Files
2023-01-25 11:17:49 +08:00

255 lines
6.4 KiB
C++

/***
* ehstate.cpp
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*Purpose:
* Contains state management code for all platforms.
*
*/
#include <vcruntime_internal.h>
#include <eh.h>
#include <ehassert.h>
#include <ehdata.h>
#include <ehdata4.h>
#include <ehhooks.h>
#include <trnsctrl.h>
#include <type_traits>
#include "ehhelpers.h"
#include <windows.h>
#if _EH_RELATIVE_FUNCINFO
#if defined(_M_ARM_NT) || defined(_M_ARM64) || defined(_CHPE_X86_ARM64_EH_) || defined(_M_ARM64EC)
static uintptr_t adjustIp(DispatcherContext *pDC, uintptr_t Ip)
{
#if defined(_M_ARM64EC)
if(RtlIsEcCode(Ip)) {
PDISPATCHER_CONTEXT_ARM64EC pECDC;
pECDC = (PDISPATCHER_CONTEXT_ARM64EC) pDC;
if(pECDC->ControlPcIsUnwound != FALSE) {
Ip -= 4;
}
}
#else
//
// If this context came from an unwind to a call, then the ControlPc points
// to a return address, which could put us at the start of a neighboring
// scope. To correct for this, back the PC up by the minimum instruction
// size to ensure we are in the same scope as the original call opcode.
//
if (pDC->ControlPcIsUnwound) {
#if defined(_M_ARM_NT)
Ip -= 2;
#else
Ip -= 4;
#endif // _M_ARM_NT
}
#endif // _M_ARM64EC
return Ip;
}
#else
static uintptr_t adjustIp(DispatcherContext* /*pDC*/, uintptr_t Ip)
{
return Ip;
}
#endif // (_M_ARM_NT) || defined(_M_ARM64) || defined(_CHPE_X86_ARM64_EH_) || defined(_M_ARM64EC)
__ehstate_t RENAME_EH_EXTERN(__FrameHandler4)::StateFromIp(
FuncInfo *pFuncInfo,
DispatcherContext *pDC,
uintptr_t Ip
)
{
unsigned int index; // loop control variable
unsigned int nIPMapEntry; // # of IpMapEntry; must be > 0
Ip = adjustIp(pDC, Ip);
if (pFuncInfo->dispIPtoStateMap == 0)
{
return EH_EMPTY_STATE;
}
PBYTE buffer = (PBYTE)__RVAtoRealOffset(pDC, pFuncInfo->dispIPtoStateMap);
nIPMapEntry = FH4::ReadUnsigned(&buffer);
__ehstate_t prevState = EH_EMPTY_STATE;
unsigned int funcRelIP = 0;
for (index = 0; index < nIPMapEntry; index++) {
// States are delta-encoded relative to start of the function
funcRelIP += FH4::ReadUnsigned(&buffer);
if (Ip < __FuncRelToRealOffset(pDC, funcRelIP)) {
break;
}
// States are encoded +1 so as to not encode a negative
prevState = FH4::ReadUnsigned(&buffer) - 1;
}
if (index == 0) {
// We are at the first entry, could be an error
return EH_EMPTY_STATE;
}
// We over-shot one iteration; return state from the previous slot
return prevState;
}
#if 0
__ehstate_t RENAME_EH_EXTERN(__FrameHandler3)::StateFromIp(
FuncInfo *pFuncInfo,
DispatcherContext *pDC,
uintptr_t Ip
)
{
unsigned int index; // loop control variable
unsigned int nIPMapEntry; // # of IpMapEntry; must be > 0
Ip = adjustIp(pDC, Ip);
_VCRT_VERIFY(pFuncInfo);
nIPMapEntry = FUNC_NIPMAPENT(*pFuncInfo);
_VCRT_VERIFY(FUNC_IPMAP(*pFuncInfo, pDC->ImageBase));
for (index = 0; index < nIPMapEntry; index++) {
IptoStateMapEntry *pIPtoStateMap = FUNC_PIPTOSTATE(*pFuncInfo, index, pDC->ImageBase);
