mirror of
https://github.com/BeyondDimension/SteamTools.git
synced 2026-10-28 14:08:16 +08:00
令牌账号导入逻辑和提示优化
This commit is contained in:
+24
-21
@@ -152,28 +152,31 @@
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</Button>
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</StackPanel>
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<ItemsRepeater Items="{Binding CardsFarmer.CurrentGamesFarmingReadOnly}">
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<ItemsRepeater.Layout>
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<StackLayout Orientation="Horizontal" Spacing="10">
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</StackLayout>
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</ItemsRepeater.Layout>
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<ItemsRepeater.ItemTemplate>
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<DataTemplate>
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<Border>
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<Panel>
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<Image Source="{Binding ImageUrl,Converter={StaticResource BitmapAssetValueConverter}}"
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Width="184"
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Stretch="Uniform"/>
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<TextBlock Text="{Binding GameName}"
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HorizontalAlignment="Center"
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VerticalAlignment="Bottom"
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TextAlignment="Center"/>
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</Panel>
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</Border>
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<ScrollViewer VerticalScrollBarVisibility="Disabled"
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HorizontalScrollBarVisibility="Auto"
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HorizontalAlignment="Left">
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<ItemsRepeater Items="{Binding CardsFarmer.CurrentGamesFarmingReadOnly}">
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<ItemsRepeater.Layout>
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<StackLayout Orientation="Horizontal" Spacing="10"/>
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</ItemsRepeater.Layout>
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<ItemsRepeater.ItemTemplate>
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<DataTemplate>
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<Border>
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<Panel>
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<Image Source="{Binding ImageUrl,Converter={StaticResource BitmapAssetValueConverter}}"
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Width="184"
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Stretch="Uniform"/>
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<TextBlock Text="{Binding GameName}"
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HorizontalAlignment="Center"
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VerticalAlignment="Bottom"
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TextAlignment="Center"/>
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</Panel>
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</Border>
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</DataTemplate>
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</ItemsRepeater.ItemTemplate>
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</ItemsRepeater>
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</ScrollViewer>
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</DataTemplate>
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</ItemsRepeater.ItemTemplate>
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</ItemsRepeater>
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</StackPanel>
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</Panel>
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</Grid>
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+10
-1
@@ -2692,6 +2692,15 @@ namespace System.Application.UI.Resx {
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}
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}
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/// <summary>
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/// 查找类似 你已经成功通过账号登录导入了你的令牌,请最后在测试一下你的令牌是否可以正常使用,如果无法使用可能导入失败,尝试重新进行导入并且删除掉无效令牌即可。 的本地化字符串。
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/// </summary>
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public static string LocalAuth_SteamUserImportSuccess {
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get {
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return ResourceManager.GetString("LocalAuth_SteamUserImportSuccess", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 设备ID(uuid): 的本地化字符串。
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/// </summary>
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@@ -3026,7 +3035,7 @@ namespace System.Application.UI.Resx {
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}
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/// <summary>
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/// 查找类似 您的身份验证器已被添加到您的Steam账户上并已经成功导入Steam++。这是您的恢复代码,如果您丢失了身份验证器,可以用它从您的账户中删除。请您现在就写下它,并将其放在安全的地方。 的本地化字符串。
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/// 查找类似 您的令牌已被添加到您的Steam账户上并已经成功导入Steam++。这是您的恢复代码,如果您丢失了身份验证器,可以用它从您的账户中删除。请您现在就写下它,并将其放在安全的地方。 的本地化字符串。
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/// </summary>
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public static string RecoveryCode_RememberTip {
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get {
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@@ -889,6 +889,9 @@
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<data name="LocalAuth_SteamUserImport" xml:space="preserve">
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<value>Steam账号导入</value>
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</data>
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<data name="LocalAuth_SteamUserImportSuccess" xml:space="preserve">
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<value>你已经成功通过账号登录导入了你的令牌,请最后在测试一下你的令牌是否可以正常使用,如果无法使用可能导入失败,尝试重新进行导入并且删除掉无效令牌即可。</value>
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</data>
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<data name="LocalAuth_SteamUser_Error" xml:space="preserve">
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<value>无法将添加身份验证器添加到您的帐户, 请稍后再试。</value>
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</data>
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@@ -971,7 +974,7 @@
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<value>我已经写下了我的恢复代码</value>
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</data>
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<data name="RecoveryCode_RememberTip" xml:space="preserve">
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<value>您的身份验证器已被添加到您的Steam账户上并已经成功导入Steam++。这是您的恢复代码,如果您丢失了身份验证器,可以用它从您的账户中删除。请您现在就写下它,并将其放在安全的地方。</value>
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<value>您的令牌已被添加到您的Steam账户上并已经成功导入Steam++。这是您的恢复代码,如果您丢失了身份验证器,可以用它从您的账户中删除。请您现在就写下它,并将其放在安全的地方。</value>
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</data>
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<data name="Refresh" xml:space="preserve">
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<value>刷新</value>
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@@ -220,8 +220,8 @@ namespace System.Application.UI.ViewModels
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}
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}
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private Stream? _CaptchaImage;
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public Stream? CaptchaImage
