Files
SteamTools/System.Application.SteamTools.Client.Desktop.Mac/System.Application.SteamTools.Client.Desktop.Mac.csproj
T
Aigio Liu da4bc1a789 fix macOS
2021-03-01 16:19:36 +08:00

46 lines
1.7 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<RootNamespace>System</RootNamespace>
<DefineConstants>MONO_MAC;$(DefineConstants)</DefineConstants>
<!--<DefineConstants>XAMARIN_MAC;$(DefineConstants)</DefineConstants>-->
</PropertyGroup>
<!--<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<AllowedReferenceRelatedFileExtensions>
--><!-- Prevent default XML and PDB files copied to output in RELEASE.
Only *.allowedextension files will be included, which doesn't exist in my case.
--><!--
.allowedextension
</AllowedReferenceRelatedFileExtensions>
</PropertyGroup>-->
<ItemGroup>
<Compile Include="..\System.Common.CoreLib\Properties\AssemblyInfo.cs">
<Link>Properties\AssemblyInfo.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoMac.NetStandard" Version="0.0.4" />
</ItemGroup>
<!--<ItemGroup Condition=" '$(OS)' == 'Windows_NT' ">
<Reference Include="Xamarin.Mac">
<HintPath>$(MSBuildExtensionsPath)\..\Common7\IDE\ReferenceAssemblies\Microsoft\Framework\Xamarin.Mac\v2.0\Xamarin.Mac.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup Condition=" '$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true' ">
--><!--<Reference Include="Xamarin.Mac">
<HintPath>$(MSBuildExtensionsPath)/???/Xamarin.Mac.dll</HintPath>
</Reference>--><!--
</ItemGroup>-->
<ItemGroup>
<ProjectReference Include="..\System.Application.SteamTools.Client.Desktop\System.Application.SteamTools.Client.Desktop.csproj" />
</ItemGroup>
</Project>