if (Ip < (uintptr_t)__RVAtoRealOffset(pDC, pIPtoStateMap->Ip)) {
break;
}
}
if (index == 0) {
// We are at the first entry, could be an error
return EH_EMPTY_STATE;
}
// We over-shot one iteration; return state from the previous slot
return FUNC_IPTOSTATE(*pFuncInfo, index - 1, pDC->ImageBase).State;
}
#endif
#if 0
__ehstate_t RENAME_EH_EXTERN(__FrameHandler3)::StateFromControlPc(
FuncInfo *pFuncInfo,
DispatcherContext *pDC
)
{
uintptr_t Ip = pDC->ControlPc;
return StateFromIp(pFuncInfo, pDC, Ip);
}
#endif
__ehstate_t RENAME_EH_EXTERN(__FrameHandler4)::StateFromControlPc(
FuncInfo *pFuncInfo,
DispatcherContext *pDC
)
{
uintptr_t Ip = pDC->ControlPc;
return StateFromIp(pFuncInfo, pDC, Ip);
}
#if 0
void RENAME_EH_EXTERN(__FrameHandler3)::SetUnwindTryBlock(
EHRegistrationNode *pRN,
DispatcherContext *pDC,
FuncInfo *pFuncInfo,
int curState
)
{
EHRegistrationNode EstablisherFramePointers;
EstablisherFramePointers = *RENAME_EH_EXTERN(__FrameHandler3)::GetEstablisherFrame(pRN, pDC, pFuncInfo, &EstablisherFramePointers);
if (curState > UNWINDTRYBLOCK(EstablisherFramePointers, FUNC_DISPUNWINDHELP(*pFuncInfo))) {
UNWINDTRYBLOCK(EstablisherFramePointers, FUNC_DISPUNWINDHELP(*pFuncInfo)) = (int)curState;
}
}
#endif
#if 0
__ehstate_t RENAME_EH_EXTERN(__FrameHandler3)::GetUnwindTryBlock(
EHRegistrationNode *pRN,
DispatcherContext *pDC,
FuncInfo *pFuncInfo
)
{
EHRegistrationNode EstablisherFramePointers;
EstablisherFramePointers = *RENAME_EH_EXTERN(__FrameHandler3)::GetEstablisherFrame(pRN, pDC, pFuncInfo, &EstablisherFramePointers);
return UNWINDTRYBLOCK(EstablisherFramePointers, FUNC_DISPUNWINDHELP(*pFuncInfo));
}
#endif
#if 0
__ehstate_t RENAME_EH_EXTERN(__FrameHandler3)::GetCurrentState(
EHRegistrationNode *pRN,
DispatcherContext *pDC,
FuncInfo *pFuncInfo
)
{
if (UNWINDSTATE(*pRN, FUNC_DISPUNWINDHELP(*pFuncInfo)) == -2) {
return RENAME_EH_EXTERN(__FrameHandler3)::StateFromControlPc(pFuncInfo, pDC);
}
else {
return UNWINDSTATE(*pRN, FUNC_DISPUNWINDHELP(*pFuncInfo));
}
}
#endif
#if 0
void RENAME_EH_EXTERN(__FrameHandler3)::SetState(
EHRegistrationNode *pRN,
FuncInfo *pFuncInfo,
__ehstate_t newState
)
{
UNWINDSTATE(*pRN, FUNC_DISPUNWINDHELP(*pFuncInfo)) = newState;
}
#endif
#else
#if 0
__ehstate_t RENAME_EH_EXTERN(__FrameHandler3)::GetCurrentState(
EHRegistrationNode *pRN,
DispatcherContext* /*pDC*/,
FuncInfo *pFuncInfo
)
{
// In the initial implementation, the state is simply stored in the registration node.
// Added support for byte states when max state <= 128. Note that max state is 1+real max state
if (pFuncInfo->maxState <= 128)
{
return (__ehstate_t)(signed char)((pRN)->state & 0xff);
}
else {
return (pRN)->state;
}
}
#endif
#if 0
void RENAME_EH_EXTERN(__FrameHandler3)::SetState(
EHRegistrationNode *pRN,
FuncInfo* /*pFuncInfo*/,
__ehstate_t newState
)
{
pRN->state = newState;
}
#endif // 0
#endif