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# Description Follow-up to #4390 for distributed address-space ownership, authoritative hydration, and replica-consistent wire NodeIds. Tracks #4444. Identity implementation: `a78d59067` (Server policy/lifecycle/adapter seam) and `07faf5cfd` (replica identity module, runtime wiring, examples and proofs). ## Replica identity - `UseReplicaNodeIdentity` / `ReplicaNodeIdFactory` reserve fixed shared namespace indexes before node-manager construction and reuse `DefaultNodeIdFactory`. ApplicationUri and built-in diagnostics/configuration remain local. - Replicated startup requires an explicit identity contract. Namespace layout, deterministic mode, replica-set identity and writer policy must agree. Standard factory views, replacement and registration preserve the policy. - Active/passive writer-assigned identities are replicated unchanged. Independent creation requires stable keys or explicit IDs. Live IDs and retained tombstones are reserved before writer allocation; no network/storage call runs in `New`. - Protected store descriptors use strong routing, including customized hybrid prefixes. Unknown legacy state and empty eventual scans cannot authorize automatic adoption. Verified-new hybrid provisioning is explicit. - Active/active frames compare the descriptor before CRDT merge. Rejected frames are not reported as applied; incompatible admission remains at ServiceLevel 0 through the standard service-level wiring. - Shared metadata validation covers type definitions, data types, references, permissions, NodeId/ExpandedNodeId/QualifiedName values, arrays/matrices, DataValues and encodeable structures/arguments, without reflection. - Runtime preparation hydrates retained IDs before replacement routes publish. Rebinding keeps the existing store/election or gossip transport/map and attaches to the new node-manager sources. Normal node-manager mutations, including AddNodes, reach the cached local-address-space adapter. - WoT materialization retains the stable configured factory. Samples expose genuinely factory-created nodes and a client `--identity` failover workflow. ## Preserved HA repairs The published `d99995003` and `79da74f14` fixes remain in place: - Shared linearizable sequence/lease coordination; no pretend CAS on CRDT and no private counter substituted for shared coordination. - Strict authoritative record decoding, protected pending reservations, safe snapshot publication and required delta retention. - Accepted topology state controls authoritative membership; stale deletion cannot remove a newer incarnation. - Independent subtree attachment tracking and correct disposal of the final snapshot task. - Values wait for their topology, and parent tombstone horizons prevent older descendant values crossing incarnations. A new deterministic regression also covers writer hydration preparation: temporary reconciliation removals must remain inbound application, not be recaptured as new shared deletion records. ## Validation ### Review feedback fixes `3a682155b` addresses the active-node notification, WoT namespace-index bounds, and retired-manager XML documentation feedback. The address-space adapter now notifies listeners with the registered active node, and both WoT managers reject missing/out-of-range namespace indexes before ownership is established. Targeted feedback validation passes on net10.0 and net48: 8 address-space adapter cases and 74 WoT cases per framework, plus 17 hydration/gossip/live-client integration cases on net10.0. The wrong-instance notification and missing namespace regressions were reproduced before the fixes. ### Identity implementation evidence | Selected scope | net10.0 | net48 | | --- | --- | --- | | HA repair, identity, metadata, peer admission and real-client identity/reload fixtures | 215 passed | 215 passed | | Factory, fluent authoring/import, NodeManagement and address-space adapter fixtures | 213 passed | 213 passed | | WoT node-manager fixtures | 68 passed | 68 passed | - Real UA-TCP clients compare full NodeIds/reference targets across independent servers in all four deterministic modes, with different manager/creation order and local allocations. Saved IDs work after endpoint failover and restart. - Real AddNodes-created IDs remain readable through successive live manager replacements in both replication modes, including nodes created after a reload. - Two process-level cases start three sample replicas, kill the serving process, verify a different serving ServerArray URI, and reuse cached factory-generated IDs for Read and CreateMonitoredItems without remapping or rebrowsing. - The identity/hydration scenario runs from the actual published win-x64 NativeAOT executable in the existing historian companion host. - The focused writer-recapture regression was observed failing without its fix, then passing. The real reload scenario was additionally repeated while diagnosing that race. - Changed-file formatting/style/analyzers were applied. Existing CA1508, CA1823, CA1861 and CA1850 warnings in untouched upstream files were not suppressed. The selected checks above do not replace full-solution CI, coverage gates or maintainer review, and do not claim that the entire solution or every native platform was run. #4444 remains the tracking issue. ## Contract and consistency limits Fixed identity does not make eventual payload reads linearizable. Hybrid views remain non-destructive, use explicit tombstones, and do not infer empty-store bootstrap or partition completion from absence. Compacted snapshots require authoritative storage. Failed/uncertain reservations require reconciliation. There is no automatic namespace-slot allocation, persistent logical-key mapping database, live renumbering, legacy-store wipe/adoption, or new hash algorithm. Opaque shared structures require a registered codec so their namespace-bearing fields can be validated. Application callbacks are still application-owned. ## Related issues - Tracks #4444. - Follow-up to #4390. - Builds on the merged NodeId factory (#4433), configure/seal (#4442) and lifecycle/import (#4427) integration at `aedd3f738`. ## Checklist - [ ] I have signed the CLA and read CONTRIBUTING. - [x] Added targeted regression and integration tests. - [x] Updated directly related API, HA, migration and sample documentation. - [x] Ran scoped formatting and the targeted framework checks listed above. - [ ] Full UA.slnx matrix and coverage gates completed. - [ ] All CI and maintainer review completed. --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Copilot-Session: 9dbd9527-d818-47a0-984c-fbb1472d3d6b
922 lines
39 KiB
Markdown
922 lines
39 KiB
Markdown
# Migration Guide
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This document is the landing page for migrating your application between
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versions of the OPC UA .NET Standard Stack. The detailed per-version
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content lives in the [`migrate/`](migrate/) sub-folder; this page is the
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index that points you at the right version folder and keeps cross-cutting
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migration notes inline.
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## General principles
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1. All API that is replaced with newer API is marked `[Obsolete]` and
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code should compile and work albeit of the warnings (which can be
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suppressed). `[Obsolete]` API will be cleaned up in the next *minor*
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version increment. We therefore recommend upgrading from minor
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version to minor version and fixing all `[Obsolete]` warnings as you
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go along.
