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Marc Schier 4756e7c245 DI (OPC 10000-100) with samples (Pump, SW Update), fluent API gap closures and model dependency implementation (#3808)
This PR implements the **OPC UA Device Integration (DI, OPC 10000-100)**
companion-spec library trio (`Opc.Ua.Di` / `Opc.Ua.Di.Server` /
`Opc.Ua.Di.Client`) plus a worked example
(`Applications/MinimalPumpServer`) demonstrating the OPC 40223 Pumps
companion specification end-to-end with full simulation. It also closes
11 fluent-API gaps in `Opc.Ua.Server.Fluent`, three source-generator
bugs, integrates the DI layer into the unified `services.AddOpcUa()`
Microsoft.Extensions DI hosting pattern, and adds 250+ new tests.

**Worked example — `Applications/MinimalPumpServer/`**
- AOT-compatible console host using `Host.CreateApplicationBuilder` +
`AddOpcUa()`.
- `PumpNodeManager` inherits from `DiNodeManager`; multi-namespace (DI +
Machinery + Pumps) via runtime NodeSet2 loading and
`ModelLoaderBuilder`.
- Demonstrates declarative second-pump creation via
`.ConfigureDevicesFor<PumpNodeManager>(...)` and software-package
seeding from the same configurator.
- Full simulation: pressure, temperatures, power, flow, efficiency,
level, cavitation/overheat fault injection, alarm setup, NAMUR-style
supervision.

**Documentation**
- `Docs/Opc.Ua.Di/` — README, DeviceBuilder, Hosting, LockService,
SoftwareUpdate, ClientHelpers (6 new developer guides).
- `Docs/Opc.Ua.Di/ComplianceMatrix.md` — every DI declaration mapped to
In-v1 / Generated / Deferred / Excluded.
- `Docs/CompanionSpecLibraries.md` — packaging guide for new
companion-spec libraries.
- `Docs/FluentApiGaps.md` — historical record of G1–G11.
- `Docs/SourceGeneratedNodeManagers.md` updated for richer node
managers.
- `Docs/plans/StateMachineBuilder.md` — deferred state-machine builder
design.
2026-06-04 05:57:57 +02:00

142 lines
5.5 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
#nullable enable
using System;
using System.Collections.Generic;
namespace Opc.Ua.Server.NodeManager
{
/// <summary>
/// Linear-scan + dictionary lookups over a node-manager's predefined
/// node collection. Surfaces the three patterns that node-manager
/// subclasses repeatedly hand-roll against
/// <c>CustomNodeManager.PredefinedNodes</c> /
/// <c>AsyncCustomNodeManager.PredefinedNodes</c>:
/// browse-name root lookup, NodeId lookup, and TypeDefinitionId scan.
/// </summary>
public static class NodeStateLookupExtensions
{
/// <summary>
/// Returns the first <see cref="NodeState"/> in
/// <paramref name="nodes"/> whose <see cref="NodeState.BrowseName"/>
/// equals <paramref name="browseName"/>, or <see langword="null"/>
/// when no match exists.
/// </summary>
/// <param name="nodes">
/// The set to scan, typically
/// <c>PredefinedNodes.Values</c> for a custom node manager.
/// </param>
/// <param name="browseName">Browse name to match.</param>
/// <exception cref="ArgumentNullException">
/// <paramref name="nodes"/> is <see langword="null"/>.
/// </exception>
public static NodeState? FindByBrowseName(
this IEnumerable<NodeState> nodes,
QualifiedName browseName)
{
if (nodes == null)
{
throw new ArgumentNullException(nameof(nodes));
}
foreach (NodeState node in nodes)
{
if (node.BrowseName == browseName)
{
return node;
}
}
return null;
}
/// <summary>
/// Returns the node indexed by <paramref name="nodeId"/>, or
/// <see langword="null"/> when no entry exists. Convenience
/// wrapper around <see cref="IDictionary{TKey,TValue}.TryGetValue"/>
/// so call sites avoid the boilerplate.
/// </summary>
/// <param name="nodes">
/// The dictionary to query, typically <c>PredefinedNodes</c> on
/// a custom node manager (which is a
/// <see cref="NodeIdDictionary{T}"/>).
/// </param>
/// <param name="nodeId">NodeId to look up.</param>
/// <exception cref="ArgumentNullException">
/// <paramref name="nodes"/> is <see langword="null"/>.
/// </exception>
public static NodeState? FindById(
this IDictionary<NodeId, NodeState> nodes,
NodeId nodeId)
{
if (nodes == null)
{
throw new ArgumentNullException(nameof(nodes));
}
return nodes.TryGetValue(nodeId, out NodeState? node) ? node : null;
}
/// <summary>
/// Returns every <see cref="BaseInstanceState"/> in
/// <paramref name="nodes"/> whose
/// <see cref="BaseInstanceState.TypeDefinitionId"/> equals
/// <paramref name="typeDefinitionId"/>. The list is empty when
/// no match exists; non-instance nodes are skipped.
/// </summary>
/// <param name="nodes">
/// The set to scan, typically <c>PredefinedNodes.Values</c>.
/// </param>
/// <param name="typeDefinitionId">
/// TypeDefinitionId to match (e.g. a known <c>ObjectType</c>).
/// </param>
/// <exception cref="ArgumentNullException">
/// <paramref name="nodes"/> is <see langword="null"/>.
/// </exception>
public static List<NodeState> FindByTypeDefinition(
this IEnumerable<NodeState> nodes,
NodeId typeDefinitionId)
{
if (nodes == null)
{
throw new ArgumentNullException(nameof(nodes));
}
var results = new List<NodeState>();
foreach (NodeState node in nodes)
{
if (node is BaseInstanceState instance &&
instance.TypeDefinitionId == typeDefinitionId)
{
results.Add(node);
}
}
return results;
}
}
}