mirror of
https://github.com/TencentCloud/TIMSDK.git
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84 lines
2.5 KiB
C#
84 lines
2.5 KiB
C#
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class TIMPush : ModuleRules
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{
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#if WITH_FORWARDED_MODULE_RULES_CTOR
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public TIMPush(ReadOnlyTargetRules Target) : base(Target)
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#else
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public TIMPush(TargetInfo Target)
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#endif
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{
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string PluginPath = ModuleDirectory;
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System.Console.WriteLine("-------------- PluginPath = " + PluginPath);
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string TIMPushThirdPartyDir = Path.GetFullPath(Path.Combine(ModuleDirectory, "../ThirdParty/TIMPushLibrary"));
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System.Console.WriteLine("-------------- TIMPushThirdPartyDir = " + TIMPushThirdPartyDir);
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System.Console.WriteLine("-------------- TIMPushBuildTarget = " + Target.Platform);
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PublicIncludePaths.AddRange(
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new string[] {
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Path.Combine(PluginPath, "Public"),
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Path.Combine(PluginPath, "Public/TIMPush"),
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// ... add public include paths required here ...
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}
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);
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PrivateIncludePaths.AddRange(
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new string[] {
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Path.Combine(PluginPath, "Private"),
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Path.Combine(PluginPath, "Private/TIMPush/Impl"),
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Path.Combine(PluginPath, "Private/TIMPush/Convert"),
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// ... add other private include paths required here ...
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Projects",
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"TIMPushLibrary"
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// ... add other public dependencies that you statically link with here ...
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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// ... add private dependencies that you statically link with here ...
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}
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);
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DynamicallyLoadedModuleNames.AddRange(
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new string[]
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{
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// ... add any modules that your module loads dynamically here ...
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}
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);
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if (Target.Platform == UnrealTargetPlatform.Android)
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{
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PrivateDependencyModuleNames.AddRange(new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"Launch"
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});
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string PluginPathAPL = Utils.MakePathRelativeTo(ModuleDirectory, Target.RelativeEnginePath);
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AdditionalPropertiesForReceipt.Add("AndroidPlugin", Path.Combine(PluginPathAPL, "TIMPush_APL.xml"));
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}
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else if (Target.Platform == UnrealTargetPlatform.IOS)
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{
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PublicAdditionalFrameworks.Add(new Framework("TPush", Path.Combine(TIMPushThirdPartyDir, "iOS", "TPush.embeddedframework.zip"), null, true));
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PublicAdditionalFrameworks.Add(new Framework("PushSDK", Path.Combine(TIMPushThirdPartyDir, "iOS", "PushSDK.embeddedframework.zip"), null, true));
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}
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}
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}
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