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2. API that cannot be supported anymore will be removed in a minor
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version and migration steps documented in the version sub-folder.
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We try to keep this to an absolute minimum.
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3. Bugs or issues found in obsoleted API are not supported.
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4. We follow semver, but do not use the major version indicator to
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denote breaking changes like (1) or (2) as we should if we followed
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related conventions. We are a small team and cannot afford to
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maintain previous major versions, therefore we try to keep cases of
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(2) to a minimum and expect you to upgrade to the next minor version
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within 6 months of release.
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> **Pro TIP.** Point your favourite coding agent at this guide and let
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> it do the migration work for you. The
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> [`opcua-v20-migration`](../.agents/skills/opcua-v20-migration/SKILL.md)
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> agent skill knows when to load which sub-doc and runs the
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> migration-analyzer codefixer end-to-end.
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Copilot CLI discovers the skill automatically inside a clone. To install it
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for use in any repository:
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```bash
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copilot plugin marketplace add OPCFoundation/UA-.NETStandard
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copilot plugin install opcua-v20-migration@opcua-dotnet
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```
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## Per-version migration index
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| From | To | Where to read |
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| --- | --- | --- |
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| `1.5.378` | `2.0.x` | [`migrate/2.0.x/`](migrate/2.0.x/README.md) — landing page and symptom-based thematic sub-doc index. |
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| `1.05.377` | `1.05.378` | [§ inline below](#migrating-from-105377-to-105378) — small enough to keep on this page. |
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| `1.04` | `1.05` | [§ inline below](#migrating-from-104-to-105) — small enough to keep on this page. |
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Looking for the broader narrative (non-prescriptive overview of what
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changed in a release)? See
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[What's New in 2.0](WhatsNewIn2.0.md).
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## Migrating code that used the exposed diagnostics locks
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`IServerInternal`, `ISession` and `ISubscription` no longer expose their
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synchronization primitives. The removed members are:
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| Interface | Removed |
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| --- | --- |
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| `IServerInternal` | `DiagnosticsLock`, `DiagnosticsWriteLock` |
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| `ISession` | `DiagnosticsLock` |
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| `ISubscription` | `DiagnosticsLock`, `DiagnosticsWriteLock` |
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A caller could not reason about these locks: it could not see what else took
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them, in what order, or for how long, and holding one across a call back into
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the stack could deadlock. Each owner now applies the mutation itself, so the
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critical section stays inside the object that understands it.
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```csharp
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// was
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lock (server.DiagnosticsLock)
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{
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server.ServerDiagnostics.RejectedSessionCount++;
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}
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// now
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server.UpdateServerDiagnostics(diagnostics => diagnostics.RejectedSessionCount++);
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```
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The same shape applies to sessions and subscriptions:
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```csharp
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session.UpdateDiagnostics(diagnostics => diagnostics.ClientLastContactTime = now);
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subscription.UpdateDiagnostics(diagnostics => diagnostics.NextSequenceNumber = next);
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```
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To read a value derived from the session or subscription diagnostics, use the
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read counterpart, which holds the same lock for the duration of the projection:
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```csharp
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uint count = session.ReadDiagnostics(diagnostics => diagnostics.RepublishRequestCount);
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```
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**Do not let the diagnostics object escape the callback.** Once the callback
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returns the lock is released, so any field read from a captured reference is
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unsynchronized. Project the values you need inside the callback and return
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those.
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`IServerInternal.ServerDiagnostics` was removed for the same reason: it handed
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out the mutable structure that the lock protects. `UpdateServerDiagnostics` and
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the diagnostic node manager are the supported paths.
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Analyzer `UA0024` flags each removed member and names its replacement. It
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reports rather than auto-fixes: turning a `lock` statement body into a lambda is
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not a transformation that can be applied safely without understanding what the
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body captures and returns.
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### Why there is no `[Obsolete]` shim
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Every other removal in this guide keeps an `[Obsolete]` member for a release.
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These do not, and deliberately so. A lock is only useful if it is *the* lock the
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owner takes. A shim would have to hand back either a lock nobody else takes -
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silently turning a working critical section into no synchronization at all - or
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the real lock, which is exactly the coupling being removed. A missing member is
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a compile error the analyzer explains; a shim would be a race that shows up in
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production. `ISession` and `ISubscription` are also implemented by downstream
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code, and re-adding an interface member would break every implementer.
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## Migrating code that used ILocalNode.DataLock
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`ILocalNode.DataLock` (implemented by `Node`) was removed. It returned the node
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instance itself, so `lock (node.DataLock)` was `lock (node)`: one lock shared
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between the stack, the node and every caller, taken in an order none of them
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could see.
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```csharp
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// was
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lock (node.DataLock)
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{
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value = node.Value;
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}
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// now - the node guards its own state
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value = node.Value;
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```
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If the surrounding operation has to stay atomic across several calls, take a
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lock the calling component owns. Do not reach for one that is reachable from a
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shared node. Analyzer `UA0025` flags the removed member.
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## Migrating code that used BaseVariableValue.Lock
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`BaseVariableValue.Lock` was removed, and the constructor now takes a
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`System.Threading.Lock` instead of an `object`.
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A derived value class - which is what the source generator emits for every
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structure variable - synchronizes through the protected `EnterLock()` /
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`ExitLock()` pair:
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```csharp
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EnterLock();
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try
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{
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// read or write the value fields
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}
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finally
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{
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ExitLock();
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}
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```
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A component that has to make its own state atomic with the value passes a lock
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it already owns to the constructor and takes that one directly. This is how the
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server keeps its status and its diagnostics mutually exclusive:
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```csharp
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private readonly Lock m_diagnosticsLock = new();
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// the value is constructed with the lock its owner already holds elsewhere
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m_status = new ServerStatusValue(statusNode, status, m_diagnosticsLock);
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// so the owner synchronizes against the value without the value handing anything out
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lock (m_diagnosticsLock)
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{
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...
