Files
romanett 8b360da7d2 Server publish path: no deep clone per Publish, pooled notifications that are actually reused, ready list instead of an O(N) scan (#4748)
Roadmap item A5 of the o6 benchmark gap analysis. Every Publish response
deep-cloned its NotificationMessage in `SentMessageQueue` (PR #4707 kept
the clone because a retained message returns its pooled payload when the
client acknowledges it, which can happen before the response was sent).
This PR replaces the clone with a send-completion lease, makes the
activator pool that recycles the notifications O(1) and sizes it for the
server's load, builds messages without intermediate copies (the
notification array is rented), and lets monitored items tell their
subscription when they have something to report so the publish timer no
longer walks every item.

## Results

Paired A/B against master `0dff94bd3` (includes #4742 and #4743;
alternating builds, 3 rounds, medians; 20 sessions unless noted,
workstation GC, 24-core machine shared with other sessions). Server =
the reference server child process.

| Scenario | Server alloc / op | Server GC pause | Server CPU / op |
Write→notify p50 / p99 | Throughput |
|---|---|---|---|---|---|
| `sub`, 5 subs × 100 items, pub 100 ms | **−57 %** (373 → 159 B) |
**−57 %** | −7 % ¹ | −1 % / −2 % | +1 % ² |
| `sub`, 5 subs × 100 items, pub 10 ms | **−57 %** (375 → 163 B) | **−52
%** | +9 % ¹ | −22 % / +1 % | ±0 ² |
| `sub`, pub 100 ms, SignAndEncrypt | **−57 %** (380 → 163 B) | **−53
%** | +4 % ¹ | −11 % / **−12 %** | ±0 ² |
| `sub`, 2 sessions × 1 sub × 1000 items, 20 changing, pub 50 ms (9
rounds) | −2 % ³ | ±0 | −23 % ³ | ±0 / −2 % | ±0 |
| `counters`, 4000 items, 10 ms sampling, pub 1 s (per notification) |
−2 % | −6 % | −6 % | – | ±0 |
| `o6counters`, 2048 items (per sample) | −3 % ⁴ (111 → 108 B) | −5 % |
−7 % | – | ±0, all PASS |
| `o6counters`, 4096 items (per sample) | −3 % ⁴ | +14 % ⁵ | −6 % | – |
±0, all PASS |

¹ CPU per notification varies by ±15 % between rounds on this machine;
in an earlier 8-round batch against `071660354` the same scenarios
measured −14 % / −1 %. Read it as "no regression". Client CPU per
notification moved −18 %…0 %, within its spread.
² Bounded by the writer rate.
³ The server is nearly idle (0.05–0.12 cores, 360 notifications/s; its
allocation is the writer and keep-alives). The first 3 rounds measured
+31 % CPU, 6 more rounds −23 % (medians 969 → 742 ms per window):
noise-bound, no regression.
⁴ With #4743's sampling permission cache a sample costs 111 B; one
Publish per second carries 2048/4096 notifications.
⁵ The activator pools no longer allocate their 1023-slot arrays up
front; the heap is a few MB smaller, which shifts the GC's generation
budgets so that some low-allocation runs make every collection gen1 (26
of 26 instead of 2). Pause totals differ by milliseconds per 10 s window
(37 → 42 ms here, 21 → 20 ms at 2048 items). Allocating the arrays
eagerly restored master's gen1 counts in a separate test.

In a single CPU trace of `sub` at pub 10 ms, recycling acknowledged
payloads (pool `Return`) went from 16 % of server on-CPU time (master,
the full pool scanned per return) to 5 %.

