mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
synced 2026-10-24 11:01:55 +08:00
## Summary
### Documentation
- Stage the documentation index as a learning path: a first application,
independent client, server, and PubSub paths, then data and services,
companion models, production, advanced integration, and draft or
experimental capabilities.
- Add Getting started (repository samples or NuGet packages), OPC UA
concepts, Your first information model, and a production readiness
checklist.
- Add Native AOT application publishing, a first PubSub publisher and
subscriber exchange, and the UDP transport options.
- Add or expand contents navigation throughout `docs/`, and keep
contributor documentation separate.
- Correct outdated SDK examples and capability guidance, consolidate
repeated explanations into canonical guides, and repair local links and
heading structure.
- Rewrite What's New in 2.0 as a concise feature overview with short
linked details; keep migration instructions in the Migration Guide.
- Expand the feature catalogue with specification IDs, GDS, LDS, the OPC
10000-21 onboarding registrar, ISA-95, xRegistry, OpenUSD, and
sample-local models; distinguish draft status, explain crypto
pluggability, and bring performance guidance forward.
- Address review feedback on wording, active monitored items during
shadow reload, and the `Samples.md` filename and references.
- Regenerate the `opcua-v20-migration` plugin's bundled copy of the
migration guides so it matches the edited `docs/migrate/2.0.x` guides.
- Merge the latest `master`, preserving upstream resource-isolation
guidance within the task-based documentation index.
- Retain deferred Lingity findings where appropriate; this PR does not
claim that every document meets the Lingity score thresholds.
### Fixes found while verifying the guides
Each fix has regression tests that fail without it.
- **Client:** V2 subscriptions compared their lifetime with the
operation timeout instead of the session timeout, and logged a spurious
warning. `ISubscriptionEngineContext`, which is new in 2.0, gains a
`SessionTimeout` property; implementations must add it.
- **PubSub:** a subscriber now registers the `DataSetMetaData`
configured on its readers (OPC 10000-14 6.2.9.4), and the UADP decoder
decodes DataSetMessages that carry no ConfigurationVersion. Before, a
secured subscriber of the reference sample received no DataSets.
- **Source generator:** a ModelDesign method that declares its arguments
inline, without a method type, produced code that did not compile; it
now uses `MethodState`. The generated code of existing models is
unchanged.
- **MinimalClient sample:** waits for its first data-change notification
before it disconnects.
### Known issues, not addressed here
- UDP multicast: the publisher does not send on the interface that the
subscriber joins, and `MulticastLoopback` defaults to false. The PubSub
guide uses unicast for the exchange on one computer.
- The UDP metadata announcement is sent unsecured on secured writer
groups; a secured subscriber drops it with a warning.
- A server does not start in globalization-invariant mode, because
`ResourceManager` creates `CultureInfo("en-US")`. The Native AOT guide
cautions against the mode.
## Validation
- `git diff --check` and
`./.azurepipelines/validate-migration-plugin.ps1` (15 bundled migration
docs validated, plugin manifests synchronized).
- Local Markdown links, anchors, file-link casing, and contents lists
checked across all 87 documents under `docs/`. The index links every
top-level guide and every target of the previous index.
- Both Getting started routes, Your first information model, the PubSub
exchange, and the Native AOT publish of the Getting started client and
server were run as documented. The NuGet route and the tutorial use the
public `2.0.0-preview.5` packages.
- The changed libraries build for all target frameworks in Release
without warnings.
- Tests on .NET 10: Opc.Ua.SourceGeneration.Tests 199 passed;
Opc.Ua.SourceGeneration.Core.Tests 3,977 passed, 8 skipped;
Opc.Ua.Server.Tests `Fluent` category 621 passed; Opc.Ua.Client.Tests
subscription-engine tests 70 passed; Opc.Ua.PubSub.Tests 1,374 passed, 2
skipped; PubSub fuzz replay 145 passed. The new and affected tests also
pass on .NET Framework 4.8.
- Earlier merge validation: 174 resource-isolation tests passed on .NET
10.
- The full solution suite was not run locally.
Review and validation artifacts are maintained outside the repository.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
973 lines
43 KiB
Markdown
973 lines
43 KiB
Markdown
# Migration Guide
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Use this guide to migrate an application between versions of the OPC UA
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.NET Standard Stack. Detailed, version-specific instructions live in the
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[`migrate/`](migrate/) subfolder. This page links to those guides and
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covers cross-cutting changes.
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## Contents
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- [General principles](#general-principles)
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- [Per-version migration index](#per-version-migration-index)
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- [Migrating code that used the exposed diagnostics locks](#migrating-code-that-used-the-exposed-diagnostics-locks)
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- [Why there is no `[Obsolete]` shim](#why-there-is-no-obsolete-shim)
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- [Migrating code that used ILocalNode.DataLock](#migrating-code-that-used-ilocalnodedatalock)
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- [Migrating code that used BaseVariableValue.Lock](#migrating-code-that-used-basevariablevaluelock)
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- [Migrating code that locked on a NodeState or a NodeBrowser](#migrating-code-that-locked-on-a-nodestate-or-a-nodebrowser)
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- [Migrating code that used ApplicationConfiguration.PropertiesLock](#migrating-code-that-used-applicationconfigurationpropertieslock)
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- [Migrating node types that override FindChild or CreateChild](#migrating-node-types-that-override-findchild-or-createchild)
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- [Adopting replica-consistent NodeIds](#adopting-replica-consistent-nodeids)
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- [Removed members on ISession](#removed-members-on-isession)
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- [Awaiting custom node-manager cleanup](#awaiting-custom-node-manager-cleanup)
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- [Migrating code that called IServerInternal.Set* mutators](#migrating-code-that-called-iserverinternalset-mutators)
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- [Migrating IServerStartupTask implementations to IServerContext](#migrating-iserverstartuptask-implementations-to-iservercontext)
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- [Removed members on IServerInternal](#removed-members-on-iserverinternal)
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- [Migrating servers that relied on unserved history advertisement](#migrating-servers-that-relied-on-unserved-history-advertisement)
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- [Migrating custom ISessionManager implementations to ShutdownAsync](#migrating-custom-isessionmanager-implementations-to-shutdownasync)
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- [Configuring distributed address-space storage](#configuring-distributed-address-space-storage)
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- [Migrating SamplingGroupManager create/modify overrides](#migrating-samplinggroupmanager-createmodify-overrides)
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- [Migrating callers of the synchronous MonitoredNode2 notification wrappers](#migrating-callers-of-the-synchronous-monitorednode2-notification-wrappers)
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- [Migrating callers of the SecurityPolicies lookup and cryptography statics](#migrating-callers-of-the-securitypolicies-lookup-and-cryptography-statics)
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- [Migrating code that drove the server subscription publish pipeline](#migrating-code-that-drove-the-server-subscription-publish-pipeline)
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- [Migrating channel subclasses that guarded state with DataLock](#migrating-channel-subclasses-that-guarded-state-with-datalock)
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- [Transport resource limits](#transport-resource-limits)
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- [Migrating channel subclasses that override HandleIncomingMessage](#migrating-channel-subclasses-that-override-handleincomingmessage)
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- [Migrating custom IUserDatabase implementations](#migrating-custom-iuserdatabase-implementations)
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- [Migrating from 1.05.377 to 1.05.378](#migrating-from-105377-to-105378)
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- [Asynchronous as default](#asynchronous-as-default)
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- [Observability](#observability)
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- [Migrating from 1.04 to 1.05](#migrating-from-104-to-105)
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- [Support](#support)
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## General principles
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1. All API that is replaced with newer API is marked `[Obsolete]` and
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code should compile and work albeit of the warnings (which can be
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suppressed). `[Obsolete]` API will be cleaned up in the next *minor*
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version increment. We therefore recommend upgrading from minor
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version to minor version and fixing all `[Obsolete]` warnings as you
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go along.
