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R3
Note
This project is currently in preview. We are seeking a lot of feedback. We are considering fundamental changes such as changing the name of the library (Uni(fied)Rx) or reverting back to the use of
IObservable<T>.
The evolution of dotnet/reactive and UniRx.
- LINQ is not for EveryThing
public abstract class Observable<T>
{
public IDisposable Subscribe(Observer<T> observer);
}
public abstract class Observer<T> : IDisposable
{
public void OnNext(T value);
public void OnErrorResume(Exception error);
public void OnCompleted(Result result);
}
Unity
lower supported version: Unity 2021.3
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