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Marc Schier cef83550cb OPC UA Vision: a vision-guided bin-picking demo an LLM agent can see and drive (#4235)
# Description

Implements **OPC UA — Vision** and uses it to build the demo the
companion specifications were drafted for: an eye-in-hand camera watches
a bin of parts, a language model *looks at the frame*, decides which
part matches the instruction, and commands the robot through Robot
Intent — with the OpenUSD viewer showing the arm move and the bin empty
out.

> **Draft, and stacked.**
[#4195](https://github.com/OPCFoundation/UA-.NETStandard/pull/4195) has
merged and master is merged in, so what is left on top of `master` is
the Vision work plus the unmerged `marcschier/ai-model-management`
branch, which the demo needs for the model/dataset/deployment
provenance. Review the Vision commits; the AI Model Management work
lands with its own PR.

## What is here

**The specification, implemented.** `Opc.Ua.Vision` is generated from
the spec's own `Opc.Ua.Vision.NodeSet2.xml`, vendored byte-identically
(SHA-256 `79C592C6…`, verified against a fresh download and stored
LF-preserved like the Robot Intent NodeSet). `Opc.Ua.Vision.Server`
builds the §4.2 discovery object, sensors, the coordinate-frame tree,
calibrations, media endpoints, inference pipelines and the §9 feedback
methods, with rendering and inference behind injectable providers.
`Opc.Ua.Vision.Client` is built on the generated ObjectType proxies and
composes transforms across the frame tree, which is what turns a
detection in camera coordinates into a pose a robot can act on.

**Two perception paths behind one contract**, which is exactly what
`InferenceLocationEnum` is for. `OnServer` is a deterministic detector
derived from the stage's ground truth — no model, no network, no GPU, so
CI can exercise the whole loop. `EdgeOffServer` is the agent: it sees
the frame over MCP and calls `SubmitDetections`, and the Server
publishes results it did not compute. A client reads
`DetectionResultType` identically either way.

**The agent's eyes.** `tools/Opc.Ua.Mcp.Vision` adds 22 `vision_*`
tools, which with the four shared connection tools makes the `vision`
profile 26; `vision_get_frame` returns the camera image as an MCP
`ImageContentBlock`, so the model looks at pixels rather than reading a
description of them. Tool profiles now compose — `--profile
vision,robotics` yields 62 tools — so one agent can both see and act
without dragging in the full 136-tool catalogue.

**The cell.** `samples/Robotics/BinPickingCell` follows the spec's own
Robotics-Vision Addendum: the `world → robot_base → flange →
gripper_tcp` frame tree with `camera_eih` on the flange, the `HandEye`
extrinsics and the `Intrinsics612x512` intrinsics — the addendum's
2448×2048 calibration scaled to the 4×4-binned grid the camera actually
delivers. `samples/Robotics/BinPickingClient` hosts the composed MCP
catalogue and optionally the viewer.

**Documentation.** `docs/Vision.md` (~800 lines) covers the model,
hosting, the build context, every topology builder, both perception
paths, feedback, the MCP profile and the limitations; linked from
`docs/README.md`, with the profile table in `docs/McpServer.md` and
READMEs for both samples.

## Evidence, not assertions

Each of these was measured on a running system rather than assumed:

| Claim | Evidence |
|---|---|
| The camera sees the bin | 612×512 frame with the bin and all five
parts in view — red `(212,47,47)`, green `(61,193,71)`, blue
`(54,85,218)`, yellow `(215,196,58)`, orange `(209,119,55)` |
| An agent can act on what it sees | Over MCP, `vision_get_frame`
returns a 612×512 PNG that decodes from base64 to 1,254,051 bytes, the
descriptor beside the detections says 612×512, and all five
`BoundingBox2D` centres land **inside** the frame on the pixel colour
their own detection claims |
| The geometry is right | A detection composed `camera_eih → world`
lands on the authored position, residual **0.0000 m** — on both the
on-server and off-server paths |
| The detector tracks the world | Placing a part drops the next scan
from 5 detections to 4, with that part absent |
| The robot obeys the agent | Scripted run took command authority and
completed a pick and a place, both `Succeeded` |
| Tool catalogues are honest | Counted from a running server: vision 26,
robotics 40, `vision,robotics` 62, full 136, **zero duplicates** |
| Every node is browsable by NodeId | Eight representative NodeIds —
both folders, a pipeline, a frame, the sensor, its Calibrations folder,
the HandEye calibration, the Media folder — all `Good` |

That tool-count check matters because the profile tests collapse names
into a `HashSet` and *cannot see* a duplicate registration — so the new
tests count registrations, not names.

## Things that were wrong, and are not now

Writing the tests found three defects of one kind — code that answered
instead of refusing. A zero-norm quaternion was silently rewritten to
identity, so a caller with an all-zero orientation got a confident wrong
grasp pose. `SubmitCorrection` rewrote a null `ResultId` to empty and
called the sink anyway. A bad `StageIdentifier` **killed the host
process** inside native `UsdStage.Open`, via an exception .NET cannot
catch. All three now refuse loudly and are pinned by tests.

**Nodes that existed but could not be reached.** The node manager
indexes the Vision root before configurators run, so everything the
fluent builder grafted on afterwards — both folders, the pipelines with
their Results and Feedback, the frames, the sensors with their optics,
calibrations and media endpoints — was never added to the index.
Browsing *forward from a parent* worked, because that walks
`NodeState.Children` in memory; browsing any of those nodes *by its own
NodeId* returned `BadNodeIdUnknown`, which is how an ordinary client and
the MCP discovery tools navigate. Registration is now deferred and
flushed after each configurator. The first fix covered only the DI path
and left the documented non-DI fallback broken in exactly the same way,
so `ConfigureVisionAsync` now exists and registers what it builds.

That defect survived a green suite because every test browsed children.
The new tests assert by NodeId, and were checked against the broken code
— with the flush removed, they fail.

**Every Method was uncallable.** The Server passed 426 unit tests while
not one of its Methods could be invoked over a real session —
`RunInference` returned `Bad_TooManyArguments`, and so did every other
Method that takes arguments, which is all of them but `StartContinuous`
and `Stop`. Three independent faults, each sufficient on its own: the
Method nodes were never created (they are Optional children, and the
dispatcher guards every attachment with a null check, so it silently
attached nothing); nothing declared the arguments, so the stack
concluded none were expected; and `MethodDeclarationId` pointed at a
synthesised NodeId rather than the NodeSet declaration a client calls
with, so the lookup missed the instance Method entirely. The builder now
creates the Methods, the `Results` folder and the `Feedback` object when
a provider or sink is configured, declares every signature, and names
the right declaration.

Unit tests could not have caught this: they invoke the handler delegates
directly and never go through `MethodState.Call`. It took an end-to-end
test over a real session. Relatedly, children created by the generated
`CreateOrReplace` helpers carry no `ReferenceTypeId`, so nothing could
reach them — fixed once in the build context rather than at the several
dozen call sites.
**And one where I was wrong.** Earlier in this branch I reversed my own
agents' decision and made `SubmitDetections` accept an empty detection
set, reasoning that "I looked and the bin is empty" is a correct
observation and refusing it forces a correct agent to invent a
detection. The reasoning is sound; it is also an argument *against* the
specification rather than an implementation of it. §9.5 is normative and
explicit — its StatusCode table lists `Bad_InvalidArgument` for
"`Detections` empty; or `SubmitCorrection` supplies both or neither
corrected array".

Worse, **none of §9.5's argument rules were enforced anywhere** — the
dispatcher forwarded every submission straight to the feedback sink, so
conformance depended on whichever sink a host installed. They are Server
obligations, so they now live in the dispatcher, ahead of the sink,
proven by strict mocks that would throw if the sink were consulted. The
usability problem is real and does not go away by conforming, so it is
raised where it can be fixed:
[opcua-drafts#70](https://github.com/marcschier/opcua-drafts/issues/70).

## Tracking the updated drafts

The Vision, Robot Intent and AI Model Management NodeSets on
`opcua-drafts` `main` have moved, partly because of feedback this branch
raised. All three are re-vendored byte-identically — verified by
comparing git blob hashes against the upstream files rather than by eye
— and the implementations follow.

**Two statements that were previously inexpressible now have a wire
representation.** `SubmitDetections` takes `SceneIsEmpty` and
`SubmitCorrection` takes `RetractAll`, so an agent can report "I
examined this frame and there is nothing in it" — the terminating
condition of the bin-picking task — and can retract a false positive by
correcting a result down to nothing. Both are checked in both
directions, because the flag is exactly what separates a deliberate
empty observation from a lost payload: an empty array without the flag
is refused, and the flag with an array attached is refused as two
contradictory claims about one frame. Implemented in the dispatcher, the
client, the MCP tools the agent drives, and the sample cell.

Also absorbed: `LampType` and `LightingMode` became enums (§66),
`ProfileName` became `DefaultProfileName` on the endpoint (distinct from
the `ProfileName` a caller passes to `GetStreamEndpoint`, which keeps
its name), AI `Invoke`/`InvokeAsync` gained `PayloadUri` under the same
exactly-one rule, and AI `ListModels` gained a `ContinuationPoint` —
because `MaxResults` alone puts everything past the bound permanently
out of reach.

**OpenUSD is on `0.9.0-alpha`**, verified on the running cell rather
than by restore alone: D3D12 backend, 612×512 frame, the bin and all
five parts in view and detected — the same result `0.8.0-alpha`
produced.

The one local workaround that survives is `VisionMethodArguments`, and
its reason has changed rather than gone away: the builder materialises
these Methods as Optional children through `CreateOrReplace`, which
constructs the state object directly and never runs the generated
factory that now carries the signatures. Checked rather than assumed —
removing the declarations fails five of the eight
`VisionMethodSurfaceTests`.

## Review feedback

Three threads, all addressed in `0fe2803a3`:

- **The AI Model Management work is now a library family, not a
sample.** `src/Opc.Ua.AI` (model), `.Inference` (`IInferenceBackend` and
backends), `.Server` (node manager) and `.Client` (discovery, reads,
calls, artefact transfer), in the same shape as the Robotics and Vision
families; the samples become `samples/AI/ModelManagementServer` and
`ModelManagementClient`. The client library needed real work rather than
relocation: its browsing surface was `private` inside the sample's
scenario runner, so moving the file alone would have produced a library
nobody could call.
- **No cloud-vendor SDK is referenced anywhere.** Inference goes through
`Microsoft.Extensions.AI` — an `IChatClient` is implemented by hosted
services and on-device runtimes alike, which is exactly the property
clause 8.1 asserts. `Azure.Identity` is gone: workload identity is not
an Azure feature, every platform projects a token into a file and each
SDK reads that file behind its own API, so the resolver reads it
directly. The comment claiming `Microsoft.Extensions.AI` would force a
`System.Text.Json` bump was stale — it pins 10.0.10, which this
repository already centralises on.
- **`BinPickingCell` and `BinPickingClient` moved into
`samples/Robotics/`**, which is where they belonged: the cell was
already linking the arm, its kinematics and both USD assets out of
`IntentEnabledRobot`.

## Upstream

Work that belonged elsewhere went elsewhere rather than being worked
around locally:

- **`openusd-dotnet`
[#13](https://github.com/marcschier/openusd-dotnet/pull/13)** — merged
and shipped in `0.8.0-alpha`. `SilkFrameCapture.Capture` rendered only
the first capture of a session and silently returned a blank frame for
every one after it. Also filed
[#14](https://github.com/marcschier/openusd-dotnet/issues/14) (no
camera-by-prim API) and
[#15](https://github.com/marcschier/openusd-dotnet/issues/15) (skipped
tests reported as passed — which fooled me for several runs). Both are
fixed; this branch takes `0.8.0-alpha` and deletes two workarounds,
including 143 lines of hand-rolled projection maths.
- **`opcua-drafts`
[#66](https://github.com/marcschier/opcua-drafts/issues/66)–[#69](https://github.com/marcschier/opcua-drafts/issues/69)**
— a close read of the spec produced 22 candidate ambiguities; 12 were
discarded as misreadings with clause citations and the remaining 10
filed. One is concrete: five members exist in the NodeId CSV that no
clause documents.
- **`opcua-drafts`
[#70](https://github.com/marcschier/opcua-drafts/issues/70)** — §9.5
could not express an empty observation or a false-positive retraction.
**Adopted**, with the explicit-flag resolution argued for:
`SubmitDetections` gained `SceneIsEmpty`, `SubmitCorrection` gained
`RetractAll`, and the corrected-array rule relaxed from *exactly one* to
*at most one*.
- **`opcua-drafts`
[#71](https://github.com/marcschier/opcua-drafts/issues/71)** — the
Vision NodeSet browse-named all 13 `InputArguments` / `OutputArguments`
Properties in the Vision namespace rather than the base namespace, so a
stack could not find them and every Method in the specification was
uncallable. **Fixed**; this branch now tracks the corrected artefact.

## The defect underneath it all

The end-to-end suite was removed earlier in this branch because nine of
its
fourteen tests failed on one symptom: a client could not open a
pipeline's
`Feedback` object or enumerate its `Results`, even though browsing the
same
parent listed both. Restoring it meant explaining that, and the
explanation
was not in Vision.

`RelativePathElement` initialised **`IsInverse` to `true`**. A caller
that
sets a `ReferenceTypeId` and a `TargetName` — which reads as *"the child
reached by this Reference"* — was therefore asking the Server for the
**inverse** Reference, and got `Bad_NoMatch` with nothing in the request
to
suggest why.

`ObjectTypeClient.ResolveChildNodeIdAsync` is such a caller, and it is
what
**every source-generated Optional-child accessor in the stack** is built
on
— the accessor whose own documentation cites
`AlarmConditionTypeClient.GetShelvingStateAsync`
as an example. Vision is merely where it surfaced, because Vision puts
two
Optional children on the path an off-Server agent must take. The sibling
helper in `StateMachineTypeClientExtensions` already set `IsInverse =
false`
by hand, which is the shape of a trap rather than a default.

The default is now forward, `ResolveChildNodeIdAsync` says so
explicitly,
and the existing test that had recorded `true` as *expected* now pins
`false` with the reasoning. Of the forty `RelativePathElement`
construction
sites in the tree, that accessor was **the only one relying on the
default at
all** — every deliberate caller already set it.

Two further defects were found underneath it, both real and both fixed:

- The generated `CreateOrReplace` helpers construct a child state object
directly and leave **`TypeDefinitionId`** unset as well as
`ReferenceTypeId`.
A child referenced by nothing cannot be browsed; one with no type
definition
is a malformed Object that a client filtering by type silently skips —
which
  is exactly what `EnumerateResultsAsync` does. Normalisation moved to
`VisionNodeManager`, so it also covers the case the builder cannot see:
a
result published **at runtime** by an inference provider, long after the
address space was built. That path produced results a client could list
but
  not read.
- `Opc.Ua.AI` shipped without an `AssemblyInfo`, so the solution built
with
  six `CA1014` warnings.