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2. API that cannot be supported anymore will be removed in a minor
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version and migration steps documented in the version sub-folder.
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We try to keep this to an absolute minimum.
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3. Bugs or issues found in obsoleted API are not supported.
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4. We follow semver, but do not use the major version indicator to
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denote breaking changes like (1) or (2) as we should if we followed
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related conventions. We are a small team and cannot afford to
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maintain previous major versions, therefore we try to keep cases of
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(2) to a minimum and expect you to upgrade to the next minor version
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within 6 months of release.
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> **Pro TIP.** Point your favourite coding agent at this guide and let
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> it do the migration work for you. The
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> [`opcua-v20-migration`](../.agents/skills/opcua-v20-migration/SKILL.md)
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> agent skill knows when to load which sub-doc and runs the
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> migration-analyzer codefixer end-to-end.
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Copilot CLI discovers the skill automatically inside a clone. To install it
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for use in any repository:
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```bash
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copilot plugin marketplace add OPCFoundation/UA-.NETStandard
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copilot plugin install opcua-v20-migration@opcua-dotnet
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```
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## Per-version migration index
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| From | To | Where to read |
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| --- | --- | --- |
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| `1.5.378` | `2.0.x` | [`migrate/2.0.x/`](migrate/2.0.x/README.md) — landing page and symptom-based thematic sub-doc index. |
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| `1.05.377` | `1.05.378` | [§ inline below](#migrating-from-105377-to-105378) — small enough to keep on this page. |
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| `1.04` | `1.05` | [§ inline below](#migrating-from-104-to-105) — small enough to keep on this page. |
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Looking for the broader narrative (non-prescriptive overview of what
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changed in a release)? See
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[What's New in 2.0](WhatsNewIn2.0.md).
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## Migrating code that used the exposed diagnostics locks
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`IServerInternal`, `ISession` and `ISubscription` no longer expose their
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synchronization primitives. The removed members are:
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| Interface | Removed |
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| --- | --- |
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| `IServerInternal` | `DiagnosticsLock`, `DiagnosticsWriteLock` |
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| `ISession` | `DiagnosticsLock` |
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| `ISubscription` | `DiagnosticsLock`, `DiagnosticsWriteLock` |
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A caller could not reason about these locks: it could not see what else took
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them, in what order, or for how long, and holding one across a call back into
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the stack could deadlock. Each owner now applies the mutation itself, so the
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critical section stays inside the object that understands it.
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```csharp
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// was
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lock (server.DiagnosticsLock)
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{
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server.ServerDiagnostics.RejectedSessionCount++;
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}
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// now
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server.UpdateServerDiagnostics(diagnostics => diagnostics.RejectedSessionCount++);
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```
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The same shape applies to sessions and subscriptions:
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```csharp
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session.UpdateDiagnostics(diagnostics => diagnostics.ClientLastContactTime = now);
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subscription.UpdateDiagnostics(diagnostics => diagnostics.NextSequenceNumber = next);
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```
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To read a value derived from the session or subscription diagnostics, use the
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read counterpart, which holds the same lock for the duration of the projection:
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```csharp
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uint count = session.ReadDiagnostics(diagnostics => diagnostics.RepublishRequestCount);
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```
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**Do not let the diagnostics object escape the callback.** Once the callback
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returns the lock is released, so any field read from a captured reference is
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unsynchronized. Project the values you need inside the callback and return
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those.
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`IServerInternal.ServerDiagnostics` was removed for the same reason: it handed
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out the mutable structure that the lock protects. `UpdateServerDiagnostics` and
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the diagnostic node manager are the supported paths.
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Analyzer `UA0024` flags each removed member and names its replacement. It
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reports rather than auto-fixes: turning a `lock` statement body into a lambda is
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not a transformation that can be applied safely without understanding what the
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body captures and returns.
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### Why there is no `[Obsolete]` shim
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Every other removal in this guide keeps an `[Obsolete]` member for a release.
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These do not, and deliberately so. A lock is only useful if it is *the* lock the
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owner takes. A shim would have to hand back either a lock nobody else takes -
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silently turning a working critical section into no synchronization at all - or
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the real lock, which is exactly the coupling being removed. A missing member is
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a compile error the analyzer explains; a shim would be a race that shows up in
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production. `ISession` and `ISubscription` are also implemented by downstream
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code, and re-adding an interface member would break every implementer.
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## Migrating code that used ILocalNode.DataLock
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`ILocalNode.DataLock` (implemented by `Node`) was removed. It returned the node
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instance itself, so `lock (node.DataLock)` was `lock (node)`: one lock shared
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between the stack, the node and every caller, taken in an order none of them
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could see.
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```csharp
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// was
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lock (node.DataLock)
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{
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value = node.Value;
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}
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// now - the node guards its own state
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value = node.Value;
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```
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If the surrounding operation has to stay atomic across several calls, take a
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lock the calling component owns. Do not reach for one that is reachable from a
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shared node. Analyzer `UA0025` flags the removed member.
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## Migrating code that used BaseVariableValue.Lock
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`BaseVariableValue.Lock` was removed, and the constructor now takes a
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`System.Threading.Lock` instead of an `object`.
