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https://github.com/BeyondDimension/SteamTools.git
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66 lines
1.9 KiB
C#
66 lines
1.9 KiB
C#
using System.Application.Models;
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namespace System.Application.Services
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{
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/// <summary>
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/// 应用程序更新服务
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/// </summary>
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public interface IAppUpdateService
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{
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public static IAppUpdateService Instance => DI.Get<IAppUpdateService>();
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public const float MaxProgressValue = 100f;
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/// <summary>
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/// 当前进度值
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/// </summary>
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float CurrentProgressValue { get; }
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/// <summary>
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/// 总进度值
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/// </summary>
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float TotalProgressValue { get; }
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/// <summary>
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/// 是否支持服务端分发,如果返回 <see langword="false"/> 将不能使用 DownloadAsync 与 OverwriteUpgradeAsync
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/// <para>对于 iOS 平台,必须使用 App Store 分发</para>
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/// </summary>
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bool IsSupportedServerDistribution { get; }
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/// <summary>
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/// 是否有更新
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/// </summary>
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bool IsExistUpdate { get; }
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/// <summary>
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/// 新版本信息
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/// </summary>
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AppVersionDTO? NewVersionInfo { get; }
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/// <summary>
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/// 检查更新,返回新版本信息
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/// </summary>
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/// <returns></returns>
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void CheckUpdate();
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}
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#if DEBUG
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[Obsolete("use IAppUpdateService.Instance", true)]
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public class AutoUpdateService
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{
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[Obsolete("use IAppUpdateService.Instance.CheckAsync", true)]
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public void CheckUpdate() => throw new NotImplementedException();
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[Obsolete("use IAppUpdateService.Instance.DownloadAsync", true)]
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public void DownloadUpdate() => throw new NotImplementedException();
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[Obsolete("use IAppUpdateService.Instance.OverwriteUpgradeAsync", true)]
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public void OverwriteUpgrade(string zipFile) => throw new NotImplementedException();
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[Obsolete("use IAppUpdateService.Instance.NewVersionInfo", true)]
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public object? UpdateInfo { get; set; }
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}
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#endif
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} |