I had initially "fixed" this in the Vision client with Browse-based
fallbacks,
on the strength of a probe that appeared to show
`TranslateBrowsePathsToNodeIds`
failing even for `Server → ServerStatus`. That probe was wrong: it used
an
unqualified `ReferenceTypeIds`, which inside a `Opc.Ua.Vision.*`
namespace
binds to *Vision's* `ReferenceTypeIds` and yields a nonsense NodeId.
Chasing
that to the end is what turned up the real cause. **The fallbacks are
gone** —
they would have hidden a stack-wide bug behind a Vision-shaped
workaround, and
one of them matched on browse name while ignoring the namespace index.

`tests/Opc.Ua.Vision.Intent.Tests` is restored and back in `UA.slnx`,
passing
**14/14** on its own merit rather than through a client-side workaround.
A
registration test now pins the pipeline's `Feedback` and `Results`
children,
which nothing covered before.

## Running it, and what that found

The demo's premise is that a language model **looks at the bin and
reasons
about what it sees**. Running it end to end showed it could not, for
reasons
no test covered, because every one of them lived between components.

**The sample did not compile.** Two `CS8604` nullable errors with
`TreatWarningsAsErrors`, so neither the cell server nor the demo could
be
started at all. Worth recording that my first explanation was wrong: CI
*does*
build this project - the Linux leg's `net10.0` pass compiles it,
log-confirmed -
so this is not a coverage gap in the workflow, and no workflow change
was made.

**`Pick` and `Place` never moved the arm.** They were a delay plus a
gripper
action, so the operations reported `Succeeded` while nothing travelled.
They now
solve IK once and interpolate in joint space. **And the parts never
moved**: the
arm swung but the bin stayed full, because nothing tied the held object
to the
world state. The connector now creates 11 monitored items where it
created 6,
and a scripted run delivers `SeqNo=151` across 10 messages where it
delivered
`SeqNo=3` across 1.

**The frame was smuggled through a string field.** The media provider
put a
base64 *data URI* of the PNG into `VisionImageReferenceDataType.Uri` - a
field
meant to be a *reference*, while the bytes were already returned in the
inline
`ByteString`. Every response therefore shipped the image twice, and a
1,311,400-byte PNG became a 1,748,536-character string against a
`MaxStringLength` of 65,535: **26.7x over**. That is why raising
`MaxByteStringLength`, `MaxArrayLength` and `MaxMessageSize` never
helped - none
of them govern a `String`. Separately the MCP tool assigned raw bytes
where
`ImageContentBlock` requires base64, so the wire carried
`"data":"�PNG..."` -
every non-UTF-8 byte replaced by U+FFFD, destroying the image and
inflating the
response to 6.8 MB.

**The camera was aimed at nothing.** The arm's home pose, the flange
scan pose
the Vision model declared and the joint angles in the USD stage were
three
independent claims about where the camera was, and they disagreed - the
declared
flange orientation pointed the view 86 degrees away from the projection
camera.
Solving them as one thing exposed two further constraints that are easy
to miss:
the camera has to sit off the tool axis or it photographs its own
gripper, and
the IK branch has to be elbow-back or a link parks under the camera and
fills the
frame with the arm's own upper arm. A third was a regression this branch
introduced and `Opc.Ua.Robotics.Tests` caught - aiming a straight-down
camera
from a point on the base's own X-Z plane puts the wrist on the J4/J6
singularity, so every motion away from home fails to solve. A 15-degree
camera
roll, free because the camera still looks straight down, gets 25 degrees
clear,
which is the margin the poses before this branch had.

**The frame and the detections were different images.** The sensor
declared
2448x2048, the clip endpoint 1280x1024, and the renderer produced
640x512 - not
even the same aspect ratio. The ground-truth detector projects through
the
declared intrinsics, so its boxes lived in 2448x2048 space while an
agent was
handed a 640x512 picture: *"pick the red cube you can see"* arrived with
coordinates that pointed off the image. Everything now agrees at
612x512, an
exact 4x4 bin of the native sensor with the intrinsics scaled to match;
the
native size stays in the model and serial number, where it describes the
hardware rather than the image.

**`LatestClip` was created and never written**, so it reported
`Bad_NoDataAvailable` for the life of the Server and a consumer
following the
model - read the published frame, call the method only if there is none
- never
got a frame. The dispatcher now publishes a clip it has just encoded,
for every
Vision server rather than this sample alone.

One genuine API gap turned up on the way: `OpcUaServerOptions` exposes
`MaxByteStringLength`, `MaxArrayLength` and `MaxMessageSize` and **no
`MaxStringLength`**, so a Server that legitimately needs a long string
could not
raise the limit through the hosting API at all. Added, with tests. It is
not the
fix for anything above - that was a design bug - but the missing knob
was real.

## Not finished

- **Two projects sit below the repository's 80% line coverage.**
`Opc.Ua.Vision.OpenUsd` is at 71.1% — what is left only executes with a
real OpenUSD stage and plugin tree, which is not on every build agent.
`Opc.Ua.AI.Inference` is now at **86.7%**, up from 12.9%: the code this
branch *wrote* is covered by 25 tests, and `RestChatCompletionsBackend`
— previously the whole of the shortfall — is covered by 18 more against
a stubbed `HttpMessageHandler`, exercising success, refusal, throttling,
retry-after, timeout and cancellation without a network. Everything else
clears the bar — `Opc.Ua.Vision.Server` 92.1%, `Opc.Ua.AI` 91.4%,
`.Vision.Client` 88.1%, `Opc.Ua.Vision` 85.7%, `Opc.Ua.AI.Server` 80.1%,
all measured with coverlet. The CI coverage gate reports itself as
advisory and non-blocking.
- **`SamplesCollected` is not counted here, and `docs/Vision.md` now
says so.** Section 9.4 requires a Server to count a negative example
(`SceneIsEmpty` / `RetractAll` carrying a `GroundTruthLabel`) exactly as
it counts one carrying geometry. `VisionNodeManager` does not, and
structurally cannot: `SamplesCollected` is a property of
`LearningJobType`, which the *AI Model Management* companion defines,
and Vision reaches the job through a `NodeId` value rather than a
Reference **precisely so this model takes no dependency on the model
that defines it**. What the Server does guarantee is that the negative
example survives the hop intact — both flags are carried verbatim to
`IVisionFeedbackSink` — so a host that binds a learning job has
everything it needs to satisfy the clause on the counter it owns. Stated
in the limitations rather than left implied.

## Related Issues

Was stacked on #4195, now merged. No tracking issue yet for the Vision
implementation itself — happy to open one if you would like the design
recorded as an ADR before this goes further.

## Checklist

- [x] I have signed the
[CLA](https://opcfoundation.org/license/cla/ContributorLicenseAgreementv1.0.pdf)
and read the
[CONTRIBUTING](https://github.com/OPCFoundation/UA-.NETStandard/blob/master/CONTRIBUTING.md)
doc.
- [x] I have added tests that prove my fix is effective or that my
feature works and increased code coverage. — *Types 8562, Server 4072,
Client 2123, InformationModel 1063, Robotics 540, Tools 466, Vision 442,
AI 74 and the restored Vision+Intent end-to-end suite 14/14, all green
on net10.0. Only `.OpenUsd` (71.1%) is below the 80% bar — see Not
finished.*
- [x] I have added all necessary documentation.
- [x] I have verified that my changes do not introduce (new) build or
analyzer warnings. — *`dotnet build UA.slnx -c Release`: 0 errors, 0
warnings.*
- [x] I ran **all** tests locally using the **UA.slnx** solution against
at least .net **framework** and .net **10**, and all passed. — *net48:
Types 8555, Client 2126, Vision 385 green. Two net48 Server tests fail
(`CreateUserManagementSeamBindsTheModelToTheServerAsync`, and
`DurableDataValueQueueVerifyReferenceBatchingAsync` only under parallel
load); both were confirmed **pre-existing** by re-running them with the
`IsInverse` change reverted, which fails identically.*
- [ ] I fixed **all** failing and flaky tests in the CI pipelines and
**all** CodeQL warnings. — *The net48 build legs failed because the
restored end-to-end project used `ValueTask.FromResult` /
`string.Create`, which do not exist on .NET Framework; fixed in
`fb57522da` and verified building on every TFM.
`DisposeDrainsHeldConnectionCallbackBeforeListenerDisposal` failed once
on the Ubuntu Client leg — a 13 ms timing-sensitive reverse-connect
disposal test that passes locally 2123/2123 and touches no browse
paths.*
- [ ] I have addressed **all** PR feedback received.
## Typed Vision-guided Robotics MCP workflows

The branch now also makes the demo workflow first-class in the Full MCP
profile:

- replaces stringified Robotics intent and mission inputs with typed
request schemas and exact name-or-NodeId selectors;
- adds bounded operation/mission paging, stable step-to-operation
identity, retained mission discovery, and `robotics_wait_mission`;
- makes `vision_run_inference` return bounded typed detection,
inspection, or segmentation summaries in one call;
- adds same-session `robotics_vision_pick` to select a detection and
submit Pick or Pick/Place work without implicitly taking authority,
retrying, cancelling, or waiting; and
- starts Publish workers for classic subscriptions so an independently
launched OpenUSD viewer receives live robot and part updates.

The migration guide documents the intentionally breaking MCP
request-schema changes.

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Copilot-Session: 1dab1302-19c5-4a9b-a50c-d97d389713aa
Copilot-Session: a248a589-9a20-4372-868e-5d347e57001b
Copilot-Session: 99d1ab42-f83a-41ab-bf3e-85bf81fadace
Copilot-Session: bcbc8ac9-5abd-42a8-8bac-e10533790e2e
2026-08-29 19:34:15 +02:00

