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88 lines
1.5 KiB
C#
88 lines
1.5 KiB
C#
namespace UIWidgets
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{
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using UnityEngine;
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/// <summary>
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/// References to the generated prefabs.
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/// </summary>
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public class PrefabsMenuGenerated : ScriptableObject
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{
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/// <summary>
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/// Autocomplete.
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/// </summary>
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[SerializeField]
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public GameObject Autocomplete;
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/// <summary>
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/// AutoCombobox.
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/// </summary>
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[SerializeField]
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public GameObject AutoCombobox;
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/// <summary>
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/// Combobox.
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/// </summary>
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[SerializeField]
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public GameObject Combobox;
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/// <summary>
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/// ComboboxMultiselect.
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/// </summary>
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[SerializeField]
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public GameObject ComboboxMultiselect;
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/// <summary>
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/// DragInfo.
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/// </summary>
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[SerializeField]
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public GameObject DragInfo;
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/// <summary>
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/// ListView.
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/// </summary>
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[SerializeField]
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public GameObject ListView;
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/// <summary>
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/// Table.
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/// </summary>
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[SerializeField]
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public GameObject Table;
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/// <summary>
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/// TileView.
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/// </summary>
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[SerializeField]
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public GameObject TileView;
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/// <summary>
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/// TreeGraph.
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/// </summary>
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[SerializeField]
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public GameObject TreeGraph;
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/// <summary>
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/// TreeView.
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/// </summary>
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[SerializeField]
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public GameObject TreeView;
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/// <summary>
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/// PickerListView.
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/// </summary>
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[SerializeField]
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public GameObject PickerListView;
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/// <summary>
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/// PickerTreeView.
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/// </summary>
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[SerializeField]
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public GameObject PickerTreeView;
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/// <summary>
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/// Tooltip.
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/// </summary>
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[SerializeField]
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public GameObject Tooltip;
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}
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} |