Account = value;
OnChanged(oldValue, value, "Account");
}
}
private AccountInfo _Account;
public bool HuntGold
{
get { return _HuntGold; }
set
{
if (_HuntGold == value) return;
var oldValue = _HuntGold;
_HuntGold = value;
OnChanged(oldValue, value, "HuntGold");
}
}
private bool _HuntGold;
protected override void OnDeleted()
{
Account = null;
Item = null;
base.OnDeleted();
}
protected override void OnCreated()
{
base.OnCreated();
Date = SEnvir.Now;
}
}
}