Files
UA-.NETStandard/tests/Opc.Ua.Core.Tests/Stack/State/ConditionStateTests.cs
romanett 9b034f8291 Enable nullable reference types centrally; migrate all unset and annotations-only projects (#4700)
# Description

Nullable reference types are now enabled once, in `common.props`, and
every project in the repository builds warning-clean with them.

**Configuration**
- `<Nullable>enable</Nullable>` lives in `common.props`. All per-project
`<Nullable>` settings are removed: 178 project files (enable,
annotations, and the `disable` in the three Aot test projects).
- 419 per-file `#nullable enable`/`restore` directives and the 4
`#nullable disable` directives are removed.
- Kept on purpose:
- The 5 `<auto-generated>` schema files (`UANodeSet.cs`, `UA Type
Dictionary.cs`, `OPCBinarySchema.cs`, `SecuredApplication.cs`,
`PInvokeHelper.cs`) keep `#nullable enable`. The compiler ignores the
project setting in generated code, so the directive is required there.
- `tests/Opc.Ua.Interop.LegacyPeer` keeps `disable`. It builds against
the 1.5.378 packages and does not import the repository props.
- `docs/DeveloperGuide.md` and `.github/copilot-instructions.md` now
describe the central setting.

**Migration** (the 43 unset and 13 annotations-only projects, roughly
10k diagnostics)
- **Production code: annotated at the declarations.** Covers
`tools/Opc.Ua.SourceGeneration.Core`, `src/Opc.Ua.Lds.Server` and the
LDS sample.
- Members, parameters and returns are nullable where null actually
flows.
- Null-check helpers carry `[NotNullWhen]` (`IsNull`, `IsValidXmlName`,
`IsMethodTypeDesign`).
- `CoreUtils.Format`, `Utils.Format`, `ITemplateWriter.WriteLine` take
`params object?[]`. `Template.AddReplacement` takes `string?` (rendering
already skips null replacements).
- `IRegisteredServerStore.RegisterAsync` returns
`Task<RegistrationEntry?>`: it returns null when a registration is
removed.
- Dereferences backed by an invariant (for example, the validated model)
use `!`, so runtime behaviour is unchanged.
- **Behavioural changes in production code** (small, deliberate):
- `NodeSetToModelDesign` throws `InvalidOperationException` when the
file is not a NodeSet. Before, it threw a NullReferenceException on the
next line.
- `ModelDesignValidator` starts its lookup tables empty instead of null.
A redundant `if (m_nodes == null) return;` guard is gone.
- **Test code: minimal annotations.**
  - `?` on values that can be null, `!` where the test asserts non-null.
  - `= null!` for fixture members assigned in SetUp.
- `TryGetStructure<T>(out T? x)` where the inferred `T?` broke the
`IEncodeable` constraint.
- A few redundant `== null` checks on structs (`NodeId`, `ArrayOf<T>`)
folded into the adjacent `IsNull`/`Count` checks.

**Notes for reviewers**
- The diff is large (~1,500 files) but almost entirely mechanical: `?`,
`!` and directive removal. The non-annotation changes are listed above.
- Known follow-up, not done here:
`IModelDesign.Namespaces/TargetNamespace/NamespaceUris` stay
non-nullable even though the validator returns null before it loads a
dictionary. Making them nullable would ripple through every generator
call site.

## Related Issues

- Fixes #4439

## Checklist

- [ ] I have signed the
[CLA](https://opcfoundation.org/license/cla/ContributorLicenseAgreementv1.0.pdf)
and read the
[CONTRIBUTING](https://github.com/OPCFoundation/UA-.NETStandard/blob/master/CONTRIBUTING.md)
doc.
- [ ] I have added tests that prove my fix is effective or that my
feature works and increased code coverage.
- [x] I have added all necessary documentation.
- [x] I have verified that my changes do not introduce (new) build or
analyzer warnings.
- [ ] I ran **all** tests locally using the **UA.slnx** solution against
at least .net **framework** and .net **10**, and all passed.
- [ ] I fixed **all** failing and flaky tests in the CI pipelines and
**all** CodeQL warnings.
- [ ] I have addressed **all** PR feedback received.