## Changes

- **Send completion instead of a deep clone**
(`NotificationMessageLease`, `LeasedPublishResponse`,
`SentMessageQueue`): the retransmission queue and every Publish response
that carries a message each own a reference. The transports already call
`IPooledEncodeable.Reuse()` on a response once it is encoded or dropped;
the Publish response is now a `LeasedPublishResponse` whose `Reuse()`
releases its reference. The pooled payload (`NotificationMessage`,
`DataChangeNotification`/`EventNotificationList`,
`MonitoredItemNotification`/`EventFieldList`) is recycled when the last
owner releases it, so an acknowledgement that overtakes the send no
longer recycles a payload that is still being encoded, and the queue and
the response share one message. A reference that is never released only
leaves the payload to the GC; every owner releases at most once.
Keep-alive messages are owned by their response alone. Republish, the
durable snapshot and the retransmission mirror still copy.
- **Transports**: the HTTPS (binary and JSON), WebSocket (UA-SC, JSON,
OpenAPI) and Kestrel TCP listeners and the WebAPI endpoint dispatcher
now release responses after encoding, as the TCP listener does, so
leased payloads are recycled there too. A response retained for a
reconnect is released when it is sent; a send that throws leaves the
response to the GC.
- **Activator pool** (`BoundedObjectPool`): rent and return scanned the
1023 slots linearly; with the pool full every returned notification
scanned all of them before being dropped (16 % of server CPU at 94k
notifications/s). It is now a `ConcurrentQueue` behind the lock-free
first slot with an `Interlocked` bound (a locked stack spun under
contention when transport threads return whole messages). The queue is
created on first use, so activators of types that are never recycled no
longer allocate a 1023-slot array each. The client decoder rents through
the same pool.
- **Pool bound** (`PooledEncodeableType<T>.EnsureMaximumRetained`,
internal): the bound can be raised, never lowered. The subscriptions
raise the `MonitoredItemNotification` and `EventFieldList` pools to
twice the number of monitored items in the process (a notification is
recycled about two publishing cycles after it was built), between the
default 1024 and 65536. At the cap the retained notifications take about
5 MB; the bound stays raised after items are deleted.
- **Message construction**
(`Subscription.InnerPublish`/`ConstructMessage`,
`MonitoredItem.Publish`): the per-Publish `Queue<>`/`List<>` objects are
reused by the subscription; messages are built at their final size (no
`List`→`ArrayOf` copy, no `AddItem` reallocation); the
`MonitoredItemNotification[]` of a message is rented from `ArrayPool`
and the message carries an exact-length slice of it; the lease returns
the array (cleared) with the payload, and messages dropped on queue
overflow return theirs at once; only arrays the subscription rented are
tracked, so restored, mirrored and copied messages never reach the array
pool; the `DiagnosticInfo` list is only allocated when a notification
has one; timestamps are stripped on the struct before the pooled
notification is filled.
- **Ready list** (`IReadySignalingMonitoredItem`,
`Subscription.PromoteReadyMonitoredItems`): `MonitoredItem` acquires a
ready signal (compare-exchange, a full fence after its flags are set)
when it queues a value or event or a resend is requested, and hands
itself to the subscription's intake list. The publish timer checks only
these candidates instead of every item under the subscription lock. An
item stays a candidate while it has something pending that can become
reportable without a new value (sampling deadline, aggregate interval,
samples of a SAMPLING item, trigger flag); after releasing the signal
the subscription checks again, so a value queued concurrently is never
missed. Created, restored, modified, monitoring-mode and triggering
changes mark candidates, as does an item that leaves the publish list
with something pending.

### Behaviour notes (custom subscription or monitored-item extensions)
- **Publish responses share the retained message.**
`PublishResponse.NotificationMessage` returned by
`SubscriptionManager.PublishAsync` is the retained message itself, not a
copy, and its payload objects return to the activator pools after the
response was sent and acknowledged. Code that keeps or modifies the
message of a Publish response (for example in a
`StandardServer.PublishAsync` override or a request interceptor) must
copy it first (`CoreUtils.Clone`). `Republish` still returns a copy.
- **Custom transports**: a transport that does not call `Reuse()` on
responses keeps working; the payload is then collected by the GC instead
of being pooled.
- **Custom `IMonitoredItem` implementations** (not derived from
`MonitoredItem`) cannot signal readiness: a subscription that contains
one scans all its items on every publishing cycle, as before.
`MonitoredItem` subclasses signal through the base class.
- **`DataChangeNotification.MonitoredItems` of a published message is a
slice of a pooled array**: read it through `ArrayOf<T>` (`Span`,
indexer, `Count`); code that unwraps the underlying array would see a
longer array.
- **Order within a message**: notifications of different monitored items
appear in the order the items became ready rather than in the internal
list order. OPC UA does not define an order across items; the order of
the values of one item is unchanged.