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A derived value class - which is what the source generator emits for every
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structure variable - synchronizes through the protected `EnterLock()` /
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`ExitLock()` pair:
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```csharp
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EnterLock();
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try
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{
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// read or write the value fields
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}
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finally
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{
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ExitLock();
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}
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```
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A component that has to make its own state atomic with the value passes a lock
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it already owns to the constructor and takes that one directly. This is how the
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server keeps its status and its diagnostics mutually exclusive:
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```csharp
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private readonly Lock m_diagnosticsLock = new();
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// the value is constructed with the lock its owner already holds elsewhere
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m_status = new ServerStatusValue(statusNode, status, m_diagnosticsLock);
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// so the owner synchronizes against the value without the value handing anything out
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lock (m_diagnosticsLock)
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{
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...
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}
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```
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Analyzer `UA0026` flags the removed member. Note that regenerating the model
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sources with the 2.0 generator produces the `EnterLock()` / `ExitLock()` form
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already, so this only affects hand-written derived value classes and callers.
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|
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## Migrating code that locked on a NodeState or a NodeBrowser
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Remove external `lock (node)` statements: `NodeState` synchronizes its own
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attributes and collections. Replace reference check-then-add pairs with
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`AddReferenceIfMissing`. Browsers are single-consumer, and `NodeBrowser.DataLock`
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is removed (analyzer `UA0027`).
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The [node-state migration guide](migrate/2.0.x/node-states.md#nodestate-guards-itself-nodebrowser-is-single-consumer-ua0027)
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contains the before/after examples and the `PopulateBrowserSynchronized`
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requirement for custom browsers. For I/O-backed iteration, see
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[the async iteration seam](migrate/2.0.x/node-states.md#nodebrowser-gains-an-async-iteration-seam).
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The current [threading contract](NodeManagers.md#threading-contract-for-nodes-and-browsers)
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defines snapshot and synchronization boundaries.
|
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|
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## Migrating code that used ApplicationConfiguration.PropertiesLock
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`ApplicationConfiguration.PropertiesLock` was removed. It returned the
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properties dictionary itself, so `lock (configuration.PropertiesLock)` was
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`lock (configuration.Properties)`: the lock was the data it guarded, shared
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between the configuration and every caller, taken in an order none of them could
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see.
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|
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`Properties` is now a concurrent dictionary, so each individual operation is
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already atomic and most callers simply drop the `lock`:
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|
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```csharp
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// was
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lock (configuration.PropertiesLock)
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{
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configuration.Properties["MyKey"] = value;
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}
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|
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// now
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configuration.Properties["MyKey"] = value;
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```
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|
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The one combination that needs more than a single operation is get-or-add, which
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|
has its own member:
|
|
|
|
```csharp
|
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// was
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lock (configuration.PropertiesLock)
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{
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if (configuration.Properties.TryGetValue("MyKey", out object? existing))
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{
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return (MyType)existing;
|
|
}
|
|
var created = Build();
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configuration.Properties["MyKey"] = created;
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return created;
|
|
}
|
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|
|
// now
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return configuration.GetOrAddProperty("MyKey", Build);
|
|
```
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|
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`GetOrAddProperty` deliberately does **not** invoke the factory under a lock, so
|
|
a caller cannot hold a critical section across a callback. Under contention the
|
|
factory may run more than once; only one result is published and every caller
|
|
receives that same instance, so keep the factory free of side effects that would
|
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matter if it ran twice.
|
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|
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One behaviour change is worth knowing: enumerating `Properties` while another
|
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thread writes no longer throws `InvalidOperationException`. It yields a
|
|
moment-in-time view instead. Code that relied on the exception to detect
|
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concurrent modification has to detect it some other way.
|
|
|
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Analyzer `UA0028` flags the removed member.
|
|
|
|
## Migrating node types that override FindChild or CreateChild
|
|
`NodeState.FindChild` and `NodeState.CreateChild` take
|
|
`assignInstanceNodeIds` as their last parameter, and the four argument
|
|
`FindChild` / two argument `CreateChild` virtuals are gone. The parameter
|
|
defaults to `true`, so **call sites are unaffected**; an override fails to
|
|
compile (`CS0115`) until the parameter is added and passed on.
|
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|
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Behaviour note: a node copy — `NodeState.Create(context, source)` and the
|
|
`Initialize(ISystemContext, NodeState)` path behind it — now passes
|
|
`assignInstanceNodeIds: false`. It no longer asks
|
|
`ISystemContext.NodeIdFactory` for identifiers that the copy overwrites
|
|
from the source on the very next statement. If your `INodeIdFactory`
|
|
counts, reserves or audits every allocation, expect **fewer** calls than in
|
|
1.5.378 for the same address space; the resulting NodeIds are unchanged.
|
|
Any `NodeState` subclass you own must thread the argument into its
|
|
`CreateOrReplace<Child>` calls to get that benefit.
|
|
|
|
See
|
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[Node states § FindChild and CreateChild](migrate/2.0.x/node-states.md#nodestate-findchild-and-createchild-state-nodeid-assignment)
|
|
for the before/after and
|
|
[Custom node types and assignment control](NodeManagers.md#custom-node-types-and-assignment-control)
|
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for the runtime rules.
|
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|
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## Adopting replica-consistent NodeIds
|
|
|
|
When moving a custom 1.5.378 redundant deployment to the 2.0 shared address-space
|
|
modules, configure [`UseReplicaNodeIdentity`](ReplicaNodeIdentity.md) with the same
|
|
ordered model/instance namespace list on every replica. Namespace 1 remains local
|
|
to each ApplicationUri; shared namespaces start at index 2. Do not assume that
|
|
previously clock-seeded counters or namespace registration order form a portable
|
|
identity contract. Preserve existing agreed IDs explicitly where compatible, or
|
|
plan an offline namespace/identifier migration and client cutover.
|
|
|
|
Unbound legacy shared state is not automatically adopted or renumbered. The
|
|
identity module refuses unknown or conflicting stored contracts; see its
|
|
new-store provisioning and migration limits before attaching an existing store.
|
|
|
|
## Removed members on ISession
|
|
|
|
`ISession.SessionDiagnostics` is removed. It handed out the whole mutable
|
|
`SessionDiagnosticsDataType` — the structure the session's diagnostics lock
|
|
protects — so a caller could read a field while the owner was writing it.
|
|
|
|
Every server-side reader wanted one value out of it, and those two values are
|
|
now on the interface directly:
|
|
|
|
```csharp
|
|
// was
|
|
string? uri = session.SessionDiagnostics?.ClientDescription?.ApplicationUri;
|
|
string name = session.SessionDiagnostics?.SessionName ?? string.Empty;
|
|
|
|
// now
|
|
string? uri = session.ClientApplicationUri;
|
|
string name = session.SessionName;
|
|
```
|
|
|
|
For anything else in the structure, project it inside `ReadDiagnostics`, which
|
|
holds the lock for the duration of the projection:
|
|
|
|
```csharp
|
|
uint reads = session.ReadDiagnostics(diagnostics => diagnostics.ReadCount.TotalCount);
|
|
```
|
|
|
|
`SessionName` is read from the field it was always a copy of rather than from
|
|
the diagnostics, because it is assigned once during construction and a value
|
|
that cannot change should not cost a lock.