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}
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```
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Analyzer `UA0026` flags the removed member. Note that regenerating the model
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sources with the 2.0 generator produces the `EnterLock()` / `ExitLock()` form
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already, so this only affects hand-written derived value classes and callers.
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## Migrating code that locked on a NodeState or a NodeBrowser
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A `NodeState` guards its own attributes, children, notifiers and references, and
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`NodeState.CreateBrowser` guards the browser it builds. Nothing in the stack
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takes a lock on a node instance any more, so neither should a caller:
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```csharp
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// was — the node manager reached for the node's monitor from outside the node
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lock (source)
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{
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browser = source.CreateBrowser(context, view, referenceType, includeSubtypes,
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browseDirection, default, null, false);
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}
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// now
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INodeBrowser browser = source.CreateBrowser(context, view, referenceType,
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includeSubtypes, browseDirection, default, null, false);
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```
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`lock (node)` was also the only way to make a check-then-act pair atomic. Use
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`NodeState.AddReferenceIfMissing` instead, which does the check and the insert
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under the node's own lock:
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```csharp
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// was
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lock (node)
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{
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if (!node.ReferenceExists(ReferenceTypeIds.HasNotifier, true, ObjectIds.Server))
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{
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node.AddReference(ReferenceTypeIds.HasNotifier, true, ObjectIds.Server);
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}
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}
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// now
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node.AddReferenceIfMissing(ReferenceTypeIds.HasNotifier, true, ObjectIds.Server);
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```
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`NodeBrowser.DataLock` is gone with it. A browser is **single-consumer**: it
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belongs to whoever created it and performs no synchronization of its own. A
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derived browser that took `DataLock` inside its `Next()` override drops the
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`lock` statement and keeps the body. Where a browser genuinely outlives one
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service call — the instance parked in a continuation point for `BrowseNext` —
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its owner serializes it, as the stack does for its own continuation points.
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A node type that overrides `CreateBrowser` and builds its own browser instead of
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delegating to the base implementation must fill it through
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`PopulateBrowserSynchronized` rather than calling `PopulateBrowser` directly,
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otherwise its browser is assembled from separately locked reads and can observe
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a node halfway through a change.
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Analyzer `UA0027` flags `NodeBrowser.DataLock`. See
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[migrate/2.0.x/node-states.md](migrate/2.0.x/node-states.md).
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`INodeBrowser` also gains `NextAsync(CancellationToken)`, which the async server
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browse and translate-path loops use to iterate a browser. The default completes
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synchronously with `Next()`, so existing browsers are unaffected; a browser whose
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references come from I/O overrides `NextAsync` and awaits there instead of
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blocking inside `Next()`. Details in
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[migrate/2.0.x/node-states.md](migrate/2.0.x/node-states.md#nodebrowser-gains-an-async-iteration-seam).
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## Migrating code that used ApplicationConfiguration.PropertiesLock
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`ApplicationConfiguration.PropertiesLock` was removed. It returned the
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properties dictionary itself, so `lock (configuration.PropertiesLock)` was
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`lock (configuration.Properties)`: the lock was the data it guarded, shared
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between the configuration and every caller, taken in an order none of them could
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see.
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`Properties` is now a concurrent dictionary, so each individual operation is
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already atomic and most callers simply drop the `lock`:
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```csharp
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// was
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lock (configuration.PropertiesLock)
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{
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configuration.Properties["MyKey"] = value;
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}
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// now
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configuration.Properties["MyKey"] = value;
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```
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The one combination that needs more than a single operation is get-or-add, which
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has its own member:
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```csharp
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// was
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lock (configuration.PropertiesLock)
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{
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if (configuration.Properties.TryGetValue("MyKey", out object? existing))
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{
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return (MyType)existing;
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}
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var created = Build();
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configuration.Properties["MyKey"] = created;
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return created;
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}
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// now
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return configuration.GetOrAddProperty("MyKey", Build);
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```
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`GetOrAddProperty` deliberately does **not** invoke the factory under a lock, so
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a caller cannot hold a critical section across a callback. Under contention the
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factory may run more than once; only one result is published and every caller
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receives that same instance, so keep the factory free of side effects that would
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matter if it ran twice.
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One behaviour change is worth knowing: enumerating `Properties` while another
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thread writes no longer throws `InvalidOperationException`. It yields a
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moment-in-time view instead. Code that relied on the exception to detect
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concurrent modification has to detect it some other way.
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Analyzer `UA0028` flags the removed member.
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## Migrating node types that override FindChild or CreateChild
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`NodeState.FindChild` and `NodeState.CreateChild` take
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`assignInstanceNodeIds` as their last parameter, and the four argument
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`FindChild` / two argument `CreateChild` virtuals are gone. The parameter
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defaults to `true`, so **call sites are unaffected**; an override fails to
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compile (`CS0115`) until the parameter is added and passed on.
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Behaviour note: a node copy — `NodeState.Create(context, source)` and the
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`Initialize(ISystemContext, NodeState)` path behind it — now passes
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`assignInstanceNodeIds: false`. It no longer asks
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`ISystemContext.NodeIdFactory` for identifiers that the copy overwrites
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from the source on the very next statement. If your `INodeIdFactory`
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counts, reserves or audits every allocation, expect **fewer** calls than in
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1.5.378 for the same address space; the resulting NodeIds are unchanged.
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Any `NodeState` subclass you own must thread the argument into its
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`CreateOrReplace<Child>` calls to get that benefit.
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See
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[Node states § FindChild and CreateChild](migrate/2.0.x/node-states.md#nodestate-findchild-and-createchild-state-nodeid-assignment)
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for the before/after and
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[Custom node types and assignment control](NodeManagers.md#custom-node-types-and-assignment-control)
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for the runtime rules.
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## Adopting replica-consistent NodeIds
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When moving a custom 1.5.378 redundant deployment to the 2.0 shared address-space
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modules, configure [`UseReplicaNodeIdentity`](ReplicaNodeIdentity.md) with the same
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ordered model/instance namespace list on every replica. Namespace 1 remains local
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to each ApplicationUri; shared namespaces start at index 2. Do not assume that
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previously clock-seeded counters or namespace registration order form a portable
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identity contract. Preserve existing agreed IDs explicitly where compatible, or
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plan an offline namespace/identifier migration and client cutover.