## Harness (`perf/`)
- `--write-nodes K` for `sub`: the writer changes only the first K
monitored nodes, for large subscriptions in which few items change.
- `server-scenarios.txt`: publish-path scenarios (`--pub 10`, 1000 items
per subscription with 20 changing).

## Testing
- New `NotificationEncodingLifetimeRegressionTests` cases: an
acknowledgement before send completion does not recycle the payload
still being encoded (the send completion does); Republish after the send
completed returns the original content and stays independent of the
recycled original; a failed send that releases the response twice, plus
a copy of the response, recycles the payload exactly once and only after
the queue released it; a keep-alive is owned by its response; the rented
notification array stays intact until both acknowledgement and send
completion (either order), the message encodes only its slice, and queue
overflow returns the arrays of dropped messages. The existing 30-case
matrix (publish / queued / republish / mirrors × acknowledge / evict /
clear × data / events) now asserts that a shared payload survives every
queue mutation until its response is released.
- New `ReadyListRegressionTests`: the same scenarios on a subscription
that uses the ready list and on one that scans (it also has an item that
cannot signal) must publish the same notifications, for triggering
(sampling items, backlog of the triggering item), monitoring-mode
changes (Sampling↔Reporting, Disabled, disabled before publish),
disabled publishing with keep-alives and ResendData, a value queued
while the item was in the publish list, and the backlog of an item that
left Reporting while in the publish list. Mutation check: removing the
item's signal fails 5 of 6, removing the subscription-side marks fails
the backlog case. Plus: a published item without pending values is not
tracked; creating 1200 items raises the notification pool bounds to at
least 2400.
- `PooledEncodeableTypeTests`: the raised bound is respected and never
lowered.
- net10.0 on the rebased branch: Server 8481 passed (5 skipped);
Sessions 851 (379 skipped); Client 2788; Subscriptions.Classic 57;
Subscriptions.Durable 36 (11 skipped); Redundancy.Server 884,
Redundancy.Client 134, Redundancy.Samples 17; Stress
Contract+Integration 45; Subscriptions 657 (6 skipped); Types pool tests
165. All 0 failed.
- net48 build of `Opc.Ua.Server.Tests` and `Opc.Ua.Bindings.Https` and
`Opc.Ua.Types.Tests` clean; `dotnet format whitespace` clean.
## Not changed (follow-ups)
- Republish still copies the message (`ISubscriptionManager.Republish`
returns a `NotificationMessage`, so the response cannot carry a lease
without an API change).
- `EventFieldList[]` per event message could be rented like the data
change array.
- Sampling remains the larger share of allocation and CPU in the
`counters`/`o6counters` scenarios.
🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 15:00:05 +02:00
..

Performance tooling

Tools for measuring server and client latency, throughput and GC cost under load. They are not part of the product build (not in UA.slnx) and target net10.0 only.

Path Purpose
ServerLoadHarness/ Starts a reference server in a child process and drives load against it from the parent process, which is also the measured client.
TraceAnalyzer/ Aggregates the dotnet-trace files the harness records (CPU, allocations, lock contention).
ab.sh, ab-summary.ps1 Paired A/B runs of two harness builds, and the median summary.
server-scenarios.txt, client-scenarios.txt The scenario lists used for the server and client comparisons.

The server runs in its own process, so the server-side numbers (CPU, allocated bytes, GC count and pause time, Monitor.LockContentionCount) exclude the load generator, and the same counters taken in the parent process measure the client stack without the server. The NUnit LoadTest fixture in tests/Opc.Ua.Sessions.Tests checks correctness under load; this harness measures it.