|
|
|
|
The concrete `Session` still exposes `SessionDiagnostics`; only the interface
|
|
loses it.
|
|
|
|
`ISession.ValidateBeforeActivate` — the synchronous overload with
|
|
`out IUserIdentityTokenHandler?` and `out UserTokenPolicy?` parameters — is
|
|
removed. It had no caller anywhere in the stack, its samples or its tests other
|
|
than tests written for it, and it had been `[Obsolete]` since 1.5.378.
|
|
|
|
Use `ValidateBeforeActivateAsync`, which returns the same two values as a tuple:
|
|
|
|
```csharp
|
|
(IUserIdentityTokenHandler identityToken, UserTokenPolicy? userTokenPolicy) =
|
|
await session.ValidateBeforeActivateAsync(
|
|
context, clientSignature, userIdentityToken, userTokenSignature, ct)
|
|
.ConfigureAwait(false);
|
|
```
|
|
|
|
The synchronous overload could not verify a user token that required
|
|
decryption, so on a secure endpoint it failed closed and directed callers to
|
|
the asynchronous path anyway.
|
|
|
|
The history continuation points moved off `ISession` onto
|
|
`ISession.ContinuationPoints`, and no longer pass `object`. `SaveHistory` and
|
|
`RestoreHistory` use `IHistoryContinuationPoint`, which carries the point's own
|
|
`Guid Id` and extends `IDisposable`:
|
|
|
|
```csharp
|
|
// was
|
|
session.SaveHistoryContinuationPoint(state.Id, state);
|
|
object? restored = session.RestoreHistoryContinuationPoint(bytes);
|
|
|
|
// now
|
|
session.ContinuationPoints.SaveHistory(state); // the point carries its Id
|
|
IHistoryContinuationPoint? restored = session.ContinuationPoints.RestoreHistory(bytes);
|
|
```
|
|
|
|
Implement `IHistoryContinuationPoint` on whatever type you store. The session
|
|
previously disposed only those points that happened to implement `IDisposable`
|
|
and silently leaked the rest; every point is now disposed.
|
|
|
|
## Awaiting custom node-manager cleanup
|
|
|
|
When directly owning a `CustomNodeManager2`, use `await using` or await
|
|
`DisposeAsync()` if subsequent work depends on its resources being released.
|
|
Unlike the synchronous cleanup in 1.5.x, `Dispose()` now closes admission and
|
|
can return while previously admitted operations finish. The monitored-item
|
|
manager and address-space nodes remain alive until those operations return.
|
|
New service and lifecycle calls after admission closes throw
|
|
`ObjectDisposedException`.
|
|
|
|
An admitted callback may call `Dispose()` to initiate shutdown, but must not
|
|
await its own drain with `DisposeAsync()`. Await completion outside the
|
|
callback. Server and master-node-manager asynchronous teardown already await
|
|
adapted synchronous managers, so server-owned managers need no additional
|
|
disposal call.
|
|
|
|
## Migrating code that called IServerInternal.Set* mutators
|
|
|
|
`IServerInternal` no longer exposes the twelve `Set*` binding methods or
|
|
`CreateServerObjectAsync`. They were startup plumbing: `StandardServer` calls
|
|
each exactly once, in one block, to carry a `Create*` factory result into the
|
|
datastore. Publishing them on the interface let any holder rewire a running
|
|
server, which would leave every component that had already resolved a subsystem
|
|
holding the previous instance.
|
|
|
|
The supported seam is the factory seam, which already existed for every
|
|
subsystem here:
|
|
|
|
| Instead of | Override | Or register in DI |
|
|
| --- | --- | --- |
|
|
| `SetRoleManager` | `StandardServer.CreateRoleManager` | `IRoleManager` |
|
|
| `SetUserManagement` | `StandardServer.CreateUserManagement` (new) | `IUserManagement` |
|
|
| `SetMonitoredItemQueueFactory` | `StandardServer.CreateMonitoredItemQueueFactory` | `IMonitoredItemQueueFactory` |
|
|
| `SetSubscriptionStore` | `StandardServer.CreateSubscriptionStore` | `ISubscriptionStore` |
|
|
| `SetMainNodeManagerFactory` | `StandardServer.CreateMainNodeManagerFactory` | — |
|
|
| `SetNodeManager` | `StandardServer.CreateMasterNodeManager` | — |
|
|
| `SetSessionManager` | `StandardServer.CreateSessionManager` / `CreateSubscriptionManager` | `ISessionManager`, `ISubscriptionManager` |
|
|
| `SetAggregateManager` | `StandardServer.CreateAggregateManagerAsync` | — |
|
|
| `SetModellingRulesManager` | `StandardServer.CreateModellingRulesManagerAsync` | — |
|
|
| `SetConformanceUnitsManager` | `StandardServer.CreateConformanceUnitsManagerAsync` | — |
|
|
|
|
`CreateUserManagement` is new in this release, because user management was the
|
|
one subsystem with no factory seam. Registering an `IUserManagement` in the
|
|
container also switches on the username/password authenticator; override
|
|
`CreateUserManagement` if you want the Part 18 §5 model without that.
|
|
|
|
`SetIdentityRegistry` is **removed with no replacement**. Nothing ever called
|
|
it: the supported route has always been
|
|
`ServerIdentityRegistryExtensions.RegisterDefaultAuthenticators`, which adds
|
|
authenticators to the default registry rather than replacing it.
|
|
|
|
The methods remain on the concrete `ServerInternalData`, so code that already
|
|
held that type keeps compiling. Binding is now refused once the server has
|
|
finished starting — a late `Set*` throws `ServiceResultException` with
|
|
`BadInvalidState` naming the operation.
|
|
|
|
## Migrating IServerStartupTask implementations to IServerContext
|
|
|
|
`IServerStartupTask.OnServerStartedAsync` now receives an `IServerContext`
|
|
instead of an `IServerInternal`. `IServerInternal` derives from
|
|
`IServerContext`, so the host still passes the same object; only the
|
|
declared parameter type changes and an implementation fails to compile
|
|
(`CS0535`) until its signature is updated.
|
|
|
|
`IServerContext` is the ambient view of a running server. It carries what
|
|
is genuinely server-wide and nothing else — it deliberately does not hand
|
|
out the server's subsystems. A startup task that needs a subsystem takes it
|
|
as a constructor dependency, which every implementation in this repository
|
|
already did for its other dependencies.