The "no new warnings" box covers net10.0 and net48: full non-incremental
builds of `UA.slnx`, `tools/SourceGeneration.slnx`,
`tools/MigrationAnalyzer.slnx` and the Aot test projects finished with 0
warnings and 0 errors under the repository's warnings-as-errors
settings. net9.0 and net8.0 also had no nullable diagnostics, but they
were not rebuilt after the final fixes. Tests have not been run locally
yet.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 08:48:13 +02:00

433 lines
18 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
// CA2000: test code; many disposables are ownership-transferred to test fixtures or short-lived,
// making CA2000 noisy without a real leak risk. Disabled file-level for the suite.
#pragma warning disable CA2000
using System;
using NUnit.Framework;
using Opc.Ua.Tests;
namespace Opc.Ua.Core.Tests.Stack.State
{
/// <summary>
/// Tests for the ConditionState class.
/// </summary>
[TestFixture]
[Category("ConditionState")]
[SetCulture("en-us")]
[SetUICulture("en-us")]
[Parallelizable]
public class ConditionStateTests
{
private ISystemContext m_context;
private ITelemetryContext m_telemetry;
[OneTimeSetUp]
protected void OneTimeSetUp()
{
m_telemetry = NUnitTelemetryContext.Create();
var messageContext = ServiceMessageContext.Create(m_telemetry);
// Add OPC UA namespace
messageContext.NamespaceUris.GetIndexOrAppend(Namespaces.OpcUa);
m_context = new SystemContext(m_telemetry)
{
NamespaceUris = messageContext.NamespaceUris
};
}
[OneTimeTearDown]
protected void OneTimeTearDown()
{
(m_context as IDisposable)?.Dispose();
}
/// <summary>
/// Test that SetEnableState updates the timestamp and clears change masks.
/// </summary>
[Test]
public void SetEnableStateUpdatesTimestampAndClearsChangeMasks()
{
var condition = new ConditionState(null);
condition.Create(m_context, new NodeId(1), QualifiedName.From("Condition"), default, true);
// Set initial state
DateTimeUtc beforeTime = DateTimeUtc.Now;
condition.SetEnableState(m_context, true);
DateTimeUtc afterTime = DateTimeUtc.Now;
// Verify timestamp is updated
Assert.That(condition.EnabledState!.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
Assert.That(condition.EnabledState.Timestamp, Is.LessThanOrEqualTo(afterTime));
// Verify change masks are cleared (all should be None)
Assert.That(condition.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
Assert.That(condition.EnabledState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
}
/// <summary>
/// Test that SetSeverity updates the timestamp and clears change masks.
/// </summary>
[Test]
public void SetSeverityUpdatesTimestampAndClearsChangeMasks()
{
var condition = new ConditionState(null);
condition.Create(m_context, new NodeId(1), QualifiedName.From("Condition"), default, true);
DateTimeUtc beforeTime = DateTimeUtc.Now;
condition.SetSeverity(m_context, EventSeverity.High);
DateTimeUtc afterTime = DateTimeUtc.Now;
// Verify timestamps are updated
Assert.That(condition.Severity!.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
Assert.That(condition.Severity.Timestamp, Is.LessThanOrEqualTo(afterTime));
Assert.That(condition.LastSeverity!.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
Assert.That(condition.LastSeverity.Timestamp, Is.LessThanOrEqualTo(afterTime));
// Verify change masks are cleared
Assert.That(condition.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
}
/// <summary>
/// Test that SetActiveState updates the timestamp and clears change masks.
/// </summary>
[Test]
public void SetActiveStateUpdatesTimestampAndClearsChangeMasks()
{
var alarm = new AlarmConditionState(m_telemetry, null!);
alarm.Create(m_context, new NodeId(1), QualifiedName.From("Alarm"), default, true);
DateTimeUtc beforeTime = DateTimeUtc.Now;
alarm.SetActiveState(m_context, true);
DateTimeUtc afterTime = DateTimeUtc.Now;
// Verify timestamp is updated
Assert.That(alarm.ActiveState!.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
Assert.That(alarm.ActiveState.Timestamp, Is.LessThanOrEqualTo(afterTime));
// Verify change masks are cleared
Assert.That(alarm.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
Assert.That(alarm.ActiveState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
}
/// <summary>
/// Test that SetSuppressedState updates the timestamp and clears change masks.
/// </summary>
[Test]
public void SetSuppressedStateUpdatesTimestampAndClearsChangeMasks()
{
var alarm = new AlarmConditionState(m_telemetry, null!);
alarm.Create(m_context, new NodeId(1), QualifiedName.From("Alarm"), default, true);
alarm.SuppressedState = new TwoStateVariableState(alarm);
alarm.SuppressedState.Create(m_context, default, QualifiedName.From(BrowseNames.SuppressedState), default, false);