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# OPC UA Robotics
The Robotics libraries implement the OPC UA Robotics companion specification
([OPC 40010-1](https://reference.opcfoundation.org/Robotics/v102/docs/), version
1.02). Robotics builds on Industrial Automation
([OPC 10000-200](https://reference.opcfoundation.org/IA/v400/docs/)), which in turn
builds on Device Integration
([OPC 10000-100](https://reference.opcfoundation.org/DI/v104/docs/)); all three
models are source-generated from their released NodeSets and loaded in
dependency order.
> **Status: draft companion model.** The namespace
> `http://opcfoundation.org/UA/RobotIntent/` and every NodeId in it are
> **provisional**. This implements the working-group draft *OPC UA — Robot
> Intent*. Do not deploy it on a production robot and expect the identifiers to
> survive.
OPC 40010 describes a robot in detail — its motion device system, its axes, its power trains, its
controller, its safety states — and defines **no motion verbs at all**. Its whole actuation surface is
`Start`, `Stop` and loading a named program. A conformant client can discover everything about a
robot's construction and cannot ask it to move anywhere.
Robot Intent supplies the verbs, and only the verbs, so the two compose rather than compete:
* [`Opc.Ua.Robotics`](../src/Opc.Ua.Robotics) carries the source-generated model, the executor
contracts, and the Annex C pose maths.
* [`Opc.Ua.Robotics.Server`](../src/Opc.Ua.Robotics.Server) carries the execution engine, the address
space builders and the hosting integration.
* [`Opc.Ua.Robotics.Client`](../src/Opc.Ua.Robotics.Client) carries discovery, the awaitable operation
handle, command authority, missions and the fluent intent builders.
The NodeSet declares exactly one `RequiredModel` — the base OPC UA namespace — so a server can adopt
Robot Intent without pulling in OPC 40010, OPC 10000-100 DI, or anything else.
## Packages
| Package | Purpose |
|---|---|
| `OPCFoundation.NetStandard.Opc.Ua.Robotics` | Source-generated OPC 40010/IA and draft Robot Intent models, generated NodeIds/DataTypes/ObjectType clients, `ArrayOf<T>`-based common contracts shared by client and server, the `IIntentExecutor` contract, `IntentExecution`, `IIntentProgress`, `IntentOutcome`, `PoseMath` and `FrameTree`. |
| `OPCFoundation.NetStandard.Opc.Ua.Robotics.Server` | Stock Robotics node manager, Robot Intent node manager, model providers, hosting extensions (`AddRobotics`, `AddRobotIntent`, `ConfigureRobotics`, `ConfigureRobotIntent`), validated fluent topology builders, `IntentControllerHost`, safety binding, real-time channel declarations and facet calculation. |
| `OPCFoundation.NetStandard.Opc.Ua.Robotics.Client` | Continuation-safe, subtype-aware discovery of Robotics instances over the DI client, Robotics type classification, Robot Intent discovery, the awaitable operation handle, command authority, real-time-channel leases, missions and `RobotIntentBuilder`. |
```mermaid
graph TD
Di["Opc.Ua.Di<br/>Device Integration base model"]
Model["Opc.Ua.Robotics<br/>OPC 40010 + Robot Intent model"]
Server["Opc.Ua.Robotics.Server<br/>node managers + builders + IntentControllerHost"]
Client["Opc.Ua.Robotics.Client<br/>discovery + RobotIntentClient"]
Mcp["Opc.Ua.Mcp.Robotics<br/>agent tools"]
Executor["IIntentExecutor"]
Safety["IRobotIntentSafetySource"]
Di --> Model
Model --> Server
Model --> Client
Client --> Mcp
Executor -.->|"executes admitted intents"| Server
Safety -.->|"guards admission"| Server
```
Generated OPC 40010 model types stay in the specification namespaces `Opc.Ua.Robotics` and
`Opc.Ua.IA`; hand-written APIs compose the generated NodeStates, factories,
enums, and ObjectType clients instead of replacing or inheriting from them.
The generated `Opc.Ua.Robotics.Namespaces` and `Opc.Ua.IA.Namespaces` classes
expose the model namespace URIs, and `RoboticsModel` adds namespace-safe
resolution and classification helpers over the generated `ObjectTypeIds` /
`ReferenceTypeIds` classes, which remain the source of truth.
The generated Robot Intent types live in `Opc.Ua.RobotIntent`. The hand-written server APIs live in
`Opc.Ua.Robotics.Server` and `Opc.Ua.Robotics.Server.Builders`; the hand-written client APIs live in
`Opc.Ua.Robotics.Client.Intent`.
The Robot Intent client is also exposed as an MCP tool package for agent hosts:
`OPCFoundation.NetStandard.Opc.Ua.Mcp.Robotics` registers discovery, monitoring, direct-control and
mission tools over an already connected OPC UA Session. The tools are an adapter over
`RobotIntentClient` and `RobotIntentControllerClient`; they do not implement an independent robot
state machine.
## Minimal hosted server
`AddRobotics()` registers the stock `RoboticsNodeManager`, the built-in DI/IA/
Robotics model provider, and the Robotics configuration pipeline.
`ConfigureRobotics(...)` runs after the models are loaded and builds instances:
```csharp
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Opc.Ua.Robotics.Server;
using Opc.Ua.Robotics.Server.Builders;
HostApplicationBuilder host = Host.CreateApplicationBuilder(args);
host.Services
.AddOpcUa()
.AddServer(options =>
{
options.ApplicationName = "RobotCellServer";
options.EndpointUrls.Add("opc.tcp://localhost:62830/RobotCellServer");
})
.AddRobotics(options =>
options.InstanceNamespaceUri = "urn:example:robot-cell")
.ConfigureRobotics(async context =>
{
await context.AddMotionDeviceSystemAsync("RobotCell", system =>
{
ISafetyStateBuilder safety = system.AddSafetyState("Safety");
IMotionDeviceBuilder robot = system.AddMotionDevice("R1", device =>
device.WithMotionDeviceCategory(
MotionDeviceCategoryEnumeration.ARTICULATED_ROBOT));
IDriveBuilder drive = robot.AddDrive(
"Drive1",
item => item.WithProductCode("DRV-1"));
IPowerTrainBuilder train = robot.AddPowerTrain("PowerTrain1");
IAxisBuilder axis = robot.AddAxis("A1", item => item
.WithMotionProfile(AxisMotionProfileEnumeration.ROTARY)
.WithActualPosition(0));
train.AddMotor("Motor1", motor => motor.IsDrivenBy(drive));
train.Moves(axis);
axis.Requires(train);
IControllerBuilder controller = system.AddController("Controller1");
controller.AddSoftware("Runtime", software =>
software.WithIdentification(data =>
{
data.Manufacturer = new LocalizedText("Vendor");
data.Model = new LocalizedText("Robot Runtime");
data.SoftwareRevision = "1.0";
}));
ITaskControlBuilder taskControl = controller.AddTaskControl("Main");
controller.Controls(robot).UsesSafetyState(safety);
taskControl.Controls(robot);
}, context.CancellationToken);
});
await host.Build().RunAsync();
```
`AddRobotics()` owns the DI namespace and therefore cannot be combined with
`AddOpcUaDi()`; both register the shared `DiAddressSpaceOwnership` marker and the
second call throws with the name of the conflicting extension.
The two address-space shapes are separate but composable. OPC 40010 Robotics
instances live below the DI `DeviceSet`; Robot Intent lives below
`Server/RobotIntent` and exposes the command surface a client or MCP agent uses.
```mermaid
flowchart TD
Objects["Objects"] --> DeviceSet["DeviceSet<br/>OPC 10000-100 DI"]
DeviceSet --> Mds["MotionDeviceSystemType"]
Mds --> C40010["Controllers"]
Mds --> Motion["MotionDevices"]
Mds --> Safety40010["SafetyStates"]
Motion --> Axes40010["Axes"]
Motion --> Power["PowerTrains"]
ServerObj["Server"] --> Root["RobotIntent<br/>RobotIntentRootType"]
Root --> IntentControllers["Controllers"]
IntentControllers --> Controller["IntentControllerType"]
Controller --> Frames["Frames"]
Controller --> Tools["Tools"]
Controller --> Locations["Locations"]
Controller --> Axes["Axes"]
Controller --> Intents["Intents<br/>IntentOperationType instances"]
Controller --> Missions["Missions<br/>MissionType instances"]
Controller --> Channels["RealTimeChannels"]
Controller --> Capabilities["Capabilities<br/>SupportedIntents + facets"]
Frames -.->|"HasFrameParent tree"| Frames
Controller -.->|"optional HasIntentController"| Mds
```
## Hosting API
| Method | Builder | Purpose |
|---|---|---|
| `AddRobotics(Action<RoboticsServerOptions>?)` | `IOpcUaServerBuilder` | Registers the stock manager, built-in model provider, and configuration pipeline. |
| `AddRoboticsModel<TProvider>()` | `IOpcUaServerBuilder` | Adds an `IRoboticsModelProvider` that contributes further compiled models. |
| `ConfigureRobotics(Action<IRoboticsBuildContext>)` | `IOpcUaServerBuilder` | Synchronous configurator for the stock manager. |
| `ConfigureRobotics(Func<IRoboticsBuildContext, ValueTask>)` | `IOpcUaServerBuilder` | Asynchronous configurator. |
| `ConfigureRobotics(Func<IRoboticsBuildContext, CancellationToken, ValueTask>)` | `IOpcUaServerBuilder` | Asynchronous configurator with the hosting token. |
| `ConfigureRobotics<TConfigurator>()` | `IOpcUaServerBuilder` | Class-based, dependency-injected `IRoboticsConfigurator`. |
| `ConfigureRoboticsFor<TNodeManager>(…)` | `IOpcUaServerBuilder` | The same three lambda overloads, targeting an application-owned `DiNodeManager`. |
| `ConfigureRoboticsFor<TNodeManager, TConfigurator>()` | `IOpcUaServerBuilder` | Class-based configurator for an application-owned manager. |
Configurators registered for the same node manager run in registration order and
share one build context; the hosting pipeline calls `Seal()` once they have all
completed. Every overload is additive, so a composition root can mix lambdas and
classes.
`RoboticsServerOptions.InstanceNamespaceUri` selects the application-owned
namespace used for dynamically created instances. It defaults to
`urn:opcua-netstandard:robotics:instances` and is validated to be an absolute
URI that is not the OPC UA, DI, IA, or Robotics model namespace.
### Class-based code-behind
A class configurator is resolved from the container, so drivers, telemetry,
file-system providers, and authorization services can be injected:
```csharp
public sealed class RobotCell(IRobotBackend backend) : IRoboticsConfigurator
{
public ValueTask ConfigureAsync(
IRoboticsBuildContext context,
CancellationToken cancellationToken)
{
return context.AddMotionDeviceSystemAsync("RobotCell", system =>
{
IMotionDeviceBuilder robot = system.AddMotionDevice("R1");
robot.AddAxis("A1", axis => axis
.WithMotionProfile(AxisMotionProfileEnumeration.ROTARY)
.BindActualPosition(backend.ReadJoint1Async));
// …
}, cancellationToken);
}
}
// builder.ConfigureRobotics<RobotCell>();
```
### Model providers
`IRoboticsModelProvider` composes additional compiled models before instance
configuration, which keeps optional models (for example the draft OpenUSD
binding) out of `Opc.Ua.Robotics.Server`:
```csharp
public sealed class OpenUsdModelProvider : IRoboticsModelProvider
{
public int Order => 0;
public ArrayOf<string> NamespaceUris => new[] { Opc.Ua.OpenUsd.Namespaces.OpenUSD };
public void AddPredefinedNodes(NodeStateCollection nodes, ISystemContext context)
=> nodes.AddOpcUaOpenUsd(context);
}
// builder.AddRoboticsModel<OpenUsdModelProvider>();
```
Providers run in ascending `Order`. The built-in DI/IA/Robotics provider uses
`int.MinValue`, so application providers run afterwards by default. A provider
that replaces the built-in core provider must advertise both the IA and Robotics
namespace URIs.
## Build context
`IRoboticsBuildContext` is created once per manager startup and shared by every
configurator of that manager:
| Member | Purpose |
|---|---|
| `Manager` | The active `DiNodeManager`. |
| `Context` | The active `ISystemContext`. |
| `Nodes` | The single fluent `INodeManagerBuilder` owned by the context. |
| `InstanceNamespaceIndex` | The resolved application-owned namespace index. |
| `DeviceSet` | The DI `DeviceSet` node that Robotics systems are added below. |
| `CancellationToken` | The hosting cancellation token. |
| `GetRequiredService<T>()` | Narrow service resolution for code-behind. |
| `Seal()` | Seals the fluent builder and starts configured simulations. Called by the hosting pipeline. |
`AddMotionDeviceSystemAsync(browseName, configure, cancellationToken)` is the
single entry point for topology. It configures the tree, validates it, verifies
that every instance NodeId is unique, adds the semantic references, and then
registers the completed generated state tree — rolling back the reservation if
any step fails. Reservations for NodeIds and root BrowseNames are held per node
manager, so concurrent configurators cannot collide.
## Topology builders
Every builder implements `IRoboticsNodeBuilder<TState>`, which exposes the
generated `State`, the owning `BuildContext`, a low-level
`Configure(Action<TState, ISystemContext>)` escape hatch, and `AsNode()` for the
fluent `INodeBuilder<TState>` view after registration.
| Builder | Adds |
|---|---|
| `IMotionDeviceSystemBuilder` | `AddController`, `AddMotionDevice`, `AddSafetyState`. |
| `IControllerBuilder` | `AddSoftware`, `AddTaskControl`, `AddSystemOperation`, `AddPrograms`, `WithCurrentUser`, `AddAuxiliaryComponent`, `AddDrive`, `Controls`, `UsesSafetyState`. |
| `ISystemOperationBuilder` | `WithInitialState`, `OnGetReady`, `OnStart`, `OnStop`, `OnStandDown`, `WithStopModes`, `OnTransition`. |
| `IProgramsBuilder` | `UseFileSystem(provider)` / `UseFileSystem<TProvider>()`, `WithOptions`. |
| `IRoboticsUserBuilder` | The mandatory Controller `CurrentUser` child. |
| `IRoboticsSoftwareBuilder` | Software identification (manufacturer, model, revision). |
| `IMotionDeviceBuilder` | `AddAxis`, `AddPowerTrain`, `AddDrive`, `AddAuxiliaryComponent`, `WithFlangeLoad`, `WithMotionDeviceCategory`, speed-override binding, `UsesTaskControl`. |
| `IAxisBuilder` | `WithMotionProfile`, `AsVirtual`, actual position/speed/acceleration, `WithAdditionalLoad`, `Requires`. |
| `IPowerTrainBuilder` | `AddMotor`, `AddGear`, `Moves`, `HasSlave`. |
| `IMotorBuilder` | Identification, motor temperature, brake-released, effective load rate, `IsDrivenBy`. |
| `IGearBuilder` | Identification, `WithGearRatio(int numerator, uint denominator)`, `WithPitch`. |
| `IDriveBuilder` / `IAuxiliaryComponentBuilder` | Product code, asset id, component name. |
| `ILoadBuilder` | `WithMass`, `WithCenterOfMass`, `WithInertia`. |
| `ISafetyStateBuilder` | `AddEmergencyStop`, `AddProtectiveStop`, emergency-stop / operational-mode / protective-stop values and bindings. |
| `ITaskControlBuilder` | `AddTaskModule`, `AddTaskControlOperation`, execution mode, task-program name and loaded flag, `Controls`. |
| `ITaskControlOperationBuilder` | `OnStart`, `OnStop`, `OnLoadByName`, `OnLoadByNodeId`, `OnUnloadByName`, `OnUnloadByNodeId`, `OnUnloadProgram`, `OnResetToProgramStart`, `WithMotionDevicesUnderControl`. |
| `ITaskModuleBuilder` | `WithName`, `WithVersion`, `WithIsReferenced`. |
Instances are always materialised through the generated
`ISystemContext.CreateInstanceOf<Type>` factories (for example
`CreateInstanceOfMotionDeviceSystemType`), so each instance carries the full
companion-type structure and its per-instance NodeIds, rather than only a
type-definition reference on a bare `BaseObjectState`.
### Binding live values
`WithXxx` seeds a static value; `BindXxx` attaches an asynchronous read (and,
where the variable is writable, a write) handler:
```csharp
robot.AddAxis("A1", axis => axis
.WithMotionProfile(AxisMotionProfileEnumeration.ROTARY)
.BindActualPosition(backend.ReadJoint1Async)
.BindActualSpeed(backend.ReadJoint1SpeedAsync));
robot.BindSpeedOverride(
backend.ReadSpeedOverrideAsync,
backend.WriteSpeedOverrideAsync);
```