|
|
|
|
Rewrite the member reads that no longer resolve:
|
|
|
|
| Was | Now |
|
|
| --- | --- |
|
|
| `server.Telemetry` | `server.DefaultSystemContext.Telemetry` |
|
|
| `server.NamespaceUris` | `server.DefaultSystemContext.NamespaceUris` |
|
|
| `server.ServerUris` | `server.DefaultSystemContext.ServerUris` |
|
|
| `server.TypeTree` | `server.DefaultSystemContext.TypeTable` |
|
|
| `server.Factory` | `server.DefaultSystemContext.EncodeableFactory` |
|
|
| `server.DiagnosticsNodeManager.FindPredefinedNode<T>(id)` | `server.FindPredefinedNode<T>(id)` |
|
|
| `server.NodeManager.NodeManagers` + a type test | `server.FindNodeManagers<TCapability>()` |
|
|
| `server.SessionManager`, `server.SubscriptionManager`, `server.RequestManager`, `server.AggregateManager`, `server.RoleManager`, `server.IdentityRegistry`, … | constructor injection |
|
|
|
|
`server.MessageContext` is unchanged and remains on `IServerContext`. Do
|
|
**not** substitute `server.DefaultSystemContext.AsMessageContext()` for it:
|
|
that conversion produces a context with *default* decoding limits rather
|
|
than the server's configured `MaxStringLength`, `MaxArrayLength` and
|
|
`MaxByteStringLength`, which silently widens what your component accepts.
|
|
|
|
Tests that hand a `Mock<IServerInternal>` to a startup task keep compiling,
|
|
because the mock still satisfies `IServerContext`. Stub the members the task
|
|
actually reads now — typically `DefaultSystemContext` and any
|
|
`FindNodeManagers<T>()` — or the mock returns `null` and the task fails at
|
|
run time rather than at build time.
|
|
|
|
## Removed members on IServerInternal
|
|
|
|
The following members had no consumer anywhere in the stack, its samples or
|
|
its tests, and have been removed. Each has a direct replacement:
|
|
|
|
| Removed | Use instead |
|
|
| --- | --- |
|
|
| `CloseSession(OperationContext, NodeId, bool)` | `CloseSessionAsync(…)` |
|
|
| `Status` | `CurrentState` to read, `UpdateServerStatus` to write |
|
|
| `ServerDiagnostics` | `UpdateServerDiagnostics(Action<…>)` |
|
|
| `DiagnosticsEnabled` | `IDiagnosticsNodeManager.DiagnosticsEnabled` |
|
|
| `ModellingRulesManager`, `ConformanceUnitsManager` | the concrete `ServerInternalData`, which owns them |
|
|
|
|
`MessageContext`, `DefaultSystemContext`, `CurrentState`, `ServerObject`,
|
|
`ReportEventAsync`, `CloseSessionAsync`, `DeleteSubscriptionAsync` and
|
|
`UpdateServerDiagnostics` all moved *down* to `IServerContext`, the ambient
|
|
view of a running server that `IServerInternal` now derives from. They remain
|
|
reachable through `IServerInternal` unchanged, so no call site has to move.
|
|
`CurrentState` is read-only on the ambient interface; the server itself still
|
|
sets it.
|
|
|
|
## Migrating servers that relied on unserved history advertisement
|
|
|
|
Server startup now reconciles variables that advertise history with the
|
|
historian providers actually wired into the server. If a variable has
|
|
`Historizing=true` or `HistoryRead` / `HistoryWrite` access-level bits
|
|
from a NodeSet but no `IHistorianProvider` resolves for it, the server
|
|
clears the advertisement and masks the attribute read callbacks before
|
|
accepting clients. Variables with a provider keep their NodeSet-declared
|
|
history surface.
|
|
|
|
If a client or CTT setup expected `HistoryRead` solely because the
|
|
NodeSet declared it, wire a historian instead of relying on the static
|
|
flag: use `builder.UseHistorian()` and `.Historize(...)`, register a
|
|
provider through the server-wide historian registry, or override
|
|
`GetHistorianProvider(NodeState)` in the node manager. See
|
|
[Server address-space metadata](NodeManagers.md#server-address-space-metadata) and
|
|
[Historical Access](HistoricalAccess.md).
|
|
|
|
## Migrating custom ISessionManager implementations to ShutdownAsync
|
|
|
|
`ISessionManager.Shutdown()` is **gone**, replaced by
|
|
`ShutdownAsync(CancellationToken)`. `SessionManager` previously started its
|
|
session monitor loop with a discarded `Task.Factory.StartNew(...)`, so
|
|
`Shutdown()` only *signalled* the loop and returned: the server could
|
|
finish tearing down while the monitor was still closing expired sessions
|
|
and raising keep-alive events against half-disposed state. There is no
|
|
correct synchronous way to wait for that loop — blocking on it would be
|
|
sync-over-async — so the synchronous overload was removed rather than
|
|
kept as a trap. `ShutdownAsync` cancels the loop and awaits it before
|
|
disposing the sessions, matching `ISubscriptionManager.ShutdownAsync`.
|
|
|
|
**Callers** await instead of calling:
|
|
|
|
```csharp
|
|
// before
|
|
server.SessionManager.Shutdown();
|
|
|
|
// after
|
|
await server.SessionManager.ShutdownAsync(cancellationToken)
|
|
.ConfigureAwait(false);
|
|
```
|
|
|
|
**Implementers** of `ISessionManager` (for example a manager registered
|
|
through `services.AddSessionManager<T>()`) replace `Shutdown` with
|
|
`ShutdownAsync`. If your implementation has no background work, return a
|
|
completed task:
|
|
|
|
```csharp
|
|
public ValueTask ShutdownAsync(CancellationToken cancellationToken = default)
|
|
{
|
|
CloseAllSessions();
|
|
return default;
|
|
}
|
|
```
|
|
|
|
Deriving from `SessionManager` requires no change beyond renaming any
|
|
`Shutdown` override: `ShutdownAsync` is `virtual` and the base
|
|
implementation already awaits the monitor loop.
|
|
|
|
## Configuring distributed address-space storage
|
|
|
|
Direct `InMemoryNodeStateStore` writers require their backend to implement
|
|
`ISharedKeyValueStoreConsistency` and provide linearizable operations for
|
|
`election/addressspace-sequence`. A bare CRDT store is not a valid writer
|
|
backend. Compose it with the shared Raft coordinator using
|
|
`HybridSharedKeyValueStore`, or use the fluent consistency registration before
|
|
`UseDistributedAddressSpace`.
|
|
|
|
Use strong state storage for authoritative bootstrap and compacted snapshots.
