mirror of
https://github.com/BeyondDimension/SteamTools.git
synced 2026-10-26 03:59:34 +08:00
新增steam登录时通知我设置项
This commit is contained in:
+52
-47
@@ -7,57 +7,62 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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x:Class="System.Application.UI.Views.Pages.Settings_Steam">
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<ScrollViewer>
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<StackPanel Orientation="Vertical"
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HorizontalAlignment="Stretch"
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Spacing="20">
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<StackPanel.Styles>
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<Style Selector="TextBlock">
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<Setter Property="FontSize" Value="{StaticResource FontSizeH7}"/>
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<Setter Property="Foreground" Value="{DynamicResource HighlightForegroundBrushKey}" />
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</Style>
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<Style Selector="DockPanel > TextBlock">
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<Setter Property="Margin" Value="0 0 20 0" />
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<Setter Property="VerticalAlignment" Value="Center" />
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<Setter Property="(DockPanel.Dock)" Value="Left" />
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</Style>
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<Style Selector="DockPanel > ToggleSwitch">
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<Setter Property="Margin" Value="0 0 -12 0" />
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<Setter Property="HorizontalAlignment" Value="Right" />
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<Setter Property="VerticalAlignment" Value="Center" />
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<Setter Property="OnContent" Value="{x:Null}" />
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<Setter Property="OffContent" Value="{x:Null}" />
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</Style>
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</StackPanel.Styles>
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<ScrollViewer>
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<StackPanel Orientation="Vertical"
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HorizontalAlignment="Stretch"
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Spacing="20">
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<StackPanel.Styles>
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<Style Selector="TextBlock">
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<Setter Property="FontSize" Value="{StaticResource FontSizeH7}"/>
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<Setter Property="Foreground" Value="{DynamicResource HighlightForegroundBrushKey}" />
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</Style>
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<Style Selector="DockPanel > TextBlock">
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<Setter Property="Margin" Value="0 0 20 0" />
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<Setter Property="VerticalAlignment" Value="Center" />
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<Setter Property="(DockPanel.Dock)" Value="Left" />
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</Style>
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<Style Selector="DockPanel > ToggleSwitch">
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<Setter Property="Margin" Value="0 0 -12 0" />
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<Setter Property="HorizontalAlignment" Value="Right" />
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<Setter Property="VerticalAlignment" Value="Center" />
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<Setter Property="OnContent" Value="{x:Null}" />
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<Setter Property="OffContent" Value="{x:Null}" />
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</Style>
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</StackPanel.Styles>
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<DockPanel>
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<TextBlock Text="{ReflectionBinding Path=Res.Settings_Steam_AutoRunSteam,Mode=OneWay,Source={x:Static resx:R.Current}}"/>
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<ToggleSwitch IsChecked="{ReflectionBinding Source={x:Static ms:SteamSettings.IsAutoRunSteam},Path=Value, Mode=TwoWay}"/>
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</DockPanel>
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<DockPanel>
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<TextBlock Text="{ReflectionBinding Path=Res.Settings_Steam_AutoRunSteam,Mode=OneWay,Source={x:Static resx:R.Current}}"/>
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<ToggleSwitch IsChecked="{ReflectionBinding Source={x:Static ms:SteamSettings.IsAutoRunSteam},Path=Value, Mode=TwoWay}"/>
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</DockPanel>
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<DockPanel>
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<TextBlock Text="{ReflectionBinding Path=Res.Settings_Steam_RuningMinimize,Mode=OneWay,Source={x:Static resx:R.Current}}"/>
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<ToggleSwitch IsChecked="{ReflectionBinding Source={x:Static ms:SteamSettings.IsRunSteamMinimized},Path=Value, Mode=TwoWay}"/>
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</DockPanel>
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<DockPanel>
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<TextBlock Text="{ReflectionBinding Path=Res.Settings_Steam_RuningMinimize,Mode=OneWay,Source={x:Static resx:R.Current}}"/>
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<ToggleSwitch IsChecked="{ReflectionBinding Source={x:Static ms:SteamSettings.IsRunSteamMinimized},Path=Value, Mode=TwoWay}"/>
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</DockPanel>
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<DockPanel>
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<TextBlock Text="{ReflectionBinding Path=Res.Settings_Steam_NotCheckUpdate,Mode=OneWay,Source={x:Static resx:R.Current}}"/>
