Files
peng-zhihui 06ec2e469e Released.
2022-03-13 06:31:07 +08:00

46 lines
1016 B
C#

namespace UIWidgets
{
using UnityEngine.Events;
using UnityEngine.EventSystems;
/// <summary>
/// Tree node toggle.
/// </summary>
public class TreeNodeToggle : UIBehaviour, IPointerUpHandler, IPointerDownHandler, IPointerClickHandler
{
/// <summary>
/// OnClick event.
/// </summary>
public UnityEvent OnClick = new UnityEvent();
/// <summary>
/// Process the pointer up event.
/// </summary>
/// <param name="eventData">Event data.</param>
public void OnPointerUp(PointerEventData eventData)
{
}
/// <summary>
/// Process the pointer down event.
/// </summary>
/// <param name="eventData">Event data.</param>
public void OnPointerDown(PointerEventData eventData)
{
}
/// <summary>
/// Process the pointer click event.
/// </summary>
/// <param name="eventData">Event data.</param>
public void OnPointerClick(PointerEventData eventData)
{
if (eventData.button != PointerEventData.InputButton.Left)
{
return;
}
OnClick.Invoke();
}
}
}