|
|
CRDT payload storage retains merge-only hydration and delta replay without
|
|
absence-based cleanup or snapshot compaction. These are configuration
|
|
requirements of the distributed-state extension, not a 1.5 persisted-format
|
|
migration guarantee. See
|
|
[address-space consistency](HighAvailability.md#activepassive-address-space-consistency).
|
|
|
|
## Migrating SamplingGroupManager create/modify overrides
|
|
|
|
The public virtual `SamplingGroupManager.CreateMonitoredItem` and
|
|
`ModifyMonitoredItem` entry points, and the protected virtual creation
|
|
factory, have been removed. They did not accept a separate server-revised
|
|
filter, so preserving their dispatch required request-local state merely to
|
|
carry that filter through existing overrides.
|
|
|
|
Use the node manager's `IMonitoredItemManager` pipeline for creation and
|
|
modification. For custom item construction, return
|
|
`MonitoredItemCreateDecision.Use(factory)` from `OnCreateMonitoredItem` or
|
|
`AsyncCustomNodeManager.OnCreatingMonitoredItemAsync`; the stack registers
|
|
and owns the returned item. See
|
|
[monitored-item creation and lifecycle](NodeManagers.md#monitored-item-creation-and-lifecycle).
|
|
|
|
Sampling-group creation/modification now receives the original request and
|
|
revised filter directly through internal, nonvirtual methods. The request is
|
|
not rewritten, and the unrelated monitoring/lifecycle hooks are unchanged.
|
|
This is an intentional API removal, not an obsolete forwarding shim.
|
|
|
|
## Migrating callers of the synchronous MonitoredNode2 notification wrappers
|
|
|
|
`MonitoredNode2.OnReportEvent` and `MonitoredNode2.OnMonitoredNodeChanged`
|
|
are `[Obsolete]`; use `OnReportEventAsync` and
|
|
`OnMonitoredNodeChangedAsync`. Nothing in the stack wires the synchronous
|
|
pair any more — notifiers are attached through
|
|
`NodeState.OnReportEventAsync` and `NodeState.OnStateChangedAsync` — and
|
|
both wrappers block the calling thread whenever the bounded notification
|
|
channel is full, or whenever the node has an asynchronous read handler.
|
|
Blocking there occupies a thread while waiting for a consumer that needs
|
|
a thread of its own, which starves the thread pool under load.
|
|
|
|
```csharp
|
|
// before
|
|
monitoredNode.OnReportEvent(context, node, e);
|
|
|
|
// after
|
|
await monitoredNode.OnReportEventAsync(context, node, e, cancellationToken)
|
|
.ConfigureAwait(false);
|
|
```
|
|
|
|
The wrappers still work and are unchanged in behaviour, so this is a
|
|
warning to act on rather than a break.
|
|
|
|
<a id="ua0029"></a>
|
|
|
|
## Migrating callers of the SecurityPolicies lookup and cryptography statics
|
|
|
|
The static lookup and cryptography methods on `SecurityPolicies` have
|
|
**moved** to `ISecurityPolicyRegistry`. They read the set of registered
|
|
security policies, so they are members of the registry that owns that set
|
|
rather than free functions on a constants class.
|
|
|
|
Moved: `GetUri`, `GetDisplayName`, `GetDisplayNames`,
|
|
`IsValidSecurityPolicyUri`, `GetDefaultUris`, `GetDefaultEccUris`,
|
|
`GetDefaultDeprecatedUris`, `Encrypt` and `Decrypt`.
|
|
|
|
**The policy URI constants are unaffected.** `SecurityPolicies.None`,
|
|
`SecurityPolicies.Basic256Sha256` and the rest stay exactly where they are,
|
|
which is the overwhelming majority of references to this type.
|
|
|
|
Resolve an `ISecurityPolicyRegistry` where a container is in scope, so the
|
|
policies that application registered are the ones used:
|
|
|
|
```csharp
|
|
// before
|
|
string uri = SecurityPolicies.GetUri("Basic256Sha256");
|
|
|
|
// after - the application's own policy set
|
|
public sealed class MyService(ISecurityPolicyRegistry policies)
|
|
{
|
|
public string? Uri => policies.GetUri("Basic256Sha256");
|
|
}
|
|
```
|
|
|
|
Where there is no container — configuration loading, for instance — use
|
|
the fallback, which carries the built-in policies:
|
|
|
|
```csharp
|
|
string? uri = SecurityPolicies.Default.GetUri("Basic256Sha256");
|
|
```
|
|
|
|
`Encrypt` and `Decrypt` additionally **lose their `ILogger` argument**. The
|
|
registry is created with an `ITelemetryContext` and reports through the
|
|
logger it made from it:
|
|
|
|
```csharp
|
|
// before
|
|
EncryptedData data = SecurityPolicies.Encrypt(certificate, uri, plainText, logger);
|
|
|
|
// after
|
|
EncryptedData data = policies.Encrypt(certificate, uri, plainText);
|
|
```
|
|
|
|
Registering a policy through the container no longer changes what other
|
|
code in the same process sees. `AddSecurityPolicy` applies the policy to
|
|
the registry that container owns, so two applications hosted together keep
|
|
separate policy sets. Use `AddSecurityPolicyRegistry()` to resolve a
|
|
registry without contributing a policy of your own.
|
|
|
|
The `OPCFoundation.NetStandard.Opc.Ua.MigrationAnalyzer` package restores
|
|
the removed members as `[Obsolete]` extension members that forward to
|
|
`SecurityPolicies.Default`, so a 1.05.378 application compiles with
|
|
a warning rather than an error. The `ILogger` argument on the `Encrypt` and
|
|
`Decrypt` shims is accepted and **ignored**.
|
|
|
|
<a id="ua0030"></a>
|
|
|
|
## Migrating code that drove the server subscription publish pipeline
|
|
|
|
The server publish pipeline is internal. Analyzer `UA0030` identifies removed
|
|
`Opc.Ua.Server.ISubscription` members: remove no-op calls and use the service
|
|
operations for publishing, acknowledgements, transfers, and session teardown.
|
|
Custom server subscriptions must derive from `Subscription`.
|
|
|
|
See the [server subscription migration](migrate/2.0.x/sessions-subscriptions.md#opcuaserverisubscription-the-publish-pipeline-is-server-internal)
|
|
for the complete removed-member list, replacement service paths, and custom
|
|
implementation requirements. `SessionPublishQueue` is internal too; applications
|
|
must not drive it directly.
|
|
|
|
The [no-obsolete-shim rule](#why-there-is-no-obsolete-shim) applies because
|
|
restoring members to a public interface would break downstream implementers.