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<ToggleSwitch IsChecked="{ReflectionBinding Source={x:Static ms:SteamSettings.IsRunSteamNoCheckUpdate},Path=Value, Mode=TwoWay}"/>
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</DockPanel>
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<DockPanel>
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<TextBlock Text="{ReflectionBinding Path=Res.Settings_Steam_NotCheckUpdate,Mode=OneWay,Source={x:Static resx:R.Current}}"/>
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<ToggleSwitch IsChecked="{ReflectionBinding Source={x:Static ms:SteamSettings.IsRunSteamNoCheckUpdate},Path=Value, Mode=TwoWay}"/>
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</DockPanel>
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<Separator Classes="Separator"/>
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<DockPanel>
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<TextBlock Text="{ReflectionBinding Path=Res.Settings_Steam_CheckSteamRuningNotification,Mode=OneWay,Source={x:Static resx:R.Current}}"/>
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<ToggleSwitch IsChecked="{ReflectionBinding Source={x:Static ms:SteamSettings.IsEnableSteamLaunchNotification},Path=Value, Mode=TwoWay}"/>
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</DockPanel>
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<StackPanel Spacing="10">
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<!--<TextBlock Text= "{ReflectionBinding Path=Res.Settings_Steam_SteamStratParameter,Mode=OneWay,Source={x:Static resx:R.Current}}" />-->
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<TextBox Watermark="{ReflectionBinding Path=Res.Settings_Steam_SteamStratParameter,Mode=OneWay,Source={x:Static resx:R.Current}}"
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UseFloatingWatermark="True"
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Text="{ReflectionBinding Source={x:Static ms:SteamSettings.SteamStratParameter},Path=Value, Mode=TwoWay}"
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MinHeight="150"
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AcceptsReturn="True"
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TextWrapping="Wrap"></TextBox>
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</StackPanel>
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<Separator Classes="Separator"/>
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<Separator Classes="Separator"/>
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</StackPanel>
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</ScrollViewer>
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<StackPanel Spacing="10">
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<!--<TextBlock Text= "{ReflectionBinding Path=Res.Settings_Steam_SteamStratParameter,Mode=OneWay,Source={x:Static resx:R.Current}}" />-->
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<TextBox Watermark="{ReflectionBinding Path=Res.Settings_Steam_SteamStratParameter,Mode=OneWay,Source={x:Static resx:R.Current}}"
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UseFloatingWatermark="True"
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Text="{ReflectionBinding Source={x:Static ms:SteamSettings.SteamStratParameter},Path=Value, Mode=TwoWay}"
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MinHeight="150"
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AcceptsReturn="True"
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TextWrapping="Wrap"></TextBox>
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</StackPanel>
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<Separator Classes="Separator"/>
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</StackPanel>
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</ScrollViewer>
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</UserControl>
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@@ -57,9 +57,9 @@ namespace System.Application.Models.Settings
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= GetProperty(defaultValue: false, autoSave: true);
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/// <summary>
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/// 检测到Steam启动时弹出消息通知
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/// 检测到Steam登录时弹出消息通知
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/// </summary>
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public static SerializableProperty<bool> IsEnableSteamLaunchNotification { get; }
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= GetProperty(defaultValue: false, autoSave: true);
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= GetProperty(defaultValue: true, autoSave: true);
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}
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}
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@@ -199,9 +199,18 @@ namespace System.Application.Services
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IsSteamChinaLauncher = ApiService.IsSteamChinaLauncher();
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#region 初始化需要steam启动才能使用的功能
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if (GameLibrarySettings.IsAutoAFKApps.Value)
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RunAFKApps();
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if (SteamSettings.IsEnableSteamLaunchNotification.Value)
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{
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INotificationService.Instance.Notify($"{AppResources.Steam_CheckStarted}({(IsSteamChinaLauncher ? AppResources.Steam_SteamChina : AppResources.Steam_SteamWorld)}){Environment.NewLine}{Environment.NewLine}{AppResources.Steam_CurrentUser}{CurrentSteamUser.SteamNickName}{Environment.NewLine}{AppResources.Steam_CurrentIPCountry}{CurrentSteamUser.IPCountry}", NotificationType.Announcement);
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}
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if (GameLibrarySettings.IsAutoAFKApps.Value)
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{
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RunAFKApps();
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}
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//仅在有游戏数据情况下加载登录用户的游戏
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if (SteamApps.Items.Any())
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{