DateTimeUtc beforeTime = DateTimeUtc.Now;
alarm.SetSuppressedState(m_context, true);
DateTimeUtc afterTime = DateTimeUtc.Now;
// Verify timestamp is updated
Assert.That(alarm.SuppressedState.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
Assert.That(alarm.SuppressedState.Timestamp, Is.LessThanOrEqualTo(afterTime));
// Verify change masks are cleared
Assert.That(alarm.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
Assert.That(alarm.SuppressedState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
}
/// <summary>
/// Test that SetAcknowledgedState updates the timestamp and clears change masks.
/// </summary>
[Test]
public void SetAcknowledgedStateUpdatesTimestampAndClearsChangeMasks()
{
var condition = new AcknowledgeableConditionState(null);
condition.Create(m_context, new NodeId(1), QualifiedName.From("AckCondition"), default, true);
DateTimeUtc beforeTime = DateTimeUtc.Now;
condition.SetAcknowledgedState(m_context, true);
DateTimeUtc afterTime = DateTimeUtc.Now;
// Verify timestamp is updated
Assert.That(condition.AckedState!.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
Assert.That(condition.AckedState.Timestamp, Is.LessThanOrEqualTo(afterTime));
// Verify change masks are cleared
Assert.That(condition.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
Assert.That(condition.AckedState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
}
/// <summary>
/// Test that SetConfirmedState updates the timestamp and clears change masks.
/// </summary>
[Test]
public void SetConfirmedStateUpdatesTimestampAndClearsChangeMasks()
{
var condition = new AcknowledgeableConditionState(null);
condition.Create(m_context, new NodeId(1), QualifiedName.From("AckCondition"), default, true);
condition.ConfirmedState = new TwoStateVariableState(condition);
condition.ConfirmedState.Create(m_context, default, QualifiedName.From(BrowseNames.ConfirmedState), default, false);
DateTimeUtc beforeTime = DateTimeUtc.Now;
condition.SetConfirmedState(m_context, true);
DateTimeUtc afterTime = DateTimeUtc.Now;
// Verify timestamp is updated
Assert.That(condition.ConfirmedState.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
Assert.That(condition.ConfirmedState.Timestamp, Is.LessThanOrEqualTo(afterTime));
// Verify change masks are cleared
Assert.That(condition.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
Assert.That(condition.ConfirmedState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
}
/// <summary>
/// Test that SetShelvingState updates the timestamp and clears change masks.
/// </summary>
[Test]
public void SetShelvingStateUpdatesTimestampAndClearsChangeMasks()
{
var alarm = new AlarmConditionState(m_telemetry, null!);
alarm.Create(m_context, new NodeId(1), QualifiedName.From("Alarm"), default, true);
alarm.ShelvingState = new ShelvedStateMachineState(alarm);
alarm.ShelvingState.Create(m_context, default, QualifiedName.From(BrowseNames.ShelvingState), default, false);
alarm.ShelvingState.UnshelveTime = PropertyState<double>.With<VariantBuilder>(alarm.ShelvingState);
DateTimeUtc beforeTime = DateTimeUtc.Now;
alarm.SetShelvingState(m_context, true, false, 1000);
DateTimeUtc afterTime = DateTimeUtc.Now;
// Verify timestamp is updated on UnshelveTime
Assert.That(alarm.ShelvingState.UnshelveTime.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
Assert.That(alarm.ShelvingState.UnshelveTime.Timestamp, Is.LessThanOrEqualTo(afterTime));
// Verify change masks are cleared
Assert.That(alarm.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
}
/// <summary>
/// Test that subscribed clients are notified when SetActiveState is called.
/// This simulates the issue scenario.
/// </summary>
[Test]
public void SetActiveStateNotifiesSubscribers()
{
var alarm = new AlarmConditionState(m_telemetry, null!);
alarm.Create(m_context, new NodeId(1), QualifiedName.From("Alarm"), default, true);
// Initially inactive
alarm.SetActiveState(m_context, false);
// Now activate the alarm - timestamp should be greater than or equal to the initial timestamp
// since both could be set to DateTimeUtc.Now which has limited precision
DateTimeUtc beforeActivation = DateTimeUtc.Now;
alarm.SetActiveState(m_context, true);
DateTimeUtc afterActivation = DateTimeUtc.Now;
// Verify that the timestamp is within the expected range
Assert.That(alarm.ActiveState!.Timestamp, Is.GreaterThanOrEqualTo(beforeActivation));
Assert.That(alarm.ActiveState.Timestamp, Is.LessThanOrEqualTo(afterActivation));
// Verify that change masks were cleared (indicating subscribers were notified)
Assert.That(alarm.ActiveState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
}
/// <summary>
/// Test that UpdateStateAfterEnable calls EvaluateRetainStateOnEnable