|
|
|
|
## Migrating channel subclasses that guarded state with DataLock
|
|
|
|
`UaSCBinaryChannel.DataLock` has been **removed**. The channel no longer
|
|
serialises any of its own state on it, so taking it excluded nothing.
|
|
|
|
A monitor cannot be held across an `await`, and the secure channel open
|
|
path has to be able to await once a private key may be served over a
|
|
network — see [Crypto provider](CryptoProvider.md). The channel now uses
|
|
an internal gate that can be entered from a synchronous or an
|
|
asynchronous path. Unlike a monitor the gate is **not re-entrant**: every
|
|
channel path that used to take the lock while already holding it now
|
|
calls a lock-free `Core` variant instead.
|
|
|
|
That has one consequence for subclasses. The channel calls
|
|
`HandleSocketError`, `NotifyMonitors` and `CompleteReverseHello` from
|
|
paths that may already hold the gate, so an override of any of them must
|
|
not call back into a channel method that takes it — `ForceChannelFault`
|
|
and `SendResponse` in particular. Such an override would have silently
|
|
nested before and will now block.
|
|
|
|
For the same reason `SaveIntermediateChunk`, `GetSavedChunks` and
|
|
`DoMessageLimitsExceeded` take an additional `gateHeld` argument. It says
|
|
whether the calling frame already holds the gate, so that an override
|
|
which tears the channel down can pick the locking or the lock-free path:
|
|
|
|
```csharp
|
|
// before
|
|
protected override void DoMessageLimitsExceeded()
|
|
{
|
|
base.DoMessageLimitsExceeded();
|
|
Shutdown(new ServiceResult(StatusCodes.BadResponseTooLarge));
|
|
}
|
|
|
|
// after
|
|
protected override void DoMessageLimitsExceeded(bool gateHeld)
|
|
{
|
|
base.DoMessageLimitsExceeded(gateHeld);
|
|
|
|
if (gateHeld)
|
|
{
|
|
ShutdownCore(new ServiceResult(StatusCodes.BadResponseTooLarge));
|
|
return;
|
|
}
|
|
|
|
Shutdown(new ServiceResult(StatusCodes.BadResponseTooLarge));
|
|
}
|
|
```
|
|
|
|
There is no drop-in replacement to offer across an assembly boundary,
|
|
because the gate has to be entered asynchronously on the open path and
|
|
its correctness depends on rules that only hold inside the channel
|
|
implementation. A subclass outside this stack that guarded **its own**
|
|
state with `DataLock` should introduce its own synchronisation:
|
|
|
|
```csharp
|
|
// before
|
|
lock (DataLock)
|
|
{
|
|
m_myState = value;
|
|
}
|
|
|
|
// after
|
|
private readonly System.Threading.Lock m_myLock = new();
|
|
|
|
using (m_myLock.EnterScope())
|
|
{
|
|
m_myState = value;
|
|
}
|
|
```
|
|
|
|
A subclass that took `DataLock` in order to be mutually exclusive with
|
|
the **channel's** state transitions was already relying on an
|
|
implementation detail, and can no longer do so.
|
|
|
|
## Transport resource limits
|
|
|
|
Applications migrating from 1.5.x have a server-wide budget for retained
|
|
intermediate-message buffers. With the reference server's 4 MiB maximum message
|
|
size, the default budget is **64 MiB**. Under SharedOnly, channels without an
|
|
activated Session may retain chunks only while total usage remains within the
|
|
lower **32 MiB**. Balanced instead divides the same total between shared memory
|
|
and memory reserved for specific kinds of work. With a 65,536-byte buffer limit,
|
|
16.25 MiB is reserved for verified startup traffic and 16.25 MiB for continuity
|
|
or reconnect traffic, leaving 31.5 MiB shared. Other traffic cannot borrow these
|
|
reserves. Channels already carrying an activated Session can use the continuity
|
|
reserve for incomplete messages. A chunk that does not fit discards its partial
|
|
message and closes the channel with `BadTcpNotEnoughResources`. Final chunks,
|
|
single-chunk requests, response buffers, and client buffers are not charged to
|
|
this reassembly budget. Once a complete request has been decoded, separate
|
|
limits control how many requests may wait, execute, or remain parked, and how
|
|
much request data they may retain. A request refused at that stage receives
|
|
`BadServerTooBusy`, even if it fitted in a single transport chunk.
|
|
|
|
For workloads with many simultaneous large requests, set
|
|
`WithChunkReassemblyBudget(maxBytes)` on the Dependency Injection (DI) server builder or assign
|
|
`ServerBase.ChunkReassemblyBudget` before startup. A host opening listeners
|
|
directly can share a budget through `TransportListenerSettings.ChunkReassemblyBudget`.
|
|
See [incomplete messages](RateLimiting.md#incomplete-messages) for sizing and
|
|
sessionless configuration. General buffer-manager limits remain opt-in.
|
|
|
|
Server-channel `ChannelLifetime` also bounds an unfinished message from its
|
|
first retained chunk, even if more chunks keep arriving. Size this lifetime
|
|
for legitimate large transfers without relying on continuation chunks to
|
|
extend it indefinitely. A zero or negative value uses the 30-second default
|
|
for message assembly. It does not disable assembly cleanup. See
|
|
[incomplete-message limits](Transports.md#incomplete-message-resource-limits).
|
|
|
|
## Migrating channel subclasses that override HandleIncomingMessage
|
|
|
|
`UaSCBinaryChannel.HandleIncomingMessage` and `OnChunkReceived` have been
|
|
**removed**, as has the `protected WriteAsymmetricMessage` overload that
|
|
returned the signature through an `out` parameter. The receive loop calls
|
|
`HandleIncomingMessageAsync` and `OnChunkReceivedAsync`, so that the
|
|
secure channel open path can await a private key served over a network —
|
|
see [Crypto provider](CryptoProvider.md).
|
|
|
|
A synchronous override cannot be kept working underneath the
|
|
asynchronous path without defeating the point of it, so **an existing
|
|
override must be moved**. The signature gains a `CancellationToken` and
|
|
returns `ValueTask<bool>`:
|
|
|
|
```csharp
|
|
// before
|
|
protected override bool HandleIncomingMessage(
|
|
uint messageType, ArraySegment<byte> messageChunk)
|
|
{
|
|
...
|
|
}
|
|
|
|
// after
|
|
protected override async ValueTask<bool> HandleIncomingMessageAsync(
|
|
uint messageType, ArraySegment<byte> messageChunk, CancellationToken ct)
|
|
{
|
|
...