Read handlers are `Func<CancellationToken, ValueTask<DataValue>>`, so quality and
timestamps stay under application control. `SpeedOverride` writes are validated
to be finite and within 0–100 for every non-Bad status code.
### Semantic references
The builders add the Robotics reference types with the correct forward/inverse
semantics:
| Call | Reference |
|---|---|
| `controller.Controls(motionDevice)` | `Controls` (optional). |
| `controller.UsesSafetyState(safetyState)` | `HasSafetyStates`. |
| `taskControl.Controls(motionDevice)` | `Controls`. |
| `powerTrain.Moves(axis)` | `Moves`. |
| `axis.Requires(powerTrain)` | `Requires`. |
| `powerTrain.HasSlave(other)` | `HasSlave`, for non-1:1 kinematics. |
| `motor.IsDrivenBy(drive)` | `IsDrivenBy` (optional). |
| `builder.IsConnectedTo(other)` | `IsConnectedTo`, between any two Robotics nodes. |
`ITaskControlBuilder.Controls` and `IMotionDeviceBuilder.UsesTaskControl` add the
standard `Controls` relation. When the task control also has a
`TaskControlOperation` (via `AddTaskControlOperation`), the motion device's
`TaskControlReference` property is populated to point at that operation node.
### Standard operations and programs
`ControllerType.SystemOperation` and `TaskControlType.TaskControlOperation` are
optional facets carrying the two Part 16 state machines. The builders wire the
methods to application handlers and move the machine only when a handler
succeeds:
```csharp
IControllerBuilder controller = system.AddController("Controller1");
controller.WithCurrentUser(user => user.WithName("operator"));
controller.AddSystemOperation(operation => operation
.WithInitialState(RoboticsOperationState.Idle)
.WithStopModes([RoboticsStopMode.Normal, RoboticsStopMode.Emergency],
RoboticsStopMode.Normal)
.OnGetReady((context, ct) => backend.GetReadyAsync(ct))
.OnStart((context, ct) => backend.StartAsync(ct))
.OnStop((request, ct) => backend.StopAsync(request.StopMode, ct))
.OnStandDown((context, ct) => backend.StandDownAsync(ct)));
controller.AddPrograms(programs => programs
.UseFileSystem<IRobotProgramStore>()
.WithOptions(o => o.AllowDelete = false));
ITaskControlBuilder task = controller.AddTaskControl("Main");
task.AddTaskControlOperation(operation => operation
.OnLoadByName((name, ct) => backend.LoadProgramAsync(name, ct))
.OnStart((context, ct) => backend.RunAsync(ct))
.OnStop((request, ct) => backend.HaltAsync(request.StopMode, ct))
.WithMotionDevicesUnderControl([robot.State.NodeId]));
```
Causes follow the spec transitions: `GetReady` Idle→Ready, `Start`
Ready→Executing, `Stop` Executing→Ready, `StandDown` and the unload verbs
Ready→Idle, the load verbs Idle→Ready. A cause that is illegal from the current
state returns `BadInvalidState` without invoking the handler.
`LastTransition`, `LastTransitionReason`, `PossibleStopModes`, and
`ConfiguredDefaultStopMode` are maintained automatically.
`AddPrograms` binds the optional `Programs` `FileDirectoryType` to the stack's
existing `IFileSystemProvider` model through the shared
`Opc.Ua.Server.FileSystem.IFileDirectoryBinder`, so any node manager — not just
the dedicated file-system manager — can serve a Part 5 directory. Binding runs
after the Robotics tree is registered, and is disposed if the build rolls back.
### Validation
Registration fails with a `ServiceResultException` (`BadConfigurationError`)
that reports every problem at once when the configured topology violates the
companion specification:
* a motion-device system without at least one controller, one motion device, and
one safety state;
* a controller without at least one `SoftwareType` and one `TaskControlType`
instance — both are mandatory placeholders;
* a controller without its mandatory `CurrentUser` child;
* a motion device without at least one axis and one power train;
* a non-virtual axis without a `Requires` link — mark an axis with `AsVirtual()`
when it has no power train;
* a power train without a motor, or a gear with a zero ratio denominator;
* an emergency stop, protective stop, or task module without a `Name`.
Registration additionally rejects a descendant whose NodeId is null, outside the
instance namespace, duplicated within the tree, or already indexed by the node
manager. Duplicate BrowseNames raise `BadBrowseNameDuplicated`, both for
siblings under one parent and for a `MotionDeviceSystem` BrowseName already
reserved on the same node manager.
Because validation runs before registration, a failed build leaves no partial
subtree in the address space.
Units follow the specification: a gear ratio numerator is a signed `int` and the
denominator is a `uint`; `WithPitch` is millimetres of linear travel per
output-side revolution and is a `BaseDataVariableType` without EngineeringUnits.
## Custom node managers and non-DI hosting
The stock `RoboticsNodeManager` owns the DI address space and exactly one
application instance namespace. Use it — through `AddRobotics()` — whenever
Robotics is the only companion model the server adds. Reach for a custom node
manager instead when any of the following applies:
* the server composes **additional models into the same manager** (for example
the OpenUSD binding, or RSL/GPOS positioning, alongside Robotics), so a single
`LoadPredefinedNodesAsync` must return all of them in dependency order;
* the server needs its own `INodeIdFactory` scheme (deterministic string
NodeIds, an external asset registry, a sharded allocator);
* the server already owns a `DiNodeManager` for its device model and Robotics is
one facet of it.
An application that already owns a `DiNodeManager` keeps it and still gets the
validated fluent builders:
```csharp
builder.ConfigureRoboticsFor<MyDeviceNodeManager>(async context =>
{
await context.AddMotionDeviceSystemAsync("RobotCell", system => { /* … */ },
context.CancellationToken);
});
```
Outside the hosting pipeline entirely, load the models and create the context
directly:
```csharp
// Inside a DiNodeManager: load DI + IA + Robotics in dependency order.
predefinedNodes.AddRoboticsTypeSystem(context);
// After the models are loaded:
IRoboticsBuildContext buildContext =
manager.CreateRoboticsBuildContext(new RoboticsServerOptions
{
InstanceNamespaceUri = "urn:example:robot-cell"
});
```
`CreateRoboticsBuildContext` validates the `DeviceSet`, the loaded Robotics
model, and the configured instance namespace before returning. The manager's
`Context.NodeIdFactory` must implement `IRoboticsNodeIdFactory`; the allocator
must be thread-safe, must reserve unique NodeIds for unregistered nodes, and must
allocate Robotics instances in the configured instance namespace.
[`MinimalRobotServer`](../samples/Robotics/MinimalRobotServer) is the example of
the custom-manager route: it composes Robotics, IA, DI, the draft OpenUSD
binding, and RSL/GPOS in one `DiNodeManager` subclass.
## Vendor extensions
The Robotics packages are a base for robot vendors, not a closed set. A vendor
ships their own package that references `Opc.Ua.Robotics` (and
`Opc.Ua.Robotics.Server` when it needs fluent accessors), adds its own
NodeSet2.xml declaring ObjectTypes **derived from** the companion types (for
example an `AcmeMotionDeviceType` under `MotionDeviceType`), and runs the model
source generator with default options:
```xml
<AdditionalFiles Include="Model\Acme.Robots.NodeSet2.xml">
<ModelSourceGeneratorPrefix>Acme.Robots</ModelSourceGeneratorPrefix>
</AdditionalFiles>
```
The `ModelDependencyAttribute` emitted by `Opc.Ua.Robotics` makes the generator
resolve the base state types from that assembly instead of re-emitting them, so
`AcmeMotionDeviceState` derives from the shipped `MotionDeviceState`. The
`ModelFluentAccessorProviderAttribute` on `Opc.Ua.Robotics.Server` does the same
for the fluent accessors: the vendor assembly emits accessors only for its new
types and inherits the Robotics ones. See
[Model Dependencies](ModelDependencies.md).
On the client side every discovery and classification call is subtype aware, so
vendor specialisations are found and labelled without any client change.
## Layering
The three packages follow the same layering as the Device Integration and
Positioning trios:
| Package | References | Generation |
|---|---|---|
| `Opc.Ua.Robotics` | `Opc.Ua.Di` | Robotics + IA models with `ModelSourceGeneratorOmitFluentApi=true` |
| `Opc.Ua.Robotics.Server` | `Opc.Ua.Robotics`, `Opc.Ua.Di.Server`, `Opc.Ua.Server` | fluent accessors only, with `ModelSourceGeneratorFluentAccessorsOnly=true` |
| `Opc.Ua.Robotics.Client` | `Opc.Ua.Robotics`, `Opc.Ua.Di.Client`, `Opc.Ua.Client` | — |
The `Opc.Ua.Robotics.Operations` contracts ship in the model package so a client
and a server can share them without either taking a dependency on the other.
The model package stays free of any server dependency because the generated
fluent-accessor method bodies call into the `Opc.Ua.Server` fluent builders.
Emitting them from the model package would force `Opc.Ua.Robotics` — and
therefore `Opc.Ua.Robotics.Client` — to reference `Opc.Ua.Server`. The
accessors are therefore generated once, in the server package, against the state
types the model package already ships.
## Common contracts
`Opc.Ua.Robotics` ships immutable `ArrayOf<T>`-based records that project a robot
cell without a client or server dependency:
`RoboticsTopologySnapshot`, `MotionDeviceSystemSnapshot`, `ControllerSnapshot`,
`MotionDeviceSnapshot`, `AxisSnapshot`, `AxisStateSnapshot`, `AxisLimits`,
`AxisEngineeringOptions`, `LoadSnapshot`, `PowerTrainSnapshot`, `MotorSnapshot`,
`GearSnapshot`, `DriveSnapshot`, `SafetyStateSnapshot`,
`SafetyFunctionSnapshot`, `TaskControlSnapshot`, `TaskModuleSnapshot`,
`RoboticsComponentIdentification`, and `RoboticsEngineeringValue`.
Containment identifiers stay on the owning instance, while
`RoboticsRelationshipSnapshot` (built from `RoboticsRelationshipEntry` values) is
the authoritative projection of the semantic Robotics references listed above.
## Client
`Opc.Ua.Robotics.Client` extends the Device Integration client: Robotics types
derive from IA, which derives from OPC 10000-100, so `RoboticsClient` composes
`DiTopologyClient` rather than reimplementing device navigation. It lets a
generic client — a viewer, an OpenUSD connector, or a fleet manager — find,
label, and drive robot cells without hard-coded NodeIds.
### Registration
```csharp
services.AddOpcUa()
.AddClient(options => { /* endpoint and application options */ })
.AddRoboticsClient();
```
`AddRoboticsClient()` also calls `AddOpcUaDi()`, and registers a
`Func<CancellationToken, Task<RoboticsClient>>` factory bound to the managed
session. The direct constructor
`new RoboticsClient(session, telemetry)` remains available as the non-DI
fallback.
### API
| Member | Purpose |
|---|---|
| `RoboticsClient(ISession, ITelemetryContext)` | Creates the client over a connected session. |
| `session.Robotics(telemetry)` | Extension shorthand for the constructor. |
| `Session` / `Telemetry` | The session and telemetry context the client was created with. |
| `Topology` | The `DiTopologyClient` this client extends — use it to walk the DI device topology (`DeviceSetId`, `NetworkSetId`, `DeviceTopologyId`). |
| `DiscoverMotionDeviceSystemsAsync(ct)` | Discovers every MotionDeviceSystem below the DI `DeviceSet`. |
| `DiscoverMotionDeviceSystemsAsync(root, ct)` | Same, below an explicit root (for example the Objects folder). |
| `EnumerateMotionDeviceSystemsAsync(ct)` | Streams systems as they are discovered. |
| `DiscoverMotionDevicesAsync(root, ct)` | Discovers MotionDevices, typically below a system's `MotionDevices` folder. |
| `DiscoverControllersAsync(root, ct)` | Discovers Controllers, typically below a system's `Controllers` folder. |
| `DiscoverAxesAsync(root, ct)` | Discovers Axes, typically below a motion device's `Axes` folder. |
| `ReadSystemAsync(system, ct)` | Reads a complete `RoboticsTopologySnapshot`, including the semantic `RoboticsRelationshipSnapshot`. |
| `ReadControllerAsync` / `ReadMotionDeviceAsync` / `ReadAxisAsync` / `ReadSafetyStateAsync` / `ReadTaskControlAsync` | Per-node typed snapshots. |
| `SystemOperation(controller)` | The standard SystemOperation state-machine client. |
| `TaskControl(taskControl)` | The standard TaskControl state-machine client. |
| `ProgramsAsync(controller, ct)` | A `FileSystemClient` rooted at the Controller `Programs` directory. |
| `OperationsAsync(motionDevice, ct)` | The non-normative operation convention client. |
| `ObserveAxisAsync` / `ObserveSafetyAsync` | Streaming telemetry over the subscription API. |
| `GetRoboticsTypeNameAsync(typeDefinition, ct)` | Classifies a TypeDefinition against the server's type hierarchy, so vendor subtypes resolve to their closest standard Robotics type. Returns `null` when the node is not a Robotics type. |
| `RoboticsClient.DiscoverMotionDeviceSystemsAsync(session, root, ct)` (static) | Session-only discovery for callers that do not hold a client instance. |
| `RoboticsClient.TryGetRoboticsTypeName(typeDefinition, namespaceUris, out name)` (static) | Offline exact-match classification with no server round-trip. |
Every discovery method returns `ArrayOf<NodeId>` and uses `ManagedBrowseAsync`,
so a server that caps references per node cannot silently truncate the result.
When the server does not expose the Robotics namespace, discovery returns an
empty `ArrayOf<NodeId>` and classification returns `null` / `false` instead of
throwing.
### Walking a cell
```csharp
using Opc.Ua.Robotics.Client;
var robots = new RoboticsClient(session, telemetry);
foreach (NodeId system in await robots.DiscoverMotionDeviceSystemsAsync(ct))
{
foreach (NodeId device in await robots.DiscoverMotionDevicesAsync(system, ct))
{
foreach (NodeId axis in await robots.DiscoverAxesAsync(device, ct))
{
// Read ParameterSet/ActualPosition, subscribe, drive a twin, …
}
}
}
```
### Classifying a discovered node
```csharp
// Exact match, no server round-trip — use when you already resolved the
// namespace table and only care about the standard types.
if (RoboticsClient.TryGetRoboticsTypeName(
typeDefinition, session.NamespaceUris, out string? typeName))
{
// typeName is MotionDeviceSystem, MotionDevice, Axis, or Controller.
}
// Subtype aware — an AcmeMotionDeviceType instance is reported as MotionDevice.
string? kind = await robots.GetRoboticsTypeNameAsync(typeDefinition, ct);
```
### Invoking robot operations
The Robotics methods themselves (task-control and system state-machine
operations) are exposed through the **source-generated ObjectType clients** in
`Opc.Ua.Robotics`, which give a typed result carrying a `ServiceResult` plus the
declared outputs — for example `LoadByName(string name)` returning a `Status`
Int32. The generated state-machine identifiers live in
`SystemOperationStateMachineTypeIds` and `TaskControlStateMachineTypeIds`.
> A higher-level verb façade over these generated proxies is documented under
> [Operation conventions](#operation-conventions) below. The standard state
> machines are reached through `SystemOperation(...)` and `TaskControl(...)`.
### Standard operations
`RoboticsClient` exposes the two OPC 40010 state machines directly:
```csharp
SystemOperationClient system = robots.SystemOperation(controllerNodeId);
await system.GetReadyAsync(ct); // Idle -> Ready
await system.StartAsync(ct); // Ready -> Executing
await system.StopAsync(RoboticsStopMode.Normal, ct); // Executing -> Ready
await system.StandDownAsync(ct); // Ready -> Idle