/// and that the default implementation sets Retain based on GetRetainState.
/// </summary>
[Test]
public void UpdateStateAfterEnableCallsEvaluateRetainStateOnEnable()
{
// Arrange
var condition = new ConditionState(null);
condition.Create(m_context, default, QualifiedName.From("TestCondition"), default, true);
// Initially disabled
condition.SetEnableState(m_context, false);
Assert.That(condition.EnabledState!.Id!.Value, Is.False);
Assert.That(condition.Retain!.Value, Is.False);
// Act - Enable the condition
condition.SetEnableState(m_context, true);
// Assert - Enabled state should be true
Assert.That(condition.EnabledState.Id.Value, Is.True);
// The default implementation should call UpdateRetainState which uses GetRetainState
// For base ConditionState with no branches, GetRetainState returns false when enabled
Assert.That(condition.Retain.Value, Is.False);
}
/// <summary>
/// Test that UpdateStateAfterDisable sets Retain to false as per specification.
/// </summary>
[Test]
public void UpdateStateAfterDisableSetsRetainToFalse()
{
// Arrange
var condition = new TestConditionStateWithRetain(null!);
condition.Create(m_context, default, QualifiedName.From("TestCondition"), default, true);
// Enable the condition and set retain to true
condition.SetEnableState(m_context, true);
condition.ForceRetain(true);
Assert.That(condition.Retain!.Value, Is.True);
// Act - Disable the condition
condition.SetEnableState(m_context, false);
// Assert - Retain should be false per specification
Assert.That(condition.EnabledState!.Id!.Value, Is.False);
Assert.That(condition.Retain.Value, Is.False);
}
/// <summary>
/// Test that a derived class can override EvaluateRetainStateOnEnable
/// to provide custom logic for determining the Retain value.
/// </summary>
[Test]
public void DerivedClassCanOverrideEvaluateRetainStateOnEnable()
{
// Arrange
var condition = new TestConditionStateWithCustomRetain(null!);
condition.Create(m_context, default, QualifiedName.From("TestCondition"), default, true);
// Initially disabled
condition.SetEnableState(m_context, false);
Assert.That(condition.Retain!.Value, Is.False);
// Act - Enable the condition
condition.SetEnableState(m_context, true);
// Assert - The custom implementation should have been called
Assert.That(condition.EnabledState!.Id!.Value, Is.True);
Assert.That(condition.EvaluateCalled, Is.True);
Assert.That(condition.Retain.Value, Is.True); // Custom logic always sets to true
}
/// <summary>
/// Test that the branch collection can be safely created, enumerated and
/// cleared from multiple threads concurrently without throwing.
/// Reproduces the race that previously crashed the process when the
/// branch dictionary was enumerated while being modified.
/// </summary>
[Test]
[CancelAfter(10_000)]
public void ConcurrentBranchAccessIsThreadSafe()
{
var condition = new ConditionState(null);
condition.Create(m_context, new NodeId(1), QualifiedName.From("Condition"), default, true);
// Ensure each created branch receives a unique EventId.
condition.AutoReportStateChanges = true;
condition.SetEnableState(m_context, true);
const int iterations = 2000;
using var cts = new System.Threading.CancellationTokenSource();
// Writer: continuously creates and clears branches.
var writer = System.Threading.Tasks.Task.Run(() =>
{
for (int i = 0; i < iterations; i++)
{
condition.CreateBranch(m_context, new NodeId((uint)(i + 2)));
if (i % 10 == 0)
{
condition.ClearBranches();
}
}
});
// Reader: continuously enumerates and counts branches.
var reader = System.Threading.Tasks.Task.Run(() =>
{
while (!cts.Token.IsCancellationRequested)
{
foreach (System.Collections.Generic.KeyValuePair<string, ConditionState> branch
in condition.GetBranches())
{
Assert.That(branch.Value, Is.Not.Null);
}
_ = condition.GetBranchCount();
}
});
Assert.That(() =>
{
try
{
writer.GetAwaiter().GetResult();
}
finally
{
cts.Cancel();
}
reader.GetAwaiter().GetResult();
}, Throws.Nothing);
}
/// <summary>
/// Test condition that exposes method to force Retain value for testing.
/// </summary>
private sealed class TestConditionStateWithRetain : ConditionState
{
public TestConditionStateWithRetain(NodeState parent)
: base(parent)
{
}
public void ForceRetain(bool value)
{
Retain!.Value = value;
}
}
/// <summary>
/// Test condition that overrides EvaluateRetainStateOnEnable.
/// </summary>
private sealed class TestConditionStateWithCustomRetain : ConditionState
{
public bool EvaluateCalled { get; private set; }
public TestConditionStateWithCustomRetain(NodeState parent)
: base(parent)
{
}
protected override void EvaluateRetainStateOnEnable(ISystemContext context)
{
EvaluateCalled = true;
// Custom logic: always set Retain to true when enabled
Retain!.Value = true;
}
}
}
}