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https://github.com/OPCFoundation/UA-.NETStandard.git
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4756e7c245
This PR implements the **OPC UA Device Integration (DI, OPC 10000-100)** companion-spec library trio (`Opc.Ua.Di` / `Opc.Ua.Di.Server` / `Opc.Ua.Di.Client`) plus a worked example (`Applications/MinimalPumpServer`) demonstrating the OPC 40223 Pumps companion specification end-to-end with full simulation. It also closes 11 fluent-API gaps in `Opc.Ua.Server.Fluent`, three source-generator bugs, integrates the DI layer into the unified `services.AddOpcUa()` Microsoft.Extensions DI hosting pattern, and adds 250+ new tests. **Worked example — `Applications/MinimalPumpServer/`** - AOT-compatible console host using `Host.CreateApplicationBuilder` + `AddOpcUa()`. - `PumpNodeManager` inherits from `DiNodeManager`; multi-namespace (DI + Machinery + Pumps) via runtime NodeSet2 loading and `ModelLoaderBuilder`. - Demonstrates declarative second-pump creation via `.ConfigureDevicesFor<PumpNodeManager>(...)` and software-package seeding from the same configurator. - Full simulation: pressure, temperatures, power, flow, efficiency, level, cavitation/overheat fault injection, alarm setup, NAMUR-style supervision. **Documentation** - `Docs/Opc.Ua.Di/` — README, DeviceBuilder, Hosting, LockService, SoftwareUpdate, ClientHelpers (6 new developer guides). - `Docs/Opc.Ua.Di/ComplianceMatrix.md` — every DI declaration mapped to In-v1 / Generated / Deferred / Excluded. - `Docs/CompanionSpecLibraries.md` — packaging guide for new companion-spec libraries. - `Docs/FluentApiGaps.md` — historical record of G1–G11. - `Docs/SourceGeneratedNodeManagers.md` updated for richer node managers. - `Docs/plans/StateMachineBuilder.md` — deferred state-machine builder design.
142 lines
5.5 KiB
C#
142 lines
5.5 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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#nullable enable
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using System;
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using System.Collections.Generic;
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namespace Opc.Ua.Server.NodeManager
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{
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/// <summary>
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/// Linear-scan + dictionary lookups over a node-manager's predefined
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/// node collection. Surfaces the three patterns that node-manager
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/// subclasses repeatedly hand-roll against
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/// <c>CustomNodeManager.PredefinedNodes</c> /
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/// <c>AsyncCustomNodeManager.PredefinedNodes</c>:
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/// browse-name root lookup, NodeId lookup, and TypeDefinitionId scan.
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/// </summary>
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public static class NodeStateLookupExtensions
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{
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/// <summary>
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/// Returns the first <see cref="NodeState"/> in
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/// <paramref name="nodes"/> whose <see cref="NodeState.BrowseName"/>
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/// equals <paramref name="browseName"/>, or <see langword="null"/>
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/// when no match exists.
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/// </summary>
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/// <param name="nodes">
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/// The set to scan, typically
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/// <c>PredefinedNodes.Values</c> for a custom node manager.
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/// </param>
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/// <param name="browseName">Browse name to match.</param>
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/// <exception cref="ArgumentNullException">
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/// <paramref name="nodes"/> is <see langword="null"/>.
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/// </exception>
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public static NodeState? FindByBrowseName(
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this IEnumerable<NodeState> nodes,
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QualifiedName browseName)
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{
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if (nodes == null)
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{
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throw new ArgumentNullException(nameof(nodes));
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}
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foreach (NodeState node in nodes)
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{
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if (node.BrowseName == browseName)
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{
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return node;
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}
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}
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return null;
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}
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/// <summary>
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/// Returns the node indexed by <paramref name="nodeId"/>, or
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/// <see langword="null"/> when no entry exists. Convenience
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/// wrapper around <see cref="IDictionary{TKey,TValue}.TryGetValue"/>
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/// so call sites avoid the boilerplate.
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/// </summary>
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/// <param name="nodes">
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/// The dictionary to query, typically <c>PredefinedNodes</c> on
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/// a custom node manager (which is a
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/// <see cref="NodeIdDictionary{T}"/>).
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/// </param>
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/// <param name="nodeId">NodeId to look up.</param>
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/// <exception cref="ArgumentNullException">
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/// <paramref name="nodes"/> is <see langword="null"/>.
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/// </exception>
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public static NodeState? FindById(
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this IDictionary<NodeId, NodeState> nodes,
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NodeId nodeId)
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{
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if (nodes == null)
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{
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throw new ArgumentNullException(nameof(nodes));
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}
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return nodes.TryGetValue(nodeId, out NodeState? node) ? node : null;
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}
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/// <summary>
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/// Returns every <see cref="BaseInstanceState"/> in
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/// <paramref name="nodes"/> whose
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/// <see cref="BaseInstanceState.TypeDefinitionId"/> equals
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/// <paramref name="typeDefinitionId"/>. The list is empty when
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/// no match exists; non-instance nodes are skipped.
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/// </summary>
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/// <param name="nodes">
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/// The set to scan, typically <c>PredefinedNodes.Values</c>.
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/// </param>
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/// <param name="typeDefinitionId">
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/// TypeDefinitionId to match (e.g. a known <c>ObjectType</c>).
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/// </param>
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/// <exception cref="ArgumentNullException">
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/// <paramref name="nodes"/> is <see langword="null"/>.
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/// </exception>
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public static List<NodeState> FindByTypeDefinition(
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this IEnumerable<NodeState> nodes,
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NodeId typeDefinitionId)
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{
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if (nodes == null)
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{
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throw new ArgumentNullException(nameof(nodes));
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}
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var results = new List<NodeState>();
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foreach (NodeState node in nodes)
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{
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if (node is BaseInstanceState instance &&
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instance.TypeDefinitionId == typeDefinitionId)
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{
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results.Add(node);
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}
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}
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return results;
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}
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}
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}
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