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Roadmap item A5 of the o6 benchmark gap analysis. Every Publish response deep-cloned its NotificationMessage in `SentMessageQueue` (PR #4707 kept the clone because a retained message returns its pooled payload when the client acknowledges it, which can happen before the response was sent). This PR replaces the clone with a send-completion lease, makes the activator pool that recycles the notifications O(1) and sizes it for the server's load, builds messages without intermediate copies (the notification array is rented), and lets monitored items tell their subscription when they have something to report so the publish timer no longer walks every item. ## Results Paired A/B against master `0dff94bd3` (includes #4742 and #4743; alternating builds, 3 rounds, medians; 20 sessions unless noted, workstation GC, 24-core machine shared with other sessions). Server = the reference server child process. | Scenario | Server alloc / op | Server GC pause | Server CPU / op | Write→notify p50 / p99 | Throughput | |---|---|---|---|---|---| | `sub`, 5 subs × 100 items, pub 100 ms | **−57 %** (373 → 159 B) | **−57 %** | −7 % ¹ | −1 % / −2 % | +1 % ² | | `sub`, 5 subs × 100 items, pub 10 ms | **−57 %** (375 → 163 B) | **−52 %** | +9 % ¹ | −22 % / +1 % | ±0 ² | | `sub`, pub 100 ms, SignAndEncrypt | **−57 %** (380 → 163 B) | **−53 %** | +4 % ¹ | −11 % / **−12 %** | ±0 ² | | `sub`, 2 sessions × 1 sub × 1000 items, 20 changing, pub 50 ms (9 rounds) | −2 % ³ | ±0 | −23 % ³ | ±0 / −2 % | ±0 | | `counters`, 4000 items, 10 ms sampling, pub 1 s (per notification) | −2 % | −6 % | −6 % | – | ±0 | | `o6counters`, 2048 items (per sample) | −3 % ⁴ (111 → 108 B) | −5 % | −7 % | – | ±0, all PASS | | `o6counters`, 4096 items (per sample) | −3 % ⁴ | +14 % ⁵ | −6 % | – | ±0, all PASS | ¹ CPU per notification varies by ±15 % between rounds on this machine; in an earlier 8-round batch against `071660354` the same scenarios measured −14 % / −1 %. Read it as "no regression". Client CPU per notification moved −18 %…0 %, within its spread. ² Bounded by the writer rate. ³ The server is nearly idle (0.05–0.12 cores, 360 notifications/s; its allocation is the writer and keep-alives). The first 3 rounds measured +31 % CPU, 6 more rounds −23 % (medians 969 → 742 ms per window): noise-bound, no regression. ⁴ With #4743's sampling permission cache a sample costs 111 B; one Publish per second carries 2048/4096 notifications. ⁵ The activator pools no longer allocate their 1023-slot arrays up front; the heap is a few MB smaller, which shifts the GC's generation budgets so that some low-allocation runs make every collection gen1 (26 of 26 instead of 2). Pause totals differ by milliseconds per 10 s window (37 → 42 ms here, 21 → 20 ms at 2048 items). Allocating the arrays eagerly restored master's gen1 counts in a separate test. In a single CPU trace of `sub` at pub 10 ms, recycling acknowledged payloads (pool `Return`) went from 16 % of server on-CPU time (master, the full pool scanned per return) to 5 %. ## Changes - **Send completion instead of a deep clone** (`NotificationMessageLease`, `LeasedPublishResponse`, `SentMessageQueue`): the retransmission queue and every Publish response that carries a message each own a reference. The transports already call `IPooledEncodeable.Reuse()` on a response once it is encoded or dropped; the Publish response is now a `LeasedPublishResponse` whose `Reuse()` releases its reference. The pooled payload (`NotificationMessage`, `DataChangeNotification`/`EventNotificationList`, `MonitoredItemNotification`/`EventFieldList`) is recycled when the last owner releases it, so an acknowledgement that overtakes the send no longer recycles a payload that is still being encoded, and the queue and the response share one message. A reference that is never released only leaves the payload to the GC; every owner releases at most once. Keep-alive messages are owned by their response alone. Republish, the durable snapshot and the retransmission mirror still copy. - **Transports**: the HTTPS (binary and JSON), WebSocket (UA-SC, JSON, OpenAPI) and Kestrel TCP listeners and the WebAPI endpoint dispatcher now release responses after encoding, as the TCP listener does, so leased payloads are recycled there too. A response retained for a reconnect is released when it is sent; a send that throws leaves the response to the GC. - **Activator pool** (`BoundedObjectPool`): rent and return scanned the 1023 slots linearly; with the pool full every returned notification scanned all of them before being dropped (16 % of server CPU at 94k notifications/s). It is now a `ConcurrentQueue` behind the lock-free first slot with an `Interlocked` bound (a locked stack spun under contention when transport threads return whole messages). The queue is created on first use, so activators of types that are never recycled no longer allocate a 1023-slot array each. The client decoder rents through the same pool. - **Pool bound** (`PooledEncodeableType<T>.EnsureMaximumRetained`, internal): the bound can be raised, never lowered. The subscriptions raise the `MonitoredItemNotification` and `EventFieldList` pools to twice the number of monitored items in the process (a notification is recycled about two publishing cycles after it was built), between the default 1024 and 65536. At the cap the retained notifications take about 5 MB; the bound stays raised after items are deleted. - **Message construction** (`Subscription.InnerPublish`/`ConstructMessage`, `MonitoredItem.Publish`): the per-Publish `Queue<>`/`List<>` objects are reused by the subscription; messages are built at their final size (no `List`→`ArrayOf` copy, no `AddItem` reallocation); the `MonitoredItemNotification[]` of a message is rented from `ArrayPool` and the message carries an exact-length slice of it; the lease returns the array (cleared) with the payload, and messages dropped on queue overflow return theirs at once; only arrays the subscription rented are tracked, so restored, mirrored and copied messages never reach the array pool; the `DiagnosticInfo` list is only allocated when a notification has one; timestamps are stripped on the struct before the pooled notification is filled. - **Ready list** (`IReadySignalingMonitoredItem`, `Subscription.PromoteReadyMonitoredItems`): `MonitoredItem` acquires a ready signal (compare-exchange, a full fence after its flags are set) when it queues a value or event or a resend is requested, and hands itself to the subscription's intake list. The publish timer checks only these candidates instead of every item under the subscription lock. An item stays a candidate while it has something pending that can become reportable without a new value (sampling deadline, aggregate interval, samples of a SAMPLING item, trigger flag); after releasing the signal the subscription checks again, so a value queued concurrently is never missed. Created, restored, modified, monitoring-mode and triggering changes mark candidates, as does an item that leaves the publish list with something pending. ### Behaviour notes (custom subscription or monitored-item extensions) - **Publish responses share the retained message.** `PublishResponse.NotificationMessage` returned by `SubscriptionManager.PublishAsync` is the retained message itself, not a copy, and its payload objects return to the activator pools after the response was sent and acknowledged. Code that keeps or modifies the message of a Publish response (for example in a `StandardServer.PublishAsync` override or a request interceptor) must copy it first (`CoreUtils.Clone`). `Republish` still returns a copy. - **Custom transports**: a transport that does not call `Reuse()` on responses keeps working; the payload is then collected by the GC instead of being pooled. - **Custom `IMonitoredItem` implementations** (not derived from `MonitoredItem`) cannot signal readiness: a subscription that contains one scans all its items on every publishing cycle, as before. `MonitoredItem` subclasses signal through the base class. - **`DataChangeNotification.MonitoredItems` of a published message is a slice of a pooled array**: read it through `ArrayOf<T>` (`Span`, indexer, `Count`); code that unwraps the underlying array would see a longer array. - **Order within a message**: notifications of different monitored items appear in the order the items became ready rather than in the internal list order. OPC UA does not define an order across items; the order of the values of one item is unchanged. ## Harness (`perf/`) - `--write-nodes K` for `sub`: the writer changes only the first K monitored nodes, for large subscriptions in which few items change. - `server-scenarios.txt`: publish-path scenarios (`--pub 10`, 1000 items per subscription with 20 changing). ## Testing - New `NotificationEncodingLifetimeRegressionTests` cases: an acknowledgement before send completion does not recycle the payload still being encoded (the send completion does); Republish after the send completed returns the original content and stays independent of the recycled original; a failed send that releases the response twice, plus a copy of the response, recycles the payload exactly once and only after the queue released it; a keep-alive is owned by its response; the rented notification array stays intact until both acknowledgement and send completion (either order), the message encodes only its slice, and queue overflow returns the arrays of dropped messages. The existing 30-case matrix (publish / queued / republish / mirrors × acknowledge / evict / clear × data / events) now asserts that a shared payload survives every queue mutation until its response is released. - New `ReadyListRegressionTests`: the same scenarios on a subscription that uses the ready list and on one that scans (it also has an item that cannot signal) must publish the same notifications, for triggering (sampling items, backlog of the triggering item), monitoring-mode changes (Sampling↔Reporting, Disabled, disabled before publish), disabled publishing with keep-alives and ResendData, a value queued while the item was in the publish list, and the backlog of an item that left Reporting while in the publish list. Mutation check: removing the item's signal fails 5 of 6, removing the subscription-side marks fails the backlog case. Plus: a published item without pending values is not tracked; creating 1200 items raises the notification pool bounds to at least 2400. - `PooledEncodeableTypeTests`: the raised bound is respected and never lowered. - net10.0 on the rebased branch: Server 8481 passed (5 skipped); Sessions 851 (379 skipped); Client 2788; Subscriptions.Classic 57; Subscriptions.Durable 36 (11 skipped); Redundancy.Server 884, Redundancy.Client 134, Redundancy.Samples 17; Stress Contract+Integration 45; Subscriptions 657 (6 skipped); Types pool tests 165. All 0 failed. - net48 build of `Opc.Ua.Server.Tests` and `Opc.Ua.Bindings.Https` and `Opc.Ua.Types.Tests` clean; `dotnet format whitespace` clean. ## Not changed (follow-ups) - Republish still copies the message (`ISubscriptionManager.Republish` returns a `NotificationMessage`, so the response cannot carry a lease without an API change). - `EventFieldList[]` per event message could be rented like the data change array. - Sampling remains the larger share of allocation and CPU in the `counters`/`o6counters` scenarios. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>