RoboticsOperationState state = await system.ReadStateAsync(ct);
await foreach (RoboticsOperationState s in system.ObserveStateAsync(ct))
{
// Idle / Ready / Executing
}
```
```csharp
TaskControlClient task = robots.TaskControl(taskControlNodeId);
await task.LoadByNameAsync("weld-seam-3", ct);
await task.StartAsync(ct);
await task.StopAsync(RoboticsStopMode.Normal, ct);
await task.ResetToProgramStartAsync(ct);
await task.UnloadProgramAsync(ct);
```
A verb that is illegal from the current state is rejected with `BadInvalidState`
before the server-side handler runs, and a handler that returns a bad
`ServiceResult` leaves the state machine where it was.
### Programs
When the Controller exposes the optional `Programs` directory, it is a standard
Part 5 `FileDirectoryType`, so it is read and written with the ordinary file
services:
```csharp
FileSystemClient programs = await robots.ProgramsAsync(controllerNodeId, ct);
await foreach (var entry in programs.EnumerateAsync("/", ct))
{
// program files exposed by the controller
}
```
### Observing telemetry
```csharp
await foreach (AxisStateSnapshot axis in robots.ObserveAxisAsync(axisNodeId, ct))
{
// ActualPosition / ActualSpeed / ActualAcceleration as they change
}
```
## Operation conventions
OPC 40010 defines **no motion verbs**. Its actuation surface is the two state
machines above, plus the standard `Programs` directory when a controller
exposes one. The former non-normative `AddOperations` / `AddOperation` builder
API has been removed; use the Robotics state machines for device control and
the Robot Intent model for task-level verbs such as move, grasp, release,
process, mission, retry and real-time-channel flows.
For application-specific verbs that do not fit the standardized Robot Intent
types, expose an application-owned information model and call it through normal
OPC UA methods, or encode the behaviour as a program selected through
TaskControl. Do not create custom Robotics children in the OPC UA, DI, IA, or
Robotics namespaces.
## Sample
[`MinimalRobotServer`](../samples/Robotics/MinimalRobotServer) exposes a
`MotionDeviceSystem` with two independently mobile 6-axis robots, a cell
emergency stop, a speed-override command, and a runtime-mounted gripper. It
combines Robotics with OPC 10000-210 RSL frames and OPC 10000-211 GPOS locations
and binds the whole cell to an OpenUSD stage, so a generic connector renders it
live with no robot-specific code.
## URML primitive mapping
The [URML](https://github.com/URML-MARS/URML) robot-intent language names OPC UA
Robotics as its canonical non-ROS substrate, and its Layer-2 v0.1.0 vocabulary
of 27 primitives is the motivating use case for
[issue #3827](https://github.com/OPCFoundation/UA-.NETStandard/issues/3827).
Every primitive has a route through this SDK:
| URML primitive | Route |
|---|---|
| `move_to`, `grasp`, `release` | convention verbs `MoveTo`, `Grasp`, `Release` |
| `pick_from`, `place_at`, `swap_tool` (industrial profile) | convention verbs `PickFrom`, `PlaceAt`, `SwapTool` |
| `set_output` | convention verb `SetOutput` |
| `call_program` | **normative**: `TaskControl(...).LoadByNameAsync` + `StartAsync`, with programs listed through `ProgramsAsync(controller)`. `CallProgram` is the fallback. |
| `measure` | `ReadAxisAsync` and the other snapshot readers |
| `wait_for` | `ObserveAxisAsync` / `ObserveSafetyAsync` / `ObserveStateAsync` |
| `report` | plain session write |
| `wait` | client-side delay; no server surface needed |
| `bimanual` | address the specific `MotionDevice`; `DiscoverMotionDevicesAsync` enumerates them |
| `dock`, `hover`, `detect`, `scan`, `capture`, `speak`, `listen`, `take_off`, `land`, `return_to_home`, `plan_path`, `follow_trajectory`, `drive`, `turn` | application-owned information model methods, or programs selected through TaskControl |
URML's Layer-1 capability manifest is derived live from
`ReadSystemAsync`, rather than hand-declared: motion devices give arm count,
`AxisSnapshot.Limits` and `AxisEngineeringOptions` give joint limits and
velocities, `MotionDeviceCategory` gives mobility, `SafetyStateSnapshot` gives
the safety envelope, `ProgramsAsync` gives the declared programs, and
`RoboticsRelationshipSnapshot` gives the kinematic structure. Robot Intent
types and application-owned methods are resolved from the live address space, so
no per-deployment NodeId mapping file is required.
## Robot Intent
### Hosting a controller
The hosted path is the normal path for an application server. `AddRobotIntent` registers the standalone
node manager, the draft model provider and a rejecting executor. `AddRobotIntentExecutor<T>` replaces
that rejecting executor with the application implementation, and `ConfigureRobotIntent` runs after the
model and the `Server/RobotIntent/Controllers` root exist:
```csharp
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Opc.Ua;
using Opc.Ua.RobotIntent;
using Opc.Ua.Robotics.Server;
using Opc.Ua.Robotics.Server.Builders;
HostApplicationBuilder host = Host.CreateApplicationBuilder(args);
host.Services
.AddOpcUa()
.AddServer(options =>
{
options.ApplicationName = "IntentRobot";
options.EndpointUrls.Add("opc.tcp://localhost:4840/IntentRobot");
})
.AddRobotIntent(options =>
{
options.InstanceNamespaceUri = "urn:example:intent-robot";
})
.AddRobotIntentExecutor<MyIntentExecutor>()
.ConfigureRobotIntent(async (context, ct) =>
{
await context.AddIntentControllerAsync(
"Arm1",
ConfigureArmController,
ct);
});
await host.Build().RunAsync();
```
The direct-construction fallback is the same address space and the same builder, just without the
Generic Host pipeline. A server that constructs node managers itself can register
`RobotIntentNodeManagerFactory` directly, or construct `RobotIntentNodeManager` with explicit
`IRobotIntentModelProvider` and `RobotIntentServerOptions` services. Once the manager has created its
address space, call `CreateRobotIntentBuildContext` and use the same `AddIntentControllerAsync`
extension:
```csharp
using Opc.Ua;
using Opc.Ua.Robotics.Server;
var factory = new RobotIntentNodeManagerFactory(
new IRobotIntentModelProvider[] { new RobotIntentModelProvider() }.ToArrayOf(),
new RobotIntentServerOptions
{
InstanceNamespaceUri = "urn:example:intent-robot"
});
// Register the factory with the server's node-manager registration mechanism.
// If you already have a RobotIntentNodeManager instance after address-space creation:
IRobotIntentBuildContext context = manager.CreateRobotIntentBuildContext(ct);
await context.AddIntentControllerAsync("Arm1", ConfigureArmController, ct);
```
That standalone path is intentionally useful: because the NodeSet requires only the base OPC UA
namespace, a machine can expose Robot Intent without OPC 40010, DI or the Robotics topology model. A
server that already owns an OPC 40010 node manager can instead use `ConfigureRobotIntentFor<TNodeManager>`
and then link a `MotionDeviceSystem` to the intent controller with `HasIntentController`. That inverse
reference is the structural evidence used to derive **RI-Interop-40010**.
### Declaring a robot
The controller builder makes the model declaration and the host declaration one thing. What the server
publishes under `Capabilities` is the contract `IntentControllerHost` enforces at submission time.
```csharp
using System.Threading;
using System.Threading.Tasks;
using Opc.Ua;
using Opc.Ua.RobotIntent;
using Opc.Ua.Robotics.Server.Builders;
static void ConfigureArmController(IIntentControllerBuilder controller)
{
controller
.WithOperationalMode(OperationalModeEnum.AutomaticExternal)
.WithReady(true)
.WithMaxQueueDepth(8)
.Accepts<JointMoveIntentDataType>()
.Accepts<LinearMoveIntentDataType>()
.Accepts<CircularMoveIntentDataType>()
.Accepts<GraspIntentDataType>(cancelSupported: false)
.Accepts<ReleaseIntentDataType>()
.Accepts<PickIntentDataType>(cancelSupported: false)
.Accepts<PlaceIntentDataType>()
.Accepts<ToolChangeIntentDataType>(cancelSupported: false)
.Accepts<SetOutputIntentDataType>()
.Accepts<CallProgramIntentDataType>()
.Accepts<WaitIntentDataType>()
.WithSafetyState(new MySafetySource());
IIntentFrameBuilder world = controller.AddFrame(
"World",
"world",
FrameRoleEnum.World,
Pose("world", 0.0, 0.0, 0.0));
IIntentFrameBuilder @base = controller.AddFrame(
"Base",
"robot-base",
FrameRoleEnum.Base,
Pose("world", 0.0, 0.0, 0.82),
frame => frame.WithParent(world));
IIntentFrameBuilder flange = controller.AddFrame(
"Flange",
"robot-flange",
FrameRoleEnum.MechanicalInterface,
Pose("robot-base", 0.0, 0.0, 0.18),
frame => frame.WithParent(@base));
IIntentFrameBuilder tcp = controller.AddFrame(
"GripperTcp",
"gripper-tcp",
FrameRoleEnum.Tool,
Pose("robot-flange", 0.0, 0.0, 0.12),
frame => frame.WithParent(flange));
controller.AddTool("ParallelGripper", tcp, fitted: true);
for (uint index = 0; index < 6; index++)
{
controller.AddAxis($"J{index + 1}", index, AxisKindEnum.Revolute);
}
controller.AddLocation(
"Bin",
Pose("world", 0.45, -0.30, 0.82),
location => location.WithOccupancy(false, capacity: 1));
controller.AddLocation("Fixture", Pose("world", 0.50, 0.25, 0.82));
controller.AddOutput("GripperOpen", DataTypeIds.Boolean, new Variant(true));
controller.AddOutput("BenchLight", DataTypeIds.Boolean, new Variant(false));
controller.AddProgram("Home", "home");
controller.AddProgram("PickAndPlace", "pick-and-place");
controller.AddRealTimeChannel(
"JointTelemetry",
"joint-telemetry",
RealTimeTransportEnum.OpcUaFx,
"opc.udp://239.0.0.40:4840");
controller.WithDescription(description => description
.WithKinematicChain(CreateKinematicChain())
.WithLimits(
reachRadius: 0.85,
payloadLimit: 5.0,
maxCartesianSpeed: 0.25,
maxCartesianAcceleration: 0.7));
}
static Pose3DDataType Pose(string frameId, double x, double y, double z)
{
return new Pose3DDataType
{
FrameId = frameId,
Position = new[] { x, y, z }.ToArrayOf(),
Orientation = new[] { 0.0, 0.0, 0.0, 1.0 }.ToArrayOf()
};
}
static ArrayOf<KinematicJointDataType> CreateKinematicChain()
{
var joints = new KinematicJointDataType[6];
for (int ii = 0; ii < joints.Length; ii++)
{
joints[ii] = new KinematicJointDataType
{
AxisId = $"J{ii + 1}",
Kind = AxisKindEnum.Revolute,
OriginTransform = Pose(ii == 0 ? "robot-base" : $"J{ii}", 0.0, 0.0, 0.12),
AxisVector = new[] { 0.0, 0.0, 1.0 }.ToArrayOf()
};
}
return joints.ToArrayOf();
}
public sealed class MySafetySource : IRobotIntentSafetySource
{
public ValueTask<RobotIntentSafetySnapshot> ReadAsync(CancellationToken cancellationToken)
{
return new ValueTask<RobotIntentSafetySnapshot>(new RobotIntentSafetySnapshot(
SafeMotionFunctionEnum.None,
EmergencyStopActive: false,
ProtectiveStopActive: false,
SafeSpeedLimitActive: false,
SafeSpeedLimit: 0.0,
SafetyControllerOk: true,
LocalizedText.Null));
}
}
```
The builder enforces the invariants that make the address space dependable. A tool can only point at a
TCP frame whose role is `Tool`, and at most one tool below a controller can be `Fitted=true`, because a
motion intent otherwise has no unambiguous active tool centre point. Axis indices must be unique and
contiguous from zero, because `JointMoveIntentDataType.JointTargets` is an array and the index is the
array coordinate. `Capabilities.AxisCount` is written from the number of axes, so a client can validate
a joint target vector before submitting. Every capability must include `BufferModeEnum.Aborting`, which
is the fail-safe "replace what is running" mode every controller must understand.
Declare only what the executor can really do. `Accepts<TIntent>()` is not documentation; it is the
admission rule. If a robot cannot abandon a tool change safely, declare
`Accepts<ToolChangeIntentDataType>(cancelSupported: false)` and implement `CanCancel` accordingly.
### Writing an executor
`IntentControllerHost` owns admission, queueing, the Part 10 state machine, cancellation acceptance and
the final result node. `IIntentExecutor` owns the doing: turning a typed intent into controller-specific
motion, reporting progress and returning an outcome.
```csharp
using System;
using System.Threading;
using System.Threading.Tasks;
using Opc.Ua;
using Opc.Ua.RobotIntent;
public sealed class MyIntentExecutor : IIntentExecutor
{
public async ValueTask<IntentOutcome> ExecuteAsync(
IntentExecution execution,
CancellationToken cancellationToken)
{
switch (execution.Intent)
{
case LinearMoveIntentDataType linear:
await MoveLinearAsync(linear.Target, execution.Progress, cancellationToken);
return IntentOutcome.SucceededAt(linear.Target);
case JointMoveIntentDataType joint when joint.HasJointTargets:
await MoveJointsAsync(joint.JointTargets, execution.Progress, cancellationToken);
return IntentOutcome.Success;
case WaitIntentDataType wait:
await Task.Delay(TimeSpan.FromMilliseconds(wait.Duration), cancellationToken);
return IntentOutcome.Success;
default:
return IntentOutcome.Fail(
IntentFailureEnum.CapabilityNotSupported,
"The executor does not implement this intent.");
}
}
public bool CanCancel(IntentExecution execution)
{
return execution.Intent is not ToolChangeIntentDataType;
}
private static async Task MoveLinearAsync(
Pose3DDataType target,
IIntentProgress progress,
CancellationToken cancellationToken)
{
for (int step = 1; step <= 20; step++)
{
cancellationToken.ThrowIfCancellationRequested();
progress.ReportProgress(step / 20.0);
progress.ReportPose(target);
await Task.Delay(TimeSpan.FromMilliseconds(50), cancellationToken);
}
}
private static async Task MoveJointsAsync(
ArrayOf<double> joints,
IIntentProgress progress,
CancellationToken cancellationToken)
{
await Task.Delay(TimeSpan.FromSeconds(1), cancellationToken);
progress.ReportProgress(1.0);
}
}
```
The cancellation token is signalled after a cancel has been accepted and the operation has entered
`Cancelling`. The executor then brings motion to a controlled end and returns; it does not need to
manufacture a `Cancelled` result, because the host records that terminal state. `CanCancel` is the
per-operation hook for refusing a cancel that would leave the cell in a worse state, such as a tool
change mid-exchange.
### Client: submit and await
The high-level client discovers controllers under `Server/RobotIntent/Controllers`, reads their
capabilities, takes command authority, builds a typed intent and returns an awaitable operation handle.
```csharp
using System;
using Opc.Ua;
using Opc.Ua.RobotIntent;
using Opc.Ua.Robotics.Client.Intent;
RobotIntentClient discovery = session.RobotIntent(telemetry);
ArrayOf<RobotIntentNodeLookupEntry> controllers =
await discovery.DiscoverControllersAsync(ct);
RobotIntentControllerClient controller = discovery.Controller(controllers[0].NodeId);
RobotIntentControllerInfo info = await controller.ReadAsync(ct);
await using CommandAuthorityLease authority =
await controller.RequestAuthorityAsync(ct);
if (!authority.Granted)
{
throw new InvalidOperationException($"Command authority is held by {authority.CurrentOwner}.");
}
Pose3DDataType target = RobotIntentBuilder.Pose(
x: 0.45,
y: -0.30,
z: 0.82,
qx: 0.0,
qy: 0.0,
qz: 0.0,
qw: 1.0,
frameId: "world");
LinearMoveIntentDataType intent = RobotIntentBuilder
.LinearMove(target, speed: 0.2)
.WithIntentId("move-to-bin")
.WithBufferMode(BufferModeEnum.Aborting)
.Build();
await using IntentOperationHandle handle =
await controller.SubmitIntentAsync(intent, ct);
IntentResultDataType result = await handle.Completion;
Console.WriteLine($"{handle.IntentId} ended with {handle.Current.ExecutionState}: {result.Failure}");
```
