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Marc Schier 4756e7c245 DI (OPC 10000-100) with samples (Pump, SW Update), fluent API gap closures and model dependency implementation (#3808)
This PR implements the **OPC UA Device Integration (DI, OPC 10000-100)**
companion-spec library trio (`Opc.Ua.Di` / `Opc.Ua.Di.Server` /
`Opc.Ua.Di.Client`) plus a worked example
(`Applications/MinimalPumpServer`) demonstrating the OPC 40223 Pumps
companion specification end-to-end with full simulation. It also closes
11 fluent-API gaps in `Opc.Ua.Server.Fluent`, three source-generator
bugs, integrates the DI layer into the unified `services.AddOpcUa()`
Microsoft.Extensions DI hosting pattern, and adds 250+ new tests.

**Worked example — `Applications/MinimalPumpServer/`**
- AOT-compatible console host using `Host.CreateApplicationBuilder` +
`AddOpcUa()`.
- `PumpNodeManager` inherits from `DiNodeManager`; multi-namespace (DI +
Machinery + Pumps) via runtime NodeSet2 loading and
`ModelLoaderBuilder`.
- Demonstrates declarative second-pump creation via
`.ConfigureDevicesFor<PumpNodeManager>(...)` and software-package
seeding from the same configurator.
- Full simulation: pressure, temperatures, power, flow, efficiency,
level, cavitation/overheat fault injection, alarm setup, NAMUR-style
supervision.

**Documentation**
- `Docs/Opc.Ua.Di/` — README, DeviceBuilder, Hosting, LockService,
SoftwareUpdate, ClientHelpers (6 new developer guides).
- `Docs/Opc.Ua.Di/ComplianceMatrix.md` — every DI declaration mapped to
In-v1 / Generated / Deferred / Excluded.
- `Docs/CompanionSpecLibraries.md` — packaging guide for new
companion-spec libraries.
- `Docs/FluentApiGaps.md` — historical record of G1–G11.
- `Docs/SourceGeneratedNodeManagers.md` updated for richer node
managers.
- `Docs/plans/StateMachineBuilder.md` — deferred state-machine builder
design.
2026-06-04 05:57:57 +02:00