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Unbound legacy shared state is not automatically adopted or renumbered. The
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identity module refuses unknown or conflicting stored contracts; see its
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new-store provisioning and migration limits before attaching an existing store.
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## Removed members on ISession
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`ISession.SessionDiagnostics` is removed. It handed out the whole mutable
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`SessionDiagnosticsDataType` — the structure the session's diagnostics lock
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protects — so a caller could read a field while the owner was writing it.
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Every server-side reader wanted one value out of it, and those two values are
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now on the interface directly:
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```csharp
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// was
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string? uri = session.SessionDiagnostics?.ClientDescription?.ApplicationUri;
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string name = session.SessionDiagnostics?.SessionName ?? string.Empty;
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// now
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string? uri = session.ClientApplicationUri;
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string name = session.SessionName;
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```
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For anything else in the structure, project it inside `ReadDiagnostics`, which
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holds the lock for the duration of the projection:
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```csharp
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uint reads = session.ReadDiagnostics(diagnostics => diagnostics.ReadCount.TotalCount);
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```
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`SessionName` is read from the field it was always a copy of rather than from
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the diagnostics, because it is assigned once during construction and a value
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that cannot change should not cost a lock.
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The concrete `Session` still exposes `SessionDiagnostics`; only the interface
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loses it.
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`ISession.ValidateBeforeActivate` — the synchronous overload with
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`out IUserIdentityTokenHandler?` and `out UserTokenPolicy?` parameters — is
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removed. It had no caller anywhere in the stack, its samples or its tests other
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than tests written for it, and it had been `[Obsolete]` since 1.5.378.
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Use `ValidateBeforeActivateAsync`, which returns the same two values as a tuple:
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```csharp
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(IUserIdentityTokenHandler identityToken, UserTokenPolicy? userTokenPolicy) =
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await session.ValidateBeforeActivateAsync(
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context, clientSignature, userIdentityToken, userTokenSignature, ct)
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.ConfigureAwait(false);
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```
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The synchronous overload could not verify a user token that required
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decryption, so on a secure endpoint it failed closed and directed callers to
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the asynchronous path anyway.
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The history continuation points moved off `ISession` onto
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`ISession.ContinuationPoints`, and no longer pass `object`. `SaveHistory` and
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`RestoreHistory` use `IHistoryContinuationPoint`, which carries the point's own
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`Guid Id` and extends `IDisposable`:
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```csharp
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// was
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session.SaveHistoryContinuationPoint(state.Id, state);
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object? restored = session.RestoreHistoryContinuationPoint(bytes);
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// now
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session.ContinuationPoints.SaveHistory(state); // the point carries its Id
|
|
IHistoryContinuationPoint? restored = session.ContinuationPoints.RestoreHistory(bytes);
|
|
```
|
|
|
|
Implement `IHistoryContinuationPoint` on whatever type you store. The session
|
|
previously disposed only those points that happened to implement `IDisposable`
|
|
and silently leaked the rest; every point is now disposed.
|
|
|
|
## Migrating code that called IServerInternal.Set* mutators
|
|
|
|
`IServerInternal` no longer exposes the twelve `Set*` binding methods or
|
|
`CreateServerObjectAsync`. They were startup plumbing: `StandardServer` calls
|
|
each exactly once, in one block, to carry a `Create*` factory result into the
|
|
datastore. Publishing them on the interface let any holder rewire a running
|
|
server, which would leave every component that had already resolved a subsystem
|
|
holding the previous instance.
|
|
|
|
The supported seam is the factory seam, which already existed for every
|
|
subsystem here:
|
|
|
|
| Instead of | Override | Or register in DI |
|
|
| --- | --- | --- |
|
|
| `SetRoleManager` | `StandardServer.CreateRoleManager` | `IRoleManager` |
|
|
| `SetUserManagement` | `StandardServer.CreateUserManagement` (new) | `IUserManagement` |
|
|
| `SetMonitoredItemQueueFactory` | `StandardServer.CreateMonitoredItemQueueFactory` | `IMonitoredItemQueueFactory` |
|
|
| `SetSubscriptionStore` | `StandardServer.CreateSubscriptionStore` | `ISubscriptionStore` |
|
|
| `SetMainNodeManagerFactory` | `StandardServer.CreateMainNodeManagerFactory` | — |
|
|
| `SetNodeManager` | `StandardServer.CreateMasterNodeManager` | — |
|
|
| `SetSessionManager` | `StandardServer.CreateSessionManager` / `CreateSubscriptionManager` | `ISessionManager`, `ISubscriptionManager` |
|
|
| `SetAggregateManager` | `StandardServer.CreateAggregateManagerAsync` | — |
|
|
| `SetModellingRulesManager` | `StandardServer.CreateModellingRulesManagerAsync` | — |
|
|
| `SetConformanceUnitsManager` | `StandardServer.CreateConformanceUnitsManagerAsync` | — |
|
|
|
|
`CreateUserManagement` is new in this release, because user management was the
|
|
one subsystem with no factory seam. Registering an `IUserManagement` in the
|
|
container also switches on the username/password authenticator; override
|
|
`CreateUserManagement` if you want the Part 18 §5 model without that.
|
|
|
|
`SetIdentityRegistry` is **removed with no replacement**. Nothing ever called
|
|
it: the supported route has always been
|
|
`ServerIdentityRegistryExtensions.RegisterDefaultAuthenticators`, which adds
|
|
authenticators to the default registry rather than replacing it.
|
|
|
|
The methods remain on the concrete `ServerInternalData`, so code that already
|
|
held that type keeps compiling. Binding is now refused once the server has
|
|
finished starting — a late `Set*` throws `ServiceResultException` with
|
|
`BadInvalidState` naming the operation.
|
|
|
|
## Migrating IServerStartupTask implementations to IServerContext
|
|
|
|
`IServerStartupTask.OnServerStartedAsync` now receives an `IServerContext`
|
|
instead of an `IServerInternal`. `IServerInternal` derives from
|
|
`IServerContext`, so the host still passes the same object; only the
|
|
declared parameter type changes and an implementation fails to compile
|
|
(`CS0535`) until its signature is updated.