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LoadGames(ApiService.OwnsApps(await ISteamService.Instance.GetAppInfos()));
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@@ -3222,6 +3222,15 @@ namespace System.Application.UI.Resx {
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}
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}
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/// <summary>
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/// 查找类似 当Steam客户端登录时通知我 的本地化字符串。
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/// </summary>
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public static string Settings_Steam_CheckSteamRuningNotification {
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get {
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return ResourceManager.GetString("Settings_Steam_CheckSteamRuningNotification", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Steam启动时不检查更新 的本地化字符串。
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/// </summary>
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@@ -3339,6 +3348,33 @@ namespace System.Application.UI.Resx {
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}
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}
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/// <summary>
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/// 查找类似 检测到启动: 的本地化字符串。
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/// </summary>
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public static string Steam_CheckStarted {
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get {
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return ResourceManager.GetString("Steam_CheckStarted", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Steam客户端登录区域: 的本地化字符串。
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/// </summary>
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public static string Steam_CurrentIPCountry {
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get {
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return ResourceManager.GetString("Steam_CurrentIPCountry", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Steam登录用户: 的本地化字符串。
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/// </summary>
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public static string Steam_CurrentUser {
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get {
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return ResourceManager.GetString("Steam_CurrentUser", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 输入图中验证码 的本地化字符串。
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/// </summary>
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@@ -3357,6 +3393,24 @@ namespace System.Application.UI.Resx {
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}
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}
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/// <summary>
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/// 查找类似 Steam国服 的本地化字符串。
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/// </summary>
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public static string Steam_SteamChina {
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get {
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return ResourceManager.GetString("Steam_SteamChina", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Steam国际服 的本地化字符串。
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/// </summary>
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public static string Steam_SteamWorld {
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get {
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return ResourceManager.GetString("Steam_SteamWorld", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Steam用户名 的本地化字符串。
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/// </summary>
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@@ -1519,4 +1519,22 @@
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<data name="SetBootAutoStartTrueFail_" xml:space="preserve">
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<value>启用开机自启动失败,原因: {0}</value>
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</data>
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<data name="Settings_Steam_CheckSteamRuningNotification" xml:space="preserve">
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<value>当Steam客户端登录时通知我</value>
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</data>
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<data name="Steam_CheckStarted" xml:space="preserve">
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<value>检测到启动:</value>
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</data>
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<data name="Steam_CurrentIPCountry" xml:space="preserve">
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<value>Steam客户端登录区域:</value>
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</data>
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<data name="Steam_CurrentUser" xml:space="preserve">
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<value>Steam登录用户:</value>
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</data>
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<data name="Steam_SteamChina" xml:space="preserve">
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<value>Steam国服</value>
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</data>
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<data name="Steam_SteamWorld" xml:space="preserve">
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<value>Steam国际服</value>
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</data>
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</root>
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@@ -278,7 +278,7 @@ namespace System.Application.UI.ViewModels
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// }
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//#endif
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INotificationService.Instance.Notify("测试Test🎆🎇→→", NotificationType.Announcement);
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//ShowDialogButton_Click1();
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ShowDialogButton_Click1();
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}
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#if DEBUG
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