Use `TrySubmitIntentAsync` when refusal is part of the normal control flow and you want the fixed
`IntentFailureEnum` rather than an exception:
```csharp
IntentSubmissionResult submission = await controller.TrySubmitIntentAsync(intent, ct);
if (!submission.Accepted)
{
Console.WriteLine($"Refused: {submission.Failure} {submission.Message.Text}");
return;
}
await using IntentOperationHandle handle =
await controller.TrackOperationAsync(submission.IntentId, submission.Operation, ct);
```
`IntentOperationHandle.StartAsync` subscribes to `ExecutionState`, `Progress`, `CurrentPose` and
`Result`. The `Changed` event is the convenient way to update a UI:
```csharp
handle.Changed += snapshot =>
{
Console.WriteLine($"{snapshot.ExecutionState} {snapshot.Progress:P0}");
Pose3DDataType current = snapshot.CurrentPose;
_ = current.FrameId;
};
```
`CurrentPose` is a status report at the Subscription's sampling and publishing rate. It is deliberately
not a servo channel; using it to close a motion-control loop is outside the Robot Intent model and
outside OPC UA client/server timing guarantees.
### Client: missions
A mission builder emits the same `IntentDataType` structures used for single submissions. Released
steps form the base; unreleased steps form the horizon. A horizon update replaces the unreleased
suffix while preserving the released prefix.
```csharp
MissionDataType mission = RobotIntentBuilder.Mission("tray-42")
.WithMissionUpdateId(1)
.ReleasedStep("approach", RobotIntentBuilder
.LinearMove(RobotIntentBuilder.Pose(0.40, -0.20, 0.90, 0, 0, 0, 1, "world"), 0.2)
.Build())
.ReleasedStep("pick", RobotIntentBuilder.Pick(
info.Lookups.Locations[0].NodeId,
info.Lookups.Tools[0].NodeId).Build())
.HorizonStep("place", RobotIntentBuilder.Place(
info.Lookups.Locations[1].NodeId,
info.Lookups.Tools[0].NodeId).Build())
.Build();
MissionSubmissionResult submitted = await controller.SubmitMissionAsync(mission, ct);
if (!submitted.Accepted)
{
Console.WriteLine($"Mission refused: {submitted.Failure} {submitted.Message.Text}");
return;
}
ArrayOf<MissionStepDataType> revisedHorizon = new[]
{
new MissionStepDataType
{
StepId = "place",
SequenceId = 3,
Released = false,
Intent = RobotIntentBuilder.Place(
info.Lookups.Locations[1].NodeId,
info.Lookups.Tools[0].NodeId).Build()
}
}.ToArrayOf();
MissionUpdateOutcome update =
await controller.UpdateMissionAsync("tray-42", 2, revisedHorizon, ct);
switch (update.Result)
{
case MissionUpdateResultEnum.Accepted:
break;
case MissionUpdateResultEnum.Outdated:
await controller.ReadAsync(ct);
break;
case MissionUpdateResultEnum.BaseConflict:
Console.WriteLine("The update changed a released step; rebuild from the current base.");
break;
case MissionUpdateResultEnum.UnknownMission:
Console.WriteLine("The mission has already ended or was never admitted.");
break;
case MissionUpdateResultEnum.Rejected:
Console.WriteLine(update.Message.Text);
break;
}
```
Transitions turn the flat list into a step graph. `MissionCondition.Always()` creates the empty
`ContentFilter` that OPC UA defines as true; an empty `Transitions` array leaves the mission as a flat
sequence.
```csharp
MissionDataType branched = RobotIntentBuilder.Mission("inspect-or-rework")
.WithMissionUpdateId(1)
.ReleasedStep("inspect", RobotIntentBuilder.CallProgram(info.Lookups.Programs[0].NodeId).Build())
.HorizonStep("accept", RobotIntentBuilder.Wait(100).Build())
.HorizonStep("rework", RobotIntentBuilder.CallProgram(info.Lookups.Programs[1].NodeId).Build())
.Transition("inspect", "accept", DivergenceKindEnum.Alternative, MissionCondition.Always())
.Transition("inspect", "rework", DivergenceKindEnum.Alternative)
.ErrorPolicy("rework", ErrorPolicyEnum.Retry)
.Build();
```
### Client: cancellation, pause and retry
Cancellation is refusal-aware. A server may legitimately refuse because the executor's `CanCancel`
returned false or because the session does not hold command authority. `Cancelling` is not terminal;
wait for the operation handle to reach `Cancelled`, `Succeeded`, `Failed` or `Retriable`.
```csharp
IntentCommandOutcome cancel =
await handle.CancelAsync(StopModeEnum.QuickStop, ct);
if (!cancel.Accepted)
{
Console.WriteLine("The server refused this cancel request.");
}
IntentCommandOutcome pause = await handle.PauseAsync(ct);
if (pause.Accepted)
{
await handle.ResumeAsync(ct);
}
IntentResultDataType final = await handle.Completion;
if (handle.Current.ExecutionState == ExecutionStateEnum.Retriable)
{
IntentSubmissionResult retry = await handle.RetryAsync(ct);
if (retry.Accepted)
{
await using IntentOperationHandle retryHandle =
await controller.TrackOperationAsync(retry.IntentId, retry.Operation, ct);
final = await retryHandle.Completion;
}
}
```
`Pause` stops queue dispatch only. An intent that is already executing keeps reporting `Executing`;
`Resume` lets queued work start again.
### Pose maths
`PoseMath` implements Annex C conversion between Robot Intent's `(x, y, z, w)` quaternion and the core
OPC UA `ThreeDFrame` A/B/C orientation:
```csharp
Pose3DDataType pose = RobotIntentBuilder.Pose(
0.4, 0.2, 0.8,
0.0, 0.0, 0.3826834323650898, 0.9238795325112867,
"world");
ThreeDFrame frame = PoseMath.ToThreeDFrame(pose);
Pose3DDataType roundTripped = PoseMath.FromThreeDFrame(frame, "world");
if (!PoseMath.TryValidate(roundTripped, 1e-6, out string? error))
{
throw new InvalidOperationException(error);
}
```
`FrameTree` is the corresponding helper for re-expressing poses through a declared frame graph:
```csharp
var frames = new FrameTree();
frames.TryAdd(
"world",
"",
RobotIntentBuilder.Pose(0, 0, 0, 0, 0, 0, 1, "world"),
FrameRoleEnum.World,
out _);
frames.TryAdd(
"robot-base",
"world",
RobotIntentBuilder.Pose(0.5, 0.0, 0.0, 0, 0, 0, 1, "world"),
FrameRoleEnum.Base,
out _);
Pose3DDataType inBase = RobotIntentBuilder.Pose(
0.1, 0.0, 0.2,
0.0, 0.0, 0.0, 1.0,
"robot-base");
if (frames.TryExpress(inBase, "world", out Pose3DDataType inWorld, out string? frameError))
{
Console.WriteLine(inWorld.Position[0]);
}
```
### Handling refusal
A refusal is an ordinary method outcome: the Method call returns `Good`, `Accepted` is false and the
failure is in the output arguments. A Bad `StatusCode` still means the transport, Session or Service
layer failed. The point of the small failure set is that the client can choose a policy without parsing
human text. `NoTransition` is `IntentFailureEnum` value 20:
```csharp
IntentSubmissionResult submission = await controller.TrySubmitIntentAsync(intent, ct);
if (!submission.Accepted)
{
switch (submission.Failure)
{
case IntentFailureEnum.QueueFull:
await Task.Delay(TimeSpan.FromSeconds(1), ct);
break;
case IntentFailureEnum.ParameterInvalid:
case IntentFailureEnum.NoTransition:
case IntentFailureEnum.JointLimit:
case IntentFailureEnum.WorkspaceLimit:
Console.WriteLine("Re-plan with a reachable target.");
break;
case IntentFailureEnum.ControlNotOwned:
case IntentFailureEnum.NotPermittedInMode:
case IntentFailureEnum.SafetyLimitExceeded:
Console.WriteLine($"Operator action required: {submission.Message.Text}");
break;
default:
Console.WriteLine(submission.Message.Text);
break;
}
}
```
### Monitoring and direct control for agents
An agent needs the same client API a conventional supervisory application needs, but it uses it in a
tighter loop: discover, read the declaration, read live state, request authority, submit one bounded
piece of work, and observe the operation before deciding what to do next. The client exposes those
steps directly:
```csharp
using Opc.Ua;
using Opc.Ua.RobotIntent;
using Opc.Ua.Robotics.Client.Intent;
RobotIntentClient robots = new(session, telemetry, streamingSubscription);
ArrayOf<RobotIntentNodeLookupEntry> controllers =
await robots.DiscoverControllersAsync(ct);
RobotIntentControllerClient controller = robots.Controller(controllers[0].NodeId);
RobotIntentControllerInfo info = await controller.ReadAsync(ct);
RobotIntentControllerState state = await controller.ReadStateAsync(ct);
if (!info.SupportedFacets.Contains("RI-Motion-Linear") ||
!(state.Ready.Available && state.Ready.Value))
{
return;
}
await using CommandAuthorityLease authority = await controller.RequestAuthorityAsync(ct);
if (!authority.Granted)
{
Console.WriteLine($"Command authority is held by {authority.CurrentOwner}.");
return;
}
IntentSubmissionResult submission = await controller.TrySubmitIntentAsync(
RobotIntentBuilder.LinearMove(RobotIntentBuilder.Pose(
0.40,
0.10,
0.20,
0.0,
0.0,
0.0,
1.0,
"world")).Build(),
ct);
if (!submission.Accepted)
{
Console.WriteLine($"{submission.Failure}: {submission.Message.Text}");
return;
}
await using IntentOperationHandle operation = await controller.TrackOperationAsync(
submission.IntentId,
submission.Operation,
ct);
IntentOperationWaitResult waited = await operation.WaitForCompletionAsync(
TimeSpan.FromSeconds(2),
ct);
if (!waited.Completed)
{
ArrayOf<IntentOperationSnapshot> operations = await controller.ListOperationsAsync(ct);
Console.WriteLine($"Still running; {operations.Count} operations are published.");
}
```
`ReadStateAsync` reads the values an agent must not infer from the declaration: `OperationalMode`,
`Ready`, `ControlOwner`, `ActiveIntent`, `ActiveMission` when missions are supported, the safety state
and the published operation and mission lists. `ListOperationsAsync` and `ListMissionsAsync` return the
server's outstanding work, not a client-side cache. `WaitForCompletionAsync` is deliberately bounded:
timeout returns `Completed=false` with a refreshed operation snapshot, so an agent can report progress
or re-read state instead of blocking forever.
The same client carries the explicit control methods: `CancelIntentAsync`, `CancelAllAsync`,
`PauseAsync`, `ResumeAsync`, `RetryAsync` and `ReleaseControlAsync`. Each returns the server's outcome.
No helper retries, converts a refusal into a different command, or obtains command authority as a side
effect.
### MCP tools for Robot Intent
`OPCFoundation.NetStandard.Opc.Ua.Mcp.Robotics` packages the client surface above as Model Context
Protocol tools for an LLM host. Register it beside the core OPC UA MCP package and select the Robotics
profile when the host should expose robot tools:
```csharp
using ModelContextProtocol.Server;
using Opc.Ua.Mcp;
builder.Services.AddOpcUaMcpCore();
builder.Services.AddOpcUaMcpRobotics();
builder.Services.AddMcpServer()
.WithStdioServerTransport()
.WithOpcUaMcpFilters()
.WithOpcUaCoreTools(McpToolProfile.Robotics)
.WithOpcUaRoboticsTools(McpToolProfile.Robotics)
.WithTools<MyApplicationTools>();
```
`McpToolProfile.Robotics` gates registration. Passing the same profile to every OPC UA MCP package is
safe: packages whose tools are not selected contribute nothing instead of failing. The Robotics package
adds four tool groups:
* discovery: list controllers and read a controller's declared `SupportedIntents`, `SupportedFacets`
and lookup tables;
* monitoring: read live state, page/filter concise operation and mission summaries, and wait for an
operation or mission with a bounded timeout;
* direct control: request and release authority, cancel, pause, resume, retry, and submit one tool per
intent kind;
* missions: submit, update the horizon of, and cancel missions.
Every controller argument is a selector: a NodeId remains valid, while an exact,
unambiguous published name avoids copying NodeIds between calls. Tool, frame,
location, output and program selectors inside an intent are resolved from the
controller snapshot read for that call. Resolution is read-only and ambiguity
is an error; it never requests command authority or submits exploratory work.
Intent payloads are structured MCP objects rather than JSON text embedded in a
string:
```json
{
"controller": "BinPickingController",
"input": {
"intentId": "pick-red",
"source": "Bin",
"tool": "ParallelGripper",
"objectClass": "RedCube"
}
}
```
Mission `steps` and `transitions` are typed arrays. Each step carries a closed
`kind` discriminator and exactly one matching payload. The server preserves a
caller-supplied step IntentId, generates one only when omitted, and publishes
the resulting `StepId -> IntentId -> operation NodeId -> state` correlation.
`robotics_wait_mission` observes the mission operation NodeId returned by
submission; it does not rediscover work through mutable active state.
The list tools return bounded pages. Summary detail omits poses and full output
payloads; request Full detail only for the page that needs it. A timeout from
either wait tool is not a failure: it returns `completed=false` and a refreshed
snapshot.
When Vision and Robotics are composed, `robotics_vision_pick` runs one
detection inference, applies exact class/detection filters and a confidence
threshold, and deterministically chooses the highest-confidence candidate. It
submits one Pick when no destination is supplied, or a two-step Pick/Place
mission when a destination is supplied, then returns detection provenance and
the authoritative submission handles. It never takes authority, retries,
waits, cancels or converts a refusal into a success-shaped result.
The sample `IntentViewerClient --mcp` is one host for these tools. In headless mode it defaults to MCP
stdio. With `--view`, it automatically uses Streamable HTTP because MCP stdio carries protocol frames
on stdout and the in-process OpenUSD viewport shares that stream. An explicit `--transport stdio
--view` is honoured for diagnostics but warned about.
The safe agent pattern is not a longer tool catalogue; it is a contract:
1. Read `SupportedIntents` and `SupportedFacets` before commanding. The declaration is how the server
tells the truth about itself. Asking for an undeclared intent, buffer mode, facet or mission feature
is refused rather than probed into existence.
2. Request command authority explicitly. Observation is open, but commanding is arbitrated between
sessions. Authority is never acquired as a side effect of submitting an intent or mission.
3. Treat a refusal as information, not a transient failure. `NotPermittedInMode`,
`SafetyLimitExceeded`, `ControlNotOwned` and `CapabilityNotSupported` are decisions by the server:
mode selection, safety state, command ownership and capability are not things an agent should
brute-force. The MCP tools deliberately never retry on the agent's behalf.
Those rules are load-bearing because clauses 9 and 10 of the Robot Intent draft make the server's
honesty about capabilities and safety awareness part of the safety case. A server that declares only
what it can perform and refuses what it cannot lets a planner re-plan, escalate to an operator, or stop.
An agent that hides refusals in a retry loop turns that honesty back into an unsafe black box.
The boundary remains the same whether the caller is a person, a program, or an LLM. Robot Intent
commands a robot at the level of task intent. It does not change operational mode, clear stops, command
safe motion functions, satisfy a safety-rated single-point-of-control requirement, stream cyclic servo
samples, or bypass the robot controller's path planning and safety system.
### Facets in code
A controller publishes the facets it claims in the read-only `Capabilities.SupportedFacets`, so a
client reads the claim rather than reconstructing it. The server binds that variable to the facet
calculator, so the list is recomputed on every read and tracks the address space instead of being a
registration-time snapshot. On the server-side builder:
```csharp
ArrayOf<string> facets = builder.ComputeFacets();