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private string? _CaptchaImage;
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public string? CaptchaImage
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{
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get => _CaptchaImage;
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set => this.RaiseAndSetIfChanged(ref _CaptchaImage, value);
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@@ -305,6 +305,7 @@ namespace System.Application.UI.ViewModels
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//ToastService.Current.Notify(_Enroll.Error);
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}
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//已有令牌无法导入
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if (_Enroll.Requires2FA == true)
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{
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MessageBox.Show(AppResources.LocalAuth_SteamUser_Requires2FA);
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@@ -312,17 +313,19 @@ namespace System.Application.UI.ViewModels
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return;
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}
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//频繁登录会需要验证码
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if (_Enroll.RequiresCaptcha == true)
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{
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CaptchaText = null;
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CaptchaImage = null;
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using var web = new WebClient();
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var bt = web.DownloadData(_Enroll.CaptchaUrl);
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using var stream = new MemoryStream(bt);
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CaptchaImage = stream;
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//using var web = new WebClient();
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//var bt = web.DownloadData(_Enroll.CaptchaUrl);
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//using var stream = new MemoryStream(bt);
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CaptchaImage = _Enroll.CaptchaUrl;
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return;
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}
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//需要邮箱验证
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if (_Enroll.RequiresEmailAuth == true)
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{
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RequiresLogin = false;
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@@ -332,18 +335,13 @@ namespace System.Application.UI.ViewModels
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return;
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}
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//需要短信验证 此步骤导入还没有结束
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if (_Enroll.RequiresActivation == true)
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{
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EmailDomain = null;
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_Enroll.Error = null;
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RequiresLogin = false;
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AuthService.Current.AddOrUpdateSaveAuthenticators(new GAPAuthenticatorDTO
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{
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Name = nameof(GamePlatform.Steam) + "(" + UserName + ")",
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Value = _SteamAuthenticator
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}, AuthIsLocal, AuthPassword);
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RequiresActivation = true;
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RevocationCode = _Enroll.RevocationCode;
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return;
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@@ -362,8 +360,20 @@ namespace System.Application.UI.ViewModels
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MessageBox.Show(_Enroll.Error!);
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return;
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}
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RequiresActivation = false;
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RequiresAdd = true;
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else
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{
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RequiresActivation = false;
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RequiresAdd = true;
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//导入成功,添加令牌
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AuthService.Current.AddOrUpdateSaveAuthenticators(new GAPAuthenticatorDTO
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{
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Name = nameof(GamePlatform.Steam) + "(" + UserName + ")",
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Value = _SteamAuthenticator
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}, AuthIsLocal, AuthPassword);
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Toast.Show(AppResources.LocalAuth_SteamUserImportSuccess);
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}
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}).ContinueWith(s =>
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{
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Log.Error(nameof(AddAuthWindowViewModel), s.Exception, nameof(LoginSteamImport));
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+3
-3
@@ -472,7 +472,7 @@ namespace System.Application.Models
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state.OAuthToken = null; // force new login
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state.RequiresLogin = true;
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state.Cookies = null;
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state.Error = "您的Steam帐户必须附有支持短信的电话号码, " + Environment.NewLine + "请到Steam客户端或Steam网站的帐户详细信息添加电话号码。";
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state.Error = "您的Steam帐户必须附有支持短信的手机号码, " + Environment.NewLine + "请到Steam客户端或Steam网站的帐户详细信息添加电话号码。";
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return false;
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}
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@@ -494,7 +494,7 @@ namespace System.Application.Models
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state.OAuthToken = null; // force new login
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state.RequiresLogin = true;
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state.Cookies = null;
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state.Error = "无法发送短信, 检查您的电话已在您的Steam帐户中注册。";
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state.Error = "无法发送短信,检查您的手机号已在您的Steam帐户中注册。";
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return false;
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}
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if (response.IndexOf("shared_secret") == -1)
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@@ -582,7 +582,7 @@ namespace System.Application.Models
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}
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if (state.RequiresActivation == true)
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{
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state.Error = "注册时出现问题!Steam服务器可能存在问题, 请稍后再试。";
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state.Error = "注册时出现问题!Steam服务器可能存在问题,请稍后再试。";
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return false;
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}
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