|
|
|
|
`IServerContext` is the ambient view of a running server. It carries what
|
|
is genuinely server-wide and nothing else — it deliberately does not hand
|
|
out the server's subsystems. A startup task that needs a subsystem takes it
|
|
as a constructor dependency, which every implementation in this repository
|
|
already did for its other dependencies.
|
|
|
|
Rewrite the member reads that no longer resolve:
|
|
|
|
| Was | Now |
|
|
| --- | --- |
|
|
| `server.Telemetry` | `server.DefaultSystemContext.Telemetry` |
|
|
| `server.NamespaceUris` | `server.DefaultSystemContext.NamespaceUris` |
|
|
| `server.ServerUris` | `server.DefaultSystemContext.ServerUris` |
|
|
| `server.TypeTree` | `server.DefaultSystemContext.TypeTable` |
|
|
| `server.Factory` | `server.DefaultSystemContext.EncodeableFactory` |
|
|
| `server.DiagnosticsNodeManager.FindPredefinedNode<T>(id)` | `server.FindPredefinedNode<T>(id)` |
|
|
| `server.NodeManager.NodeManagers` + a type test | `server.FindNodeManagers<TCapability>()` |
|
|
| `server.SessionManager`, `server.SubscriptionManager`, `server.RequestManager`, `server.AggregateManager`, `server.RoleManager`, `server.IdentityRegistry`, … | constructor injection |
|
|
|
|
`server.MessageContext` is unchanged and remains on `IServerContext`. Do
|
|
**not** substitute `server.DefaultSystemContext.AsMessageContext()` for it:
|
|
that conversion produces a context with *default* decoding limits rather
|
|
than the server's configured `MaxStringLength`, `MaxArrayLength` and
|
|
`MaxByteStringLength`, which silently widens what your component accepts.
|
|
|
|
Tests that hand a `Mock<IServerInternal>` to a startup task keep compiling,
|
|
because the mock still satisfies `IServerContext`. Stub the members the task
|
|
actually reads now — typically `DefaultSystemContext` and any
|
|
`FindNodeManagers<T>()` — or the mock returns `null` and the task fails at
|
|
run time rather than at build time.
|
|
|
|
## Removed members on IServerInternal
|
|
|
|
The following members had no consumer anywhere in the stack, its samples or
|
|
its tests, and have been removed. Each has a direct replacement:
|
|
|
|
| Removed | Use instead |
|
|
| --- | --- |
|
|
| `CloseSession(OperationContext, NodeId, bool)` | `CloseSessionAsync(…)` |
|
|
| `Status` | `CurrentState` to read, `UpdateServerStatus` to write |
|
|
| `ServerDiagnostics` | `UpdateServerDiagnostics(Action<…>)` |
|
|
| `DiagnosticsEnabled` | `IDiagnosticsNodeManager.DiagnosticsEnabled` |
|
|
| `ModellingRulesManager`, `ConformanceUnitsManager` | the concrete `ServerInternalData`, which owns them |
|
|
|
|
`MessageContext`, `DefaultSystemContext`, `CurrentState`, `ServerObject`,
|
|
`ReportEventAsync`, `CloseSessionAsync`, `DeleteSubscriptionAsync` and
|
|
`UpdateServerDiagnostics` all moved *down* to `IServerContext`, the ambient
|
|
view of a running server that `IServerInternal` now derives from. They remain
|
|
reachable through `IServerInternal` unchanged, so no call site has to move.
|
|
`CurrentState` is read-only on the ambient interface; the server itself still
|
|
sets it.
|
|
|
|
## Migrating servers that relied on unserved history advertisement
|
|
|
|
Server startup now reconciles variables that advertise history with the
|
|
historian providers actually wired into the server. If a variable has
|
|
`Historizing=true` or `HistoryRead` / `HistoryWrite` access-level bits
|
|
from a NodeSet but no `IHistorianProvider` resolves for it, the server
|
|
clears the advertisement and masks the attribute read callbacks before
|
|
accepting clients. Variables with a provider keep their NodeSet-declared
|
|
history surface.
|
|
|
|
If a client or CTT setup expected `HistoryRead` solely because the
|
|
NodeSet declared it, wire a historian instead of relying on the static
|
|
flag: use `builder.UseHistorian()` and `.Historize(...)`, register a
|
|
provider through the server-wide historian registry, or override
|
|
`GetHistorianProvider(NodeState)` in the node manager. See
|
|
[Server address-space metadata](NodeManagers.md#server-address-space-metadata) and
|
|
[Historical Access](HistoricalAccess.md).
|
|
|
|
## Migrating custom ISessionManager implementations to ShutdownAsync
|
|
|
|
`ISessionManager.Shutdown()` is **gone**, replaced by
|
|
`ShutdownAsync(CancellationToken)`. `SessionManager` previously started its
|
|
session monitor loop with a discarded `Task.Factory.StartNew(...)`, so
|
|
`Shutdown()` only *signalled* the loop and returned: the server could
|
|
finish tearing down while the monitor was still closing expired sessions
|
|
and raising keep-alive events against half-disposed state. There is no
|
|
correct synchronous way to wait for that loop — blocking on it would be
|
|
sync-over-async — so the synchronous overload was removed rather than
|
|
kept as a trap. `ShutdownAsync` cancels the loop and awaits it before
|
|
disposing the sessions, matching `ISubscriptionManager.ShutdownAsync`.
|
|
|
|
**Callers** await instead of calling:
|
|
|
|
```csharp
|
|
// before
|
|
server.SessionManager.Shutdown();
|
|
|
|
// after
|
|
await server.SessionManager.ShutdownAsync(cancellationToken)
|
|
.ConfigureAwait(false);
|
|
```
|
|
|
|
**Implementers** of `ISessionManager` (for example a manager registered
|
|
through `services.AddSessionManager<T>()`) replace `Shutdown` with
|
|
`ShutdownAsync`. If your implementation has no background work, return a
|
|
completed task:
|
|
|
|
```csharp
|
|
public ValueTask ShutdownAsync(CancellationToken cancellationToken = default)
|
|
{
|
|
CloseAllSessions();
|
|
return default;
|
|
}
|
|
```
|
|
|
|
Deriving from `SessionManager` requires no change beyond renaming any
|
|
`Shutdown` override: `ShutdownAsync` is `virtual` and the base
|
|
implementation already awaits the monitor loop.