ArrayOf<string> published = RobotIntentFacetCalculator.Compute(builder.State);
```
On the client, `ReadAsync` returns what the server published:
```csharp
RobotIntentControllerInfo info = await controller.ReadAsync(ct);
if (info.SupportedFacets.Contains("RI-Mission-Horizon"))
{
Console.WriteLine("The controller accepts missions with horizon updates.");
}
if (!info.Facets.EveryCapabilitySupportsAborting)
{
throw new InvalidOperationException("The server published an invalid capability set.");
}
```
`info.Facets` remains available as a convenience projection of the individual capability variables,
and against a server that predates `SupportedFacets` it is all there is. Prefer `SupportedFacets`
where the server publishes it: the projection can only see the flags, so it necessarily disagrees with
the server about any facet whose requirements go beyond a single flag.
That disagreement is the reason `SupportedFacets` exists. A facet is not a restatement of the
declaration a client has already read. Some of what the table below requires — that blending modes are
honoured, that the refusal rules are followed, that a mission base is immutable — cannot be settled by
reading the address space at all, so a client deriving facets locally is guessing at precisely the
rows that matter most. A published claim that could drift from the model would reintroduce the same
defect with the server's authority behind the wrong answer; the live read binding makes that drift
impossible by construction.
### Limitations
The current stack implements the draft information model, admission rules, Part 10 operation lifecycle,
missions, command authority, cancellation, safety observation, capability/facet reporting, real-time
channel leasing and the client handles shown above. It does not provide a safety-rated interface, a
servo-level real-time channel, or a vendor robot driver. The facet calculator checks every structural
requirement in clause 12.2, but behavioural requirements remain the server's attestation and require
interop or acceptance testing to verify. The sample executor is a simulator, transition conditions are
only as powerful as the server-supplied `ConditionEvaluator`, and real-time channels are brokered as
leases rather than implemented as a cyclic transport in this package. The namespace
`http://opcfoundation.org/UA/RobotIntent/` and all NodeIds remain provisional until the companion
specification is ratified.
### Why a submission is not a method call
An OPC UA `Call` cannot stay open for the length of a real motion. Session timeouts, SecureChannel
re-keying and transport timeouts all bound it, and OPC 10000-4 §5.12.2 is explicit that when the
Session ends the method result is discarded *"independent of the task actually performed at the
Server"*. A synchronous method that commands a robot is therefore not merely inelegant: it loses the
outcome of work that has **already physically happened**. The robot keeps moving after the answer has
been thrown away.
OPC 10000-10 gives the OPC Foundation's own resolution — a Method performs a calculation, a
**Program** runs a batch process or a machine-tool part program. So `SubmitIntent` returns as soon as
the intent is **admitted**, and what it returns is a NodeId: an `IntentOperationType` instance, a
Part 10 program instance created for that submission, which the client subscribes to for progress and
reads for the result.
Building on `ProgramStateMachineType` buys four things this model then does not have to invent:
transition events, a terminal result object that survives the operation, invocation diagnostics
recording which Session commanded what, and a lifetime model for the instance itself. Two of those —
`FinalResultData` and `ProgramDiagnostic` — are Optional in Part 10, and Robot Intent promotes both to
**Mandatory**, because a `shall` that rests on a member a conformant server may omit is not a
requirement.
### The intent hierarchy
Intents are a **DataType hierarchy**, not one Method per verb.
```
IntentDataType (abstract)
├── MotionIntentDataType (abstract)
│ ├── JointMoveIntentDataType movej / MoveJ / PTP / J / MOVJ
│ ├── LinearMoveIntentDataType movel / MoveL / LIN / L / MOVL
│ ├── CircularMoveIntentDataType movec / MoveC / CIRC / C / MOVC
│ ├── TrajectoryIntentDataType a time-parameterised path, handed over whole
│ ├── CartesianPathIntentDataType a taught path with per-waypoint blending
│ ├── ForceIntentDataType move until contact
│ └── ProcessIntentDataType (abstract)
│ ├── ArcWeldIntentDataType SpotWeldIntentDataType
│ ├── DispenseIntentDataType FastenIntentDataType
│ └── PalletiseIntentDataType SurfaceFinishIntentDataType
├── GraspIntentDataType / ReleaseIntentDataType
├── PickIntentDataType / PlaceIntentDataType
├── ToolChangeIntentDataType
├── SetOutputIntentDataType
├── CallProgramIntentDataType
└── WaitIntentDataType
```
Three consequences follow, and each is why the shape was chosen:
* **A single intent and a mission step are the same thing.** `MissionStepDataType.Intent` is an
`IntentDataType`, so nothing has to be expressed twice.
* **Extension is subtyping.** A vendor adds an intent by deriving from `IntentDataType`. It is then
carried, queued, cancelled and reported by the existing machinery without a new Method.
* **Discovery is a read, not a probe.** `IntentCapabilitiesType.SupportedIntents` names each accepted
DataType, so a client learns what a robot accepts by reading one Variable rather than by browsing
for BrowseNames and inferring support from their presence.
### Poses, frames and units
`Pose3DDataType` carries a `FrameId`, a `Position` of three doubles in **metres**, and an
`Orientation` of four doubles forming a **unit quaternion ordered (x, y, z, w)**.
Four rules make that unambiguous, and the server enforces all of them:
1. Every frame is **right-handed**.
2. Units are fixed by the specification and are **not** negotiable per instance: position in metres,
joint targets in radians for a `Revolute` axis and metres for a `Prismatic` one, force in newtons,
durations in milliseconds. `Pose3DDataType` appears as a Method argument, where no `EUInformation`
property can reach it, so a per-instance unit would be undeliverable.
3. `Orientation` must be normalised. A quaternion whose norm differs from 1 by more than `1e-6` is
rejected with `ParameterInvalid`.
4. `FrameId` names a `CoordinateFrameType` instance under the controller's `Frames` folder. An empty
`FrameId` means the server's default work frame.
Quaternions are used because OPC UA defines no quaternion DataType anywhere, and because the `A`, `B`
and `C` fields of the core `ThreeDOrientation` carry no convention of their own. `PoseMath` implements
the specification's Annex C conversion in both directions, including the two properties that are
normative and easy to get wrong:
* the `asin` argument is **clamped** to `[-1, +1]`, because floating-point error at a pole otherwise
turns a legal orientation into a domain error;
* `q` and `-q` denote the same orientation, and the conversion emits the representative whose `w` is
non-negative, so two servers describing one orientation produce the same four numbers.
`FrameTree` composes the transforms along the path between two frames, so a pose given in one frame can
be re-expressed in another.
### The lifecycle
The Part 10 state machine carries the coarse state and generates the events. `ExecutionState` refines
it, because `Queued`, `Cancelling` and the three distinct terminal outcomes cannot be told apart from
`CurrentState` alone. The pairing is exhaustive — a combination not in this table is not legal:
| `ExecutionState` | Part 10 state | Meaning |
|---|---|---|
| `Accepted` | `Ready` | Admitted and validated; not yet queued or executing. |
| `Queued` | `Ready` | Waiting behind another intent. `QueuePosition` is non-zero. |
| `Executing` | `Running` | Commanding the robot now. |
| `Suspended` | `Suspended` | Reserved for an executor-visible suspension; the stock `Pause` command does not publish it. |
| `Cancelling` | `Running` | A cancel was accepted; motion is being brought to a controlled end. |
| `Succeeded` | `Halted` | Terminal. Completed as requested. |
| `Failed` | `Halted` | Terminal. `Result.Failure` carries the reason. |
| `Cancelled` | `Halted` | Terminal. Ended early because a cancel was accepted. |
| `Retriable` | `Halted` | Terminal for now; `Retry` may re-attempt it. |
```mermaid
stateDiagram-v2
[*] --> Accepted: SubmitIntent admitted
Accepted --> Queued: queued or buffered
Queued --> Executing: dispatch starts
Accepted --> Executing: no predecessor
Executing --> Succeeded: executor returns success
Executing --> Failed: executor fault or failure
Executing --> Retriable: executor returns retriable
Executing --> Cancelling: CancelIntent accepted
Queued --> Cancelled: CancelIntent accepted
Accepted --> Cancelled: CancelIntent on an admitted intent that is not current
Cancelling --> Cancelled: controlled stop completes
Cancelling --> Failed: executor fails while stopping
Retriable --> Accepted: Retry creates a new operation
Succeeded --> [*]
Failed --> [*]
Cancelled --> [*]
```
`Cancelling` is **not** terminal. A client that treats acceptance of a cancel as the end of motion acts
too early.
`ActiveIntent` and, on servers with `MissionsSupported` true, `ActiveMission` summarize the currently executing work.
`ActiveMission` is null when no executing intent belongs to a mission; servers without mission support omit it.
Because `ActiveMission` is required whenever `MissionsSupported` is true, a client can treat a mission-capable server
that omits it the same way it treats any other contradiction between declaration and address space: the capability
claim is not usable as stated.
#### Refusal is an ordinary outcome
`SubmitIntent` refuses in a fixed order, and the order matters — a caller that lacks authority must be
told *that*, not that its parameters are wrong:
1. `ControlNotOwned` — the calling Session does not hold command authority.
2. `NotPermittedInMode` — `OperationalMode` is not `Automatic` or `AutomaticExternal`.
3. `CapabilityNotSupported` — the intent's DataType is not among `SupportedIntents`, or its
`BufferMode`/`BlockingMode` is not among those the capability entry permits.
4. `ParameterInvalid` — a parameter is missing, malformed or out of range.
5. `QueueFull` — admitting it would exceed `MaxQueueDepth`.
A refusal creates no operation instance and moves nothing. It is reported in the **output arguments** —
`Accepted` false with a `Failure` and a `Message` — and the call returns `Good`. A Bad `StatusCode`
still means what it always meant: the transport, the Session or the Service layer failed. The
distinction is normative, and it is what makes the failure set diagnosable: a client decides whether to
retry, re-plan or escalate from the `IntentFailureEnum` value alone.
#### Queueing and blending
`BufferMode` decides how a new submission relates to what is already executing. The values are
PLCopen's `MC_BufferMode`, adopted unchanged:
| Value | Meaning |
|---|---|
| `Aborting` | Abort what is executing and start immediately. The default, and always accepted. |
| `Buffered` | Queue; start when the predecessor succeeds. |
| `BlendingLow` / `BlendingPrevious` / `BlendingNext` / `BlendingHigh` | Queue, and do not decelerate to a stop at the boundary. |
Where blending occurs, the predecessor reaches `Succeeded` **when blending begins**, not when its
target is exactly attained, and its `Result.AchievedPose` records where the tool centre point was at
that moment. That is what PLCopen defines, and reporting it any other way would tell a client the robot
stopped somewhere it never was. A server that accepts a blending mode but executes it as `Buffered`
reports `BlendingSupported` false, so a client can tell a robot that blends from one that merely
tolerates being asked to.
`BlockingMode` is orthogonal and constrains concurrency rather than ordering — it is the VDA 5050
`blockingType` matrix. A server does not begin an intent whose `BlockingMode` is `Single` or `Hard`
while any other intent is executing.
#### Cancellation is not the `Cancel` Service
The OPC UA `Cancel` Service in OPC 10000-4 §5.7.5 cancels an **outstanding service request**. It does
not stop the robot: it returns `Bad_RequestCancelledByClient` for that request and leaves the motion
running. Stopping a robot is `CancelIntent`, `CancelMission` or `CancelAll`.
A server **may refuse** a cancel and says so in the `Accepted` output. Some motions cannot be abandoned
part-way without leaving the cell worse than completing them would — a tool change mid-exchange, a
placement mid-release.
### Missions
A mission is an ordered sequence of intents submitted and tracked as a unit, so a supervisor can commit
work in advance and still change what has not yet been committed.
Every step carries `Released`. The released steps form a prefix called the **base**; the rest form the
**horizon**.
```
Step 0 Step 1 Step 2 │ Step 3 Step 4
released released released │ horizon horizon
└────────── base: committed ─────────┘ └── revisable ──┘
```
The base is committed and immutable: the server assumes every released step is executing or already
executed and refuses any update that would alter, remove or reorder one. `UpdateMission` replaces the
horizon wholly and may release some of it, extending the base. `MissionUpdateId` must be strictly
greater than the mission's current value, which is what makes two updates that crossed in flight safe —
the later one wins and the earlier is rejected with `Outdated` rather than applied out of order. An
update is applied **atomically**.
Where a mission carries `Transitions`, it becomes the step-and-transition form of an IEC 61131-3
sequential function chart. Conditions are OPC UA `ContentFilter`s — the base specification's own filter
grammar, reused rather than invented — and `DivergenceKind` says whether exactly one transition is taken
(`Alternative`, evaluated in array order so two clients predict the same branch) or all of them are
(`Parallel`). Per-step `ErrorPolicy` covers `Abort`, `Retry`, `Skip`, `Fallback` and `Compensate`. An
empty `Transitions` array leaves the mission the flat sequence it was, which is what makes the graph an
addition rather than a replacement.
Where a step has outgoing transitions and none of their conditions holds, the mission terminates `Failed` with
`NoTransition` (`IntentFailureEnum` value 20). The same outcome is reported if the selected transition target no
longer resolves to a step of the mission, rather than reporting success while leaving requested work unexecuted.
### Command authority
At most one Session at a time holds command authority over a controller, and only that Session may
submit. Authority is released automatically when the holding Session closes, so a crashed client does
not lock a robot permanently. Reading, browsing and subscribing require no authority: observation is
always permitted.
> Command authority arbitrates between OPC UA clients. It is **not** the single point of control that
> ISO 10218-2 requires — that concerns mutual exclusion of remote command and local manual control and
> is enforced by safety-rated means outside this interface. It is also **not authorisation**: a Session
> that holds authority but lacks the necessary Role is still refused.