|
|
}
|
|
```
|
|
|
|
An override that has nothing to await can return a completed value
|
|
without going asynchronous at all:
|
|
|
|
```csharp
|
|
protected override ValueTask<bool> HandleIncomingMessageAsync(
|
|
uint messageType, ArraySegment<byte> messageChunk, CancellationToken ct)
|
|
{
|
|
return new ValueTask<bool>(HandleSynchronously(messageType, messageChunk));
|
|
}
|
|
```
|
|
|
|
The buffer-ownership contract is unchanged: return `true` when the
|
|
implementor takes ownership of the chunk, and it will not be returned to
|
|
the buffer manager for you.
|
|
|
|
`ReadAsymmetricMessageAsync` and `WriteAsymmetricMessageAsync` return
|
|
`AsymmetricMessage` and `AsymmetricWriteResult` rather than using `out`
|
|
parameters, which an asynchronous method cannot have. Use
|
|
`WriteAsymmetricMessageAsync` in place of the removed synchronous
|
|
overload.
|
|
|
|
## Migrating custom IUserDatabase implementations
|
|
|
|
`IUserDatabase` gained four members. A store now persists user metadata
|
|
alongside credentials, so disabled and `MustChangePassword` decisions survive a
|
|
restart and an administrative password reset is a single transaction rather than
|
|
a delete followed by a create:
|
|
|
|
```csharp
|
|
IReadOnlyList<UserManagementDataType> GetUsers();
|
|
|
|
bool CreateUser(
|
|
string userName,
|
|
ReadOnlySpan<byte> password,
|
|
ArrayOf<Role> roles,
|
|
UserConfigurationMask userConfiguration,
|
|
string description);
|
|
|
|
bool ResetPassword(
|
|
string userName,
|
|
ReadOnlySpan<byte> newPassword,
|
|
UserConfigurationMask userConfiguration,
|
|
string description);
|
|
|
|
bool UpdateUserMetadata(
|
|
string userName,
|
|
UserConfigurationMask userConfiguration,
|
|
string description);
|
|
```
|
|
|
|
The five 1.5.378 members are unchanged. Implement the new ones on your store, or
|
|
derive from `LinqUserDatabase` / `JsonUserDatabase`, which provide in-memory and
|
|
atomic file-backed transactions respectively.
|
|
|
|
Each mutation must commit as one transaction, and a rejected or failed write must
|
|
leave both the live and the persisted record unchanged. `ChangePassword` must
|
|
clear `UserConfigurationMask.MustChangePassword` in the same transaction as the
|
|
password it commits. `ResetPassword` must preserve the user's identity and roles
|
|
and must not delete and recreate the user.
|
|
|
|
There is no optional-capability fallback: `UserManagement` requires these members
|
|
and no longer keeps metadata only in memory, so a store that cannot persist
|
|
metadata should reject the write by returning `false` rather than silently
|
|
accepting it.
|
|
|
|
## ContentFilter NULL semantics follow OPC 10000-4 1.05.07
|
|
|
|
`FilterEvaluator` applies the NULL rules of
|
|
[OPC 10000-4 §7.7.3](https://reference.opcfoundation.org/Core/Part4/v105/docs/7.7.3)
|
|
to event where-clauses and every other `ContentFilter`:
|
|
|
|
- An element with a null operand evaluates to NULL (except `IsNull`), and a
|
|
filter that ends as NULL is FALSE. `Equals(field, 0)` no longer matches an
|
|
event without that field, and `Not(Equals(field, 5))` no longer matches it
|
|
either.
|
|
- `IsNull` is TRUE for the null value of a nullable built-in type (a null
|
|
String, ByteString, NodeId, the all-zero Guid, `DateTime.MinValue`, …) and for
|
|
a null or empty array, which
|
|
[OPC 10000-6 §5.1.11](https://reference.opcfoundation.org/Core/Part6/v105/docs/5.1.11)
|
|
treats as the same. A zero, `false` or a Good StatusCode is a value.
|
|
- Operands that cannot be converted to a common type make `Between` FALSE
|
|
instead of NULL.
|
|
|
|
Clients whose where-clauses relied on the old matching of missing fields should
|
|
test them explicitly with `IsNull`, for example `Or(IsNull(field), Equals(field, 0))`.
|
|
|
|
## Migrating from 1.05.377 to 1.05.378
|
|
|
|
### Asynchronous as default
|
|
|
|
The server now supports `AsyncNodeManagers`; see
|
|
[Server Async (TAP) Support](AsyncServerSupport.md). The client APIs are
|
|
async by default and all synchronous and APM-based API has been
|
|
deprecated. To migrate, update your code to use the `Async` version of
|
|
every API where possible. Not recommended but for expedience you can
|
|
call the `Async` version synchronously with
|
|
`GetAwaiter().GetResult()`.
|
|
|
|
### Observability
|
|
|
|
Observability is now plumbed through `ITelemetryContext`. The legacy
|
|
static `Utils.SetLogger` / `Utils.Trace*` model has been removed in
|
|
2.0. See
|
|
[`migrate/2.0.x/telemetry.md`](migrate/2.0.x/telemetry.md) for OLD
|
|
vs NEW snippets, the per-type constructor matrix, and the full
|
|
inventory of removed / `[Obsolete]` `Utils` APIs.
|
|
|
|
Configuration-level trace apply APIs were removed as well: `TraceConfiguration.ApplySettings()` and `ApplicationConfigurationBuilder` trace setters (`SetOutputFilePath`, `SetDeleteOnLoad`, `SetTraceMasks`). Configure logging through `ITelemetryContext` instead.
|
|
## Migrating from 1.04 to 1.05
|
|
|
|
A few features are still missing to fully comply with 1.05, but
|
|
certification for v1.04 is still possible with the 1.05 release.
|
|
|
|
## Support
|
|
|
|
For additional migration support:
|
|
|
|
- Review sample applications in the repository.
|
|
- Check unit tests for usage patterns.
|
|
- Use the
|
|
[`OPCFoundation.NetStandard.Opc.Ua.MigrationAnalyzer`](https://www.nuget.org/packages/OPCFoundation.NetStandard.Opc.Ua.MigrationAnalyzer)
|
|
package — 26 implemented analyzer rules through `UA0030` (excluding
|
|
`UA0013`, `UA0016`, `UA0017`, and the shim-only `UA0029`) map across the
|
|
[`migrate/2.0.x/`](migrate/2.0.x/README.md) guides and the cross-cutting
|
|
notes on this page; 14 rules apply safe edits via a code-fixer. `UA0029`
|
|
is currently a runtime-shim/manual marker surfaced through `CS0618`, not an
|
|
analyzer diagnostic.
|
|
- Open an issue on
|
|
[OPCFoundation/UA-.NETStandard](https://github.com/OPCFoundation/UA-.NETStandard/issues).
|