|
|
|
|
## Configuring distributed address-space storage
|
|
|
|
Direct `InMemoryNodeStateStore` writers require their backend to implement
|
|
`ISharedKeyValueStoreConsistency` and provide linearizable operations for
|
|
`election/addressspace-sequence`. A bare CRDT store is not a valid writer
|
|
backend. Compose it with the shared Raft coordinator using
|
|
`HybridSharedKeyValueStore`, or use the fluent consistency registration before
|
|
`UseDistributedAddressSpace`.
|
|
|
|
Use strong state storage for authoritative bootstrap and compacted snapshots.
|
|
CRDT payload storage retains merge-only hydration and delta replay without
|
|
absence-based cleanup or snapshot compaction. These are configuration
|
|
requirements of the distributed-state extension, not a 1.5 persisted-format
|
|
migration guarantee. See
|
|
[address-space consistency](HighAvailability.md#activepassive-address-space-consistency).
|
|
|
|
## Migrating SamplingGroupManager create/modify overrides
|
|
|
|
The public virtual `SamplingGroupManager.CreateMonitoredItem` and
|
|
`ModifyMonitoredItem` entry points, and the protected virtual creation
|
|
factory, have been removed. They did not accept a separate server-revised
|
|
filter, so preserving their dispatch required request-local state merely to
|
|
carry that filter through existing overrides.
|
|
|
|
Use the node manager's `IMonitoredItemManager` pipeline for creation and
|
|
modification. For custom item construction, return
|
|
`MonitoredItemCreateDecision.Use(factory)` from `OnCreateMonitoredItem` or
|
|
`AsyncCustomNodeManager.OnCreatingMonitoredItemAsync`; the stack registers
|
|
and owns the returned item. See
|
|
[monitored-item creation and lifecycle](NodeManagers.md#monitored-item-creation-and-lifecycle).
|
|
|
|
Sampling-group creation/modification now receives the original request and
|
|
revised filter directly through internal, nonvirtual methods. The request is
|
|
not rewritten, and the unrelated monitoring/lifecycle hooks are unchanged.
|
|
This is an intentional API removal, not an obsolete forwarding shim.
|
|
|
|
## Migrating callers of the synchronous MonitoredNode2 notification wrappers
|
|
|
|
`MonitoredNode2.OnReportEvent` and `MonitoredNode2.OnMonitoredNodeChanged`
|
|
are `[Obsolete]`; use `OnReportEventAsync` and
|
|
`OnMonitoredNodeChangedAsync`. Nothing in the stack wires the synchronous
|
|
pair any more — notifiers are attached through
|
|
`NodeState.OnReportEventAsync` and `NodeState.OnStateChangedAsync` — and
|
|
both wrappers block the calling thread whenever the bounded notification
|
|
channel is full, or whenever the node has an asynchronous read handler.
|
|
Blocking there occupies a thread while waiting for a consumer that needs
|
|
a thread of its own, which starves the thread pool under load.
|
|
|
|
```csharp
|
|
// before
|
|
monitoredNode.OnReportEvent(context, node, e);
|
|
|
|
// after
|
|
await monitoredNode.OnReportEventAsync(context, node, e, cancellationToken)
|
|
.ConfigureAwait(false);
|
|
```
|
|
|
|
The wrappers still work and are unchanged in behaviour, so this is a
|
|
warning to act on rather than a break.
|
|
|
|
<a id="ua0029"></a>
|
|
|
|
## Migrating callers of the SecurityPolicies lookup and cryptography statics
|
|
|
|
The static lookup and cryptography methods on `SecurityPolicies` have
|
|
**moved** to `ISecurityPolicyRegistry`. They read the set of registered
|
|
security policies, so they are members of the registry that owns that set
|
|
rather than free functions on a constants class.
|
|
|
|
Moved: `GetUri`, `GetDisplayName`, `GetDisplayNames`,
|
|
`IsValidSecurityPolicyUri`, `GetDefaultUris`, `GetDefaultEccUris`,
|
|
`GetDefaultDeprecatedUris`, `Encrypt` and `Decrypt`.
|
|
|
|
**The policy URI constants are unaffected.** `SecurityPolicies.None`,
|
|
`SecurityPolicies.Basic256Sha256` and the rest stay exactly where they are,
|
|
which is the overwhelming majority of references to this type.
|
|
|
|
Resolve an `ISecurityPolicyRegistry` where a container is in scope, so the
|
|
policies that application registered are the ones used:
|
|
|
|
```csharp
|
|
// before
|
|
string uri = SecurityPolicies.GetUri("Basic256Sha256");
|
|
|
|
// after - the application's own policy set
|
|
public sealed class MyService(ISecurityPolicyRegistry policies)
|
|
{
|
|
public string? Uri => policies.GetUri("Basic256Sha256");
|
|
}
|
|
```
|
|
|
|
Where there is no container — configuration loading, for instance — use
|
|
the fallback, which carries the built-in policies:
|
|
|
|
```csharp
|
|
string? uri = SecurityPolicies.Default.GetUri("Basic256Sha256");
|
|
```
|
|
|
|
`Encrypt` and `Decrypt` additionally **lose their `ILogger` argument**. The
|
|
registry is created with an `ITelemetryContext` and reports through the
|
|
logger it made from it:
|
|
|
|
```csharp
|
|
// before
|
|
EncryptedData data = SecurityPolicies.Encrypt(certificate, uri, plainText, logger);
|
|
|
|
// after
|
|
EncryptedData data = policies.Encrypt(certificate, uri, plainText);
|
|
```
|
|
|
|
Registering a policy through the container no longer changes what other
|
|
code in the same process sees. `AddSecurityPolicy` applies the policy to
|
|
the registry that container owns, so two applications hosted together keep
|
|
separate policy sets. Use `AddSecurityPolicyRegistry()` to resolve a
|
|
registry without contributing a policy of your own.