### Safety, and the boundary that is never crossed
**This is a non-safety-rated application interface.** The Methods here are application-level requests.
They do not constitute, and must not be used as, safety functions as defined in IEC 61508, nor safety
communication as defined in IEC 61784-3 or IEC 62541-15.
This is a property of the technology, not a scoping preference. OPC 10000-15 carries cyclic safety data
from a SafetyProvider to a SafetyConsumer, and the consumer's request carries an identifier, a
monitoring number and one octet of explicitly **non-safety** flags — so a caller has no channel through
which to supply safety-rated arguments. Every safety fieldbus expresses a safety command as a
**continuously asserted cyclic signal**, because the integrity argument rests on the fail-safe state
that follows when assertion stops. A Method call has no defined behaviour when it stops being called,
and therefore cannot be a safety function however it is labelled.
What the model *can* do is observe and refuse. `SafetyStateType` reports what the safety system is
enforcing, and the server refuses a submission:
* with `SafetyLimitExceeded`, when `SafeSpeedLimitActive` is true and the intent's
`Constraints.CartesianSpeed` exceeds `SafeSpeedLimit`;
* with `NotPermittedInMode`, when `EmergencyStopActive` or `ProtectiveStopActive` is true, when
`SafetyControllerOk` is false, or when `OperationalMode` is not `Automatic` or `AutomaticExternal`.
Each of those is observable against a running server: assert a protective stop and a conformant server
refuses; lower `SafeSpeedLimit` below a submitted speed and it refuses.
**What none of that makes true.** These refusals are an application-layer courtesy performed by
non-safety-rated software. They reduce the number of requests the safety system has to reject; they are
not a protective measure.
* A client must not treat acceptance of an intent as evidence that the motion is safe.
* A client must not treat `SafeSpeedLimit` as a limit *this interface* enforces — the safety system
enforces it, and would enforce it identically if this model did not exist.
* `StopMode` expresses urgency and selects **no** IEC 60204-1 stop category. A client that requires a
category-rated stop obtains it from the safety system; it cannot be obtained here.
* The model may **observe** the safety system and **refuse** on what it sees. It may never
**instruct** it: no Method commands a safe motion function, changes an operational mode, or clears a
stop. `OperationalMode` is read-only, because mode selection is a safety function performed by a key
switch or an interlock, and an interface that could change it from the network would defeat the
arrangement it is reporting.
### What this interface carries, and what it brokers
OPC UA method invocation is not deterministic and completes in tens of milliseconds. Vendor real-time
channels run two to four orders of magnitude faster on dedicated transports. The model divides the work
rather than pretending the gap is not there.
**Carried here.** A trajectory, a Cartesian path or a force-controlled move is handed over *whole* and
run by the robot's own motion kernel. The round trip happens once, at submission, so transport latency
bounds how quickly work can be *started* and never how accurately it is *executed*. This is the shape of
`FollowJointTrajectory` in ROS and of the PLCopen buffered path function blocks, and it is why
trajectory execution belongs here while trajectory streaming does not.
**Brokered.** Where a client genuinely needs a high-rate channel — visual servoing, force tracking,
conveyor following — `RealTimeChannelType` describes one and `OpenRealTimeChannel` leases it. The
samples travel on that channel and never through this interface. Of the transports named (`Rtde`,
`Egm`, `Fri`, `Rsi`, `MotoRos2`, `OpcUaFx`, `Other`) only `OpcUaFx` is an OPC Foundation specification;
the rest are vendor channels the model describes without defining.
A lease lapses at `LeaseExpiry` unless renewed, and is released when the holding Session closes — the
same reasoning as command authority: a client that dies must not hold a resource for good. While a lease
is held, the server refuses motion intents with `CapabilityNotSupported` unless it can genuinely
arbitrate between the two sources, because two things commanding one robot with no arbitration is
exactly the failure that rule exists to prevent.
`IntentOperationType.CurrentPose` exists so a client can *watch* a motion. It is a status report
delivered at whatever rate the client's Subscription asks for, and using it to close a control loop is
outside this model.
### NodeIds in intents are untrusted input
Every NodeId-valued member of an intent is chosen by the client, so the server validates that each
resolves to a node of the expected type **under the controller being commanded**, and refuses with
`ParameterInvalid` otherwise. A NodeId that resolves to a node belonging to a different controller, or
to no node at all, is never acted on.
| Member | Resolves to |
|---|---|
| `PickIntentDataType.Source`, `PlaceIntentDataType.Destination`, `PalletiseIntentDataType.Pattern` | a `LocationType` under the controller |
| `MotionIntentDataType.ToolFrame`, `ForceIntentDataType.FrameId` | a `CoordinateFrameType` under the controller; `ToolFrame` additionally of `Role` `Tool` |
| `ToolChangeIntentDataType.Tool` | a `ToolType` under the controller, or null to release the fitted tool |
| `SetOutputIntentDataType.Output` | an `OutputSignalType` under the controller; `Value` must match that signal's own DataType |
| `CallProgramIntentDataType.Program`, `ProcessIntentDataType.ProcessProgram` | a `ProgramType` under the controller |
| `WaitIntentDataType.Signal` | an `OutputSignalType` under the controller, or a Boolean Variable under it |
| `FastenIntentDataType.Joint` | a joint in an OPC 40450/40451 model under the controller where one is implemented; otherwise the member is null and the intent's own parameters stand alone |
`CallProgramIntentDataType` deserves particular care because it runs code the server holds: it is
restricted to programs published as `ProgramType` instances, and a program identifier naming anything
else is refused.
For `FastenIntentDataType.Joint`, absence of an OPC 40450/40451 joining or tightening model under the controller is
the structural statement that non-null `Joint` values are not supported. The stock host refuses such values with
`CapabilityNotSupported`. Where the controller does expose an OPC 40450/40451 model, a `Joint` that does not resolve
to a joint in that model is malformed input and is refused with `ParameterInvalid`.
Commanding is a privileged operation. Every Method here moves a machine that can injure people and
destroy property, so the server requires an authenticated Session and restricts the Methods of
`IntentControllerType` by Role, distinctly from read access to the same address space. Observing a robot
and commanding one are different privileges and are not conflated. `UserExecutable` is applied so a
client discovers what it may invoke before invoking it.
### Interoperating with OPC 40010
OPC 40010 describes the robot; Robot Intent commands it. The two are joined by one reference and are
otherwise independent — this model takes no dependency on the Robotics NodeSet, and a server
implementing only Robot Intent is fully conformant.
A server claiming the interop profile exposes a `HasIntentController` reference from the
`MotionDeviceSystemType` instance describing the robot to the `IntentControllerType` instance that
commands it, reports the same operational mode as the OPC 40010 model, publishes as `ProgramType`
instances exactly those programs the OPC 40010 task control can load, and expresses its poses in frames
consistent with the mounting and geometry OPC 40010 describes. The published **RI-Interop-40010** facet
is derived from the inverse of that reference on the intent controller, and because `SupportedFacets`
is a live read binding, the claim tracks the address space whether the reference is attached before or
after the controller is registered.
It does **not** duplicate OPC 40010's topology. `AxisType` exists here only to fix the order, kind and
limits a joint target needs; where OPC 40010 is also implemented its axis description is the fuller one
and **OPC 40010 decides**. `RobotDescriptionType.KinematicChain` is additive, because OPC 40010 defines
no kinematic chain an inverse-kinematics solver could use — and no tool centre point at all, which is
why `ToolType.TcpFrame` supplies the concept and has nothing in OPC 40010 to contradict.
### Facets
Only **RI-Base** is mandatory. A server implements the facets it can honour and declares the rest false;
a facet other than RI-Base is claimed only where every intent type it names appears in
`SupportedIntents`. Each controller lists what it claims in `Capabilities.SupportedFacets`, which
RI-Base requires — a conformance claim that cannot be read is not a claim.
Requirements below are of two kinds, and the difference decides what a tool can check. **Structural**
requirements are settled by reading the address space and the capability declaration; the facet
calculator checks every one of them, and a server shall not list a facet whose structural requirements
are unmet. **Attested** requirements — accepting, honouring, maintaining or observing a rule — cannot
be settled by reading, only by exercising the server, and are the server's own statement under the
honesty rules. Listing **RI-Blending** while treating the blending modes as `Buffered` is a false
statement in exactly the sense the honesty rules forbid, whatever `BlendingSupported` says.
| Facet | Requires |
|---|---|
| **RI-Base** (mandatory) | `RobotIntentRootType`; at least one `IntentControllerType` with `Capabilities`, `Frames`, `Tools`, `Locations`, `Axes` and `Intents`; `SupportedFacets`; `SubmitIntent`, `CancelIntent`, `CancelAll`, `RequestControl`, `ReleaseControl`; `IntentOperationType` instances with the state model above; the refusal rules *(attested)* |
| **RI-Motion-Joint** / **-Linear** / **-Circular** | the corresponding move intent; joint additionally needs `AxisType` instances covering `0`..`AxisCount − 1` |
| **RI-Trajectory** | `TrajectoryIntentDataType`, `TrajectorySupported` true, and the tolerance rules *(attested)* |
| **RI-Path** | `CartesianPathIntentDataType` and `TrajectorySupported` true |
| **RI-Force** | `ForceIntentDataType` and `ForceControlSupported` true — the robot genuinely regulates force *(attested)* |
| **RI-RealTimeChannel** | `RealTimeChannelsSupported` true, the `RealTimeChannels` folder, and the lease rules *(attested)* |
| **RI-Safety** | `SafetyState` present with a bound safety source; populated from the safety system, and the safety refusals *(attested)* |
| **RI-Description** | `Description` with a `KinematicChain` covering every axis, `ReachRadius`, `PayloadLimit`, `MaxCartesianSpeed` |
| **RI-Process-ArcWeld / -SpotWeld / -Dispense / -Fasten / -Palletise / -SurfaceFinish** | the corresponding process intent; palletise also needs a `LocationType` pattern, surface finish also needs **RI-Force** |
| **RI-Grasp** | `GraspIntentDataType`, `ReleaseIntentDataType`, and a `ToolType` with a `TcpFrame` |
| **RI-PickPlace** | `PickIntentDataType`, `PlaceIntentDataType`, and a `LocationType` |
| **RI-ToolChange** | `ToolChangeIntentDataType` and more than one `ToolType` |
| **RI-Output** / **RI-Program** / **RI-Wait** | `SetOutputIntentDataType` + `Outputs`; `CallProgramIntentDataType` + `Programs`; `WaitIntentDataType` |
| **RI-Queue** | `MaxQueueDepth` greater than zero and `Buffered` accepted; `QueuePosition` maintained *(attested)* |
| **RI-Blending** | `BlendingSupported` true and the four blending modes accepted; the modes honoured and `Result.AchievedPose` at the blend point *(attested)* |
| **RI-Pause** / **RI-Retry** | `Pause` and `Resume`; `Retry` with `Retriable` reachable |
| **RI-Mission** | `MissionsSupported` true, `ActiveMission`, `SubmitMission`, `CancelMission`, `MissionType` instances |
| **RI-Mission-Horizon** | RI-Mission plus `MissionHorizonSupported` and `UpdateMission`; base immutability *(attested)* |
| **RI-Mission-Branching** | RI-Mission plus `MissionBranchingSupported`; transitions evaluated and error policies honoured *(attested)* |
| **RI-Interop-40010** | inverse `HasIntentController` from the `MotionDeviceSystemType` instance to the `IntentControllerType` instance; operational-mode agreement with OPC 40010, `ProgramType` instances exactly matching the programs the OPC 40010 task control can load, pose/frame consistency and safety consistency *(attested)* |
### Profile and facet URI publication
`SupportedFacets` is per controller, but `ServerProfileArray` is per server. A Robot Intent server
therefore publishes both levels: every controller lists its facet names in
`Capabilities.SupportedFacets`, and the server publishes the URI of every claimed profile and every
backing facet in `Server/ServerCapabilities/ServerProfileArray`. The two paths shall agree. A profile
URI is backed by at least one controller whose `SupportedFacets` contains every facet in that profile,
and a facet URI is backed by at least one controller that lists that facet.
Profiles use the base `http://opcfoundation.org/UA-Profile/RobotIntent/Server/`:
| Profile | URI |
|---|---|
| Robot Motion Server | `http://opcfoundation.org/UA-Profile/RobotIntent/Server/Motion` |
| Robot Handling Server | `http://opcfoundation.org/UA-Profile/RobotIntent/Server/Handling` |
| Robot Path Server | `http://opcfoundation.org/UA-Profile/RobotIntent/Server/Path` |
| Robot Mission Server | `http://opcfoundation.org/UA-Profile/RobotIntent/Server/Mission` |
Facets use the base `http://opcfoundation.org/UA-Profile/RobotIntent/Facet/`, with the suffix being
the facet name after the `RI-` prefix: **RI-Base** is
`http://opcfoundation.org/UA-Profile/RobotIntent/Facet/Base`, **RI-Motion-Joint** is
`http://opcfoundation.org/UA-Profile/RobotIntent/Facet/Motion-Joint`, and **RI-Process-ArcWeld** is
`http://opcfoundation.org/UA-Profile/RobotIntent/Facet/Process-ArcWeld`. These URIs are provisional
while Robot Intent is a draft; the controller's `SupportedFacets` remains the authority on what that
controller satisfies.
## See also
* [Robot Intent](#robot-intent) — the task-level motion verbs this model leaves
undefined. OPC 40010 describes the robot; Robot Intent commands it, and the two
are joined by a single `HasIntentController` reference rather than by either
model depending on the other.
* [Device Integration (DI) developer guide](DeviceIntegration.md) — the base
model, fluent device builders, and the companion-spec packaging pattern.
* [Relative Spatial Location and Global Positioning](Positioning.md) — the RSL
and GPOS models used by the robot sample.
* [OpenUSD binding](OpenUsd.md) — rendering a robot cell as a live USD stage and
driving intents from a viewport pick.
* [State machines](StateMachines.md) — the Part 10 program lifecycle Robot Intent builds on.
* [Subscriptions](Subscriptions.md) — how the Robot Intent client tracks an operation.
* [Robotics samples](../samples/Robotics/README.md) — runnable servers and clients.
* [Dependency Injection](DependencyInjection.md) — the shared `AddOpcUa()`
hosting surface.
* [Source Generated NodeManagers](NodeManagers.md#source-generated-node-managers) — the fluent
`INodeManagerBuilder` and generated factories the builders compose.