toast控件实现

This commit is contained in:
rmbgame
2021-03-08 10:33:52 +08:00
parent 3235f1d980
commit f42ca101c8
18 changed files with 143 additions and 151 deletions
@@ -30,12 +30,10 @@ namespace System.Application.Services.Implementation
readonly IDesktopPlatformService platformService;
readonly string? mSteamDirPath;
readonly string? mSteamProgramPath;
readonly IToast toast;
readonly string[] steamProcess = new[] { "steam", "steamservice", "steamwebhelper" };
public SteamServiceImpl(IDesktopPlatformService platformService, IToast toast)
public SteamServiceImpl(IDesktopPlatformService platformService)
{
this.toast = toast;
this.platformService = platformService;
mSteamDirPath = platformService.GetSteamDirPath();
mSteamProgramPath = platformService.GetSteamProgramPath();
@@ -92,10 +90,7 @@ namespace System.Application.Services.Implementation
{
Process.Start(SteamProgramPath, arguments);
}
else
{
toast.Show(SR.SteamInstallPathNotFound);
} }
}
public string GetLastLoginUserName() => platformService.GetLastSteamLoginUserName();
@@ -212,7 +207,7 @@ namespace System.Application.Services.Implementation
{
if (string.IsNullOrWhiteSpace(UserVdfPath) || string.IsNullOrWhiteSpace(SteamDirPath))
{
toast.Show(SR.SteamInstallPathNotFound);
return;
}
else
{
@@ -229,7 +224,7 @@ namespace System.Application.Services.Implementation
{
if (string.IsNullOrWhiteSpace(UserVdfPath))
{
toast.Show(SR.SteamInstallPathNotFound);
return;
}
else
{
@@ -4,69 +4,86 @@ using System.Reactive.Subjects;
namespace System.Application.Services
{
/// <summary>
/// 提供对显示在主窗口底部的状态栏的访问。
/// </summary>
public class ToastService : ReactiveObject
{
#region static members
public static ToastService Current { get; } = new ToastService();
#endregion
/// <summary>
/// 提供对显示在主窗口底部的状态栏的访问。
/// </summary>
public class ToastService : ReactiveObject
{
#region static members
public static ToastService Current { get; } = new ToastService();
#endregion
private readonly Subject<string> notifier;
private string persisitentMessage = "";
private string notificationMessage;
private readonly Subject<string> notifier;
private string persisitentMessage = "";
private string notificationMessage = "";
#region Message 変更通知
#region Message 変更通知
/// <summary>
/// 获取指示当前状态的字符串。
/// </summary>
public string Message
{
get { return this.notificationMessage ?? this.persisitentMessage; }
set
{
if (this.persisitentMessage != value)
{
this.persisitentMessage = value;
this.RaisePropertyChanged();
}
}
}
/// <summary>
/// 获取指示当前状态的字符串。
/// </summary>
public string Message
{
get { return this.notificationMessage ?? this.persisitentMessage; }
set
{
this.notificationMessage = value;
this.persisitentMessage = value;
this.RaisePropertyChanged();
}
}
#endregion
#endregion
private ToastService()
{
this.notifier = new Subject<string>();
this.notifier
.Do(x =>
{
this.notificationMessage = x;
this.RaiseMessagePropertyChanged();
})
.Throttle(TimeSpan.FromMilliseconds(5000))
.Subscribe(_ =>
{
this.notificationMessage = null;
this.RaiseMessagePropertyChanged();
});
}
/// <summary>
/// 显示状态
/// </summary>
private bool _IsVisible;
public bool IsVisible
{
get => _IsVisible;
set => this.RaiseAndSetIfChanged(ref _IsVisible, value);
}
public void Set(string message)
{
this.Message = message;
}
private ToastService()
{
this.notifier = new Subject<string>();
this.notifier
.Do(x =>
{
this.notificationMessage = x;
this.RaiseMessagePropertyChanged();
})
.Throttle(TimeSpan.FromMilliseconds(5000))
.Subscribe(_ =>
{
this.notificationMessage = string.Empty;
this.RaiseMessagePropertyChanged();
});
public void Notify(string message)
{
this.notifier.OnNext(message);
}
this.WhenAnyValue(x => x.Message)
.Subscribe(x => IsVisible = !string.IsNullOrEmpty(x));
}
private void RaiseMessagePropertyChanged()
{
this.RaisePropertyChanged(nameof(this.Message));
}
}
public void Set(string message)
{
this.Message = message;
}
public void Notify(string message)
{
this.notifier.OnNext(message);
}
private void RaiseMessagePropertyChanged()
{
this.RaisePropertyChanged(nameof(this.Message));
}
public void CloseBtn_Click()
{
Set("");
IsVisible = false;
}
}
}