237 lines
9.0 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
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* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using NUnit.Framework;
using Opc.Ua.Di.Server.Locking;
namespace Opc.Ua.Di.Tests
{
/// <summary>
/// Unit tests for the in-memory <see cref="DefaultLockService"/>
/// — verifies ownership, expiry, contention, and forcible-break
/// semantics without going through the OPC UA stack.
/// </summary>
[TestFixture]
[Category("DI")]
[Category("Locking")]
public sealed class DefaultLockServiceTests
{
private static readonly NodeId s_elementId = new("device-1", 2);
[Test]
public void InitLockSucceedsForUnlockedElement()
{
using var service = new DefaultLockService();
int status = service.InitLock(
TestSystemContext("session-A", "alice"),
s_elementId,
"tag-1");
Assert.That(status, Is.EqualTo(LockStatus.Ok));
}
[Test]
public void InitLockReturnsAlreadyLockedWhenHeldByOther()
{
using var service = new DefaultLockService();
service.InitLock(TestSystemContext("session-A", "alice"), s_elementId, "tag-A");
int status = service.InitLock(
TestSystemContext("session-B", "bob"),
s_elementId,
"tag-B");
Assert.That(status, Is.EqualTo(LockStatus.AlreadyLocked));
}
[Test]
public void GetStateReportsOwnerAndTimeRemaining()
{
var time = new FakeTimeProvider(new DateTimeOffset(2026, 1, 1, 0, 0, 0, TimeSpan.Zero));
using var service = new DefaultLockService(
lockDuration: TimeSpan.FromMinutes(2),
timeProvider: time);
service.InitLock(TestSystemContext("session-A", "alice"), s_elementId, "tag-A");
LockState state = service.GetState(s_elementId);
Assert.That(state.Locked, Is.True);
Assert.That(state.LockingClient, Is.EqualTo("tag-A"));
Assert.That(state.LockingUser, Is.EqualTo("alice"));
Assert.That(state.RemainingLockTimeSeconds, Is.EqualTo(120.0).Within(0.01));
}
[Test]
public void RenewLockExtendsExpiry()
{
var time = new FakeTimeProvider(new DateTimeOffset(2026, 1, 1, 0, 0, 0, TimeSpan.Zero));
using var service = new DefaultLockService(
lockDuration: TimeSpan.FromMinutes(2),
timeProvider: time);
service.InitLock(TestSystemContext("session-A", "alice"), s_elementId, "tag-A");
time.Advance(TimeSpan.FromSeconds(90));
int status = service.RenewLock(
TestSystemContext("session-A", "alice"),
s_elementId);
Assert.That(status, Is.EqualTo(LockStatus.Ok));
LockState state = service.GetState(s_elementId);
Assert.That(state.RemainingLockTimeSeconds, Is.EqualTo(120.0).Within(0.01));
}
[Test]
public void RenewLockRejectsWrongClient()
{
using var service = new DefaultLockService();
service.InitLock(TestSystemContext("session-A", "alice"), s_elementId, "tag-A");
int status = service.RenewLock(
TestSystemContext("session-B", "bob"),
s_elementId);
Assert.That(status, Is.EqualTo(LockStatus.WrongClient));
}
[Test]
public void ExitLockReleasesOwnedLock()
{
using var service = new DefaultLockService();
service.InitLock(TestSystemContext("session-A", "alice"), s_elementId, "tag-A");
int status = service.ExitLock(
TestSystemContext("session-A", "alice"),
s_elementId);
Assert.That(status, Is.EqualTo(LockStatus.Ok));
Assert.That(service.GetState(s_elementId).Locked, Is.False);
}
[Test]
public void ExitLockRejectsWrongClient()
{
using var service = new DefaultLockService();
service.InitLock(TestSystemContext("session-A", "alice"), s_elementId, "tag-A");
int status = service.ExitLock(
TestSystemContext("session-B", "bob"),
s_elementId);
Assert.That(status, Is.EqualTo(LockStatus.WrongClient));
}
[Test]
public void BreakLockReleasesRegardlessOfOwner()
{
using var service = new DefaultLockService();
service.InitLock(TestSystemContext("session-A", "alice"), s_elementId, "tag-A");
int status = service.BreakLock(
TestSystemContext("session-B", "bob"),
s_elementId);
Assert.That(status, Is.EqualTo(LockStatus.Ok));
Assert.That(service.GetState(s_elementId).Locked, Is.False);
}
[Test]
public void BreakLockReturnsNotLockedWhenUnlocked()
{
using var service = new DefaultLockService();
int status = service.BreakLock(
TestSystemContext("session-A", "alice"),
s_elementId);
Assert.That(status, Is.EqualTo(LockStatus.NotLocked));
}
[Test]
public void ExpiredLockTreatedAsUnlocked()
{
var time = new FakeTimeProvider(new DateTimeOffset(2026, 1, 1, 0, 0, 0, TimeSpan.Zero));
using var service = new DefaultLockService(
lockDuration: TimeSpan.FromSeconds(30),
timeProvider: time);
service.InitLock(TestSystemContext("session-A", "alice"), s_elementId, "tag-A");
time.Advance(TimeSpan.FromMinutes(2));
// After expiry, another client may acquire.
int status = service.InitLock(
TestSystemContext("session-B", "bob"),
s_elementId,
"tag-B");
Assert.That(status, Is.EqualTo(LockStatus.Ok));
LockState state = service.GetState(s_elementId);
Assert.That(state.LockingUser, Is.EqualTo("bob"));
}
[Test]
public void GetStateReturnsUnlockedForUnknownElement()
{
using var service = new DefaultLockService();
LockState state = service.GetState(new NodeId("never-locked", 2));
Assert.That(state.Locked, Is.False);
Assert.That(state.LockingClient, Is.Empty);
Assert.That(state.LockingUser, Is.Empty);
Assert.That(state.RemainingLockTimeSeconds, Is.Zero);
}
/// <summary>
/// Minimal <see cref="ISystemContext"/> implementation backed by
/// a stock <see cref="SystemContext"/> so the lock service can
/// distinguish callers via <see cref="ISystemContext.UserId"/>.
/// </summary>
private static SystemContext TestSystemContext(string sessionId, string user)
{
// sessionId is informational only — the default lock service
// falls back to UserId-derived synthetic session ids when
// ServerSystemContext is not available.
_ = sessionId;
return new SystemContext(telemetry: null!)
{
UserId = user
};
}
/// <summary>
/// Minimal mutable <see cref="TimeProvider"/> for tests — only
/// overrides <c>GetUtcNow</c>. Avoids dependency on
/// Microsoft.Extensions.TimeProvider.Testing.
/// </summary>
private sealed class FakeTimeProvider : TimeProvider
{
private DateTimeOffset m_now;
public FakeTimeProvider(DateTimeOffset start) { m_now = start; }
public override DateTimeOffset GetUtcNow() => m_now;
public void Advance(TimeSpan delta) { m_now += delta; }
}
}
}