|
|
|
|
The `OPCFoundation.NetStandard.Opc.Ua.MigrationAnalyzer` package restores
|
|
the removed members as `[Obsolete]` extension members that forward to
|
|
`SecurityPolicies.Default`, so a 1.05.378 application compiles with
|
|
a warning rather than an error. The `ILogger` argument on the `Encrypt` and
|
|
`Decrypt` shims is accepted and **ignored**.
|
|
|
|
<a id="ua0030"></a>
|
|
|
|
## Migrating code that drove the server subscription publish pipeline
|
|
|
|
Twelve members left the server `Opc.Ua.Server.ISubscription`, and the
|
|
`SessionPublishQueue` class became internal. The publish pipeline — timer
|
|
expiry, message acknowledgement, notification consumption, session release —
|
|
is now driven exclusively by `SubscriptionManager` and the publish queue
|
|
through an internal contract that only `Subscription` implements. Any holder
|
|
of an `ISubscription` (for example via
|
|
`IServerInternal.SubscriptionManager.GetSubscriptions()`) could previously
|
|
call these members and corrupt the publishing state machine: consume
|
|
notifications a client never saw, advance sequence numbers, or release a
|
|
subscription its session still owned.
|
|
|
|
**Deleted outright — remove the call.** `ItemReadyToPublish` and
|
|
`ItemNotificationsAvailable` had commented-out bodies since 1.5.x, so every
|
|
call was already a no-op. The obsolete parameterless `SessionClosed()` is
|
|
gone with them, and so is `TransferSessionAsync`: the server transfers
|
|
subscriptions through its internal claim/prepare/commit protocol, reached
|
|
via the `TransferSubscriptions` service
|
|
(`ISubscriptionManager.TransferSubscriptionsAsync`) — the one-shot direct
|
|
transfer bypassed the reservation that protects a transfer against a
|
|
concurrently closing source session.
|
|
|
|
**Internalized — use the service operations.** `PublishTimerExpired`,
|
|
`Acknowledge`, `PublishTimeout`, `SubscriptionTransferred`,
|
|
`AvailableSequenceNumbersForRetransmission`, `QueueOverflowHandler`,
|
|
`SessionClosed(ISession)` and `Publish` are no longer on the interface.
|
|
Code that called them was reimplementing a slice of the server; the
|
|
supported path is the service set (`Publish`, `Republish`,
|
|
`TransferSubscriptions`) and the `ISubscriptionManager` surface
|
|
(`SessionClosingAsync` for session teardown). `ResendData`,
|
|
`GetMonitoredItems` and the monitored-item service operations remain on
|
|
`ISubscription` — resolve the subscription with
|
|
`ISubscriptionManager.TryGetSubscription` first, the way the
|
|
`Server_ResendData` method handler does.
|
|
|
|
```csharp
|
|
// was: drive the pipeline directly
|
|
if (server.SubscriptionManager.TryGetSubscription(subscriptionId, out ISubscription? subscription))
|
|
{
|
|
subscription.PublishTimerExpired();
|
|
subscription.Acknowledge(context, sequenceNumber);
|
|
}
|
|
|
|
// now: the pipeline is server-internal; acknowledgements travel with the
|
|
// Publish service request, and the publish timer belongs to the server
|
|
Task<PublishResponse> response = server.SubscriptionManager.PublishAsync(
|
|
context, subscriptionAcknowledgements, parkSink, cancellationToken);
|
|
```
|
|
|
|
**Custom subscription implementations must derive from `Subscription`.**
|
|
`SubscriptionManager.CreateSubscription` and `RestoreSubscriptionAsync`
|
|
still return `ISubscription`, but an override returning a type that does not
|
|
derive from `Subscription` now fails at creation with `Bad_InternalError`
|
|
instead of publishing partially (transfer already required the concrete
|
|
type). Derive from `Subscription` and override the behaviour you need; the
|
|
pipeline members are explicit implementations of the internal contract and
|
|
are not virtual.
|
|
|
|
The no-`[Obsolete]`-shim rule [above](#why-there-is-no-obsolete-shim)
|
|
applies here for the same reason: `ISubscription` is implemented by
|
|
downstream code, and re-adding an interface member later would break every
|
|
implementer. Analyzer `UA0030` flags each removed member on the migration
|
|
path and names the replacement.
|
|
|
|
## Migrating channel subclasses that guarded state with DataLock
|
|
|
|
`UaSCBinaryChannel.DataLock` has been **removed**. The channel no longer
|
|
serialises any of its own state on it, so taking it excluded nothing.
|
|
|
|
A monitor cannot be held across an `await`, and the secure channel open
|
|
path has to be able to await once a private key may be served over a
|
|
network — see [Crypto provider](CryptoProvider.md). The channel now uses
|
|
an internal gate that can be entered from a synchronous or an
|
|
asynchronous path. Unlike a monitor the gate is **not re-entrant**: every
|
|
channel path that used to take the lock while already holding it now
|
|
calls a lock-free `Core` variant instead.
|
|
|
|
That has one consequence for subclasses. The channel calls
|
|
`HandleSocketError`, `NotifyMonitors` and `CompleteReverseHello` from
|
|
paths that may already hold the gate, so an override of any of them must
|
|
not call back into a channel method that takes it — `ForceChannelFault`
|
|
and `SendResponse` in particular. Such an override would have silently
|
|
nested before and will now block.