Build

CustomTestTarget=net10.0 dotnet build perf/ServerLoadHarness -c Release
dotnet build perf/TraceAnalyzer -c Release
dotnet tool install -g dotnet-trace

Run

perf/ServerLoadHarness/bin/Release/net10.0/ServerLoadHarness.exe run --scenario read --nodes 100 --sessions 20 --duration 15 --warmup 8
Option Default Meaning
--scenario read read, write, browse (Server object) or sub (data-change subscriptions plus a writer).
--sessions 20 Concurrent sessions.
--nodes 100 Values per Read/Write request, or monitored items per subscription.
--inflight 1 Outstanding requests per session (closed loop).
--security none none, sign or encrypt (Basic256Sha256).
--client classic classic: Session with the classic subscription engine. managed: ManagedSession with the V2 subscription engine (DefaultSubscriptionEngineFactory). shared: classic sessions on secure channels shared through one ClientChannelManager, created one at a time (--connect-parallel).
--callback fast Classic data changes through Subscription.FastDataChangeCallback (fast) or the per-item MonitoredItem.Notification event (item).
--subs, --pub, --write-interval 5, 100, 100 Subscriptions per session, publishing interval and writer interval in ms (sub).
--write-nodes all Number of the monitored nodes the writer changes (sub), for large subscriptions in which few items change.
--duration, --warmup 20, 10 Measurement window and warm-up in seconds.
--diag, --audit 0 Server diagnostics and auditing.
--trace <file> Record the measurement window with dotnet-trace.
--trace-profile cpu cpu (sampled thread time), alloc (allocation ticks), contention or gc.
--trace-side server The process to record: server (the child) or client (the harness itself).
--out <file> Append the result block to a file.

Environment variables prefixed SERVER_ are passed to the server process without the prefix, for example SERVER_DOTNET_gcServer=1 to compare garbage collector modes. DOTNET_gcServer=1 set for the harness itself switches the client.

Managed subscription setup has a one-minute deadline per subscription. Rejected monitored items and subscription error or deletion states fail the scenario instead of waiting indefinitely or starting a measurement with incomplete subscriptions.

The result block reports client throughput and latency percentiles, the deltas of both processes for the window (server:, client-process:), and the allocated bytes and CPU time per request (or per notification) of the server (per-op:) and of the client (client-per-op:). Classic sessions are created without diagnostics in responses, as an application would; the test fixture otherwise asks for them. Allocated bytes per operation are deterministic and the most reliable signal. On a shared machine, throughput and latency vary from run to run, so compare builds with ab.sh rather than with two separate runs.

Analyse a trace

dotnet perf/TraceAnalyzer/bin/Release/net10.0/TraceAnalyzer.dll alloc trace.nettrace 40
dotnet perf/TraceAnalyzer/bin/Release/net10.0/TraceAnalyzer.dll cpu trace.nettrace 40 Monitor.Enter_Slowpath
dotnet perf/TraceAnalyzer/bin/Release/net10.0/TraceAnalyzer.dll contention trace.nettrace 15

The sampled thread-time profile also samples blocked threads. The cpu mode drops samples whose leaf frame is a known wait (thread-pool semaphore, I/O completion poll, GC suspension), so the remaining samples approximate on-CPU time. Spin-waiting in Monitor.Enter_Slowpath or Lock.TryEnterSlow is real CPU and shows up there; check it against a contention trace, though, because a thread blocked in the native part of Monitor.Enter has the same leaf frame. Socket sends and receives on loopback show up as on-CPU kernel time.

The alloc profile samples one allocation per ~100 KB and attributes the whole sample to the object that crossed the threshold. That over-weights small objects allocated right after large arrays, so read the type list as a pointer and the per-operation bytes in the result block as the measurement.

A/B comparison

Build the baseline harness in a second worktree, then alternate the two builds. SCENARIOS selects the scenario list (server-scenarios.txt by default, client-scenarios.txt for the client), ROUNDS the rounds per scenario and OUT the result file:

git worktree add --detach C:/uabase origin/master
cp -r perf C:/uabase/ && (cd C:/uabase && CustomTestTarget=net10.0 dotnet build perf/ServerLoadHarness -c Release)
cd perf && BASELINE=C:/uabase/perf/ServerLoadHarness/bin/Release/net10.0/ServerLoadHarness.exe SCENARIOS=client-scenarios.txt ./ab.sh
pwsh -File ab-summary.ps1

The summary prints medians as baseline -> candidate (change): throughput, latency percentiles, client allocated bytes and CPU per operation (calloc, ccpu), GC pause and lock contention in the window (cpause, ccont), and the same for the server (alloc, cpu, pause, cont).