|
|
|
|
For the same reason `SaveIntermediateChunk`, `GetSavedChunks` and
|
|
`DoMessageLimitsExceeded` take an additional `gateHeld` argument. It says
|
|
whether the calling frame already holds the gate, so that an override
|
|
which tears the channel down can pick the locking or the lock-free path:
|
|
|
|
```csharp
|
|
// before
|
|
protected override void DoMessageLimitsExceeded()
|
|
{
|
|
base.DoMessageLimitsExceeded();
|
|
Shutdown(new ServiceResult(StatusCodes.BadResponseTooLarge));
|
|
}
|
|
|
|
// after
|
|
protected override void DoMessageLimitsExceeded(bool gateHeld)
|
|
{
|
|
base.DoMessageLimitsExceeded(gateHeld);
|
|
|
|
if (gateHeld)
|
|
{
|
|
ShutdownCore(new ServiceResult(StatusCodes.BadResponseTooLarge));
|
|
return;
|
|
}
|
|
|
|
Shutdown(new ServiceResult(StatusCodes.BadResponseTooLarge));
|
|
}
|
|
```
|
|
|
|
There is no drop-in replacement to offer across an assembly boundary,
|
|
because the gate has to be entered asynchronously on the open path and
|
|
its correctness depends on rules that only hold inside the channel
|
|
implementation. A subclass outside this stack that guarded **its own**
|
|
state with `DataLock` should introduce its own synchronisation:
|
|
|
|
```csharp
|
|
// before
|
|
lock (DataLock)
|
|
{
|
|
m_myState = value;
|
|
}
|
|
|
|
// after
|
|
private readonly System.Threading.Lock m_myLock = new();
|
|
|
|
using (m_myLock.EnterScope())
|
|
{
|
|
m_myState = value;
|
|
}
|
|
```
|
|
|
|
A subclass that took `DataLock` in order to be mutually exclusive with
|
|
the **channel's** state transitions was already relying on an
|
|
implementation detail, and can no longer do so.
|
|
|
|
## Migrating channel subclasses that override HandleIncomingMessage
|
|
|
|
`UaSCBinaryChannel.HandleIncomingMessage` and `OnChunkReceived` have been
|
|
**removed**, as has the `protected WriteAsymmetricMessage` overload that
|
|
returned the signature through an `out` parameter. The receive loop calls
|
|
`HandleIncomingMessageAsync` and `OnChunkReceivedAsync`, so that the
|
|
secure channel open path can await a private key served over a network —
|
|
see [Crypto provider](CryptoProvider.md).
|
|
|
|
A synchronous override cannot be kept working underneath the
|
|
asynchronous path without defeating the point of it, so **an existing
|
|
override must be moved**. The signature gains a `CancellationToken` and
|
|
returns `ValueTask<bool>`:
|
|
|
|
```csharp
|
|
// before
|
|
protected override bool HandleIncomingMessage(
|
|
uint messageType, ArraySegment<byte> messageChunk)
|
|
{
|
|
...
|
|
}
|
|
|
|
// after
|
|
protected override async ValueTask<bool> HandleIncomingMessageAsync(
|
|
uint messageType, ArraySegment<byte> messageChunk, CancellationToken ct)
|
|
{
|
|
...
|
|
}
|
|
```
|
|
|
|
An override that has nothing to await can return a completed value
|
|
without going asynchronous at all:
|
|
|
|
```csharp
|
|
protected override ValueTask<bool> HandleIncomingMessageAsync(
|
|
uint messageType, ArraySegment<byte> messageChunk, CancellationToken ct)
|
|
{
|
|
return new ValueTask<bool>(HandleSynchronously(messageType, messageChunk));
|
|
}
|
|
```
|
|
|
|
The buffer-ownership contract is unchanged: return `true` when the
|
|
implementor takes ownership of the chunk, and it will not be returned to
|
|
the buffer manager for you.
|
|
|
|
`ReadAsymmetricMessageAsync` and `WriteAsymmetricMessageAsync` return
|
|
`AsymmetricMessage` and `AsymmetricWriteResult` rather than using `out`
|
|
parameters, which an asynchronous method cannot have. Use
|
|
`WriteAsymmetricMessageAsync` in place of the removed synchronous
|
|
overload.
|
|
|
|
## Migrating from 1.05.377 to 1.05.378
|
|
|
|
### Asynchronous as default
|
|
|
|
The server now supports `AsyncNodeManagers`; see
|
|
[Server Async (TAP) Support](AsyncServerSupport.md). The client APIs are
|
|
async by default and all synchronous and APM-based API has been
|
|
deprecated. To migrate, update your code to use the `Async` version of
|
|
every API where possible. Not recommended but for expedience you can
|
|
call the `Async` version synchronously with
|
|
`GetAwaiter().GetResult()`.
|
|
|
|
### Observability
|
|
|
|
Observability is now plumbed through `ITelemetryContext`. The legacy
|
|
static `Utils.SetLogger` / `Utils.Trace*` model has been removed in
|
|
2.0. See
|
|
[`migrate/2.0.x/telemetry.md`](migrate/2.0.x/telemetry.md) for OLD
|
|
vs NEW snippets, the per-type constructor matrix, and the full
|
|
inventory of removed / `[Obsolete]` `Utils` APIs.
|
|
|
|
Configuration-level trace apply APIs were removed as well: `TraceConfiguration.ApplySettings()` and `ApplicationConfigurationBuilder` trace setters (`SetOutputFilePath`, `SetDeleteOnLoad`, `SetTraceMasks`). Configure logging through `ITelemetryContext` instead.
|
|
## Migrating from 1.04 to 1.05
|
|
|
|
A few features are still missing to fully comply with 1.05, but
|
|
certification for v1.04 is still possible with the 1.05 release.
|
|
|
|
## Support
|
|
|
|
For additional migration support:
|
|
|
|
- Review sample applications in the repository.
|
|
- Check unit tests for usage patterns.
|
|
- Use the
|
|
[`OPCFoundation.NetStandard.Opc.Ua.MigrationAnalyzer`](https://www.nuget.org/packages/OPCFoundation.NetStandard.Opc.Ua.MigrationAnalyzer)
|
|
package — 26 implemented analyzer rules through `UA0030` (excluding
|
|
`UA0013`, `UA0016`, `UA0017`, and the shim-only `UA0029`) map across the
|
|
[`migrate/2.0.x/`](migrate/2.0.x/README.md) guides and the cross-cutting
|
|
notes on this page; 14 rules apply safe edits via a code-fixer. `UA0029`
|
|
is currently a runtime-shim/manual marker surfaced through `CS0618`, not an
|
|
analyzer diagnostic.
|
|
- Open an issue on
|
|
[OPCFoundation/UA-.NETStandard](https://github.com/OPCFoundation/UA-.NETStandard/issues).
|